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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2025-2026 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::zoneGenerator | |
| Description | |
| Abstract base class for all zoneGenerators, providing runtime selection | |
| See also | |
| Foam::zoneSet | |
| Foam::zoneGeneratorList | |
| SourceFiles | |
| zoneGenerator.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| // Forward declaration of classes | |
| class polyMesh; | |
| /*---------------------------------------------------------------------------*\ | |
| Class zoneGenerator Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| class zoneGenerator | |
| { | |
| protected: | |
| // Protected Data | |
| //- Name of zone generator | |
| const word name_; | |
| //- Dictionary cached for error context | |
| const dictionary dict_; | |
| //- Name of the zone (defaults to the name of the generator) | |
| const word zoneName_; | |
| //- Reference to the polyMesh | |
| const polyMesh& mesh_; | |
| //- Switch to update the zones if the mesh points are moved | |
| mutable bool moveUpdate_; | |
| public: | |
| friend class zoneGeneratorList; | |
| //- Runtime type information | |
| TypeName("zoneGenerator"); | |
| // Declare run-time constructor selection table | |
| declareRunTimeSelectionTable | |
| ( | |
| autoPtr, | |
| zoneGenerator, | |
| dictionary, | |
| ( | |
| const word& name, | |
| const polyMesh& mesh, | |
| const dictionary& dict | |
| ), | |
| (name, mesh, dict) | |
| ); | |
| // Constructors | |
| //- Construct from name, polyMesh and dictionary | |
| zoneGenerator | |
| ( | |
| const word& name, | |
| const polyMesh& mesh, | |
| const dictionary& dict | |
| ); | |
| //- Disallow default bitwise copy construction | |
| zoneGenerator(const zoneGenerator&) = delete; | |
| // Selectors | |
| //- Select constructed from name, mesh and dictionary | |
| static autoPtr<zoneGenerator> New | |
| ( | |
| const word& name, | |
| const polyMesh& mesh, | |
| const dictionary& dict | |
| ); | |
| //- Select constructed from name, zoneType, mesh and dictionary | |
| static autoPtr<zoneGenerator> New | |
| ( | |
| const word& name, | |
| const zoneTypes& zoneType, | |
| const polyMesh& mesh, | |
| const dictionary& dict | |
| ); | |
| //- Select constructed from mesh and first valid dictionary | |
| static autoPtr<zoneGenerator> New | |
| ( | |
| const polyMesh& mesh, | |
| const dictionary& dict | |
| ); | |
| //- Destructor | |
| virtual ~zoneGenerator(); | |
| // Member Functions | |
| //- Return the zoneGenerator name | |
| const word& name() const | |
| { | |
| return name_; | |
| } | |
| //- Return the zone name | |
| const word& zoneName() const | |
| { | |
| return zoneName_; | |
| } | |
| //- Return reference to the polyMesh | |
| const polyMesh& mesh() const | |
| { | |
| return mesh_; | |
| } | |
| //- Return the list of selected indices | |
| static labelList indices(const boolList& selected); | |
| //- Return true if the zoneGenerator updates any of the zones | |
| // following mesh point motion | |
| bool moveUpdate() const | |
| { | |
| return moveUpdate_; | |
| } | |
| //- Generate and return the zoneSet | |
| virtual zoneSet generate() const = 0; | |
| //- Regenerate the zoneSet following mesh point motion | |
| virtual zoneSet movePoints() const; | |
| // Member Operators | |
| //- Disallow default bitwise assignment | |
| void operator=(const zoneGenerator&) = delete; | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |