| |
| """Utility to compose a scene GLB from layout.json and immediately render a preview.""" |
|
|
| import argparse |
| import os |
| import sys |
| from pathlib import Path |
|
|
| CURRENT_DIR = Path(__file__).resolve() |
| REPO_ROOT = CURRENT_DIR.parents[2] |
|
|
| sys.path.append(str(REPO_ROOT)) |
|
|
| from InternScenes.InternScenes_Real2Sim.compose_scenes import ( |
| SceneComposer, |
| RENDER_OUTPUT_DIR, |
| ) |
| from render_to_image import render_to_image |
|
|
|
|
| def _default_preview_path(scene_name: str) -> str: |
| return os.path.join(RENDER_OUTPUT_DIR, scene_name, "preview.png") |
|
|
|
|
| def parse_args() -> argparse.Namespace: |
| parser = argparse.ArgumentParser( |
| description="Compose a GLB from InternScenes layout metadata and render a preview image in one go." |
| ) |
| parser.add_argument("--scene", default="arkitscenes/Training/40809741", help="Scene identifier, e.g. 3rscan/<scene_id> or scannet/<scene_id>") |
| parser.add_argument("--output-image", help="Optional custom path for the rendered preview image (defaults to render_outputs/<scene>/preview.png)") |
| parser.add_argument("--width", type=int, default=1600, help="Rendered image width (default: 1600)") |
| parser.add_argument("--height", type=int, default=900, help="Rendered image height (default: 900)") |
| parser.add_argument( |
| "--background", |
| nargs=4, |
| type=float, |
| default=[1.0, 1.0, 1.0, 1.0], |
| help="RGBA background color for rendering (default: white)", |
| ) |
| parser.add_argument("--boundary-alpha", type=float, default=0.35, help="Alpha multiplier for structural meshes") |
| parser.add_argument("--camera-factor", type=float, default=0.8, help="Relative camera distance to the scene center") |
| parser.add_argument("--camera-inset", type=float, default=0.19, help="Horizontal inset towards the interior (0-1)") |
| parser.add_argument("--look-offset", type=float, default=-0.2, help="Z-offset applied to the look target (fraction of diag)") |
| parser.add_argument("--sun-intensity", type=float, default=65000.0, help="Directional sun light intensity") |
| parser.add_argument("--ambient-intensity", type=float, default=12000.0, help="Indirect light intensity") |
| parser.add_argument( |
| "--sun-color", |
| nargs=3, |
| type=float, |
| default=[1.0, 0.98, 0.94], |
| help="Directional sun light RGB color", |
| ) |
| parser.add_argument( |
| "--scene-z-up", |
| dest="assume_y_up", |
| action="store_false", |
| help="Set if the composed scene already uses Z-up coordinates", |
| ) |
| parser.add_argument( |
| "--scene-y-up", |
| dest="assume_y_up", |
| action="store_true", |
| help="Set if the composed scene is Y-up and needs rotation (default)", |
| ) |
| parser.set_defaults(assume_y_up=True) |
|
|
| return parser.parse_args() |
|
|
|
|
| def compose_and_render(args: argparse.Namespace) -> None: |
| scene_name = args.scene |
|
|
| composer = SceneComposer() |
| glb_path = os.path.join(composer.scene_files_dir, scene_name, "glb_scene.glb") |
| os.makedirs(os.path.dirname(glb_path), exist_ok=True) |
|
|
| composer.compose_one_scene( |
| scene_name, |
| use_texture=True, |
| add_floor=True, |
| add_wall=False, |
| add_ceiling=False, |
| ) |
|
|
| image_path = args.output_image or _default_preview_path(scene_name) |
|
|
| render_to_image( |
| glb_path, |
| image_path, |
| args.width, |
| args.height, |
| args.background, |
| args.boundary_alpha, |
| args.camera_factor, |
| args.camera_inset, |
| args.look_offset, |
| args.assume_y_up, |
| args.sun_intensity, |
| args.ambient_intensity, |
| args.sun_color, |
| ) |
| print(f"Composed GLB saved to: {glb_path}") |
| print(f"Rendered preview saved to: {image_path}") |
|
|
|
|
| def main() -> None: |
| args = parse_args() |
| compose_and_render(args) |
|
|
|
|
| if __name__ == "__main__": |
| main() |
|
|