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| pretty_name: 'WitchSpeech: Russian voice lines Witcher 3 TTS dataset' | |
| task_categories: | |
| - text-to-speech | |
| language: | |
| - ru | |
| # WitchSpeech: Russian voice lines Witcher 3 TTS dataset | |
| This is a repack of the dataset | |
| [so-vits-svc-4.0-ru-The_Witcher_3_Wild_Hunt](https://huggingface.co/Rootreck/so-vits-svc-4.0-ru-The_Witcher_3_Wild_Hunt) for TTS purposes. | |
| Unlike the original dataset, this dataset also contains transcriptions for voice lines. | |
| Transcriptions include stresses for words, even for words with just a single vowel. | |
| Additionally, there is a `metadata_source.csv` file, that contains voice lines text “as-is”. | |
| Dataset info (see details in `stats.txt`): | |
| **Sample rate**: 48 000 | |
| **Total time**: 21.49 | |
| **Number of speakers**: 34 | |
| In addition to the text, there are also non-speech sound tags in `metadata.csv` | |
| (see `non_speech_tags.txt` for details). | |
| How `metadata.csv` was created: | |
| 1. Russian voice lines texts were extracted from the game and matched with audio samples | |
| from [so-vits-svc-4.0-ru-The_Witcher_3_Wild_Hunt](https://huggingface.co/Rootreck/so-vits-svc-4.0-ru-The_Witcher_3_Wild_Hunt) dataset. | |
| 2. Stresses for words were automatically added with [RUAccent](https://github.com/Den4ikAI/ruaccent) library. | |
| 3. Non-speech sound tags were added from the original voice lines text. | |
| `metadata.csv` structure: | |
| path to audio | text | speaker id (see `speaker_ids.json` file for details) | |
| This dataset was made possible by the tools and resources created by the following people: | |
| [Rootreck](https://huggingface.co/Rootreck) | |
| [Den4ikA](https://github.com/Den4ikAI) |