| |
| #include <stdio.h> |
|
|
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <stdbool.h> |
| #include <unistd.h> |
|
|
| #include <glad/egl.h> |
| #include <glad/gl.h> |
|
|
| struct EGLInternalData2 { |
| bool m_isInitialized; |
|
|
| int m_windowWidth; |
| int m_windowHeight; |
| int m_renderDevice; |
|
|
|
|
| EGLBoolean success; |
| EGLint num_configs; |
| EGLConfig egl_config; |
| EGLSurface egl_surface; |
| EGLContext egl_context; |
| EGLDisplay egl_display; |
|
|
| EGLInternalData2() |
| : m_isInitialized(false), |
| m_windowWidth(0), |
| m_windowHeight(0) {} |
| }; |
|
|
| int main(){ |
|
|
|
|
| int m_windowWidth; |
| int m_windowHeight; |
| int m_renderDevice; |
| |
| EGLBoolean success; |
| EGLint num_configs; |
| EGLConfig egl_config; |
| EGLSurface egl_surface; |
| EGLContext egl_context; |
| EGLDisplay egl_display; |
| |
| m_windowWidth = 256; |
| m_windowHeight = 256; |
| m_renderDevice = -1; |
|
|
| EGLint egl_config_attribs[] = {EGL_RED_SIZE, |
| 8, |
| EGL_GREEN_SIZE, |
| 8, |
| EGL_BLUE_SIZE, |
| 8, |
| EGL_DEPTH_SIZE, |
| 8, |
| EGL_SURFACE_TYPE, |
| EGL_PBUFFER_BIT, |
| EGL_RENDERABLE_TYPE, |
| EGL_OPENGL_BIT, |
| EGL_NONE}; |
| |
| EGLint egl_pbuffer_attribs[] = { |
| EGL_WIDTH, m_windowWidth, EGL_HEIGHT, m_windowHeight, |
| EGL_NONE, |
| }; |
| |
| EGLInternalData2* m_data = new EGLInternalData2(); |
|
|
| |
| int egl_version = gladLoaderLoadEGL(NULL); |
| if(!egl_version) { |
| fprintf(stderr, "failed to EGL with glad.\n"); |
| exit(EXIT_FAILURE); |
|
|
| }; |
|
|
| |
| const int max_devices = 32; |
| EGLDeviceEXT egl_devices[max_devices]; |
| EGLint num_devices = 0; |
| EGLint egl_error = eglGetError(); |
| if (!eglQueryDevicesEXT(max_devices, egl_devices, &num_devices) || |
| egl_error != EGL_SUCCESS) { |
| printf("eglQueryDevicesEXT Failed.\n"); |
| m_data->egl_display = EGL_NO_DISPLAY; |
| } |
|
|
| |
| if(m_data->m_renderDevice == -1) { |
| |
| for (EGLint i = 0; i < num_devices; ++i) { |
| |
| EGLDisplay display = eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, |
| egl_devices[i], NULL); |
| if (eglGetError() == EGL_SUCCESS && display != EGL_NO_DISPLAY) { |
| int major, minor; |
| EGLBoolean initialized = eglInitialize(display, &major, &minor); |
| if (eglGetError() == EGL_SUCCESS && initialized == EGL_TRUE) { |
| m_data->egl_display = display; |
| } |
| } |
| } |
| } else { |
| |
| if (m_data->m_renderDevice < 0 || m_data->m_renderDevice >= num_devices) { |
| fprintf(stderr, "Invalid render_device choice: %d < %d.\n", m_data->m_renderDevice, num_devices); |
| exit(EXIT_FAILURE); |
| } |
|
|
| |
| EGLDisplay display = eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, |
| egl_devices[m_data->m_renderDevice], NULL); |
| if (eglGetError() == EGL_SUCCESS && display != EGL_NO_DISPLAY) { |
| int major, minor; |
| EGLBoolean initialized = eglInitialize(display, &major, &minor); |
| if (eglGetError() == EGL_SUCCESS && initialized == EGL_TRUE) { |
| m_data->egl_display = display; |
| } |
| } |
| } |
|
|
| if (!eglInitialize(m_data->egl_display, NULL, NULL)) { |
| fprintf(stderr, "Unable to initialize EGL\n"); |
| exit(EXIT_FAILURE); |
| } |
|
|
| egl_version = gladLoaderLoadEGL(m_data->egl_display); |
| if (!egl_version) { |
| fprintf(stderr, "Unable to reload EGL.\n"); |
| exit(EXIT_FAILURE); |
| } |
| printf("Loaded EGL %d.%d after reload.\n", GLAD_VERSION_MAJOR(egl_version), |
| GLAD_VERSION_MINOR(egl_version)); |
|
|
|
|
| m_data->success = eglBindAPI(EGL_OPENGL_API); |
| if (!m_data->success) { |
| |
| |
| fprintf(stderr, "Failed to bind OpenGL API.\n"); |
| exit(EXIT_FAILURE); |
| } |
|
|
| m_data->success = |
| eglChooseConfig(m_data->egl_display, egl_config_attribs, |
| &m_data->egl_config, 1, &m_data->num_configs); |
| if (!m_data->success) { |
| |
| |
| fprintf(stderr, "Failed to choose config (eglError: %d)\n", eglGetError()); |
| exit(EXIT_FAILURE); |
| } |
| if (m_data->num_configs != 1) { |
| fprintf(stderr, "Didn't get exactly one config, but %d\n", m_data->num_configs); |
| exit(EXIT_FAILURE); |
| } |
|
|
| m_data->egl_surface = eglCreatePbufferSurface( |
| m_data->egl_display, m_data->egl_config, egl_pbuffer_attribs); |
| if (m_data->egl_surface == EGL_NO_SURFACE) { |
| fprintf(stderr, "Unable to create EGL surface (eglError: %d)\n", eglGetError()); |
| exit(EXIT_FAILURE); |
| } |
|
|
|
|
| m_data->egl_context = eglCreateContext( |
| m_data->egl_display, m_data->egl_config, EGL_NO_CONTEXT, NULL); |
| if (!m_data->egl_context) { |
| fprintf(stderr, "Unable to create EGL context (eglError: %d)\n",eglGetError()); |
| exit(EXIT_FAILURE); |
| } |
|
|
| m_data->success = |
| eglMakeCurrent(m_data->egl_display, m_data->egl_surface, m_data->egl_surface, |
| m_data->egl_context); |
| if (!m_data->success) { |
| fprintf(stderr, "Failed to make context current (eglError: %d)\n", eglGetError()); |
| exit(EXIT_FAILURE); |
| } |
|
|
| if (!gladLoadGL(eglGetProcAddress)) { |
| fprintf(stderr, "failed to load GL with glad.\n"); |
| exit(EXIT_FAILURE); |
| } |
|
|
| const GLubyte* ven = glGetString(GL_VENDOR); |
| printf("GL_VENDOR=%s\n", ven); |
|
|
| const GLubyte* ren = glGetString(GL_RENDERER); |
| printf("GL_RENDERER=%s\n", ren); |
| const GLubyte* ver = glGetString(GL_VERSION); |
| printf("GL_VERSION=%s\n", ver); |
| const GLubyte* sl = glGetString(GL_SHADING_LANGUAGE_VERSION); |
| printf("GL_SHADING_LANGUAGE_VERSION=%s\n", sl); |
|
|
| } |
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