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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::mappedPatchBaseBase | |
| Description | |
| Base class for engines and poly patches which provide mapping between two | |
| poly patches | |
| Example: | |
| \verbatim | |
| // The name of the region to map from. Optional. Defaults to the same | |
| // region as the patch. | |
| neighbourRegion region0; | |
| // The name of the patch to map from | |
| neighbourPatch movingWall; | |
| // Couple group to specify the region and patch to map from. This is an | |
| // alternative to specifying neighbourRegion and neighbourPatch | |
| // directly, as shown above. | |
| coupleGroup baffleGroup; | |
| // The condition that triggers re-calculation following motion. Setting | |
| // 'always' will re-calculate the mapping, 'never' will not, and | |
| // 'detect' will compare the new and old points and re-calculate if | |
| // there is any difference. | |
| moveUpdate always; | |
| \endverbatim | |
| SourceFiles | |
| mappedPatchBaseBase.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| /*---------------------------------------------------------------------------*\ | |
| Class mappedPatchBaseBase Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| class mappedPatchBaseBase | |
| { | |
| public: | |
| // Public types | |
| //- The type of the transformation permitted/required by this patch | |
| enum class transformType | |
| { | |
| none, | |
| defaultNone, | |
| specified | |
| }; | |
| //- Enumeration for the condition that triggers re-calculation of the | |
| // mapping following mesh motion. | |
| // | |
| // 'always' will re-calculate the mapping, 'never' will not, and | |
| // 'detect' will compare the new and old points and re-calculate if | |
| // there is any difference. | |
| // | |
| // The comparison that 'detect' does has an expense associated with it, | |
| // so it should only really be used if the patch is both moving and | |
| // static at different times. If the patch is always in motion or is | |
| // fully stationary, then it is more efficient to specify 'always' or | |
| // 'never'. | |
| // | |
| // 'always' is the default, as it is safest to assume that motion | |
| // always affects the mapping. | |
| enum class moveUpdate | |
| { | |
| always, | |
| detect, | |
| never | |
| }; | |
| //- Names of the move-update conditions | |
| static const NamedEnum<moveUpdate, 3> moveUpdateNames_; | |
| protected: | |
| // Protected data | |
| //- Patch to map to | |
| const polyPatch& patch_; | |
| //- Couple group for the region/patch to map from | |
| const coupleGroupIdentifier coupleGroup_; | |
| //- Name of the region to map from | |
| mutable word nbrRegionName_; | |
| //- Name of the patch to map from | |
| mutable word nbrPatchName_; | |
| //- The transformation between the patches | |
| mutable cyclicTransform transform_; | |
| //- The condition that triggers re-calculation following motion | |
| const moveUpdate moveUpdate_; | |
| public: | |
| //- Runtime type information | |
| TypeName("mappedPatchBaseBase"); | |
| // Constructors | |
| //- Construct from patch | |
| mappedPatchBaseBase(const polyPatch&); | |
| //- Construct from components | |
| mappedPatchBaseBase | |
| ( | |
| const polyPatch& pp, | |
| const word& nbrRegionName, | |
| const word& nbrPatchName, | |
| const cyclicTransform& transform | |
| ); | |
| //- Construct from dictionary | |
| mappedPatchBaseBase | |
| ( | |
| const polyPatch& pp, | |
| const dictionary& dict, | |
| const transformType tt | |
| ); | |
| //- Construct as copy, resetting patch | |
| mappedPatchBaseBase(const polyPatch&, const mappedPatchBaseBase&); | |
| //- Destructor | |
| virtual ~mappedPatchBaseBase(); | |
| // Member Functions | |
| // Access | |
| //- Name of the region to map from | |
| inline const word& nbrRegionName() const; | |
| //- Name of the patch to map from | |
| inline const word& nbrPatchName() const; | |
| //- The transformation between the patches | |
| inline const transformer& transform() const; | |
| //- Is the neighbour region the same as for this patch? | |
| inline bool sameRegion() const; | |
| //- Is the neighbour patch the same as this patch? | |
| inline bool samePatch() const; | |
| //- Is the neighbour patch the same as this patch with no transform? | |
| inline bool sameUntransformedPatch() const; | |
| //- Is the neighbour available? | |
| bool haveNbr() const; | |
| //- Get the mesh for the region to map from | |
| const polyMesh& nbrMesh() const; | |
| //- Get the patch to map from | |
| const polyPatch& nbrPolyPatch() const; | |
| // Casting | |
| //- Restrict use of the mapper to certain configurations | |
| struct from | |
| { | |
| static const label any = 0; | |
| static const label sameRegion = 1; | |
| static const label differentRegion = 2; | |
| static const label differentPatch = 4; | |
| }; | |
| //- Validate that the map exists and is appropriate for the given | |
| // set of permitted configurations | |
| template<class PatchField, class FieldType> | |
| static void validateMapForField | |
| ( | |
| const PatchField& field, | |
| const FieldType& iF, | |
| const dictionary& context, | |
| const label froms = from::any | |
| ); | |
| //- Validate that the map is appropriate for the given | |
| // set of permitted configurations | |
| template<class PatchField, class FieldType> | |
| void validateForField | |
| ( | |
| const PatchField& field, | |
| const FieldType& iF, | |
| const dictionary& context, | |
| const label froms = from::any | |
| ) const; | |
| //- Return whether or not the patches have moved | |
| static bool moving | |
| ( | |
| const polyPatch& patch, | |
| const polyPatch& nbrPatch | |
| ); | |
| // I/O | |
| //- Return whether or not the given dictionary contains a | |
| // mappedPatchBaseBase specification | |
| static bool specified(const dictionary& dict); | |
| //- Write as a dictionary | |
| virtual void write(Ostream&) const; | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |