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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2023 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| defineTypeNameAndDebug(intersectedSurface, 0); | |
| } | |
| const Foam::label Foam::intersectedSurface::UNVISITED = 0; | |
| const Foam::label Foam::intersectedSurface::STARTTOEND = 1; | |
| const Foam::label Foam::intersectedSurface::ENDTOSTART = 2; | |
| const Foam::label Foam::intersectedSurface::BOTH = STARTTOEND | ENDTOSTART; | |
| // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // | |
| // Write whole pointField and edges to stream | |
| void Foam::intersectedSurface::writeOBJ | |
| ( | |
| const pointField& points, | |
| const edgeList& edges, | |
| Ostream& os | |
| ) | |
| { | |
| forAll(points, pointi) | |
| { | |
| const point& pt = points[pointi]; | |
| os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl; | |
| } | |
| forAll(edges, edgeI) | |
| { | |
| const edge& e = edges[edgeI]; | |
| os << "l " << e.start()+1 << ' ' << e.end()+1 << nl; | |
| } | |
| } | |
| // Write whole pointField and selected edges to stream | |
| void Foam::intersectedSurface::writeOBJ | |
| ( | |
| const pointField& points, | |
| const edgeList& edges, | |
| const labelList& faceEdges, | |
| Ostream& os | |
| ) | |
| { | |
| forAll(points, pointi) | |
| { | |
| const point& pt = points[pointi]; | |
| os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl; | |
| } | |
| forAll(faceEdges, i) | |
| { | |
| const edge& e = edges[faceEdges[i]]; | |
| os << "l " << e.start()+1 << ' ' << e.end()+1 << nl; | |
| } | |
| } | |
| // write local points and edges to stream | |
| void Foam::intersectedSurface::writeLocalOBJ | |
| ( | |
| const pointField& points, | |
| const edgeList& edges, | |
| const labelList& faceEdges, | |
| const fileName& fName | |
| ) | |
| { | |
| OFstream os(fName); | |
| labelList pointMap(points.size(), -1); | |
| label maxVertI = 0; | |
| forAll(faceEdges, i) | |
| { | |
| const edge& e = edges[faceEdges[i]]; | |
| forAll(e, i) | |
| { | |
| label pointi = e[i]; | |
| if (pointMap[pointi] == -1) | |
| { | |
| const point& pt = points[pointi]; | |
| os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl; | |
| pointMap[pointi] = maxVertI++; | |
| } | |
| } | |
| } | |
| forAll(faceEdges, i) | |
| { | |
| const edge& e = edges[faceEdges[i]]; | |
| os << "l " << pointMap[e.start()]+1 << ' ' << pointMap[e.end()]+1 | |
| << nl; | |
| } | |
| } | |
| // Write whole pointField and face to stream | |
| void Foam::intersectedSurface::writeOBJ | |
| ( | |
| const pointField& points, | |
| const face& f, | |
| Ostream& os | |
| ) | |
| { | |
| forAll(points, pointi) | |
| { | |
| const point& pt = points[pointi]; | |
| os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl; | |
| } | |
| os << 'f'; | |
| forAll(f, fp) | |
| { | |
| os << ' ' << f[fp]+1; | |
| } | |
| os << nl; | |
| } | |
| // Print current visited state. | |
| void Foam::intersectedSurface::printVisit | |
| ( | |
| const edgeList& edges, | |
| const labelList& edgeLabels, | |
| const Map<label>& visited | |
| ) | |
| { | |
| Pout<< "Visited:" << nl; | |
| forAll(edgeLabels, i) | |
| { | |
| label edgeI = edgeLabels[i]; | |
| const edge& e = edges[edgeI]; | |
| label stat = visited[edgeI]; | |
| if (stat == UNVISITED) | |
| { | |
| Pout<< " edge:" << edgeI << " verts:" << e | |
| << " unvisited" << nl; | |
| } | |
| else if (stat == STARTTOEND) | |
| { | |
| Pout<< " edge:" << edgeI << " from " << e[0] | |
| << " to " << e[1] << nl; | |
| } | |
| else if (stat == ENDTOSTART) | |
| { | |
| Pout<< " edge:" << edgeI << " from " << e[1] | |
| << " to " << e[0] << nl; | |
| } | |
| else | |
| { | |
| Pout<< " edge:" << edgeI << " both " << e | |
| << nl; | |
| } | |
| } | |
| Pout<< endl; | |
| } | |
| // Check if the two vertices that f0 and f1 share are in the same order on | |
| // both faces. | |
| bool Foam::intersectedSurface::sameEdgeOrder | |
| ( | |
| const labelledTri& fA, | |
| const labelledTri& fB | |
| ) | |
| { | |
| forAll(fA, fpA) | |
| { | |
| label fpB = findIndex(fB, fA[fpA]); | |
| if (fpB != -1) | |
| { | |
| // Get prev/next vertex on fA | |
| label vA1 = fA[fA.fcIndex(fpA)]; | |
| label vAMin1 = fA[fA.rcIndex(fpA)]; | |
| // Get prev/next vertex on fB | |
| label vB1 = fB[fB.fcIndex(fpB)]; | |
| label vBMin1 = fB[fB.rcIndex(fpB)]; | |
| if (vA1 == vB1 || vAMin1 == vBMin1) | |
| { | |
| return true; | |
| } | |
| else if (vA1 == vBMin1 || vAMin1 == vB1) | |
| { | |
| // shared vertices in opposite order. | |
| return false; | |
| } | |
| else | |
| { | |
| FatalErrorInFunction | |
| << "Triangle:" << fA << " and triangle:" << fB | |
| << " share a point but not an edge" | |
| << abort(FatalError); | |
| } | |
| } | |
| } | |
| FatalErrorInFunction | |
| << "Triangle:" << fA << " and triangle:" << fB | |
| << " do not share an edge" | |
| << abort(FatalError); | |
| return false; | |
| } | |
| void Foam::intersectedSurface::incCount | |
| ( | |
| Map<label>& visited, | |
| const label key, | |
| const label offset | |
| ) | |
| { | |
| Map<label>::iterator iter = visited.find(key); | |
| if (iter == visited.end()) | |
| { | |
| visited.insert(key, offset); | |
| } | |
| else | |
| { | |
| iter() += offset; | |
| } | |
| } | |
| // Calculate point to edge addressing for the face given by the edge | |
| // subset faceEdges. Constructs facePointEdges which for every point | |
| // gives a list of edge labels connected to it. | |
| Foam::Map<Foam::DynamicList<Foam::label>> | |
| Foam::intersectedSurface::calcPointEdgeAddressing | |
| ( | |
| const edgeSurface& eSurf, | |
| const label facei | |
| ) | |
| { | |
| const pointField& points = eSurf.points(); | |
| const edgeList& edges = eSurf.edges(); | |
| const labelList& fEdges = eSurf.faceEdges()[facei]; | |
| Map<DynamicList<label>> facePointEdges(4*fEdges.size()); | |
| forAll(fEdges, i) | |
| { | |
| label edgeI = fEdges[i]; | |
| const edge& e = edges[edgeI]; | |
| // Add e.start to point-edges | |
| Map<DynamicList<label>>::iterator iter = | |
| facePointEdges.find(e.start()); | |
| if (iter == facePointEdges.end()) | |
| { | |
| DynamicList<label> oneEdge; | |
| oneEdge.append(edgeI); | |
| facePointEdges.insert(e.start(), oneEdge); | |
| } | |
| else | |
| { | |
| iter().append(edgeI); | |
| } | |
| // Add e.end to point-edges | |
| Map<DynamicList<label>>::iterator iter2 = | |
| facePointEdges.find(e.end()); | |
| if (iter2 == facePointEdges.end()) | |
| { | |
| DynamicList<label> oneEdge; | |
| oneEdge.append(edgeI); | |
| facePointEdges.insert(e.end(), oneEdge); | |
| } | |
| else | |
| { | |
| iter2().append(edgeI); | |
| } | |
| } | |
| // Shrink it | |
| forAllIter(Map<DynamicList<label>>, facePointEdges, iter) | |
| { | |
| iter().shrink(); | |
| // Check on dangling points. | |
| if (iter().empty()) | |
| { | |
| FatalErrorInFunction | |
| << "Point:" << iter.key() << " used by too few edges:" | |
| << iter() << abort(FatalError); | |
| } | |
| } | |
| if (debug & 2) | |
| { | |
| // Print facePointEdges | |
| Pout<< "calcPointEdgeAddressing: face consisting of edges:" << endl; | |
| forAll(fEdges, i) | |
| { | |
| label edgeI = fEdges[i]; | |
| const edge& e = edges[edgeI]; | |
| Pout<< " " << edgeI << ' ' << e | |
| << points[e.start()] | |
| << points[e.end()] << endl; | |
| } | |
| Pout<< " Constructed point-edge addressing:" << endl; | |
| forAllConstIter(Map<DynamicList<label>>, facePointEdges, iter) | |
| { | |
| Pout<< " vertex " << iter.key() << " is connected to edges " | |
| << iter() << endl; | |
| } | |
| Pout<<endl; | |
| } | |
| return facePointEdges; | |
| } | |
| // Find next (triangle or cut) edge label coming from point prevVertI on | |
| // prevEdgeI doing a right handed walk (i.e. following right wall). | |
| // Note: normal is provided externally. Could be deducted from angle between | |
| // two triangle edges but these could be in line. | |
| Foam::label Foam::intersectedSurface::nextEdge | |
| ( | |
| const edgeSurface& eSurf, | |
| const Map<label>& visited, | |
| const label facei, | |
| const vector& n, | |
| const Map<DynamicList<label>>& facePointEdges, | |
| const label prevEdgeI, | |
| const label prevVertI | |
| ) | |
| { | |
| const pointField& points = eSurf.points(); | |
| const edgeList& edges = eSurf.edges(); | |
| const labelList& fEdges = eSurf.faceEdges()[facei]; | |
| // Edges connected to prevVertI | |
| const DynamicList<label>& connectedEdges = facePointEdges[prevVertI]; | |
| if (connectedEdges.size() <= 1) | |
| { | |
| // Problem. Point not connected. | |
| { | |
| Pout<< "Writing face:" << facei << " to face.obj" << endl; | |
| OFstream str("face.obj"); | |
| writeOBJ(points, edges, fEdges, str); | |
| Pout<< "Writing connectedEdges edges to faceEdges.obj" << endl; | |
| writeLocalOBJ(points, edges, connectedEdges, "faceEdges.obj"); | |
| } | |
| FatalErrorInFunction | |
| << "Problem: prevVertI:" << prevVertI << " on edge " << prevEdgeI | |
| << " has less than 2 connected edges." | |
| << " connectedEdges:" << connectedEdges << abort(FatalError); | |
| return -1; | |
| } | |
| if (connectedEdges.size() == 2) | |
| { | |
| // Simple case. Take other edge | |
| if (connectedEdges[0] == prevEdgeI) | |
| { | |
| if (debug & 2) | |
| { | |
| Pout<< "Stepped from edge:" << edges[prevEdgeI] | |
| << " to edge:" << edges[connectedEdges[1]] | |
| << " chosen from candidates:" << connectedEdges << endl; | |
| } | |
| return connectedEdges[1]; | |
| } | |
| else | |
| { | |
| if (debug & 2) | |
| { | |
| Pout<< "Stepped from edge:" << edges[prevEdgeI] | |
| << " to edge:" << edges[connectedEdges[0]] | |
| << " chosen from candidates:" << connectedEdges << endl; | |
| } | |
| return connectedEdges[0]; | |
| } | |
| } | |
| // Multiple choices. Look at angle between edges. | |
| const edge& prevE = edges[prevEdgeI]; | |
| // x-axis of coordinate system | |
| vector e0 = n ^ (points[prevE.otherVertex(prevVertI)] - points[prevVertI]); | |
| e0 /= mag(e0) + vSmall; | |
| // Get y-axis of coordinate system | |
| vector e1 = n ^ e0; | |
| if (mag(mag(e1) - 1) > small) | |
| { | |
| { | |
| Pout<< "Writing face:" << facei << " to face.obj" << endl; | |
| OFstream str("face.obj"); | |
| writeOBJ(points, edges, fEdges, str); | |
| Pout<< "Writing connectedEdges edges to faceEdges.obj" << endl; | |
| writeLocalOBJ(points, edges, connectedEdges, "faceEdges.obj"); | |
| } | |
| FatalErrorInFunction | |
| << "Unnormalised normal e1:" << e1 | |
| << " formed from cross product of e0:" << e0 << " n:" << n | |
| << abort(FatalError); | |
| } | |
| // | |
| // Determine maximum angle over all connected (unvisited) edges. | |
| // | |
| scalar maxAngle = -great; | |
| label maxEdgeI = -1; | |
| forAll(connectedEdges, connI) | |
| { | |
| label edgeI = connectedEdges[connI]; | |
| if (edgeI != prevEdgeI) | |
| { | |
| label stat = visited[edgeI]; | |
| const edge& e = edges[edgeI]; | |
| // Find out whether walk of edge from prevVert would be acceptable. | |
| if | |
| ( | |
| stat == UNVISITED | |
| || ( | |
| stat == STARTTOEND | |
| && prevVertI == e[1] | |
| ) | |
| || ( | |
| stat == ENDTOSTART | |
| && prevVertI == e[0] | |
| ) | |
| ) | |
| { | |
| // Calculate angle of edge with respect to base e0, e1 | |
| vector vec = | |
| n ^ (points[e.otherVertex(prevVertI)] - points[prevVertI]); | |
| vec /= mag(vec) + vSmall; | |
| scalar angle = pseudoAngle(e0, e1, vec); | |
| if (angle > maxAngle) | |
| { | |
| maxAngle = angle; | |
| maxEdgeI = edgeI; | |
| } | |
| } | |
| } | |
| } | |
| if (maxEdgeI == -1) | |
| { | |
| // No unvisited edge found | |
| { | |
| Pout<< "Writing face:" << facei << " to face.obj" << endl; | |
| OFstream str("face.obj"); | |
| writeOBJ(points, edges, fEdges, str); | |
| Pout<< "Writing connectedEdges edges to faceEdges.obj" << endl; | |
| writeLocalOBJ(points, edges, connectedEdges, "faceEdges.obj"); | |
| } | |
| FatalErrorInFunction | |
| << "Trying to step from edge " << edges[prevEdgeI] | |
| << ", vertex " << prevVertI | |
| << " but cannot find 'unvisited' edges among candidates:" | |
| << connectedEdges | |
| << abort(FatalError); | |
| } | |
| if (debug & 2) | |
| { | |
| Pout<< "Stepped from edge:" << edges[prevEdgeI] | |
| << " to edge:" << maxEdgeI << " angle:" << edges[maxEdgeI] | |
| << " with angle:" << maxAngle | |
| << endl; | |
| } | |
| return maxEdgeI; | |
| } | |
| // Create (polygonal) face by walking full circle starting from startVertI on | |
| // startEdgeI. | |
| // Uses nextEdge(..) to do the walking. Returns face. Updates visited with | |
| // the labels of visited edges. | |
| Foam::face Foam::intersectedSurface::walkFace | |
| ( | |
| const edgeSurface& eSurf, | |
| const label facei, | |
| const vector& n, | |
| const Map<DynamicList<label>>& facePointEdges, | |
| const label startEdgeI, | |
| const label startVertI, | |
| Map<label>& visited | |
| ) | |
| { | |
| const pointField& points = eSurf.points(); | |
| const edgeList& edges = eSurf.edges(); | |
| // Overestimate size of face | |
| face f(eSurf.faceEdges()[facei].size()); | |
| label fp = 0; | |
| label vertI = startVertI; | |
| label edgeI = startEdgeI; | |
| while (true) | |
| { | |
| const edge& e = edges[edgeI]; | |
| if (debug & 2) | |
| { | |
| Pout<< "Now at:" << endl | |
| << " edge:" << edgeI << " vertices:" << e | |
| << " positions:" << points[e.start()] << ' ' << points[e.end()] | |
| << " vertex:" << vertI << endl; | |
| } | |
| // Mark edge as visited | |
| if (e[0] == vertI) | |
| { | |
| visited[edgeI] |= STARTTOEND; | |
| } | |
| else | |
| { | |
| visited[edgeI] |= ENDTOSTART; | |
| } | |
| // Store face vertex | |
| f[fp++] = vertI; | |
| // step to other vertex | |
| vertI = e.otherVertex(vertI); | |
| if (vertI == startVertI) | |
| { | |
| break; | |
| } | |
| // step from vertex to next edge | |
| edgeI = nextEdge | |
| ( | |
| eSurf, | |
| visited, | |
| facei, | |
| n, | |
| facePointEdges, | |
| edgeI, | |
| vertI | |
| ); | |
| } | |
| f.setSize(fp); | |
| return f; | |
| } | |
| void Foam::intersectedSurface::findNearestVisited | |
| ( | |
| const edgeSurface& eSurf, | |
| const label facei, | |
| const Map<DynamicList<label>>& facePointEdges, | |
| const Map<label>& pointVisited, | |
| const point& pt, | |
| const label excludePointi, | |
| label& minVertI, | |
| scalar& minDist | |
| ) | |
| { | |
| minVertI = -1; | |
| minDist = great; | |
| forAllConstIter(Map<label>, pointVisited, iter) | |
| { | |
| label pointi = iter.key(); | |
| if (pointi != excludePointi) | |
| { | |
| label nVisits = iter(); | |
| if (nVisits == 2*facePointEdges[pointi].size()) | |
| { | |
| // Fully visited (i.e. both sides of all edges) | |
| scalar dist = mag(eSurf.points()[pointi] - pt); | |
| if (dist < minDist) | |
| { | |
| minDist = dist; | |
| minVertI = pointi; | |
| } | |
| } | |
| } | |
| } | |
| if (minVertI == -1) | |
| { | |
| const labelList& fEdges = eSurf.faceEdges()[facei]; | |
| SeriousErrorInFunction | |
| << "Dumping face edges to faceEdges.obj" << endl; | |
| writeLocalOBJ(eSurf.points(), eSurf.edges(), fEdges, "faceEdges.obj"); | |
| FatalErrorInFunction | |
| << "No fully visited edge found for pt " << pt | |
| << abort(FatalError); | |
| } | |
| } | |
| // Sometimes there are bunches of edges that are not connected to the | |
| // other edges in the face. This routine tries to connect the loose | |
| // edges up to the 'proper' edges by adding two extra edges between a | |
| // properly connected edge and an unconnected one. Since at this level the | |
| // addressing is purely in form of points and a cloud of edges this can | |
| // be easily done. | |
| // (edges are to existing points. Don't want to introduce new vertices here | |
| // since then also neighbouring face would have to be split) | |
| Foam::faceList Foam::intersectedSurface::resplitFace | |
| ( | |
| const triSurface& surf, | |
| const label facei, | |
| const Map<DynamicList<label>>& facePointEdges, | |
| const Map<label>& visited, | |
| edgeSurface& eSurf | |
| ) | |
| { | |
| { | |
| // Dump face for debugging. | |
| Pout<< "Writing face:" << facei << " to face.obj" << endl; | |
| OFstream str("face.obj"); | |
| writeOBJ(eSurf.points(), eSurf.edges(), eSurf.faceEdges()[facei], str); | |
| } | |
| // Count the number of times point has been visited so we | |
| // can compare number to facePointEdges. | |
| Map<label> pointVisited(2*facePointEdges.size()); | |
| { | |
| OFstream str0("visitedNone.obj"); | |
| OFstream str1("visitedOnce.obj"); | |
| OFstream str2("visitedTwice.obj"); | |
| forAll(eSurf.points(), pointi) | |
| { | |
| const point& pt = eSurf.points()[pointi]; | |
| str0 << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl; | |
| str1 << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl; | |
| str2 << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl; | |
| } | |
| forAllConstIter(Map<label>, visited, iter) | |
| { | |
| label edgeI = iter.key(); | |
| const edge& e = eSurf.edges()[edgeI]; | |
| label stat = iter(); | |
| if (stat == STARTTOEND || stat == ENDTOSTART) | |
| { | |
| incCount(pointVisited, e[0], 1); | |
| incCount(pointVisited, e[1], 1); | |
| str1 << "l " << e[0]+1 << ' ' << e[1]+1 << nl; | |
| } | |
| else if (stat == BOTH) | |
| { | |
| incCount(pointVisited, e[0], 2); | |
| incCount(pointVisited, e[1], 2); | |
| str2 << "l " << e[0]+1 << ' ' << e[1]+1 << nl; | |
| } | |
| else if (stat == UNVISITED) | |
| { | |
| incCount(pointVisited, e[0], 0); | |
| incCount(pointVisited, e[1], 0); | |
| str0 << "l " << e[0]+1 << ' ' << e[1]+1 << nl; | |
| } | |
| } | |
| } | |
| { | |
| forAllConstIter(Map<label>, pointVisited, iter) | |
| { | |
| label pointi = iter.key(); | |
| label nVisits = iter(); | |
| Pout<< "point:" << pointi << " nVisited:" << nVisits | |
| << " pointEdges:" << facePointEdges[pointi].size() << endl; | |
| } | |
| } | |
| // Find nearest point pair where one is not fully visited and | |
| // the other is. | |
| label visitedVert0 = -1; | |
| label unvisitedVert0 = -1; | |
| { | |
| scalar minDist = great; | |
| forAllConstIter(Map<DynamicList<label>>, facePointEdges, iter) | |
| { | |
| label pointi = iter.key(); | |
| label nVisits = pointVisited[pointi]; | |
| const DynamicList<label>& pEdges = iter(); | |
| if (nVisits < 2*pEdges.size()) | |
| { | |
| // Not fully visited. Find nearest fully visited. | |
| scalar nearDist; | |
| label nearVertI; | |
| findNearestVisited | |
| ( | |
| eSurf, | |
| facei, | |
| facePointEdges, | |
| pointVisited, | |
| eSurf.points()[pointi], | |
| -1, // Do not exclude vertex | |
| nearVertI, | |
| nearDist | |
| ); | |
| if (nearDist < minDist) | |
| { | |
| minDist = nearDist; | |
| visitedVert0 = nearVertI; | |
| unvisitedVert0 = pointi; | |
| } | |
| } | |
| } | |
| } | |
| // Find second intersection. | |
| label visitedVert1 = -1; | |
| label unvisitedVert1 = -1; | |
| { | |
| scalar minDist = great; | |
| forAllConstIter(Map<DynamicList<label>>, facePointEdges, iter) | |
| { | |
| label pointi = iter.key(); | |
| if (pointi != unvisitedVert0) | |
| { | |
| label nVisits = pointVisited[pointi]; | |
| const DynamicList<label>& pEdges = iter(); | |
| if (nVisits < 2*pEdges.size()) | |
| { | |
| // Not fully visited. Find nearest fully visited. | |
| scalar nearDist; | |
| label nearVertI; | |
| findNearestVisited | |
| ( | |
| eSurf, | |
| facei, | |
| facePointEdges, | |
| pointVisited, | |
| eSurf.points()[pointi], | |
| visitedVert0, // vertex to exclude | |
| nearVertI, | |
| nearDist | |
| ); | |
| if (nearDist < minDist) | |
| { | |
| minDist = nearDist; | |
| visitedVert1 = nearVertI; | |
| unvisitedVert1 = pointi; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| Pout<< "resplitFace : adding intersection from " << visitedVert0 | |
| << " to " << unvisitedVert0 << endl | |
| << " and from " << visitedVert1 | |
| << " to " << unvisitedVert1 << endl; | |
| // // Add the new intersection edges to the edgeSurface | |
| // edgeList additionalEdges(2); | |
| // additionalEdges[0] = edge(visitedVert0, unvisitedVert0); | |
| // additionalEdges[1] = edge(visitedVert1, unvisitedVert1); | |
| // Add the new intersection edges to the edgeSurface | |
| edgeList additionalEdges(1); | |
| additionalEdges[0] = edge(visitedVert0, unvisitedVert0); | |
| eSurf.addIntersectionEdges(facei, additionalEdges); | |
| fileName newFName("face_" + Foam::name(facei) + "_newEdges.obj"); | |
| Pout<< "Dumping face:" << facei << " to " << newFName << endl; | |
| writeLocalOBJ | |
| ( | |
| eSurf.points(), | |
| eSurf.edges(), | |
| eSurf.faceEdges()[facei], | |
| newFName | |
| ); | |
| // Retry splitFace. Use recursion since is rare situation. | |
| return splitFace(surf, facei, eSurf); | |
| } | |
| Foam::faceList Foam::intersectedSurface::splitFace | |
| ( | |
| const triSurface& surf, | |
| const label facei, | |
| edgeSurface& eSurf | |
| ) | |
| { | |
| // Alias | |
| const pointField& points = eSurf.points(); | |
| const edgeList& edges = eSurf.edges(); | |
| const labelList& fEdges = eSurf.faceEdges()[facei]; | |
| // Create local (for the face only) point-edge connectivity. | |
| Map<DynamicList<label>> facePointEdges | |
| ( | |
| calcPointEdgeAddressing | |
| ( | |
| eSurf, | |
| facei | |
| ) | |
| ); | |
| // Order in which edges have been walked. Initialise outside edges. | |
| Map<label> visited(fEdges.size()*2); | |
| forAll(fEdges, i) | |
| { | |
| label edgeI = fEdges[i]; | |
| if (eSurf.isSurfaceEdge(edgeI)) | |
| { | |
| // Edge is edge from original surface so an outside edge for | |
| // the current face. | |
| label surfEdgeI = eSurf.parentEdge(edgeI); | |
| label owner = surf.edgeOwner()[surfEdgeI]; | |
| if | |
| ( | |
| owner == facei | |
| || sameEdgeOrder | |
| ( | |
| surf.localFaces()[owner], | |
| surf.localFaces()[facei] | |
| ) | |
| ) | |
| { | |
| // Edge is in same order as current face. | |
| // Mark off the opposite order. | |
| visited.insert(edgeI, ENDTOSTART); | |
| } | |
| else | |
| { | |
| // Edge is in same order as current face. | |
| // Mark off the opposite order. | |
| visited.insert(edgeI, STARTTOEND); | |
| } | |
| } | |
| else | |
| { | |
| visited.insert(edgeI, UNVISITED); | |
| } | |
| } | |
| // Storage for faces | |
| DynamicList<face> faces(fEdges.size()); | |
| while (true) | |
| { | |
| // Find starting edge: | |
| // - unvisted triangle edge | |
| // - once visited intersection edge | |
| // Give priority to triangle edges. | |
| label startEdgeI = -1; | |
| label startVertI = -1; | |
| forAll(fEdges, i) | |
| { | |
| label edgeI = fEdges[i]; | |
| const edge& e = edges[edgeI]; | |
| label stat = visited[edgeI]; | |
| if (stat == STARTTOEND) | |
| { | |
| startEdgeI = edgeI; | |
| startVertI = e[1]; | |
| if (eSurf.isSurfaceEdge(edgeI)) | |
| { | |
| break; | |
| } | |
| } | |
| else if (stat == ENDTOSTART) | |
| { | |
| startEdgeI = edgeI; | |
| startVertI = e[0]; | |
| if (eSurf.isSurfaceEdge(edgeI)) | |
| { | |
| break; | |
| } | |
| } | |
| } | |
| if (startEdgeI == -1) | |
| { | |
| break; | |
| } | |
| // Pout<< "splitFace: starting walk from edge:" << startEdgeI | |
| // << ' ' << edges[startEdgeI] << " vertex:" << startVertI << endl; | |
| //// Print current visited state. | |
| // printVisit(eSurf.edges(), fEdges, visited); | |
| //{ | |
| // Pout<< "Writing face:" << facei << " to face.obj" << endl; | |
| // OFstream str("face.obj"); | |
| // writeOBJ(eSurf.points(), eSurf.edges(), fEdges, str); | |
| //} | |
| faces.append | |
| ( | |
| walkFace | |
| ( | |
| eSurf, | |
| facei, | |
| surf.faceNormals()[facei], | |
| facePointEdges, | |
| startEdgeI, | |
| startVertI, | |
| visited | |
| ) | |
| ); | |
| } | |
| // Check if any unvisited edges left. | |
| forAll(fEdges, i) | |
| { | |
| label edgeI = fEdges[i]; | |
| label stat = visited[edgeI]; | |
| if (eSurf.isSurfaceEdge(edgeI) && stat != BOTH) | |
| { | |
| SeriousErrorInFunction | |
| << "Dumping face edges to faceEdges.obj" << endl; | |
| writeLocalOBJ(points, edges, fEdges, "faceEdges.obj"); | |
| FatalErrorInFunction | |
| << "Problem: edge " << edgeI << " vertices " | |
| << edges[edgeI] << " on face " << facei | |
| << " has visited status " << stat << " from a " | |
| << "righthanded walk along all" | |
| << " of the triangle edges. Are the original surfaces" | |
| << " closed and non-intersecting?" | |
| << abort(FatalError); | |
| } | |
| else if (stat != BOTH) | |
| { | |
| //{ | |
| // Pout<< "Dumping faces so far to faces.obj" << nl | |
| // << faces << endl; | |
| // | |
| // OFstream str("faces.obj"); | |
| // | |
| // forAll(faces, i) | |
| // { | |
| // writeOBJ(points, faces[i], str); | |
| // } | |
| //} | |
| Pout<< "** Resplitting **" << endl; | |
| // Redo face after introducing extra edge. Edge introduced | |
| // should be one nearest to any fully visited edge. | |
| return resplitFace | |
| ( | |
| surf, | |
| facei, | |
| facePointEdges, | |
| visited, | |
| eSurf | |
| ); | |
| } | |
| } | |
| // See if normal needs flipping. | |
| faces.shrink(); | |
| vector a = faces[0].area(eSurf.points()); | |
| if ((a & surf.faceNormals()[facei]) < 0) | |
| { | |
| forAll(faces, i) | |
| { | |
| reverse(faces[i]); | |
| } | |
| } | |
| return faces; | |
| } | |
| // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // | |
| // Null constructor | |
| Foam::intersectedSurface::intersectedSurface() | |
| : | |
| triSurface(), | |
| intersectionEdges_(0), | |
| faceMap_(0), | |
| nSurfacePoints_(0) | |
| {} | |
| // Construct from components | |
| Foam::intersectedSurface::intersectedSurface(const triSurface& surf) | |
| : | |
| triSurface(surf), | |
| intersectionEdges_(0), | |
| faceMap_(0), | |
| nSurfacePoints_(0) | |
| {} | |
| // Construct from surface and intersection | |
| Foam::intersectedSurface::intersectedSurface | |
| ( | |
| const triSurface& surf, | |
| const bool isFirstSurface, | |
| const surfaceIntersection& inter | |
| ) | |
| : | |
| triSurface(), | |
| intersectionEdges_(0), | |
| faceMap_(0), | |
| nSurfacePoints_(surf.nPoints()) | |
| { | |
| if (inter.cutPoints().empty() && inter.cutEdges().empty()) | |
| { | |
| // No intersection. Make straight copy. | |
| triSurface::operator=(surf); | |
| // Identity for face map | |
| faceMap_.setSize(size()); | |
| forAll(faceMap_, facei) | |
| { | |
| faceMap_[facei] = facei; | |
| } | |
| return; | |
| } | |
| // Calculate face-edge addressing for surface + intersection. | |
| edgeSurface eSurf(surf, isFirstSurface, inter); | |
| // Update point information for any removed points. (when are they removed? | |
| // - but better make sure) | |
| nSurfacePoints_ = eSurf.nSurfacePoints(); | |
| // Now we have full points, edges and edge addressing for surf. Start | |
| // extracting faces and triangulate them. | |
| // Storage for new triangles of surface. | |
| DynamicList<labelledTri> newTris(eSurf.edges().size()/2); | |
| // Start in newTris for decomposed face. | |
| labelList startTriI(surf.size(), 0); | |
| // Create a triangulation engine | |
| polygonTriangulate triEngine; | |
| forAll(surf, facei) | |
| { | |
| startTriI[facei] = newTris.size(); | |
| if (eSurf.faceEdges()[facei].size() != surf.faceEdges()[facei].size()) | |
| { | |
| // Face has been cut by intersection. | |
| // Cut face into multiple subfaces. Use faceEdge information | |
| // from edgeSurface only. (original triSurface 'surf' is used for | |
| // faceNormals and regionnumber only) | |
| faceList newFaces | |
| ( | |
| splitFace | |
| ( | |
| surf, | |
| facei, // current triangle | |
| eSurf // face-edge description of surface | |
| // + intersection | |
| ) | |
| ); | |
| forAll(newFaces, newFacei) | |
| { | |
| const face& newF = newFaces[newFacei]; | |
| const vector& n = surf.faceNormals()[facei]; | |
| const label region = surf[facei].region(); | |
| triEngine.triangulate | |
| ( | |
| UIndirectList<point>(eSurf.points(), newF), | |
| n | |
| ); | |
| forAll(triEngine.triPoints(), trii) | |
| { | |
| newTris.append | |
| ( | |
| labelledTri(triEngine.triPoints(trii, newF), region) | |
| ); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| // Face has not been cut at all. No need to renumber vertices since | |
| // eSurf keeps surface vertices first. | |
| newTris.append(surf.localFaces()[facei]); | |
| } | |
| } | |
| newTris.shrink(); | |
| // Construct triSurface. Note that addressing will be compact since | |
| // edgeSurface is compact. | |
| triSurface::operator= | |
| ( | |
| triSurface | |
| ( | |
| newTris, | |
| surf.patches(), | |
| eSurf.points() | |
| ) | |
| ); | |
| // Construct mapping back into original surface | |
| faceMap_.setSize(size()); | |
| for (label facei = 0; facei < surf.size()-1; facei++) | |
| { | |
| for (label triI = startTriI[facei]; triI < startTriI[facei+1]; triI++) | |
| { | |
| faceMap_[triI] = facei; | |
| } | |
| } | |
| for (label triI = startTriI[surf.size()-1]; triI < size(); triI++) | |
| { | |
| faceMap_[triI] = surf.size()-1; | |
| } | |
| // Find edges on *this which originate from 'cuts'. (i.e. newEdgeI >= | |
| // nSurfaceEdges) Renumber edges into local triSurface numbering. | |
| intersectionEdges_.setSize(eSurf.edges().size() - eSurf.nSurfaceEdges()); | |
| label intersectionEdgeI = 0; | |
| for | |
| ( | |
| label edgeI = eSurf.nSurfaceEdges(); | |
| edgeI < eSurf.edges().size(); | |
| edgeI++ | |
| ) | |
| { | |
| // Get edge vertices in triSurface local numbering | |
| const edge& e = eSurf.edges()[edgeI]; | |
| label surfStartI = meshPointMap()[e.start()]; | |
| label surfEndI = meshPointMap()[e.end()]; | |
| // Find edge connected to surfStartI which also uses surfEndI. | |
| label surfEdgeI = -1; | |
| const labelList& pEdges = pointEdges()[surfStartI]; | |
| forAll(pEdges, i) | |
| { | |
| const edge& surfE = edges()[pEdges[i]]; | |
| // Edge already connected to surfStart for sure. See if also | |
| // connects to surfEnd | |
| if (surfE.start() == surfEndI || surfE.end() == surfEndI) | |
| { | |
| surfEdgeI = pEdges[i]; | |
| break; | |
| } | |
| } | |
| if (surfEdgeI != -1) | |
| { | |
| intersectionEdges_[intersectionEdgeI++] = surfEdgeI; | |
| } | |
| else | |
| { | |
| FatalErrorInFunction | |
| << "Cannot find edge among candidates " << pEdges | |
| << " which uses points " << surfStartI | |
| << " and " << surfEndI | |
| << abort(FatalError); | |
| } | |
| } | |
| } | |
| // ************************************************************************* // | |