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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // | |
| inline Foam::treeBoundBox::treeBoundBox() | |
| : | |
| boundBox() | |
| {} | |
| inline Foam::treeBoundBox::treeBoundBox(const point& min, const point& max) | |
| : | |
| boundBox(min, max) | |
| {} | |
| inline Foam::treeBoundBox::treeBoundBox(const boundBox& bb) | |
| : | |
| boundBox(bb) | |
| {} | |
| inline Foam::treeBoundBox::treeBoundBox(Istream& is) | |
| : | |
| boundBox(is) | |
| {} | |
| inline Foam::treeBoundBox::treeBoundBox(const dictionary& dict) | |
| : | |
| boundBox(dict) | |
| {} | |
| // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // | |
| inline Foam::scalar Foam::treeBoundBox::typDim() const | |
| { | |
| return avgDim(); | |
| } | |
| inline Foam::point Foam::treeBoundBox::corner(const direction octant) const | |
| { | |
| return point | |
| ( | |
| (octant & octantBit::rightHalf) ? max().x() : min().x(), | |
| (octant & octantBit::topHalf) ? max().y() : min().y(), | |
| (octant & octantBit::frontHalf) ? max().z() : min().z() | |
| ); | |
| } | |
| // Returns octant in which point resides. Reverse of subBbox. | |
| inline Foam::direction Foam::treeBoundBox::subOctant(const point& pt) const | |
| { | |
| return subOctant(midpoint(), pt); | |
| } | |
| // Returns octant in which point resides. Reverse of subBbox. | |
| // Precalculated midpoint | |
| inline Foam::direction Foam::treeBoundBox::subOctant | |
| ( | |
| const point& mid, | |
| const point& pt | |
| ) | |
| { | |
| direction octant = 0; | |
| if (pt.x() > mid.x()) | |
| { | |
| octant |= octantBit::rightHalf; | |
| } | |
| if (pt.y() > mid.y()) | |
| { | |
| octant |= octantBit::topHalf; | |
| } | |
| if (pt.z() > mid.z()) | |
| { | |
| octant |= octantBit::frontHalf; | |
| } | |
| return octant; | |
| } | |
| // Returns octant in which point resides. Reverse of subBbox. | |
| // Flags point exactly on edge. | |
| inline Foam::direction Foam::treeBoundBox::subOctant | |
| ( | |
| const point& pt, | |
| bool& onEdge | |
| ) const | |
| { | |
| return subOctant(midpoint(), pt, onEdge); | |
| } | |
| // Returns octant in which point resides. Reverse of subBbox. | |
| // Precalculated midpoint | |
| inline Foam::direction Foam::treeBoundBox::subOctant | |
| ( | |
| const point& mid, | |
| const point& pt, | |
| bool& onEdge | |
| ) | |
| { | |
| direction octant = 0; | |
| onEdge = false; | |
| if (pt.x() > mid.x()) | |
| { | |
| octant |= octantBit::rightHalf; | |
| } | |
| else if (pt.x() == mid.x()) | |
| { | |
| onEdge = true; | |
| } | |
| if (pt.y() > mid.y()) | |
| { | |
| octant |= octantBit::topHalf; | |
| } | |
| else if (pt.y() == mid.y()) | |
| { | |
| onEdge = true; | |
| } | |
| if (pt.z() > mid.z()) | |
| { | |
| octant |= octantBit::frontHalf; | |
| } | |
| else if (pt.z() == mid.z()) | |
| { | |
| onEdge = true; | |
| } | |
| return octant; | |
| } | |
| // Returns octant in which intersection resides. | |
| // Precalculated midpoint. If the point is on the dividing line between | |
| // the octants the direction vector determines which octant to use | |
| // (i.e. in which octant the point would be if it were moved along dir) | |
| inline Foam::direction Foam::treeBoundBox::subOctant | |
| ( | |
| const point& mid, | |
| const vector& dir, | |
| const point& pt, | |
| bool& onEdge | |
| ) | |
| { | |
| direction octant = 0; | |
| onEdge = false; | |
| if (pt.x() > mid.x()) | |
| { | |
| octant |= octantBit::rightHalf; | |
| } | |
| else if (pt.x() == mid.x()) | |
| { | |
| onEdge = true; | |
| if (dir.x() > 0) | |
| { | |
| octant |= octantBit::rightHalf; | |
| } | |
| } | |
| if (pt.y() > mid.y()) | |
| { | |
| octant |= octantBit::topHalf; | |
| } | |
| else if (pt.y() == mid.y()) | |
| { | |
| onEdge = true; | |
| if (dir.y() > 0) | |
| { | |
| octant |= octantBit::topHalf; | |
| } | |
| } | |
| if (pt.z() > mid.z()) | |
| { | |
| octant |= octantBit::frontHalf; | |
| } | |
| else if (pt.z() == mid.z()) | |
| { | |
| onEdge = true; | |
| if (dir.z() > 0) | |
| { | |
| octant |= octantBit::frontHalf; | |
| } | |
| } | |
| return octant; | |
| } | |
| // Returns reference to octantOrder which defines the | |
| // order to do the search. | |
| inline void Foam::treeBoundBox::searchOrder | |
| ( | |
| const point& pt, | |
| FixedList<direction,8>& octantOrder | |
| ) const | |
| { | |
| vector dist = midpoint() - pt; | |
| direction octant = 0; | |
| if (dist.x() < 0) | |
| { | |
| octant |= octantBit::rightHalf; | |
| dist.x() *= -1; | |
| } | |
| if (dist.y() < 0) | |
| { | |
| octant |= octantBit::topHalf; | |
| dist.y() *= -1; | |
| } | |
| if (dist.z() < 0) | |
| { | |
| octant |= octantBit::frontHalf; | |
| dist.z() *= -1; | |
| } | |
| direction min = 0; | |
| direction mid = 0; | |
| direction max = 0; | |
| if (dist.x() < dist.y()) | |
| { | |
| if (dist.y() < dist.z()) | |
| { | |
| min = octantBit::rightHalf; | |
| mid = octantBit::topHalf; | |
| max = octantBit::frontHalf; | |
| } | |
| else if (dist.z() < dist.x()) | |
| { | |
| min = octantBit::frontHalf; | |
| mid = octantBit::rightHalf; | |
| max = octantBit::topHalf; | |
| } | |
| else | |
| { | |
| min = octantBit::rightHalf; | |
| mid = octantBit::frontHalf; | |
| max = octantBit::topHalf; | |
| } | |
| } | |
| else | |
| { | |
| if (dist.z() < dist.y()) | |
| { | |
| min = octantBit::frontHalf; | |
| mid = octantBit::topHalf; | |
| max = octantBit::rightHalf; | |
| } | |
| else if (dist.x() < dist.z()) | |
| { | |
| min = octantBit::topHalf; | |
| mid = octantBit::rightHalf; | |
| max = octantBit::frontHalf; | |
| } | |
| else | |
| { | |
| min = octantBit::topHalf; | |
| mid = octantBit::frontHalf; | |
| max = octantBit::rightHalf; | |
| } | |
| } | |
| // Primary subOctant | |
| octantOrder[0] = octant; | |
| // subOctants joined to the primary by faces. | |
| octantOrder[1] = octant ^ min; | |
| octantOrder[2] = octant ^ mid; | |
| octantOrder[3] = octant ^ max; | |
| // subOctants joined to the primary by edges. | |
| octantOrder[4] = octantOrder[1] ^ mid; | |
| octantOrder[5] = octantOrder[1] ^ max; | |
| octantOrder[6] = octantOrder[2] ^ max; | |
| // subOctants joined to the primary by corner. | |
| octantOrder[7] = octantOrder[4] ^ max; | |
| } | |
| inline Foam::treeBoundBox Foam::treeBoundBox::extend(const scalar s) const | |
| { | |
| // Numbers that don't approximate rational fractions with which to make the | |
| // box asymmetric. These are between one and two. | |
| static const vector a((sqrt(5.0) + 1)/2, sqrt(2.0), (sqrt(13.0) - 1)/2); | |
| static const vector b(a.y(), a.z(), a.x()); | |
| treeBoundBox bb(*this); | |
| const scalar delta = s*Foam::mag(bb.span()); | |
| bb.min() -= Foam::max(delta*a, vector::uniform(rootVSmall)); | |
| bb.max() += Foam::max(delta*b, vector::uniform(rootVSmall)); | |
| return bb; | |
| } | |
| // ************************************************************************* // | |