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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2022-2023 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::PrimitiveOldTimePatch | |
| Description | |
| SourceFiles | |
| PrimitiveOldTimePatch.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| // Trait to determine what face list should be used for the old-time patch | |
| template<class Container> | |
| struct UFaceList; | |
| template<class Face> | |
| struct UFaceList<UList<Face>> { typedef UList<Face> type; }; | |
| template<class Face> | |
| struct UFaceList<List<Face>> : public UFaceList<UList<Face>> {}; | |
| template<class Face> | |
| struct UFaceList<SubList<Face>> : public UFaceList<UList<Face>> {}; | |
| template<class Face> | |
| struct UFaceList<UIndirectList<Face>> { typedef UIndirectList<Face> type; }; | |
| template<class Face> | |
| struct UFaceList<IndirectList<Face>> : public UFaceList<UIndirectList<Face>> {}; | |
| /*---------------------------------------------------------------------------*\ | |
| Class PrimitiveOldTimePatch Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| template<class FaceList, class PointField> | |
| class PrimitiveOldTimePatch | |
| : | |
| public PrimitivePatch<FaceList, PointField> | |
| { | |
| public: | |
| // Public Typedefs | |
| using typename PrimitivePatch<FaceList, PointField>::FaceListType; | |
| using typename PrimitivePatch<FaceList, PointField>::FaceType; | |
| using typename PrimitivePatch<FaceList, PointField>::PointFieldType; | |
| using typename PrimitivePatch<FaceList, PointField>::PointType; | |
| private: | |
| // Private Typedefs | |
| typedef | |
| PrimitivePatch | |
| < | |
| typename UFaceList<FaceListType>::type, | |
| const Field<PointType>& | |
| > | |
| patch0Type; | |
| // Private Data | |
| //- Stored old-time points | |
| autoPtr<Field<PointType>> points0Ptr_; | |
| //- Reference to global list of old-time points | |
| const Field<PointType>& points0_; | |
| //- Engine for calculating old-time geometry. Note: Methods that | |
| // generate topology should not be called here. The base patch should | |
| // have all the necessary topology available. The calculation of some | |
| // geometric quantities requires topological data to be available. In | |
| // these cases, special steps need to be taken here to make sure that | |
| // the old-time patch object does not generate duplicate topology. | |
| autoPtr<patch0Type> patch0Ptr_; | |
| //- Points local to patch | |
| mutable Field<PointType>* localPoints0Ptr_; | |
| public: | |
| // Constructors | |
| //- Construct from components | |
| PrimitiveOldTimePatch | |
| ( | |
| const FaceList& faces, | |
| const Field<PointType>& points, | |
| const Field<PointType>& points0 | |
| ); | |
| //- Construct from patch and old-time points | |
| PrimitiveOldTimePatch | |
| ( | |
| const PrimitivePatch<FaceList, PointField>& patch, | |
| const Field<PointType>& points0 | |
| ); | |
| //- Construct from components without old-time points | |
| PrimitiveOldTimePatch | |
| ( | |
| const FaceList& faces, | |
| const Field<PointType>& points | |
| ); | |
| //- Construct from patch without old-time points | |
| PrimitiveOldTimePatch | |
| ( | |
| const PrimitivePatch<FaceList, PointField>& patch | |
| ); | |
| //- Copy constructor | |
| PrimitiveOldTimePatch(const PrimitiveOldTimePatch& patch); | |
| //- Move constructor | |
| PrimitiveOldTimePatch(PrimitiveOldTimePatch&& patch); | |
| //- Construct and return a clone | |
| autoPtr<PrimitiveOldTimePatch<FaceList, PointField>> clone() const | |
| { | |
| return autoPtr<PrimitiveOldTimePatch<FaceList, PointField>> | |
| ( | |
| new PrimitiveOldTimePatch<FaceList, PointField>(*this) | |
| ); | |
| } | |
| //- Destructor | |
| virtual ~PrimitiveOldTimePatch(); | |
| // Member Functions | |
| // Access | |
| //- Return whether or not old-time geometry is available | |
| bool has0() const | |
| { | |
| return patch0Ptr_.valid(); | |
| } | |
| //- Return reference to old-time global points | |
| const Field<PointType>& points0() const | |
| { | |
| return points0_; | |
| } | |
| // Geometry | |
| //- Return pointField of old-time points in patch | |
| const Field<PointType>& localPoints0() const; | |
| //- Return old-time face centres for patch | |
| const Field<PointType>& faceCentres0() const; | |
| //- Return old-time face areas for patch | |
| const Field<PointType>& faceAreas0() const; | |
| //- Return old-time face normals for patch | |
| const Field<PointType>& faceNormals0() const; | |
| //- Return old-time point normals for patch | |
| const Field<PointType>& pointNormals0() const; | |
| // Edit | |
| //- ... | |
| void clearOut(); | |
| //- ... | |
| void clearGeom(); | |
| //- Correct patch after moving points | |
| virtual void movePoints0(const Field<PointType>&); | |
| // Member Operators | |
| //- Disallow default bitwise assignment | |
| void operator=(const PrimitiveOldTimePatch&) = delete; | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |