Datasets:
Upload folder using huggingface_hub (part 12)
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- environment/matrix-game-3/lrlr_sym_0p75dpf/case_048/prompt.json +8 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_048/trajectory.json +15 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_048/video.mp4 +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/da3/results.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/da3/scene_geometry.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/first_frame.jpg +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/generation_meta.json +12 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/keyboard_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/mouse_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/poses.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/prompt.json +8 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/trajectory.json +15 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/video.mp4 +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/da3/results.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/da3/scene_geometry.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/first_frame.jpg +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/generation_meta.json +12 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/keyboard_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/mouse_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/poses.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/prompt.json +8 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/trajectory.json +15 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/video.mp4 +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/da3/results.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/da3/scene_geometry.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/first_frame.jpg +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/generation_meta.json +12 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/keyboard_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/mouse_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/poses.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/prompt.json +8 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/trajectory.json +15 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/video.mp4 +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/da3/results.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/da3/scene_geometry.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/first_frame.jpg +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/generation_meta.json +12 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/keyboard_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/mouse_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/poses.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/prompt.json +8 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/trajectory.json +15 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_052/video.mp4 +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_053/da3/results.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_053/da3/scene_geometry.npz +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_053/first_frame.jpg +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_053/generation_meta.json +12 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_053/keyboard_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_053/mouse_conditions.npy +3 -0
- environment/matrix-game-3/lrlr_sym_0p75dpf/case_053/poses.npy +3 -0
environment/matrix-game-3/lrlr_sym_0p75dpf/case_048/prompt.json
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_048/trajectory.json
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_048/video.mp4
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/da3/results.npz
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/generation_meta.json
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/keyboard_conditions.npy
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/mouse_conditions.npy
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/poses.npy
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/prompt.json
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{
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"case_id": "case_049",
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"frame_size": {
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"w": 1280,
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"h": 720
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"prompt": "The view opens into a colorful indoor retail concourse with a warm wooden floor and sculptural timber ceiling. Bright game machines and a candy dispenser frame the foreground, while clothing stalls and kiosks occupy the midground beneath hanging signs. Large columns and curving partitions guide the corridor toward deeper shops. Mixed display lighting, dense merchandise, and layered storefronts give the interior a lively visual texture."
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}
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/trajectory.json
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{
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"actions": [
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"yaw_left",
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"yaw_right",
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"yaw_left",
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"yaw_right"
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"phase_transitions": [
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"tail_hold_transitions": 0
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_049/video.mp4
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/da3/results.npz
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/da3/scene_geometry.npz
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/generation_meta.json
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{
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"coordinate_system": "opencv_c2w_absolute",
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"extrinsics_path": "poses.npy",
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}
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/keyboard_conditions.npy
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/mouse_conditions.npy
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/poses.npy
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/prompt.json
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{
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"w": 1280,
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"h": 720
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"prompt": "The view looks across a sunlit courtyard enclosed by warm honey-colored stone architecture. Several olive trees in square planters divide the broad paved ground, with a small carved stone post near the center foreground. Two levels of rounded arches wrap around the courtyard, supported by repeated columns and topped by an open balustraded gallery. Deep shadows within the arcades emphasize the regular geometry and quiet, sheltered atmosphere."
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}
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/trajectory.json
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"phase_transitions": [
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_050/video.mp4
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/da3/results.npz
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/da3/scene_geometry.npz
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/first_frame.jpg
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Git LFS Details
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environment/matrix-game-3/lrlr_sym_0p75dpf/case_051/generation_meta.json
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