Download data/src/twoPhaseModels/interfaceCompression/MPLIC/MPLICfaceI.H from introvoyz042/OpenFOAM-dev: direct link, hf CLI and curl.
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4.83 kB
| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2020-2022 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // | |
| Foam::scalar Foam::MPLICface::alphaPhiU() const | |
| { | |
| if (flipped_) | |
| { | |
| return -alphaPhiU(subPointsU_, subPoints_); | |
| } | |
| else | |
| { | |
| return alphaPhiU(subPointsU_, subPoints_); | |
| } | |
| } | |
| template<class VectorList, class PointList> | |
| inline Foam::scalar Foam::MPLICface::alphaPhiU | |
| ( | |
| const VectorList& pointsU, | |
| const PointList& points | |
| ) const | |
| { | |
| const point& baseP = points[0]; | |
| const vector& baseU = pointsU[0]; | |
| scalar alphaPhiU = 0; | |
| for(label i=1; i < points.size()-1; ++i) | |
| { | |
| // 1/2 Triangle area | |
| const vector area = (points[i] - baseP) ^ (points[i + 1] - baseP); | |
| // Calculate face area weighted velocity field | |
| // Average is missing 1/3 and area 1/2 | |
| alphaPhiU += (baseU + pointsU[i] + pointsU[i + 1]) & area; | |
| } | |
| alphaPhiU /= 6.0; | |
| return alphaPhiU; | |
| } | |
| template<class VectorList, class PointList> | |
| inline Foam::scalar Foam::MPLICface::alphaPhiU | |
| ( | |
| const VectorList& pointsU, | |
| const PointList& points, | |
| const labelList& f | |
| ) const | |
| { | |
| const point& baseP = points[f[0]]; | |
| const vector& baseU = pointsU[f[0]]; | |
| scalar alphaPhiU = 0; | |
| for(label i=1; i < f.size()-1; ++i) | |
| { | |
| // 1/2 Triangle area | |
| const vector area = (points[f[i]] - baseP) ^ (points[f[i + 1]] - baseP); | |
| // Calculate face area weighted velocity field | |
| // Average is missing 1/3 and area 1/2 | |
| alphaPhiU += (baseU + pointsU[f[i]] + pointsU[f[i + 1]]) & area; | |
| } | |
| alphaPhiU /= 6.0; | |
| return alphaPhiU; | |
| } | |
| inline const Foam::DynamicList<Foam::point>& Foam::MPLICface::cutPoints() const | |
| { | |
| return cutPoints_; | |
| } | |
| inline const Foam::DynamicList<Foam::point>& | |
| Foam::MPLICface::subPoints() const | |
| { | |
| return subPoints_; | |
| } | |
| inline const Foam::DynamicList<Foam::label>& Foam::MPLICface::cutEdges() const | |
| { | |
| return cutEdges_; | |
| } | |
| inline const Foam::vector Foam::MPLICface::Sf() const | |
| { | |
| return face::area(subPoints_); | |
| } | |
| inline const Foam::vector Foam::MPLICface::Cf | |
| ( | |
| const vector& area | |
| ) const | |
| { | |
| // If the face is a triangle, do a direct calculation | |
| if (subPoints_.size() == 3) | |
| { | |
| return (1.0/3.0)*(subPoints_[0] + subPoints_[1] + subPoints_[2]); | |
| } | |
| // For more complex faces, decompose into triangles ... | |
| // Compute an estimate of the centre as the average of the points | |
| point pAvg = Zero; | |
| forAll(subPoints_, pi) | |
| { | |
| pAvg += subPoints_[pi]; | |
| } | |
| pAvg /= subPoints_.size(); | |
| const vector sumAHat = normalised(area); | |
| // Compute the area-weighted sum of the triangle centres. Note use | |
| // the triangle area projected in the direction of the face normal | |
| // as the weight, *not* the triangle area magnitude. Only the | |
| // former makes the calculation independent of the initial estimate. | |
| scalar sumAn = 0; | |
| vector sumAnc = Zero; | |
| forAll(subPoints_, pi) | |
| { | |
| const point& p = subPoints_[pi]; | |
| const point& pNext = subPoints_[subPoints_.fcIndex(pi)]; | |
| const vector a = (pNext - p)^(pAvg - p); | |
| const vector c = p + pNext + pAvg; | |
| const scalar an = a & sumAHat; | |
| sumAn += an; | |
| sumAnc += an*c; | |
| } | |
| // Complete calculating centres and areas. If the face is too small | |
| // for the sums to be reliably divided then just set the centre to | |
| // the initial estimate. | |
| if (sumAn > vSmall) | |
| { | |
| return (1.0/3.0)*sumAnc/sumAn; | |
| } | |
| else | |
| { | |
| return pAvg; | |
| } | |
| } | |
| // ************************************************************************* // | |