| """ |
| Render table and sofa from a scene layout separately. |
| """ |
|
|
| import os |
| import json |
| import argparse |
| import subprocess |
| import sys |
| import tempfile |
| import shutil |
| from pathlib import Path |
| from typing import List, Dict, Any, Optional |
|
|
| |
| SCRIPT_DIR = Path(__file__).parent |
| REPO_ROOT = SCRIPT_DIR.parent.parent |
| sys.path.insert(0, str(REPO_ROOT)) |
|
|
|
|
| |
| TABLE_KEYWORDS = ['table', 'desk', 'dining', 'coffee_table', 'end_table', 'side_table', 'console'] |
| SOFA_KEYWORDS = ['sofa', 'couch', 'loveseat', 'settee', 'sectional', 'armchair', 'chair'] |
|
|
|
|
| def is_table(asset: Dict) -> bool: |
| """Check if asset is a table.""" |
| semantic = asset.get('semantic', '').lower() |
| category = asset.get('category', '').lower() |
| uid = asset.get('uid', '').lower() |
| |
| text = f"{semantic} {category} {uid}" |
| return any(kw in text for kw in TABLE_KEYWORDS) |
|
|
|
|
| def is_sofa(asset: Dict) -> bool: |
| """Check if asset is a sofa/seating.""" |
| semantic = asset.get('semantic', '').lower() |
| category = asset.get('category', '').lower() |
| uid = asset.get('uid', '').lower() |
| |
| text = f"{semantic} {category} {uid}" |
| return any(kw in text for kw in SOFA_KEYWORDS) |
|
|
|
|
| def find_tables_and_sofas(layout: Dict) -> Dict[str, List[Dict]]: |
| """Find all tables and sofas in the layout.""" |
| assets = layout.get('assets', []) |
| |
| tables = [] |
| sofas = [] |
| |
| for asset in assets: |
| if is_table(asset): |
| tables.append(asset) |
| elif is_sofa(asset): |
| sofas.append(asset) |
| |
| return { |
| 'tables': tables, |
| 'sofas': sofas |
| } |
|
|
|
|
| def compose_assets_scene(assets: List[Dict], output_path: str): |
| """ |
| Compose a scene with only the specified assets. |
| """ |
| from tools.data_gen.compose_generated import compose_scene |
| |
| |
| layout = { |
| "meta": {"scene_type": "asset_vis"}, |
| "architecture": {"boundary_polygon": []}, |
| "assets": assets |
| } |
| |
| compose_scene( |
| layout=layout, |
| output_path=output_path, |
| add_floor=False, |
| add_walls=False, |
| add_ceiling=False, |
| ) |
| print(f" Composed scene: {output_path}") |
|
|
|
|
| def run_command(cmd, env=None, quiet=False): |
| """Run a shell command.""" |
| print(f" Running: {cmd[:100]}...") |
| try: |
| if quiet: |
| subprocess.check_call(cmd, shell=True, env=env, |
| stdout=subprocess.DEVNULL, |
| stderr=subprocess.DEVNULL) |
| else: |
| subprocess.check_call(cmd, shell=True, env=env) |
| return True |
| except subprocess.CalledProcessError as e: |
| print(f" Command failed: {e}") |
| return False |
|
|
|
|
| def render_scene(glb_path: str, output_path: str, view_mode: str = "diagonal", |
| width: int = 1200, height: int = 900): |
| """Render a GLB scene using Blender.""" |
| current_env = os.environ.copy() |
| |
| cmd = ( |
| f"conda run -n blender python InternScenes/InternScenes_Real2Sim/blender_renderer.py " |
| f"--input '{glb_path}' " |
| f"--output '{output_path}' " |
| f"--width {width} --height {height} " |
| f"--engine BLENDER_EEVEE --samples 64 " |
| f"--view-mode {view_mode} --auto-crop " |
| f"--floor-material solid " |
| f"--diagonal-distance 2.5 " |
| f"--camera-factor 1.8 " |
| ) |
| |
| run_command(cmd, env=current_env, quiet=True) |
|
|
|
|
| def render_table_sofa( |
| layout_path: str, |
| output_dir: str, |
| render_views: List[str] = None, |
| ): |
| """ |
| Main function to render tables and sofas from a layout. |
| """ |
| if render_views is None: |
| render_views = ["diagonal", "diagonal2"] |
| |
| print(f"\n{'='*60}") |
| print(f"Table & Sofa Rendering") |
| print(f"{'='*60}") |
| print(f"Input: {layout_path}") |
| print(f"Output: {output_dir}") |
| print(f"{'='*60}\n") |
| |
| |
| with open(layout_path, 'r') as f: |
| layout = json.load(f) |
| |
| |
| os.makedirs(output_dir, exist_ok=True) |
| |
| |
| print("Finding tables and sofas...") |
| found = find_tables_and_sofas(layout) |
| |
| tables = found['tables'] |
| sofas = found['sofas'] |
| |
| print(f"Found {len(tables)} table(s):") |
| for t in tables: |
| print(f" - {t.get('semantic', 'unknown')} ({t.get('uid', 'no-uid')[:30]})") |
| |
| print(f"Found {len(sofas)} sofa(s):") |
| for s in sofas: |
| print(f" - {s.get('semantic', 'unknown')} ({s.get('uid', 'no-uid')[:30]})") |
| |
| if not tables and not sofas: |
| print("No tables or sofas found in this layout!") |
| return |
| |
| |
| assets_to_render = tables + sofas |
| |
| print(f"\nRendering {len(assets_to_render)} asset(s) together...") |
| |
| |
| with tempfile.TemporaryDirectory() as tmpdir: |
| |
| scene_glb = os.path.join(tmpdir, "table_sofa_scene.glb") |
| compose_assets_scene(assets_to_render, scene_glb) |
| |
| |
| for view in render_views: |
| print(f"\nRendering {view} view...") |
| output_img = os.path.join(output_dir, f"table_sofa_{view}.png") |
| render_scene(scene_glb, output_img, view_mode=view) |
| |
| if os.path.exists(output_img): |
| print(f" Saved: {output_img}") |
| |
| |
| info_path = os.path.join(output_dir, "asset_info.json") |
| info = { |
| 'tables': [{'semantic': t.get('semantic'), 'uid': t.get('uid')} for t in tables], |
| 'sofas': [{'semantic': s.get('semantic'), 'uid': s.get('uid')} for s in sofas], |
| } |
| with open(info_path, 'w') as f: |
| json.dump(info, f, indent=2) |
| |
| print(f"\n{'='*60}") |
| print(f"Done! Outputs saved to {output_dir}") |
| print(f"{'='*60}\n") |
|
|
|
|
| def main(): |
| parser = argparse.ArgumentParser(description='Render tables and sofas from a scene layout') |
| parser.add_argument('--input', required=True, help='Path to layout JSON file') |
| parser.add_argument('--output', default='table_sofa_output', help='Output directory') |
| parser.add_argument('--all-views', action='store_true', help='Render from all standard views') |
| |
| args = parser.parse_args() |
| |
| views = ["diagonal", "diagonal2"] |
| if args.all_views: |
| views = ["diagonal", "diagonal2", "top", "front"] |
| |
| render_table_sofa( |
| layout_path=args.input, |
| output_dir=args.output, |
| render_views=views, |
| ) |
|
|
|
|
| if __name__ == "__main__": |
| main() |
|
|