Download data/src/OpenFOAM/meshes/primitiveShapes/objectHit/PointHit.H from introvoyz042/OpenFOAM-dev: direct link, hf CLI and curl.
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5.33 kB
| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2020 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::PointHit | |
| Description | |
| This class describes the interaction of a face and a point. It | |
| carries the info of a successful hit and (if successful), returns | |
| the interaction point. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| // Forward declaration of classes | |
| class Ostream; | |
| // Forward declaration of friend functions and operators | |
| template<class Point> class PointHit; | |
| template<class Point> | |
| inline Ostream& operator<<(Ostream&, const PointHit<Point>&); | |
| /*---------------------------------------------------------------------------*\ | |
| Class PointHit Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| template<class Point> | |
| class PointHit | |
| { | |
| // Private Data | |
| //- Hit success | |
| bool hit_; | |
| //- Point of hit; for miss holds best estimate outside the object | |
| Point hitPoint_; | |
| //- Distance to hit point | |
| scalar distance_; | |
| //- Eligible miss | |
| bool eligibleMiss_; | |
| public: | |
| // Constructors | |
| //- Construct null | |
| PointHit() | |
| : | |
| hit_(false), | |
| hitPoint_(Zero), | |
| distance_(great), | |
| eligibleMiss_(false) | |
| {} | |
| //- Construct from components | |
| PointHit | |
| ( | |
| const bool hit, | |
| const Point& p, | |
| const scalar dist, | |
| const bool eligibleMiss | |
| ) | |
| : | |
| hit_(hit), | |
| hitPoint_(p), | |
| distance_(dist), | |
| eligibleMiss_(eligibleMiss) | |
| {} | |
| //- Construct from point. Hit and distance set later | |
| PointHit(const Point& p) | |
| : | |
| hit_(false), | |
| hitPoint_(p), | |
| distance_(great), | |
| eligibleMiss_(false) | |
| {} | |
| // Member Functions | |
| //- Is there a hit | |
| bool hit() const | |
| { | |
| return hit_; | |
| } | |
| //- Return hit point | |
| const Point& hitPoint() const | |
| { | |
| if (!hit_) | |
| { | |
| FatalErrorInFunction | |
| << "requested a hit point for a miss" | |
| << abort(FatalError); | |
| } | |
| return hitPoint_; | |
| } | |
| //- Return distance to hit | |
| scalar distance() const | |
| { | |
| return distance_; | |
| } | |
| //- Return miss point | |
| const Point& missPoint() const | |
| { | |
| if (hit_) | |
| { | |
| FatalErrorInFunction | |
| << "requested a miss point for a hit" | |
| << abort(FatalError); | |
| } | |
| return hitPoint_; | |
| } | |
| //- Return point with no checking | |
| const Point& rawPoint() const | |
| { | |
| return hitPoint_; | |
| } | |
| //- Is this an eligible miss | |
| bool eligibleMiss() const | |
| { | |
| return eligibleMiss_; | |
| } | |
| void setHit() | |
| { | |
| hit_ = true; | |
| eligibleMiss_ = false; | |
| } | |
| void setMiss(const bool eligible) | |
| { | |
| hit_ = false; | |
| eligibleMiss_ = eligible; | |
| } | |
| void setPoint(const Point& p) | |
| { | |
| hitPoint_ = p; | |
| } | |
| void setDistance(const scalar d) | |
| { | |
| distance_ = d; | |
| } | |
| // Ostream operator | |
| friend Ostream& operator<< <Point> | |
| ( | |
| Ostream& os, | |
| const PointHit<Point>& b | |
| ); | |
| }; | |
| template<class Point> | |
| inline Ostream& operator<<(Ostream& os, const PointHit<Point>& b) | |
| { | |
| os << b.hit() << token::SPACE | |
| << b.rawPoint() << token::SPACE | |
| << b.distance() << token::SPACE | |
| << b.eligibleMiss(); | |
| return os; | |
| } | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |