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#if defined(EA_COMPILER_MSVC)
#include <math.h> // VS2008 has an acknowledged bug that requires math.h (and possibly also string.h) to be #included before intrin.h.
#include <intrin.h>
#pragma intrinsic(_ReturnAddress)
#endif
///////////////////////////////////////////////////////////////////////////////
// EASTLTest_GetGeneralAllocator()
//
namespace EA
{
namespace Allocator
{
#ifdef EA_DEBUG
extern PPM_API GeneralAllocatorDebug* gpEAGeneralAllocatorDebug;
#else
extern PPM_API GeneralAllocator* gpEAGeneralAllocator;
#endif
static inline auto& EASTLTest_GetGeneralAllocator()
{
#ifdef EA_DEBUG
using GeneralAllocatorType = GeneralAllocatorDebug;
#else
using GeneralAllocatorType = GeneralAllocator;
#endif
static GeneralAllocatorType sGeneralAllocator;
return sGeneralAllocator;
}
}
}
///////////////////////////////////////////////////////////////////////////////
// allocator counts for debugging purposes
//
int gEASTLTest_AllocationCount = 0;
int gEASTLTest_TotalAllocationCount = 0;
///////////////////////////////////////////////////////////////////////////////
// EASTLTest_ValidateHeap
//
bool EASTLTest_ValidateHeap()
{
#ifdef EA_DEBUG
return EA::Allocator::EASTLTest_GetGeneralAllocator().ValidateHeap(EA::Allocator::GeneralAllocator::kHeapValidationLevelBasic);
#else
return true;
#endif
}
///////////////////////////////////////////////////////////////////////////////
// Microsoft function parameter annotations
// https://msdn.microsoft.com/en-CA/library/hh916382.aspx
//
#ifndef _Ret_maybenull_
#define _Ret_maybenull_
#endif
#ifndef _Post_writable_byte_size_
#define _Post_writable_byte_size_(x)
#endif
#ifndef _Ret_notnull_
#define _Ret_notnull_
#endif
///////////////////////////////////////////////////////////////////////////////
// operator new extensions
//
namespace
{
#ifdef EA_DEBUG
const char gUnattributedNewTag[] = "Anonymous new";
#endif
#if defined(EA_COMPILER_MSVC)
#define UNATTRIBUTED_NEW_FILE "raw_return_address"
#define UNATTRIBUTED_NEW_LINE ((int)(uintptr_t)_ReturnAddress())
#else
#define UNATTRIBUTED_NEW_FILE NULL
#define UNATTRIBUTED_NEW_LINE 0
#endif
}
///////////////////////////////////////////////////////////////////////////////
// system memory allocation helpers
//
namespace
{
void* PlatformMalloc(size_t size, size_t alignment = 16)
{
#ifdef EA_PLATFORM_MICROSOFT
return _aligned_malloc(size, alignment);
#else
void *p = nullptr;