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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::pointMesh
Description
Mesh representing a set of points created from polyMesh.
\*---------------------------------------------------------------------------*/
#ifndef pointMesh_H
#define pointMesh_H
#include "DemandDrivenMeshObject.H"
#include "polyMesh.H"
#include "pointBoundaryMesh.H"
#include "pointFieldsFwd.H"
#include "SlicedDimensionedField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class pointMesh Declaration
\*---------------------------------------------------------------------------*/
class pointMesh
:
public DemandDrivenMeshObject<polyMesh, PermanentMeshObject, pointMesh>
{
// Private Data
//- Reference to polyMesh
const polyMesh& mesh_;
//- Boundary mesh
pointBoundaryMesh boundary_;
//- Dimensioned points
mutable autoPtr<SlicedDimensionedField<point, pointMesh>> pointsPtr_;
protected:
//- Declare friendship with the base mesh object so that it can use
// this class' protected constructors
friend class DemandDrivenMeshObject
<
polyMesh,
PermanentMeshObject,
pointMesh
>;
// Protected Constructors
//- Construct from polyMesh
explicit pointMesh(const polyMesh& pMesh);
public:
// Public Typedefs
//- Mesh type
typedef pointMesh Mesh;
//- Boundary mesh type
typedef pointBoundaryMesh BoundaryMesh;
//- Zone type
typedef pointZone Zone;
//- Patch field type
template<class Type>
using PatchField = pointPatchField<Type>;
//- Field source type
template<class Type>
using FieldSource = NoFieldSource<Type>;
// Declare name of the class and its debug switch
ClassName("pointMesh");
// Static data
//- Set of names of registered geometric fields
const static HashSet<word> geometryFields;
//- Set of names of registered current-time geometric fields
const static HashSet<word> curGeometryFields;
// Constructors
//- Disallow default bitwise copy construction
pointMesh(const pointMesh&) = delete;
//- Destructor
~pointMesh();
// Member Functions
//- Return reference to polyMesh
const polyMesh& poly() const
{
return mesh_;
}
//- Return number of points
label size() const
{
return mesh_.nPoints();
}
//- Return point locations
const DimensionedField<vector, pointMesh>& C() const;
//- Return reference to boundary mesh
const pointBoundaryMesh& boundary() const
{
return boundary_;
}
//- Return parallel info
const globalMeshData& globalData() const
{
return mesh_.globalData();
}
//- Return database. For now is its polyMesh.
const objectRegistry& db() const
{
return mesh_.db();
}
//- Reset pointMesh with respect to the updated polyMesh
// For run-time mesh replacement and mesh to mesh mapping
void reset();
//- Lookup a dimensioned field for this geometry
template<class Type>
tmp<DimensionedField<Type, pointMesh>> lookupField(const word&) const;
// Mesh callbacks
//- Move points
virtual bool movePoints();
//- Update the mesh corresponding to given map
virtual void topoChange(const polyTopoChangeMap&);
//- Update from another mesh using the given map
virtual void mapMesh(const polyMeshMap&);
//- Swap mesh
// For run-time mesh replacement and mesh to mesh mapping
virtual void swap(polyMesh&);
//- Redistribute or update using the given distribution map
virtual void distribute(const polyDistributionMap&);
//- Reordered/removed trailing patches. If validBoundary call is
// parallel synced and all add the same patch with same settings
virtual void reorderPatches
(
const labelUList& newToOld,
const bool validBoundary
);
//- Inserted patch at patchi
virtual void addPatch(const label patchi);
//- Clear all but permanent registered meshObjects
virtual void clear();
// Member Operators
//- Return reference to polyMesh
const polyMesh& operator()() const
{
return mesh_;
}
//- Disallow default bitwise assignment
void operator=(const pointMesh&) = delete;
//- Equality comparison
bool operator==(const pointMesh& pm) const
{
return &pm == this;
}
//- Inequality comparison
bool operator!=(const pointMesh& pm) const
{
return &pm != this;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "pointMeshTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //