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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // #define DEBUG_ZIPUP 1 | |
| // #define DEBUG_CHAIN 1 | |
| // #define DEBUG_ORDER 1 | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| bool Foam::polyMeshZipUpCells(polyMesh& mesh) | |
| { | |
| if (polyMesh::debug) | |
| { | |
| Info<< "bool polyMeshZipUpCells(polyMesh& mesh) const: " | |
| << "zipping up topologically open cells" << endl; | |
| } | |
| // Algorithm: | |
| // Take the original mesh and visit all cells. For every cell | |
| // calculate the edges of all faces on the cells. A cell is | |
| // correctly topologically closed when all the edges are referenced | |
| // by exactly two faces. If the edges are referenced only by a | |
| // single face, additional vertices need to be inserted into some | |
| // of the faces (topological closedness). If an edge is | |
| // referenced by more that two faces, there is an error in | |
| // topological closedness. | |
| // Point insertion into the faces is done by attempting to create | |
| // closed loops and inserting the intermediate points into the | |
| // defining edge | |
| // Note: | |
| // The algorithm is recursive and changes the mesh faces in each | |
| // pass. It is therefore essential to discard the addressing | |
| // after every pass. The algorithm is completed when the mesh | |
| // stops changing. | |
| label nChangedFacesInMesh = 0; | |
| label nCycles = 0; | |
| labelHashSet problemCells; | |
| do | |
| { | |
| nChangedFacesInMesh = 0; | |
| const cellList& Cells = mesh.cells(); | |
| const pointField& Points = mesh.points(); | |
| faceList newFaces = mesh.faces(); | |
| const faceList& oldFaces = mesh.faces(); | |
| const labelListList& pFaces = mesh.pointFaces(); | |
| forAll(Cells, celli) | |
| { | |
| const labelList& curFaces = Cells[celli]; | |
| const edgeList cellEdges = Cells[celli].edges(oldFaces); | |
| const labelList cellPoints = Cells[celli].labels(oldFaces); | |
| // Find the edges used only once in the cell | |
| labelList edgeUsage(cellEdges.size(), 0); | |
| forAll(curFaces, facei) | |
| { | |
| edgeList curFaceEdges = oldFaces[curFaces[facei]].edges(); | |
| forAll(curFaceEdges, faceEdgeI) | |
| { | |
| const edge& curEdge = curFaceEdges[faceEdgeI]; | |
| forAll(cellEdges, cellEdgeI) | |
| { | |
| if (cellEdges[cellEdgeI] == curEdge) | |
| { | |
| edgeUsage[cellEdgeI]++; | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| edgeList singleEdges(cellEdges.size()); | |
| label nSingleEdges = 0; | |
| forAll(edgeUsage, edgeI) | |
| { | |
| if (edgeUsage[edgeI] == 1) | |
| { | |
| singleEdges[nSingleEdges] = cellEdges[edgeI]; | |
| nSingleEdges++; | |
| } | |
| else if (edgeUsage[edgeI] != 2) | |
| { | |
| WarningInFunction | |
| << "edge " << cellEdges[edgeI] << " in cell " << celli | |
| << " used " << edgeUsage[edgeI] << " times. " << nl | |
| << "Should be 1 or 2 - serious error " | |
| << "in mesh structure. " << endl; | |
| forAll(curFaces, facei) | |
| { | |
| Info<< "face: " << oldFaces[curFaces[facei]] | |
| << endl; | |
| } | |
| Info<< "Cell edges: " << cellEdges << nl | |
| << "Edge usage: " << edgeUsage << nl | |
| << "Cell points: " << cellPoints << endl; | |
| forAll(cellPoints, cpI) | |
| { | |
| Info<< "vertex create \"" << cellPoints[cpI] | |
| << "\" coordinates " | |
| << Points[cellPoints[cpI]] << endl; | |
| } | |
| // Gather the problem cell | |
| problemCells.insert(celli); | |
| } | |
| } | |
| // Check if the cell is already zipped up | |
| if (nSingleEdges == 0) continue; | |
| singleEdges.setSize(nSingleEdges); | |
| Info<< "Cell " << celli << endl; | |
| forAll(curFaces, facei) | |
| { | |
| Info<< "face: " << oldFaces[curFaces[facei]] << endl; | |
| } | |
| Info<< "Cell edges: " << cellEdges << nl | |
| << "Edge usage: " << edgeUsage << nl | |
| << "Single edges: " << singleEdges << nl | |
| << "Cell points: " << cellPoints << endl; | |
| forAll(cellPoints, cpI) | |
| { | |
| Info<< "vertex create \"" << cellPoints[cpI] | |
| << "\" coordinates " | |
| << points()[cellPoints[cpI]] << endl; | |
| } | |
| // Loop through all single edges and mark the points they use | |
| // points marked twice are internal to edge; those marked more than | |
| // twice are corners | |
| labelList pointUsage(cellPoints.size(), 0); | |
| forAll(singleEdges, edgeI) | |
| { | |
| const edge& curEdge = singleEdges[edgeI]; | |
| forAll(cellPoints, pointi) | |
| { | |
| if | |
| ( | |
| cellPoints[pointi] == curEdge.start() | |
| || cellPoints[pointi] == curEdge.end() | |
| ) | |
| { | |
| pointUsage[pointi]++; | |
| } | |
| } | |
| } | |
| boolList singleEdgeUsage(singleEdges.size(), false); | |
| // loop through all edges and eliminate the ones that are | |
| // blocked out | |
| forAll(singleEdges, edgeI) | |
| { | |
| bool blockedHead = false; | |
| bool blockedTail = false; | |
| label newEdgeStart = singleEdges[edgeI].start(); | |
| label newEdgeEnd = singleEdges[edgeI].end(); | |
| // check that the edge has not got all ends blocked | |
| forAll(cellPoints, pointi) | |
| { | |
| if (cellPoints[pointi] == newEdgeStart) | |
| { | |
| if (pointUsage[pointi] > 2) | |
| { | |
| blockedHead = true; | |
| } | |
| } | |
| else if (cellPoints[pointi] == newEdgeEnd) | |
| { | |
| if (pointUsage[pointi] > 2) | |
| { | |
| blockedTail = true; | |
| } | |
| } | |
| } | |
| if (blockedHead && blockedTail) | |
| { | |
| // Eliminating edge singleEdges[edgeI] as blocked | |
| singleEdgeUsage[edgeI] = true; | |
| } | |
| } | |
| // Go through the points and start from the point used twice | |
| // check all the edges to find the edges starting from this point | |
| // add the | |
| labelListList edgesToInsert(singleEdges.size()); | |
| label nEdgesToInsert = 0; | |
| // Find a good edge | |
| forAll(singleEdges, edgeI) | |
| { | |
| SLList<label> pointChain; | |
| bool blockHead = false; | |
| bool blockTail = false; | |
| if (!singleEdgeUsage[edgeI]) | |
| { | |
| // found a new edge | |
| singleEdgeUsage[edgeI] = true; | |
| label newEdgeStart = singleEdges[edgeI].start(); | |
| label newEdgeEnd = singleEdges[edgeI].end(); | |
| pointChain.insert(newEdgeStart); | |
| pointChain.append(newEdgeEnd); | |
| Info<< "found edge to start with: " | |
| << singleEdges[edgeI] << endl; | |
| // Check if head or tail are blocked | |
| forAll(cellPoints, pointi) | |
| { | |
| if (cellPoints[pointi] == newEdgeStart) | |
| { | |
| if (pointUsage[pointi] > 2) | |
| { | |
| Info<< "start head blocked" << endl; | |
| blockHead = true; | |
| } | |
| } | |
| else if (cellPoints[pointi] == newEdgeEnd) | |
| { | |
| if (pointUsage[pointi] > 2) | |
| { | |
| Info<< "start tail blocked" << endl; | |
| blockTail = true; | |
| } | |
| } | |
| } | |
| bool stopSearching = false; | |
| // Go through the unused edges and try to chain them up | |
| do | |
| { | |
| stopSearching = false; | |
| forAll(singleEdges, addEdgeI) | |
| { | |
| if (!singleEdgeUsage[addEdgeI]) | |
| { | |
| // Grab start and end of the candidate | |
| label addStart = | |
| singleEdges[addEdgeI].start(); | |
| label addEnd = | |
| singleEdges[addEdgeI].end(); | |
| Info<< "Trying candidate " | |
| << singleEdges[addEdgeI] << endl; | |
| // Try to add the edge onto the head | |
| if (!blockHead) | |
| { | |
| if (pointChain.first() == addStart) | |
| { | |
| // Added at start mark as used | |
| pointChain.insert(addEnd); | |
| singleEdgeUsage[addEdgeI] = true; | |
| } | |
| else if (pointChain.first() == addEnd) | |
| { | |
| pointChain.insert(addStart); | |
| singleEdgeUsage[addEdgeI] = true; | |
| } | |
| } | |
| // Try the other end only if the first end | |
| // did not add it | |
| if (!blockTail && !singleEdgeUsage[addEdgeI]) | |
| { | |
| if (pointChain.last() == addStart) | |
| { | |
| // Added at start mark as used | |
| pointChain.append(addEnd); | |
| singleEdgeUsage[addEdgeI] = true; | |
| } | |
| else if (pointChain.last() == addEnd) | |
| { | |
| pointChain.append(addStart); | |
| singleEdgeUsage[addEdgeI] = true; | |
| } | |
| } | |
| // check if the new head or tail are blocked | |
| label curEdgeStart = pointChain.first(); | |
| label curEdgeEnd = pointChain.last(); | |
| Info<< "curEdgeStart: " << curEdgeStart | |
| << " curEdgeEnd: " << curEdgeEnd << endl; | |
| forAll(cellPoints, pointi) | |
| { | |
| if (cellPoints[pointi] == curEdgeStart) | |
| { | |
| if (pointUsage[pointi] > 2) | |
| { | |
| Info<< "head blocked" << endl; | |
| blockHead = true; | |
| } | |
| } | |
| else if (cellPoints[pointi] == curEdgeEnd) | |
| { | |
| if (pointUsage[pointi] > 2) | |
| { | |
| Info<< "tail blocked" << endl; | |
| blockTail = true; | |
| } | |
| } | |
| } | |
| // Check if the loop is closed | |
| if (curEdgeStart == curEdgeEnd) | |
| { | |
| Info<< "closed loop" << endl; | |
| pointChain.removeHead(); | |
| blockHead = true; | |
| blockTail = true; | |
| stopSearching = true; | |
| } | |
| Info<< "current pointChain: " << pointChain | |
| << endl; | |
| if (stopSearching) break; | |
| } | |
| } | |
| } while (stopSearching); | |
| } | |
| Info<< "completed patch chain: " << pointChain << endl; | |
| if (pointChain.size() > 2) | |
| { | |
| edgesToInsert[nEdgesToInsert] = pointChain; | |
| nEdgesToInsert++; | |
| } | |
| } | |
| edgesToInsert.setSize(nEdgesToInsert); | |
| Info<< "edgesToInsert: " << edgesToInsert << endl; | |
| // Insert the edges into a list of faces | |
| forAll(edgesToInsert, edgeToInsertI) | |
| { | |
| // Order the points of the edge | |
| // Warning: the ordering must be parametric, because in | |
| // the case of multiple point insertion onto the same edge | |
| // it is possible to get non-cyclic loops | |
| // | |
| const labelList& unorderedEdge = edgesToInsert[edgeToInsertI]; | |
| scalarField dist(unorderedEdge.size()); | |
| // Calculate distance | |
| point startPoint = Points[unorderedEdge[0]]; | |
| dist[0] = 0; | |
| vector dir = Points[unorderedEdge.last()] - startPoint; | |
| for (label i = 1; i < dist.size(); i++) | |
| { | |
| dist[i] = (Points[unorderedEdge[i]] - startPoint) & dir; | |
| } | |
| // Sort points | |
| labelList orderedEdge(unorderedEdge.size(), -1); | |
| boolList used(unorderedEdge.size(), false); | |
| forAll(orderedEdge, epI) | |
| { | |
| label nextPoint = -1; | |
| scalar minDist = great; | |
| forAll(dist, i) | |
| { | |
| if (!used[i] && dist[i] < minDist) | |
| { | |
| minDist = dist[i]; | |
| nextPoint = i; | |
| } | |
| } | |
| // Insert the next point | |
| orderedEdge[epI] = unorderedEdge[nextPoint]; | |
| used[nextPoint] = true; | |
| } | |
| Info<< "unorderedEdge: " << unorderedEdge << nl | |
| << "orderedEdge: " << orderedEdge << endl; | |
| // check for duplicate points in the ordered edge | |
| forAll(orderedEdge, checkI) | |
| { | |
| for | |
| ( | |
| label checkJ = checkI + 1; | |
| checkJ < orderedEdge.size(); | |
| checkJ++ | |
| ) | |
| { | |
| if (orderedEdge[checkI] == orderedEdge[checkJ]) | |
| { | |
| WarningInFunction | |
| << "Duplicate point found in edge to insert. " | |
| << nl << "Point: " << orderedEdge[checkI] | |
| << " edge: " << orderedEdge << endl; | |
| problemCells.insert(celli); | |
| } | |
| } | |
| } | |
| edge testEdge | |
| ( | |
| orderedEdge[0], | |
| orderedEdge.last() | |
| ); | |
| // In order to avoid edge-to-edge comparison, get faces using | |
| // point-face addressing in two goes. | |
| const labelList& startPF = pFaces[testEdge.start()]; | |
| const labelList& endPF = pFaces[testEdge.start()]; | |
| labelList facesSharingEdge(startPF.size() + endPF.size()); | |
| label nfse = 0; | |
| forAll(startPF, pfI) | |
| { | |
| facesSharingEdge[nfse++] = startPF[pfI]; | |
| } | |
| forAll(endPF, pfI) | |
| { | |
| facesSharingEdge[nfse++] = endPF[pfI]; | |
| } | |
| forAll(facesSharingEdge, facei) | |
| { | |
| bool faceChanges = false; | |
| // Label of the face being analysed | |
| const label currentFaceIndex = facesSharingEdge[facei]; | |
| const edgeList curFaceEdges = | |
| oldFaces[currentFaceIndex].edges(); | |
| forAll(curFaceEdges, cfeI) | |
| { | |
| if (curFaceEdges[cfeI] == testEdge) | |
| { | |
| faceChanges = true; | |
| break; | |
| } | |
| } | |
| if (faceChanges) | |
| { | |
| nChangedFacesInMesh++; | |
| // In order to avoid losing point from multiple | |
| // insertions into the same face, the new face | |
| // will be change incrementally. | |
| // 1) Check if all the internal points of the edge | |
| // to add already exist in the face. If so, the | |
| // edge has already been included 2) Check if the | |
| // point insertion occurs on an edge which is | |
| // still untouched. If so, simply insert | |
| // additional points into the face. 3) If not, | |
| // the edge insertion occurs on an already | |
| // modified edge. ??? | |
| face& newFace = newFaces[currentFaceIndex]; | |
| bool allPointsPresent = true; | |
| forAll(orderedEdge, oeI) | |
| { | |
| bool curPointFound = false; | |
| forAll(newFace, nfI) | |
| { | |
| if (newFace[nfI] == orderedEdge[oeI]) | |
| { | |
| curPointFound = true; | |
| break; | |
| } | |
| } | |
| allPointsPresent = | |
| allPointsPresent && curPointFound; | |
| } | |
| if (allPointsPresent) | |
| { | |
| Info<< "All points present" << endl; | |
| } | |
| if (!allPointsPresent) | |
| { | |
| // Not all points are already present. The | |
| // new edge will need to be inserted into the | |
| // face. | |
| // Check to see if a new edge fits onto an | |
| // untouched edge of the face. Make sure the | |
| // edges are grabbed before the face is | |
| // resized. | |
| edgeList newFaceEdges = newFace.edges(); | |
| Info<< "Not all points present." << endl; | |
| label nNewFacePoints = 0; | |
| bool edgeAdded = false; | |
| forAll(newFaceEdges, curFacEdgI) | |
| { | |
| // Does the current edge change? | |
| if (newFaceEdges[curFacEdgI] == testEdge) | |
| { | |
| // Found an edge match | |
| edgeAdded = true; | |
| // Resize the face to accept additional | |
| // points | |
| newFace.setSize | |
| ( | |
| newFace.size() | |
| + orderedEdge.size() - 2 | |
| ); | |
| if | |
| ( | |
| newFaceEdges[curFacEdgI].start() | |
| == testEdge.start() | |
| ) | |
| { | |
| // insertion in ascending order | |
| for | |
| ( | |
| label i = 0; | |
| i < orderedEdge.size() - 1; | |
| i++ | |
| ) | |
| { | |
| newFace[nNewFacePoints] = | |
| orderedEdge[i]; | |
| nNewFacePoints++; | |
| } | |
| } | |
| else | |
| { | |
| // insertion in reverse order | |
| for | |
| ( | |
| label i = orderedEdge.size() - 1; | |
| i > 0; | |
| i-- | |
| ) | |
| { | |
| newFace[nNewFacePoints] = | |
| orderedEdge[i]; | |
| nNewFacePoints++; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| // Does not fit onto this edge. | |
| // Copy the next point into the face | |
| newFace[nNewFacePoints] = | |
| newFaceEdges[curFacEdgI].start(); | |
| nNewFacePoints++; | |
| } | |
| } | |
| Info<< "oldFace: " | |
| << oldFaces[currentFaceIndex] << nl | |
| << "newFace: " << newFace << endl; | |
| // Check for duplicate points in the new face | |
| forAll(newFace, checkI) | |
| { | |
| for | |
| ( | |
| label checkJ = checkI + 1; | |
| checkJ < newFace.size(); | |
| checkJ++ | |
| ) | |
| { | |
| if (newFace[checkI] == newFace[checkJ]) | |
| { | |
| WarningInFunction | |
| << "Duplicate point found " | |
| << "in the new face. " << nl | |
| << "Point: " | |
| << orderedEdge[checkI] | |
| << " face: " | |
| << newFace << endl; | |
| problemCells.insert(celli); | |
| } | |
| } | |
| } | |
| // Check if the edge is added. | |
| // If not, then it comes on top of an already | |
| // modified edge and they need to be | |
| // merged in together. | |
| if (!edgeAdded) | |
| { | |
| Info<< "This edge modifies an already modified " | |
| << "edge. Point insertions skipped." | |
| << endl; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| if (problemCells.size()) | |
| { | |
| // This cycle has failed. Print out the problem cells | |
| labelList toc(problemCells.toc()); | |
| sort(toc); | |
| FatalErrorInFunction | |
| << "Found " << problemCells.size() << " problem cells." << nl | |
| << "Cells: " << toc | |
| << abort(FatalError); | |
| } | |
| Info<< "Cycle " << ++nCycles | |
| << " changed " << nChangedFacesInMesh << " faces." << endl; | |
| const polyBoundaryMesh& bMesh = mesh.boundary(); | |
| // Reset the polyMesh. Number of points/faces/cells/patches stays the | |
| // same, only the faces themselves have changed so clear all derived | |
| // (edge, point) addressing. | |
| // Collect the patch sizes | |
| labelList patchSizes(bMesh.size(), 0); | |
| labelList patchStarts(bMesh.size(), 0); | |
| forAll(bMesh, patchi) | |
| { | |
| patchSizes[patchi] = bMesh[patchi].size(); | |
| patchStarts[patchi] = bMesh[patchi].start(); | |
| } | |
| // Reset the mesh. Number of active faces is one beyond the last patch | |
| // (patches guaranteed to be in increasing order) | |
| mesh.resetPrimitives | |
| ( | |
| NullObjectMove<pointField>(), | |
| move(newFaces), | |
| NullObjectMove<labelList>(), | |
| NullObjectMove<labelList>(), | |
| patchSizes, | |
| patchStarts, | |
| true // boundary forms valid boundary mesh. | |
| ); | |
| // Clear the addressing | |
| mesh.clearOut(); | |
| } while (nChangedFacesInMesh > 0 || nCycles > 100); | |
| // Flags the mesh files as being changed | |
| mesh.setInstance(mesh.time().name()); | |
| if (nChangedFacesInMesh > 0) | |
| { | |
| FatalErrorInFunction | |
| << "with the original mesh" | |
| << abort(FatalError); | |
| } | |
| return nCycles != 1; | |
| } | |
| // ************************************************************************* // | |