Get 40 free sim-ready warehouse objects

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SimReady Warehouse Objects

40 free sim-ready warehouse objects for robot learning in NVIDIA Isaac Sim (OpenUSD): picking bins, parcel scales, small-parts drawer cabinets with sliding drawers, and wall-mounted emergency stop buttons. Fill in the short form on this page and the files open right away. We have 100,000+ more assets like these: email team@projectsim.ai.

Picking bins, parcel scales, drawer cabinets and emergency stop buttons from this dataset, plus a tile: 100,000+ more assets like these

Every object is simulation-ready: its own rigid bodies and colliders, a mass for every part, joints with limits where something moves, and materials. Open the .usd in Isaac Sim and press Play.

What's included

Object Folder Count What it is What moves Mass
Picking bin picking_bins 10 Open-front plastic shelf bin with a label holder Rigid 0.07 to 1.1 kg
Parcel scale parcel_scales 10 Steel platform scale with a display on a post, in the base, or on a separate stand Rigid 4.2 to 13.9 kg
Small-parts drawer cabinet drawer_cabinets 10 Steel or plastic frame with 9 to 20 clear pull-out drawers Every drawer slides out (prismatic) 1.2 to 5.0 kg
Emergency stop button estop_buttons 10 Yellow control box with a red mushroom button, fixed to the wall The button presses in (prismatic, 5 mm) 0.12 to 0.37 kg

Each class comes in different sizes, layouts and colours.

Is this enough for you?

If you need This dataset has Ask us for
Enough data to train a policy 40 objects, enough to test 1,000 to 1M+ assets. We have 100,000+ like these
Other warehouse objects 4 object types Totes, crates, carts, racking, tools and more
Your own objects Our objects Sim-ready assets made from your photos
Another simulator OpenUSD for Isaac Sim (PhysX) Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity: tell us which

Email team@projectsim.ai, or generate your own with the projectsim API.

How to get the files

  1. Sign in to Hugging Face and fill in the form at the top of this page. Approval is automatic.
  2. Download:
hf auth login
hf download projectsim/simready-warehouse-objects --repo-type dataset --local-dir simready-warehouse-objects

One class only:

hf download projectsim/simready-warehouse-objects --repo-type dataset --include "assets/drawer_cabinets/*" --local-dir simready-warehouse-objects

assets/metadata.jsonl lists every object with its class, colour, joints, mass and file paths.

Files

assets/<class>/<variant>/
├── <variant>.usd    OpenUSD (binary): geometry, materials, physics and joints
├── physics.json     joints and limits, mass, colliders and friction, as authored in the USD
├── preview.png      render of the object
└── textures/        texture maps, where the materials use them

Physics

  • Metres, Z up. Authored for Isaac Sim with PhysX.
  • Each moving part is its own rigid body with convex colliders.
  • Drawers and buttons are prismatic joints with limits. The emergency stop boxes are fixed to the world.
  • Masses are estimated per part from each part's material. Treat them as a starting point, not a measurement.
  • Clear drawers use NVIDIA's OmniGlass material, which Isaac Sim provides.

License

CC BY 4.0: free to use, share and adapt, including commercially. Credit "projectsim by Kaedim".

Questions: open a Discussion on this repo, or email team@projectsim.ai.

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