Physibench / generator /render.py
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"""
render.py
---------
Draws a trajectory record as a PNG.
VALID records: uses the dense "smooth_x"/"smooth_y" curve (60 points) for the
line, so it reads as a real, smooth physical arc — with the 6 official labeled
points marked on top as numbered dots.
INVALID records: drawn using straight segments between the 6 points, same as
before. Keeping violations sparse/angular is intentional — a sharp discontinuity
should look sharp; smoothing it would hide exactly what makes it invalid.
"""
import matplotlib
matplotlib.use("Agg")
import matplotlib.pyplot as plt
import numpy as np
from scipy.interpolate import CubicSpline
def render_trajectory(record, save_path, image_size=6):
x = record["x"]
y = record["y"]
is_valid = record.get("valid", record.get("violation_type") is None)
fig, ax = plt.subplots(figsize=(image_size, image_size))
ax.axhline(0, color="saddlebrown", linewidth=3)
if is_valid and "smooth_x" in record and "smooth_y" in record:
# Real physics-based dense curve (60 points from the actual equations)
curve_x, curve_y = record["smooth_x"], record["smooth_y"]
ax.plot(curve_x, curve_y, linestyle="-", color="gray", linewidth=1.3, alpha=0.8, zorder=1)
elif "jump_idx" in record:
# Teleport: two genuinely separate smooth segments, no line connecting
# them. A spline across the whole path would visually paper over the
# exact thing this violation is testing — that no continuous path
# connects the two positions. Leaving a real gap is the honest render.
j = record["jump_idx"]
seg1_x, seg1_y = x[:j], y[:j] # points before the jump, unshifted
seg2_x, seg2_y = x[j:], y[j:] # points at/after the jump, shifted
curve_x, curve_y = list(x), list(y) # for axis limits below
for seg_x, seg_y in [(seg1_x, seg1_y), (seg2_x, seg2_y)]:
if len(seg_x) >= 2:
s = np.arange(len(seg_x))
s_fine = np.linspace(0, len(seg_x) - 1, 30)
sx = CubicSpline(s, seg_x)(s_fine)
sy = CubicSpline(s, seg_y)(s_fine)
ax.plot(sx, sy, linestyle="-", color="gray", linewidth=1.3, alpha=0.8, zorder=1)
else:
# Parametric cubic spline through the 6 labeled points, using index
# as the parameter (not x) so it stays well-behaved even when x
# isn't monotonic (rewind case goes backward in x).
s = np.arange(len(x))
s_fine = np.linspace(0, len(x) - 1, 60)
spline_x = CubicSpline(s, x)
spline_y = CubicSpline(s, y)
curve_x = spline_x(s_fine).tolist()
curve_y = spline_y(s_fine).tolist()
ax.plot(curve_x, curve_y, linestyle="-", color="gray", linewidth=1.3, alpha=0.8, zorder=1)
# The 6 official labeled points, always marked the same way
ax.scatter(x, y, color="crimson", s=80, zorder=2)
for i, (px, py) in enumerate(zip(x, y)):
ax.annotate(str(i + 1), (px, py), textcoords="offset points",
xytext=(0, 8), ha="center", fontsize=9)
all_x = x + curve_x
all_y = y + curve_y
ax.set_xlim(min(all_x) - 1, max(all_x) + 2)
ax.set_ylim(min(-3, min(all_y) - 1), max(all_y) + 2)
ax.set_xticks([])
ax.set_yticks([])
for spine in ax.spines.values():
spine.set_visible(False)
plt.tight_layout()
plt.savefig(save_path, dpi=100)
plt.close(fig)