text
stringlengths
0
2.2M
}
GPUMatrixComputeStreamEvent::~GPUMatrixComputeStreamEvent(){};
void GPUMatrixComputeStreamEvent::SynchronizeEvent(){};
template <>
void GPUMatrixComputeStreamEvent::SynchronizeQuantizationComputeStreamWithEvent<float>(){};
template <>
void GPUMatrixComputeStreamEvent::SynchronizeQuantizationComputeStreamWithEvent<double>(){};
template <>
void GPUMatrixComputeStreamEvent::SynchronizeDataTransferFetchStreamWithEvent<float>(){};
template <>
void GPUMatrixComputeStreamEvent::SynchronizeDataTransferFetchStreamWithEvent<double>(){};
#pragma endregion GPUMatrixComputeStreamEvent functions
#pragma region GPUDataTransferer functions
GranularGPUDataTransferer::~GranularGPUDataTransferer() {}
void GranularGPUDataTransferer::CopyGPUToCPUAsync(const void* /*gpuBuffer*/, size_t /*numElements*/, size_t /*elementSize*/, void* /*cpuBuffer*/) {}
void GranularGPUDataTransferer::RecordGPUToCPUCopy() {}
void GranularGPUDataTransferer::WaitForCopyGPUToCPU() {}
void GranularGPUDataTransferer::CopyCPUToGPUAsync(const void* /*cpuBuffer*/, size_t /*numElements*/, size_t /*elementSize*/, void* /*gpuBuffer*/) {}
void GranularGPUDataTransferer::RecordCPUToGPUCopy() {}
void GranularGPUDataTransferer::WaitForCopyCPUToGPU() {}
void GranularGPUDataTransferer::RecordComputeStreamSyncPoint() {}
void GranularGPUDataTransferer::WaitForSyncPointOnFetchStreamAsync() {}
void GranularGPUDataTransferer::WaitForSyncPointOnAssignStreamAsync() {}
PrefetchGPUDataTransferer::PrefetchGPUDataTransferer(int /*deviceId*/) : GranularGPUDataTransferer() {}
PrefetchGPUDataTransferer::~PrefetchGPUDataTransferer() {}
GPUDataTransferer::GPUDataTransferer(int, bool){}
GPUDataTransferer::~GPUDataTransferer(){}
void GPUDataTransferer::CopyGPUToCPUAsync(void*, size_t, void*){}
void GPUDataTransferer::WaitForCopyGPUToCPUAsync(){}
void GPUDataTransferer::CopyCPUToGPUAsync(void*, size_t, void*){}
void GPUDataTransferer::WaitForCopyCPUToGPUAsync(){}
#pragma endregion GPUDataTransferer functions
#pragma region GPURNGHandle functions
GPURNGHandle::GPURNGHandle(int deviceId, uint64_t seed, uint64_t offset)
: RNGHandle(deviceId)
{
}
/*virtual*/ GPURNGHandle::~GPURNGHandle()
{
}
#pragma endregion GPURNGHandle functions
template class GPUMatrix<short>;
template class GPUMatrix<char>;
template class GPUMatrix<float>;
template class GPUMatrix<double>;
template class GPUMatrix<half>;
template class GPUMatrix<int>;
template class DeviceBoundNumber<float>;
template class DeviceBoundNumber<double>;
template class DeviceBoundNumber<half>;
template MatrixQuantizerGPU<float>::~MatrixQuantizerGPU();
template MatrixQuantizerGPU<double>::~MatrixQuantizerGPU();
template void MatrixQuantizerGPU<float>::QuantizeAsync(const Matrix<float>&, const Matrix<float>&, QuantizedMatrix<float>&, Matrix<float>&, bool);
template void MatrixQuantizerGPU<double>::QuantizeAsync(const Matrix<double>&, const Matrix<double>&, QuantizedMatrix<double>&, Matrix<double>&, bool);
template void GPUMatrix<char>::CastAssignValuesOf<float>(const GPUMatrix<float>* other);
template void GPUMatrix<char>::CastAssignValuesOf<double>(const GPUMatrix<double>* other);
template void GPUMatrix<char>::CastAssignValuesOf<half>(const GPUMatrix<half>* other);
template void GPUMatrix<short>::CastAssignValuesOf<float>(const GPUMatrix<float>* other);
template void GPUMatrix<short>::CastAssignValuesOf<double>(const GPUMatrix<double>* other);
template void GPUMatrix<short>::CastAssignValuesOf<half>(const GPUMatrix<half>* other);
template void GPUMatrix<int>::CastAssignValuesOf<float>(const GPUMatrix<float>* other);
template void GPUMatrix<int>::CastAssignValuesOf<double>(const GPUMatrix<double>* other);
template void GPUMatrix<int>::CastAssignValuesOf<half>(const GPUMatrix<half>* other);
template void GPUMatrix<float>::CastAssignValuesOf<float>(const GPUMatrix<float>* other);
template void GPUMatrix<float>::CastAssignValuesOf<double>(const GPUMatrix<double>* other);
template void GPUMatrix<float>::CastAssignValuesOf<half>(const GPUMatrix<half>* other);
template void GPUMatrix<double>::CastAssignValuesOf<float>(const GPUMatrix<float>* other);
template void GPUMatrix<double>::CastAssignValuesOf<double>(const GPUMatrix<double>* other);
template void GPUMatrix<double>::CastAssignValuesOf<half>(const GPUMatrix<half>* other);
template void GPUMatrix<half>::CastAssignValuesOf<float>(const GPUMatrix<float>* other);
template void GPUMatrix<half>::CastAssignValuesOf<double>(const GPUMatrix<double>* other);
template void GPUMatrix<half>::CastAssignValuesOf<half>(const GPUMatrix<half>* other);
template void GPUMatrix<float>::AdaDelta<float>(GPUMatrix<float>& gradients, GPUMatrix<float>& functionValues, float learningRate, float rho, float epsilon);
template void GPUMatrix<double>::AdaDelta<double>(GPUMatrix<double>& gradients, GPUMatrix<double>& functionValues, double learningRate, double rho, double epsilon);
template void GPUMatrix<float>::AdaDelta<half>(GPUMatrix<half>& gradients, GPUMatrix<float>& functionValues, float learningRate, float rho, float epsilon);