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Cannot load the dataset split (in streaming mode) to extract the first rows.
Error code:   StreamingRowsError
Exception:    CastError
Message:      Couldn't cast
schema: string
name: string
root: string
parts: list<item: struct<id: int64, name: string, primitive: string, params: struct<mesh: string, collision (... 355 chars omitted)
  child 0, item: struct<id: int64, name: string, primitive: string, params: struct<mesh: string, collision: string, d (... 343 chars omitted)
      child 0, id: int64
      child 1, name: string
      child 2, primitive: string
      child 3, params: struct<mesh: string, collision: string, digest: string, collision_digest: string, aabb_min: list<ite (... 187 chars omitted)
          child 0, mesh: string
          child 1, collision: string
          child 2, digest: string
          child 3, collision_digest: string
          child 4, aabb_min: list<item: double>
              child 0, item: double
          child 5, aabb_max: list<item: double>
              child 0, item: double
          child 6, shape: struct<volume: double, center: list<item: double>, inertia_diag: list<item: double>, n_vertices: int (... 37 chars omitted)
              child 0, volume: double
              child 1, center: list<item: double>
                  child 0, item: double
              child 2, inertia_diag: list<item: double>
                  child 0, item: double
              child 3, n_vertices: int64
              child 4, n_triangles: int64
              child 5, closed: bool
      child 4, material: struct<color: list<item: int64>, metallic: double, roughness: double, alpha: double>
          child 0, color: list<it
...
<far_pivot_moved_to_base: struct<_rootJoint: double, root_01: double>>
  child 0, far_pivot_moved_to_base: struct<_rootJoint: double, root_01: double>
      child 0, _rootJoint: double
      child 1, root_01: double
normalisation: list<item: list<item: double>>
  child 0, item: list<item: double>
      child 0, item: double
dropped_clips: struct<Clown_Scary|idle_Clown_Scary: string, Clown_Scary|idleStop2_Clown_Scary: string, Clown_Scary| (... 543 chars omitted)
  child 0, Clown_Scary|idle_Clown_Scary: string
  child 1, Clown_Scary|idleStop2_Clown_Scary: string
  child 2, Clown_Scary|idleStop_Clown_Scary: string
  child 3, Clown_Scary|idleStopHeadTUrn_Clown_Scary: string
  child 4, Clown_Scary|idleStopMouth_Clown_Scary: string
  child 5, Clown_Scary|jump_Clown_Scary: string
  child 6, Clown_Scary|ThirdPersonIdle_Copy_Clown_Scary: string
  child 7, Clown_Scary|ThirdPersonJump_End_Copy_Clown_Scary: string
  child 8, Clown_Scary|ThirdPersonJump_Loop_Copy_Clown_Scary: string
  child 9, Clown_Scary|ThirdPersonJump_Start_Copy_Clown_Scary: string
  child 10, Clown_Scary|ThirdPersonRun_Copy_Clown_Scary: string
  child 11, Clown_Scary|ThirdPersonWalk_Copy_Clown_Scary: string
  child 12, Clown_Scary|walking_Clown_Scary: string
converter: string
shape_keys: list<item: null>
  child 0, item: null
representation: string
vertex_groups_without_bone: list<item: null>
  child 0, item: null
dropped_object_transform_keys: struct<>
primitive: string
actions: list<item: null>
  child 0, item: null
to
{'converter': Value('string'), 'converter_version': Value('int64'), 'primitive': Value('string'), 'ir_id': Value('string'), 'object_name': Value('string'), 'source_gltf': Value('string'), 'blender': Value('string'), 'representation': Value('string'), 'yaw_deg': Value('float64'), 'yaw_from': Value('string'), 'scale': Value('float64'), 'raw': {'armature': Value('string'), 'armature_matrix': List(List(Value('float64'))), 'meshes': List(Value('string')), 'extent_m': List(Value('float64')), 'up': Value('string'), 'extent_upright_m': List(Value('float64')), 'facing': {'forward': Value('string'), 'signal_m': Value('float64'), 'yaw_to_front_deg': Value('float64'), 'why': Value('string')}}, 'facing_after': {'forward': Value('string'), 'signal_m': Value('float64'), 'yaw_to_front_deg': Value('float64'), 'why': Value('string')}, 'normalisation': List(List(Value('float64'))), 'bone_space_factor': Value('float64'), 'rescaled_location_channels': Value('int64'), 'importer': Value('string'), 'unit_scale_length': Value('float64'), 'blend': {'cleared_animation_on': List(Value('null')), 'applied_modifiers': List(Value('null')), 'modifiers_off_while_measuring': List(Value('null'))}, 'pose_defaults': {'absorbed_into_rest': List(Value('string')), 'rebased_keyed_bones': List(Value('null')), 'constant_keys_added': Value('int64'), 'source': Value('string'), 'channels_off_rest': Value('int64')}, 'bone_heuristic': Value('null'), 'relinked_images': {}, 'missing_images': List(Value('null')), 'dropped_obje
...
: Value('string'), 'Clown_Scary|ThirdPersonIdle_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonJump_End_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonJump_Loop_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonJump_Start_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonRun_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonWalk_Copy_Clown_Scary': Value('string'), 'Clown_Scary|walking_Clown_Scary': Value('string')}, 'extent_m': List(Value('float64')), 'n_bones': Value('int64'), 'root_bones': List(Value('string')), 'vertex_groups_without_bone': List(Value('null')), 'actions': List(Value('null')), 'shape_keys': List(Value('null')), 'materials': List({'name': Value('string'), 'color': List(Value('float64')), 'metallic': Value('float64'), 'roughness': Value('float64'), 'alpha': Value('float64'), 'texture': Value('string')}), 'proxy': {'vertices_before_weld': Value('int64'), 'vertices': Value('int64'), 'triangles': Value('int64'), 'skin_closed': Value('bool'), 'boundary_edges': Value('int64'), 'collision': Value('string'), 'collision_triangles': Value('int64'), 'material': Value('string')}, 'joint_limits': Value('string'), 'anatomy': {'skeleton': Value('string'), 'policy': Value('string'), 'reason': Value('string'), 'joints': List(Value('null'))}, 'rig_repairs': {'far_pivot_moved_to_base': {'_rootJoint': Value('float64'), 'root_01': Value('float64')}}, 'patched': List({'what': Value('string'), 'from_ir_id': Value('string')})}
because column names don't match
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/src/worker/utils.py", line 149, in get_rows_or_raise
                  return get_rows(
                      dataset=dataset,
                  ...<4 lines>...
                      column_names=column_names,
                  )
                File "/src/libs/libcommon/src/libcommon/utils.py", line 272, in decorator
                  return func(*args, **kwargs)
                File "/src/services/worker/src/worker/utils.py", line 129, in get_rows
                  rows_plus_one = list(itertools.islice(safe_iter(ds, dataset=dataset), rows_max_number + 1))
                File "/src/services/worker/src/worker/utils.py", line 544, in safe_iter
                  yield from ds.decode(False) if ds.features else ds
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 3052, in __iter__
                  for key, example in ex_iterable:
                                      ^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2559, in __iter__
                  for key, pa_table in self._iter_arrow():
                                       ~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2584, in _iter_arrow
                  for key, pa_table in self.ex_iterable._iter_arrow():
                                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 558, in _iter_arrow
                  for key, pa_table in iterator:
                                       ^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 440, in _iter_arrow
                  for key, pa_table in self.generate_tables_fn(**gen_kwags):
                                       ~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 361, in _generate_tables
                  self._cast_table(pa_table, json_field_paths=json_field_paths),
                  ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 132, in _cast_table
                  pa_table = table_cast(pa_table, self.info.features.arrow_schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2381, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2309, in cast_table_to_schema
                  raise CastError(
                  ...<3 lines>...
                  )
              datasets.table.CastError: Couldn't cast
              schema: string
              name: string
              root: string
              parts: list<item: struct<id: int64, name: string, primitive: string, params: struct<mesh: string, collision (... 355 chars omitted)
                child 0, item: struct<id: int64, name: string, primitive: string, params: struct<mesh: string, collision: string, d (... 343 chars omitted)
                    child 0, id: int64
                    child 1, name: string
                    child 2, primitive: string
                    child 3, params: struct<mesh: string, collision: string, digest: string, collision_digest: string, aabb_min: list<ite (... 187 chars omitted)
                        child 0, mesh: string
                        child 1, collision: string
                        child 2, digest: string
                        child 3, collision_digest: string
                        child 4, aabb_min: list<item: double>
                            child 0, item: double
                        child 5, aabb_max: list<item: double>
                            child 0, item: double
                        child 6, shape: struct<volume: double, center: list<item: double>, inertia_diag: list<item: double>, n_vertices: int (... 37 chars omitted)
                            child 0, volume: double
                            child 1, center: list<item: double>
                                child 0, item: double
                            child 2, inertia_diag: list<item: double>
                                child 0, item: double
                            child 3, n_vertices: int64
                            child 4, n_triangles: int64
                            child 5, closed: bool
                    child 4, material: struct<color: list<item: int64>, metallic: double, roughness: double, alpha: double>
                        child 0, color: list<it
              ...
              <far_pivot_moved_to_base: struct<_rootJoint: double, root_01: double>>
                child 0, far_pivot_moved_to_base: struct<_rootJoint: double, root_01: double>
                    child 0, _rootJoint: double
                    child 1, root_01: double
              normalisation: list<item: list<item: double>>
                child 0, item: list<item: double>
                    child 0, item: double
              dropped_clips: struct<Clown_Scary|idle_Clown_Scary: string, Clown_Scary|idleStop2_Clown_Scary: string, Clown_Scary| (... 543 chars omitted)
                child 0, Clown_Scary|idle_Clown_Scary: string
                child 1, Clown_Scary|idleStop2_Clown_Scary: string
                child 2, Clown_Scary|idleStop_Clown_Scary: string
                child 3, Clown_Scary|idleStopHeadTUrn_Clown_Scary: string
                child 4, Clown_Scary|idleStopMouth_Clown_Scary: string
                child 5, Clown_Scary|jump_Clown_Scary: string
                child 6, Clown_Scary|ThirdPersonIdle_Copy_Clown_Scary: string
                child 7, Clown_Scary|ThirdPersonJump_End_Copy_Clown_Scary: string
                child 8, Clown_Scary|ThirdPersonJump_Loop_Copy_Clown_Scary: string
                child 9, Clown_Scary|ThirdPersonJump_Start_Copy_Clown_Scary: string
                child 10, Clown_Scary|ThirdPersonRun_Copy_Clown_Scary: string
                child 11, Clown_Scary|ThirdPersonWalk_Copy_Clown_Scary: string
                child 12, Clown_Scary|walking_Clown_Scary: string
              converter: string
              shape_keys: list<item: null>
                child 0, item: null
              representation: string
              vertex_groups_without_bone: list<item: null>
                child 0, item: null
              dropped_object_transform_keys: struct<>
              primitive: string
              actions: list<item: null>
                child 0, item: null
              to
              {'converter': Value('string'), 'converter_version': Value('int64'), 'primitive': Value('string'), 'ir_id': Value('string'), 'object_name': Value('string'), 'source_gltf': Value('string'), 'blender': Value('string'), 'representation': Value('string'), 'yaw_deg': Value('float64'), 'yaw_from': Value('string'), 'scale': Value('float64'), 'raw': {'armature': Value('string'), 'armature_matrix': List(List(Value('float64'))), 'meshes': List(Value('string')), 'extent_m': List(Value('float64')), 'up': Value('string'), 'extent_upright_m': List(Value('float64')), 'facing': {'forward': Value('string'), 'signal_m': Value('float64'), 'yaw_to_front_deg': Value('float64'), 'why': Value('string')}}, 'facing_after': {'forward': Value('string'), 'signal_m': Value('float64'), 'yaw_to_front_deg': Value('float64'), 'why': Value('string')}, 'normalisation': List(List(Value('float64'))), 'bone_space_factor': Value('float64'), 'rescaled_location_channels': Value('int64'), 'importer': Value('string'), 'unit_scale_length': Value('float64'), 'blend': {'cleared_animation_on': List(Value('null')), 'applied_modifiers': List(Value('null')), 'modifiers_off_while_measuring': List(Value('null'))}, 'pose_defaults': {'absorbed_into_rest': List(Value('string')), 'rebased_keyed_bones': List(Value('null')), 'constant_keys_added': Value('int64'), 'source': Value('string'), 'channels_off_rest': Value('int64')}, 'bone_heuristic': Value('null'), 'relinked_images': {}, 'missing_images': List(Value('null')), 'dropped_obje
              ...
              : Value('string'), 'Clown_Scary|ThirdPersonIdle_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonJump_End_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonJump_Loop_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonJump_Start_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonRun_Copy_Clown_Scary': Value('string'), 'Clown_Scary|ThirdPersonWalk_Copy_Clown_Scary': Value('string'), 'Clown_Scary|walking_Clown_Scary': Value('string')}, 'extent_m': List(Value('float64')), 'n_bones': Value('int64'), 'root_bones': List(Value('string')), 'vertex_groups_without_bone': List(Value('null')), 'actions': List(Value('null')), 'shape_keys': List(Value('null')), 'materials': List({'name': Value('string'), 'color': List(Value('float64')), 'metallic': Value('float64'), 'roughness': Value('float64'), 'alpha': Value('float64'), 'texture': Value('string')}), 'proxy': {'vertices_before_weld': Value('int64'), 'vertices': Value('int64'), 'triangles': Value('int64'), 'skin_closed': Value('bool'), 'boundary_edges': Value('int64'), 'collision': Value('string'), 'collision_triangles': Value('int64'), 'material': Value('string')}, 'joint_limits': Value('string'), 'anatomy': {'skeleton': Value('string'), 'policy': Value('string'), 'reason': Value('string'), 'joints': List(Value('null'))}, 'rig_repairs': {'far_pivot_moved_to_base': {'_rootJoint': Value('float64'), 'root_01': Value('float64')}}, 'patched': List({'what': Value('string'), 'from_ir_id': Value('string')})}
              because column names don't match

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DyCraft Asset Library

This dataset holds the people, animals, and robots that DyCraft agents can cast in their films, released with DyCraft: An Agentic System for Long-Horizon 4D Scene Generation.

Version 2026.11.1 holds 25 characters (18 people, 4 animals, and 3 robots), and the Unitree G1 robot description that DyCraft's bare-agent comparison loads.

Install

With DyCraft installed:

python -m dycraft.install library

Running it again downloads only what is new or changed. --names <name>,<name> or --category person|animal|robot installs part of the library, --revision pins a version, and --prune unlinks characters that a newer version no longer lists.

Contents

Each character is a folder under bundles/ with its rig, meshes, textures, animation clips, and a thumbnail. catalog.json lists every character with its category, description, caveats, license, and credit. Each character was reviewed on films of its motion and on a test of its rig before it entered the library, and its caveats say what it does not do well. robots/g1_description/ is Unitree's G1 description, with its own license.

License

Each character keeps its own license, listed in catalog.json and by license in CREDITS.md. The license texts are in LICENSES/. Characters under CC BY-NC 4.0 or CC BY-NC-SA 4.0 may be used for non-commercial purposes only.

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