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Add lean source and binary files (part 62)
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import Mathlib
import OAI.Computability.MinUncut.Games.Sampling
namespace OAI
noncomputable section
open scoped BigOperators
namespace MinUncut.Outer
open MinUncut.Inner
attribute [local instance] Classical.propDecidable
variable {Name I : Type*} [Fintype I]
abbrev HintCoefficients (I : Type*) (q : ℕ) :=
Fin q → (F₂ × ((I → F₂) × (I → Module.Dual F₂ Triple)))
def secondHints {q : ℕ} (V : I → SecondQuestion Name) (c : HintCoefficients I q) :
Fin q → Forms (SecondAlphabet V) := fun k => hintGenerator V (c k)
def firstHints {q : ℕ} (U : I → Equation Name) (hidden : I → Bool) (pos : I → Fin 3)
(c : HintCoefficients I q) : Fin q → Forms (FirstAlphabet U) :=
fun k => formPullback (projection U hidden pos) (secondHints (secondQuestion U hidden pos) c k)
structure HintedStrategy (Name I : Type*) [Fintype I] (q : ℕ) where
first : (U : I → Equation Name) → (Fin q → Forms (FirstAlphabet U)) → FirstAlphabet U
second : (V : I → SecondQuestion Name) → (Fin q → Forms (SecondAlphabet V)) → SecondAlphabet V
def hintedWins {q : ℕ} (strategy : HintedStrategy Name I q)
(U : I → Equation Name) (hidden : I → Bool) (pos : I → Fin 3)
(c : HintCoefficients I q) : Prop :=
projection U hidden pos (strategy.first U (firstHints U hidden pos c)) =
strategy.second (secondQuestion U hidden pos) (secondHints (secondQuestion U hidden pos) c)
def patch {X : Type*} (A : I → Prop) (background : I → X) (active : {i // A i} → X) : I → X :=
fun i => if h : A i then active ⟨i,h⟩ else background i
omit [Fintype I] in
@[simp] lemma patch_active {X : Type*} (A : I → Prop) (background : I → X)
(active : {i // A i} → X) (i : {i // A i}) : patch A background active i = active i := by
simp [patch,i.property]
omit [Fintype I] in
@[simp] lemma patch_inactive {X : Type*} (A : I → Prop) (background : I → X)
(active : {i // A i} → X) (i : I) (hi : ¬A i) : patch A background active i = background i := by
simp [patch,hi]
omit [Fintype I] in
lemma patch_comp {X Y : Type*} (A : I → Prop) (background : I → X)
(active : {i // A i} → X) (f : X → Y) :
(fun i => f (patch A background active i)) = patch A (fun i => f (background i)) (fun i => f (active i)) := by
funext i
by_cases h : A i <;> simp [patch,h]
def slotZero (v : SecondQuestion Name) : Fin (secondSlotCount v) :=
⟨0,by cases v <;> exact Nat.zero_lt_succ _⟩
def readBit (V : I → SecondQuestion Name) (a : SecondAlphabet V) (i : I) : F₂ :=
a i (slotZero (V i))
omit [Fintype I] in
lemma projection_hidden_bit (U : I → Equation Name) (hidden : I → Bool) (pos : I → Fin 3)
(a : FirstAlphabet U) (i : I) (hi : hidden i=true) :
readBit (secondQuestion U hidden pos) (projection U hidden pos a) i=(a i).val (pos i) := by
change (slotProjection (U i) (hidden i) (pos i) (a i))
(slotZero (slotQuestion (U i) (hidden i) (pos i)))=_
rw [hi]
rfl
lemma firstHints_position_independent {q : ℕ} (U : I → Equation Name) (hidden : I → Bool)
(pos pos' : I → Fin 3) (c : HintCoefficients I q)
(h : ∀ k j, hidden j=true → pos j≠pos' j → (c k).2.1 j=0) :
firstHints U hidden pos c=firstHints U hidden pos' c := by
funext k
exact pulledHint_independent_active U hidden pos pos' _ _ _ (h k)
lemma ordinary_accepts_of_valid_coordinate (E : Equation Name) (a : alphabet E)
(p : Fin 3) (b : F₂) (he : a.val p=b) :
ordinaryAccepts E (E.names p) a.val b=true := by
apply decide_eq_true
refine ⟨a.property,?_⟩
intro p' hp'
exact (a.property.2 p' p hp').trans he
omit [Fintype I] in
lemma secondQuestion_patch (A : I → Prop) (hidden : I → Bool)
(hA : ∀ i, A i → hidden i=true) (bgU : I → Equation Name) (bgp : I → Fin 3)
(U : {i // A i} → Equation Name) (p : {i // A i} → Fin 3) :
secondQuestion (patch A bgU U) hidden (patch A bgp p) =
patch A (secondQuestion bgU hidden bgp) (fun i => Sum.inl ((U i).names (p i))) := by
funext i
by_cases hi : A i
· simp [patch,secondQuestion,slotQuestion,hA i hi,hi]
· simp [patch,secondQuestion,hi]
end MinUncut.Outer
namespace MinUncut.Outer
open MinUncut.Inner
attribute [local instance] Classical.propDecidable
variable {Name I : Type*} [Fintype I]
theorem active_simulation {q : ℕ} (strategy : HintedStrategy Name I q)
(A : I → Prop) (hidden : I → Bool) (hA : ∀ i, A i → hidden i=true)
(c : HintCoefficients I q) (hzero : ∀ k i, A i → (c k).2.1 i=0)
(bgU : I → Equation Name) (bgp : I → Fin 3) :
∃ (a : ({i // A i} → Equation Name) → {i // A i} → Triple)
(b : ({i // A i} → Name) → {i // A i} → F₂),
∀ (U : {i // A i} → Equation Name) (p : {i // A i} → Fin 3),
hintedWins strategy (patch A bgU U) hidden (patch A bgp p) c →
∀ j, ordinaryAccepts (U j) ((U j).names (p j)) (a U j)
(b (fun i => (U i).names (p i)) j)=true := by
classical
let p₀ : I → Fin 3 := patch A bgp (fun _ => 0)
let first (U : {i // A i} → Equation Name) : FirstAlphabet (patch A bgU U) :=
strategy.first (patch A bgU U) (firstHints (patch A bgU U) hidden p₀ c)
let V (y : {i // A i} → Name) : I → SecondQuestion Name :=
patch A (secondQuestion bgU hidden bgp) (fun i => Sum.inl (y i))
let second (y : {i // A i} → Name) : SecondAlphabet (V y) :=
strategy.second (V y) (secondHints (V y) c)
let a := fun U (j : {i // A i}) => (first U j).val
let b := fun y (j : {i // A i}) => readBit (V y) (second y) j
refine ⟨a,b,?_⟩
intro U p hwin j
have hints : firstHints (patch A bgU U) hidden (patch A bgp p) c =
firstHints (patch A bgU U) hidden p₀ c := by
apply firstHints_position_independent
intro k i _ hdiff
apply hzero k i
by_contra hi
exact hdiff (by simp [p₀,patch,hi])
have hv : secondQuestion (patch A bgU U) hidden (patch A bgp p) =
V (fun i => (U i).names (p i)) := secondQuestion_patch A hidden hA bgU bgp U p
unfold hintedWins at hwin
rw [hints] at hwin
have hb := congrArg (fun z =>
readBit (secondQuestion (patch A bgU U) hidden (patch A bgp p)) z j) hwin
rw [projection_hidden_bit _ _ _ _ _ (hA j j.property)] at hb
have hcoord : a U j (p j)=b (fun i => (U i).names (p i)) j := by
simp only [patch_active] at hb
rw [hv] at hb
exact hb
have hvalid : Valid (U j) (a U j) := by
have hv' : Valid (patch A bgU U j) (a U j) := (first U j).property
simpa only [patch_active] using hv'
apply decide_eq_true
refine ⟨hvalid,?_⟩
intro p' hp'
exact (hvalid.2 p' (p j) hp').trans hcoord
end MinUncut.Outer
end
end OAI