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action
listlengths
5
5
action_id
int64
0
4
action_text
stringclasses
5 values
decision_step
int64
0
999
env_name
stringclasses
1 value
episode_idx
int64
0
99
image
imagewidth (px)
224
224
latency_ms
float64
0
0
latency_raw_frames
int64
0
0
prompt
stringclasses
1 value
raw_reward
float64
1
1
seed
int64
0
99
split
stringclasses
1 value
state
listlengths
4
4
[ 0, 0, 1, 0, 0 ]
2
zero_force
0
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0027392336633056402, -0.004604265559464693, -0.009180529974400997, -0.00966944731771946 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
1
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0023780979681760073, -0.005048830062150955, -0.008871680125594139, -0.01260729692876339 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
2
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0020299421157687902, -0.005617520771920681, -0.008529595099389553, -0.015895741060376167 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
3
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0016963323578238487, -0.006326812785118818, -0.008142313919961452, -0.0196588933467865 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
4
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0013793336693197489, -0.007198370061814785, -0.007696729619055986, -0.024033011868596077 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
5
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0010815671412274241, -0.008259638212621212, -0.0071780746802687645, -0.02917182631790638 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
6
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0008062869310379028, -0.009544656611979008, -0.006569372955709696, -0.03525224328041077 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
7
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0005574802053160965, -0.011095107533037663, -0.005850832909345627, -0.042480677366256714 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
8
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0003399933048058301, -0.01296163722872734, -0.004999164026230574, -0.051100220531225204 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
9
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0001596873189555481, -0.015205487608909607, -0.003986787050962448, -0.0613989494740963 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
10
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.000023627226255484857, -0.017900479957461357, -0.002780916402116418, -0.07371959090232849 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
11
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.010037287138402462, 0.001907987636514008, -0.4989049732685089, 1.0523123741149902 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
12
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.009883048944175243, -0.003418038599193096, 0.5030985474586487, -1.2868465185165405 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
13
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ 0.0000747424055589363, -0.03017892874777317, -0.0027882447466254234, -0.07370767742395401 ]
[ 0, 0, 0, 1, 0 ]
3
push_right_soft
14
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.00995743740350008, -0.01066506840288639, -0.4974980354309082, 1.0378094911575317 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
15
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.019698170945048332, 0.006197840441018343, 0.008267849683761597, -0.17430488765239716 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
16
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.029384899884462357, 0.02267630770802498, -0.49109840393066406, 0.9851176142692566 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
17
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.028978198766708374, 0.01526122447103262, 0.5080252885818481, -1.3250510692596436 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
18
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.018869753926992416, -0.01254209317266941, -0.00017992916400544345, -0.08794539421796799 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
19
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.02884094789624214, 0.006842835806310177, -0.4969925880432129, 1.0451383590698242 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
20
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.028622929006814957, 0.0013584303669631481, 0.5043922662734985, -1.2877326011657715 ]
[ 1, 0, 0, 0, 0 ]
0
push_left_hard
21
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.01862436719238758, -0.025323709473013878, -0.0020499362144619226, -0.06889135390520096 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
22
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.038615576922893524, 0.017536526545882225, -0.9948123097419739, 2.1887741088867188 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
23
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.058162979781627655, 0.05656103044748306, 0.012732818722724915, -0.19504551589488983 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
24
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.03786392882466316, 0.004352588672190905, 1.0000447034835815, -2.3961246013641357 ]
[ 1, 0, 0, 0, 0 ]
0
push_left_hard
25
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.008219551295042038, -0.0651107132434845, 0.4855250120162964, -1.1093978881835938 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
26
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.008753828704357147, -0.06356678903102875, -0.5087766051292419, 1.155203938484192 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
27
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.02879464253783226, -0.020333299413323402, -0.494229257106781, 1.0168051719665527 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
28
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.048363860696554184, 0.01853775978088379, -0.48506471514701843, 0.935524582862854 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
29
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04771161824464798, 0.009097050875425339, 0.5143027901649475, -1.3771047592163086 ]
[ 1, 0, 0, 0, 0 ]
0
push_left_hard
30
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.03734550252556801, -0.020864160731434822, 0.006480850279331207, -0.14424507319927216 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
31
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05701582878828049, 0.019186578691005707, -0.9872142672538757, 2.1228694915771484 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
32
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.07627233117818832, 0.05570092052221298, 0.019747769460082054, -0.2552908957004547 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
33
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.07564465701580048, 0.047154176980257034, 0.01190763246268034, -0.17483073472976685 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
34
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.07530110329389572, 0.041523996740579605, 0.005467772018164396, -0.10869371891021729 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
35
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.07519394159317017, 0.03832336887717247, 0.00002767960904748179, -0.052733805030584335 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
36
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.07528993487358093, 0.0372147411108017, -0.004739119205623865, -0.003586083184927702 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
37
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.07556772977113724, 0.03798308223485947, -0.009103897958993912, 0.04154200851917267 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
38
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.056064754724502563, -0.0055393953807652, 0.9817234873771667, -2.1955161094665527 ]
[ 1, 0, 0, 0, 0 ]
0
push_left_hard
39
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.027105143293738365, -0.06746978312730789, 0.46949541568756104, -0.9317241311073303 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
40
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.028251785784959793, -0.05910300090909004, -0.5235934853553772, 1.3205559253692627 ]
[ 0, 0, 0, 1, 0 ]
3
push_right_soft
41
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04887470230460167, -0.009362000972032547, -0.5086277723312378, 1.1781316995620728 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
42
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05904550850391388, 0.012964715249836445, -0.0022260521072894335, -0.04023071750998497 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
43
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.059172555804252625, 0.011748072691261768, -0.004076620563864708, -0.02110384777188301 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
44
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05936838313937187, 0.011243528686463833, -0.005682432092726231, -0.004450417589396238 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
45
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05962514504790306, 0.011371953412890434, -0.00713740149512887, 0.010691248811781406 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
46
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05993843078613281, 0.012089606374502182, -0.008521136827766895, 0.02513774111866951 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
47
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.06030682101845741, 0.013383337296545506, -0.009903709404170513, 0.03960951045155525 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
48
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.06073157489299774, 0.01526758074760437, -0.01134960912168026, 0.054771535098552704 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
49
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.06121646612882614, 0.017782850190997124, -0.012921130284667015, 0.0712682455778122 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
50
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.06176777929067612, 0.020995551720261574, -0.014681369066238403, 0.08975469321012497 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
51
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.06239437684416771, 0.024998987093567848, -0.016696998849511147, 0.11092561483383179 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
52
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.043153949081897736, -0.016161734238266945, 0.9760230183601379, -2.1456470489501953 ]
[ 1, 0, 0, 0, 0 ]
0
push_left_hard
53
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.014392422512173653, -0.07641585171222687, 0.46529826521873474, -0.8974719643592834 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
54
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.015675200149416924, -0.0669768899679184, -0.5262728333473206, 1.340451717376709 ]
[ 0, 0, 0, 1, 0 ]
3
push_right_soft
55
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.036386456340551376, -0.01664542220532894, -0.5103821754455566, 1.187988042831421 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
56
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.046610068529844284, 0.00589365791529417, -0.003111600410193205, -0.03937440738081932 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
57
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.046756330877542496, 0.004544836934655905, -0.004160631913691759, -0.0284834373742342 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
58
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04694008454680443, 0.0035861562937498093, -0.004996581934392452, -0.019760213792324066 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
59
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04715396836400032, 0.0029428047128021717, -0.005675529595464468, -0.012632472440600395 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
60
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04739262908697128, 0.00256037968210876, -0.006241923663765192, -0.006646381691098213 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
61
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04765230417251587, 0.0024007782340049744, -0.006731536239385605, -0.00143634679261595 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
62
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.0479305237531662, 0.0024391617625951767, -0.0071737924590706825, 0.003298759926110506 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
63
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04822590947151184, 0.002661769511178136, -0.007593623362481594, 0.007814540527760983 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
64
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04853800684213638, 0.0030644149519503117, -0.008012966252863407, 0.01233642641454935 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
65
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04886721074581146, 0.003651541890576482, -0.00845201313495636, 0.017072437331080437 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
66
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.049214690923690796, 0.004435751121491194, -0.008930275216698647, 0.02222413569688797 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
67
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04958241805434227, 0.00543774152174592, -0.009467536583542824, 0.027996428310871124 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
68
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04997316002845764, 0.006686628330498934, -0.010084740817546844, 0.03460673242807388 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
69
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.050390567630529404, 0.00822062510997057, -0.010804863646626472, 0.04229402169585228 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
70
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05083926394581795, 0.010088087990880013, -0.011653807945549488, 0.051328111439943314 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
71
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.051324985921382904, 0.012348948046565056, -0.012661350890994072, 0.062019653618335724 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
72
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05185474827885628, 0.015076561830937862, -0.01386220008134842, 0.07473117113113403 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
73
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05243707820773125, 0.01836002990603447, -0.015297169797122478, 0.08988958597183228 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
74
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05308227986097336, 0.022307051345705986, -0.017014527693390846, 0.10800063610076904 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
75
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.03384838253259659, -0.01903321035206318, 0.9759911298751831, -2.151597261428833 ]
[ 1, 0, 0, 0, 0 ]
0
push_left_hard
76
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.005082612857222557, -0.07958707213401794, 0.4655609726905823, -0.9066017866134644 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
77
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.00634596636518836, -0.07059437781572342, -0.5255621075630188, 1.327237606048584 ]
[ 0, 0, 0, 1, 0 ]
3
push_right_soft
78
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.027022819966077805, -0.02085757441818714, -0.5093655586242676, 1.1713926792144775 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
79
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.037198733538389206, 0.0009419960551895201, -0.001724906382150948, -0.05989057570695877 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
80
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.037280913442373276, -0.0013169297017157078, -0.0023318263702094555, -0.053591325879096985 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
81
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.037381429225206375, -0.003384758485481143, -0.0026493873447179794, -0.05025732144713402 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
82
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.037489525973796844, -0.005371827632188797, -0.00271583185531199, -0.049502160400152206 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
83
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.03759567067027092, -0.007376091554760933, -0.002554833423346281, -0.05108862742781639 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
84
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.037691034376621246, -0.009488609619438648, -0.0021777309011667967, -0.054906055331230164 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
85
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.037767019122838974, -0.011798283085227013, -0.0015850234776735306, -0.06095527112483978 ]
[ 0, 0, 0, 0, 1 ]
4
push_right_hard
86
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.0477927140891552, 0.008649399504065514, -0.49833089113235474, 1.071494698524475 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
87
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.04762928932905197, 0.004230071324855089, 0.5029820203781128, -1.2606351375579834 ]
[ 0, 1, 0, 0, 0 ]
1
push_left_soft
88
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.03769011050462723, -0.02133524790406227, -0.0036367119755595922, -0.03991059958934784 ]
[ 0, 0, 0, 1, 0 ]
3
push_right_soft
89
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.047773052006959915, -0.00029919520602561533, -0.4991878867149353, 1.0802338123321533 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
90
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05759941413998604, 0.018450113013386726, 0.005632907152175903, -0.12207802385091782 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
91
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05743512511253357, 0.014192734844982624, 0.002704738173633814, -0.09204675257205963 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
92
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05737442895770073, 0.010998631827533245, 0.00042381082312203944, -0.06861304491758347 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
93
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.057394690811634064, 0.008637183345854282, -0.001366135897114873, -0.05018039420247078 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
94
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.057478807866573334, 0.0069342064671218395, -0.002786709927022457, -0.0355072095990181 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
95
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.057613980025053024, 0.0057595293037593365, -0.003933056723326445, -0.023622265085577965 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
96
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05779080092906952, 0.005017545074224472, -0.004880260676145554, -0.013758908957242966 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
97
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05800255015492439, 0.0046400954015553, -0.005688353441655636, -0.005303781479597092 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
98
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.058244671672582626, 0.004581177141517401, -0.006406249012798071, 0.0022434520069509745 ]
[ 0, 0, 1, 0, 0 ]
2
zero_force
99
inverted_pendulum_rgb_state
0
0
0
Keep the pole upright by applying horizontal cart forces. Choose exactly one action from: push_left_hard, push_left_soft, zero_force, push_right_soft, push_right_hard. Current action latency is 0 raw frames (0.00 ms). The environment runs at 25 FPS and observations are emitted at 25 FPS. Choose the best next action.
1
0
train
[ -0.05851439759135246, 0.0048130834475159645, -0.007074867840856314, 0.009302017278969288 ]
End of preview. Expand in Data Studio

Inverted Pendulum Mixed Latency 024, OG L0

This dataset repackages inverted-pendulum rollouts for mixed-latency StarVLA/OpenVLA training.

  • Latency 0 comes from latency-sensitive-bench/Standard-Pipeline@7d088338043f96511df41c74bc540e62d27aa417/inverted_pendulum/zero_latency/demonstrations/raw.
  • Latency 2 comes from latency-sensitive-bench/inverted_pendulum_200ep/inverted_pendulum_fixed_latency_2_1000ep_7k2steps.
  • Latency 4 comes from latency-sensitive-bench/inverted_pendulum_200ep/inverted_pendulum_fixed_latency_4_1000ep_7k2steps.

Suggested StarVLA settings:

dataset.source_hf="latency-sensitive-bench/inverted_pendulum_200ep_2"
dataset.source_subdir="inverted_pendulum_fixed_latency_0_100ep_1ksteps_og,inverted_pendulum_fixed_latency_2_1000ep_7k2steps,inverted_pendulum_fixed_latency_4_1000ep_7k2steps"
dataset.latency_filter=[0,2,4]
dataset.target_latency_unit=observation_steps
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