Dataset Viewer
Auto-converted to Parquet Duplicate
rank
int64
1
21
model
stringlengths
3
22
effort
stringclasses
2 values
seed101
int64
3
20
seed102
int64
2
21
seed103
int64
5
21
seed104
int64
6
22
mean_progress
float64
4.5
20.5
deck_exhausted
int64
0
4
lives_exhausted
int64
0
4
1
Claude Opus 5.5
Low
20
21
19
22
20.5
4
0
2
GPT-6 Astra
Low
18
20
19
18
18.75
4
0
3
Claude Fable 5.1
Low
18
17
21
16
18
4
0
3
Gemini 3.1 Pro Preview
Low
17
20
16
19
18
3
1
5
GPT-6 Sol
Low
17
14
17
17
16.25
4
0
6
Gemini 3.8 Flash
Low
17
15
17
15
16
4
0
6
Qwen 3.8 Max
Single
15
16
15
18
16
3
1
8
Seed 2.1 Lite
Single
14
17
16
15
15.5
4
0
9
DeepSeek V4 Pro
Single
17
14
14
16
15.25
3
1
10
DeepSeek Flash
Low
9
19
18
11
14.25
2
2
11
HY3
Low
12
15
13
13
13.25
4
0
12
Claude Haiku 5.5
Low
12
12
14
13
12.75
4
0
13
Seed 2.1 Pro
Single
15
13
15
7
12.5
0
4
14
Kimi K3
Low
5
13
17
10
11.25
2
2
15
Claude Sonnet 5.5
Low
8
13
8
13
10.5
2
2
16
MiMo V2.6 Flash
Single
10
9
8
11
9.5
1
3
16
Qwen 3.8 Flash
Single
11
10
5
12
9.5
1
3
18
MiMo V2.6 Pro
Single
6
4
13
6
7.25
1
3
19
GPT-6 Luna
Low
8
8
5
6
6.75
0
4
20
GLM-5.3 Flash
Low
5
5
7
6
5.75
0
4
21
GLM-5.3
Low
3
2
6
7
4.5
0
4

Hanabi Agent Benchmark

21 LLMs play the cooperative card game Hanabi as four-player agent teams. 140 games, same seeds, per-move referee records, scores and reference cost.

English report · 中文报告 · Data (CSV) · GitHub · v0.1.6, 2026-10-09 · by flatkey

Leaderboard

Why Hanabi

Most LLM benchmarks score single answers. Hanabi tests whether a model can keep acting as a teammate: each player sees everyone's cards except their own, hints are scarce, three misplays end the game, and the team shares one score out of 25. Doing well needs rule-following, reasoning about what teammates know, coordinating through limited hints, and staying consistent over 40–60 moves.

All four seats run the same model. A local referee engine validates every action and records what each seat could see. The unit compared is the whole system: model ID × access route × prompt and request settings.

Results

Rank Model Effort Mean progress (/25) Per seed (101/102/103/104) Lost all lives
1 Claude Opus 5.5 Low 20.50 20 / 21 / 19 / 22 0/4
2 GPT-6 Astra Low 18.75 18 / 20 / 19 / 18 0/4
3 Claude Fable 5.1 Low 18.00 18 / 17 / 21 / 16 0/4
3 Gemini 3.1 Pro Preview Low 18.00 17 / 20 / 16 / 19 1/4
5 GPT-6 Sol Low 16.25 17 / 14 / 17 / 17 0/4
6 Gemini 3.8 Flash Low 16.00 17 / 15 / 17 / 15 0/4
6 Qwen 3.8 Max Single 16.00 15 / 16 / 15 / 18 1/4
8 Seed 2.1 Lite Single 15.50 14 / 17 / 16 / 15 0/4
9 DeepSeek V4 Pro Single 15.25 17 / 14 / 14 / 16 1/4
10 DeepSeek Flash Low 14.25 9 / 19 / 18 / 11 2/4

All 21 models: results/baseline_scores.csv.

What stands out

  • More reasoning effort mostly helps, but not always. Switching from Low to High raised the mean for 13 of 14 models (40 of 56 seed pairs improved). GLM-5.3 gained +6.75 points; GPT-6 Astra lost 0.50.
  • Being right when you play is not enough. Claude Haiku 5.5 is correct on 94.4% of the cards it plays, above Claude Opus 5.5's 92.1%, yet scores 12.75 vs. 20.50. It spends its turns on hints and discards and plays too rarely (54 play attempts vs. 89).
  • Good games look different. Games scoring ≥20 averaged 0.75 misplays over 60.75 moves; games scoring ≤10 averaged 2.96 misplays over 38.50 moves. In good games, 84.6% of hinted cards were played successfully on the receiver's next turn; in bad games, 37.9%.
  • Cost and score don't line up. Claude Opus 5.5 costs about $1.00 per game for 20.7 points; GPT-6 Luna about $0.01 per game for 6.3; HY3 and Kimi K3 score about the same (13.7 vs. 13.3) at $0.07 vs. $0.38 per game.
High minus Low Score vs cost

What's in this repo

Path Contents
report/en/report.md Full report in English
report/zh/report.md Original Chinese report with all 10 figures
results/baseline_scores.csv 21 models × 4 seeds, mean progress, ending types
results/high_minus_low.csv Per-seed High − Low differences for the 14 paired models
results/low_vs_high_process.csv Misplays, play success, critical discards, hint follow-through: Low vs. High
results/action_counts.csv Plays, discards and hint outcomes per model
results/reference_cost.csv Reference cost per game and per point (games with complete token usage)
results/paired_cost_low_high.csv Low vs. High cost on the same seeds
results/model_registry.csv Models, vendors, access routes, effort settings
figures/ English figures (rebuild with python scripts/make_figures.py)

Setup in one paragraph

Base five-colour Hanabi, 4 seats, all seats call the same model; shared seeds 101–104; 21 baseline configurations (Low for the 14 models that offer Low/High, the only tier for the other 7) plus High for the 14 paired models: 35 configurations, 140 games, every one reaching a rule-based ending (143 attempts: 140 endings, 2 technical failures, 1 cancellation). Score = final board progress 0–25; a game lost to three misplays keeps the progress it made. Reference cost = reported tokens × list prices on 2026-10-09, not actual bills. Models were called through flatkey, OpenRouter and vendor-specific routes; exact routes are in results/model_registry.csv.

Limitations

  • Four seeds per configuration. Enough to show tiers and obvious lows, not to order models with close means. No significance is claimed.
  • "Low" and "High" are request settings, not equal compute across vendors, and it is not verified that every aggregator route passes them through.
  • Same-model teams amplify one strategy's strengths and weaknesses; results don't transfer directly to mixed or human teams.
  • Process metrics are descriptive. A play after a hint does not prove the hint caused it.
  • Raw trajectories and the engine are not in this release. The per-move archives exist and are planned for a later release; until then, the CSVs here are the reproducible part.

Citation

@misc{hanabi_agent_bench_2026,
  title  = {Hanabi Agent Benchmark: Mainstream LLMs as Cooperative Agents},
  author = {{flatkey}},
  year   = {2026},
  note   = {v0.1.6, 2026-10-09},
  url    = {https://github.com/mguozhen/hanabi-agent-bench}
}

Report and data: CC BY 4.0. Hanabi is a game by Antoine Bauza; this project is not affiliated with its publishers or with any model vendor.

Downloads last month
31