Datasets:
audio audio | transcription string | text string | language string | voice_id string | voice_actor string | speaker_id string | speaker_name string | character_variant string | medium string | style string | series string | source_group string | scene string | duration_seconds float64 | sample_rate int64 | tags list | event_tags list | condition_tags list | human_tags list | auto_tags list | human_reviewed bool | from_quarantine bool | parallel_group string | emotion_notes list | contamination list | contamination_score float64 | measured_pauses list | transcript_source string | quality_tier string | quality_flags list | active_rms_dbfs float64 | peak_dbfs float64 | lufs float64 | clipped_samples int64 | speech_ratio float64 | lead_silence_s float64 | tail_silence_s float64 | internal_pause_max_s float64 | snr_est_db float64 | noise_floor_dbfs float64 | f0_median_hz float64 | f0_range_st float64 | voiced_ratio float64 | hnr_db float64 | bandwidth_roll995_hz float64 | spectral_tilt_db float64 | reverb_decay_db_per_s float64 | speaking_rate_units_per_s float64 | lexical_units int64 | speaker_similarity float64 | speaker_rival_similarity float64 | speaker_margin float64 | speaker_rival string | alignment_coverage float64 | sha256 string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
真っ暗な空間……? | 真っ暗な空間……? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 1.79 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.99 | -20.46 | -35.36 | 0 | 0.4494 | 0.06 | 0.37 | 0.2 | 45.86 | -80.27 | 242.5 | 7.02 | 0.907 | 13.51 | 1,523.4 | -24.09 | -488.9 | 7.459 | 6 | 0.0313 | 0.2043 | -0.173 | luka | 0.715 | 8ebc9cbbe473f188f5dfb18cff26d5232ad6be79e55efef40fd5f1c089ef8d1f | |
それくらいは分かるみたいね、[pause]牧瀬紅莉栖? | それくらいは分かるみたいね、牧瀬紅莉栖? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 5.14 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 14,
"duration_s": 1.28
}
] | game_script_bytecode | A | [] | -31.64 | -19.88 | -32.34 | 0 | 0.6109 | 0.08 | 0.68 | 1.12 | 49.79 | -82.42 | 225.4 | 12.11 | 0.9161 | 12.03 | 5,507.8 | -18.71 | -49.3 | 5.732 | 18 | -0.0189 | 0.0973 | -0.1162 | reyes | 0.576 | bdbabe09bdc608b6633a7cdc5690f057cdfeac76056ba95eccc5d07afd37b4d2 | |
[sigh] | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 1.846 | 24,000 | [
"[sigh]"
] | [
"[sigh]"
] | [] | [] | [
"[sigh]"
] | false | true | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -38.13 | -23.45 | -37.07 | 0 | 0.6739 | 0.08 | 0.526 | 0 | 33.66 | -73.89 | 220.7 | 7.01 | 0.1322 | 10.01 | 10,160.2 | -11.75 | -57.6 | 0 | 0 | -0.2672 | 0.3662 | -0.6333 | moeka | null | 9922241cdb45513a42209802a94c6e65e023d87bee4445e121140fda42c2fb09 | ||
[singing] 指切~りげんまん ウソついたら~ 海馬に電極ぶっ刺す~ 指切った~ | 指切~りげんまん ウソついたら~ 海馬に電極ぶっ刺す~ 指切った~ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | anime | speech | Steins;Gate 0 | anime:ja | sg0_08 | 8.53 | 24,000 | [
"[singing]"
] | [] | [
"[singing]"
] | [
"[singing]"
] | [] | true | false | pg_00452 | [] | [] | 0 | [] | manual_review | A | [] | -23.42 | -10.78 | -25.45 | 0 | 0.615 | 0.14 | 0.19 | 0.78 | 34.86 | -59.73 | 285.7 | 18.29 | 0.9437 | 17.22 | 4,441.4 | 6.68 | -278.8 | 5.719 | 30 | 0.2632 | 0.0473 | 0.2159 | shiina_kagari | 0.844 | c760344548b1f17668a7c95fc5fef3e336f7e60e7a07036ff7b08a7c524feb1e | |
[breath]誰がムレムレだ! | 誰がムレムレだ! | ja | ja | Asami Imai | kurisu | Makise Kurisu | amadeus | anime | speech | Cognitive Computing | anime:ja | cognitive_03 | 1.21 | 24,000 | [
"[breath]"
] | [
"[breath]"
] | [] | [
"[breath]"
] | [] | true | false | null | [] | [] | 0 | [] | manual_review | B | [
"speech_at_edge"
] | -24.27 | -10.45 | -23.16 | 0 | 0.9333 | 0 | 0.09 | 0 | 22.32 | -47.2 | 347.8 | 8.44 | 0.7143 | 8.17 | 4,324.2 | -1.77 | null | 6.199 | 7 | 0.2487 | 0.1958 | 0.0529 | nakase_katsumi | 0.463 | d74a432b245e936b365991b3dbba5b6d58b1321b376c29a13dd20220117df819 | |
ATFの講演で私にちょっかいをかけてきた岡部と、[pause]色々あって仲良くなって…… | ATFの講演で私にちょっかいをかけてきた岡部と、色々あって仲良くなって…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 11.831 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 24,
"duration_s": 1.28
}
] | game_script_bytecode | A | [] | -32.64 | -19.16 | -34.73 | 0 | 0.4484 | 0.06 | 0.171 | 1.46 | 57.28 | -90.63 | 271.2 | 15.03 | 0.7845 | 12.88 | 10,043 | -2.23 | -385.4 | 6.409 | 34 | 0.3204 | 0.1313 | 0.1892 | reyes | 0.433 | b8c61f55da11a92f12d699057e641561da7dea0f02d8a272df2566a9c4cba804 | |
あ… | あ… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | anime | speech | Divide By Zero | anime:ja | missing_link | 0.57 | 24,000 | [] | [] | [] | [] | [] | true | false | pg_00000 | [] | [] | 0 | [] | manual_review | A | [] | -34.16 | -22.27 | -36.52 | 0 | 0.4643 | 0.14 | 0.17 | 0 | 39.19 | -76.51 | 355.7 | 20.05 | 0.8571 | 2.05 | 1,710.9 | 0.91 | null | 3.779 | 1 | -0.0105 | 0.1165 | -0.127 | shiina_mayuri | 0.421 | 17a251621bb34d52bec5cfda1b7ed1e7966f6fe8176515ca6042e5af2bda646b | |
ああっ はっ はっ | ああっ はっ はっ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | anime | speech | Divide By Zero | anime:ja | missing_link | 2.9 | 24,000 | [] | [] | [] | [] | [] | true | false | pg_00009 | [
"scared"
] | [] | 0 | [] | manual_review | B | [
"low_alignment_coverage"
] | -24.4 | -10.3 | -27.64 | 0 | 0.3103 | 0.02 | 0.18 | 0.66 | 64.65 | -92.87 | 351.7 | 15.73 | 0.84 | 6.81 | 5,882.8 | 3.97 | -396.6 | 7.779 | 7 | -0.1946 | 0.0633 | -0.2579 | tennouji_yugo | 0.028 | 2ec81a3312dc0b04df3c8935bdb929eadb154a80dbfb228d4fc6f3176220a501 | |
うん… ええ でも すぐに かけ直してきてくれたじゃない 忘れちゃったの? | うん… ええ でも すぐに かけ直してきてくれたじゃない 忘れちゃったの? | ja | ja | Asami Imai | kurisu | Makise Kurisu | amadeus | anime | speech | Steins;Gate 0 | anime:ja | sg0_04 | 7.56 | 24,000 | [] | [] | [] | [] | [] | true | false | pg_00357 | [] | [
"noise"
] | 0 | [] | manual_review | C | [
"nonspeech_contamination"
] | -28.27 | -12.76 | -29.02 | 0 | 0.463 | 0.14 | 0.2 | 1.08 | 53.84 | -83.77 | 280.7 | 14.8 | 0.8065 | 10.06 | 10,359.4 | -1.85 | -281 | 8.571 | 30 | 0.6923 | -0.0182 | 0.7105 | tennouji_yugo | 0.413 | 00923ad1713c6aeeda0b52b345fdb419ca6b29c04ed2b9cbdb0da939e8eb4999 | |
そう……だった。人間が直接、過去に行けるわけじゃなかったけど、[pause]過去にメールを送ることができた…… | そう……だった。人間が直接、過去に行けるわけじゃなかったけど、過去にメールを送ることができた…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 13.265 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 31,
"duration_s": 1.52
}
] | game_script_bytecode | A | [] | -31.96 | -21.16 | -33.61 | 0 | 0.4042 | 0.08 | 0.125 | 2.22 | 55.22 | -90.68 | 264.5 | 18.58 | 0.7611 | 13.41 | 10,746.1 | -4.21 | -603.5 | 7.647 | 41 | 0.1611 | 0.1561 | 0.0051 | reyes | 0.446 | 02903c0a632643acf1968cd4397eab0f5346e5ff7dbb939c22f0cebda53c1c24 | |
えっ? | えっ? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 0.73 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -38.77 | -25.36 | -40.54 | 0 | 0.5 | 0.2 | 0.15 | 0 | 38.56 | -82.69 | 390.2 | 5.15 | 0.4324 | 7.87 | 7,628.9 | 11.49 | null | 5.479 | 2 | -0.1706 | 0.2952 | -0.4657 | luka | 0.219 | 37a3a2952a36ac53a5f2cc6951186c49a3031e4684d66ce922d3fd2630e4f799 | |
何処なの? ここは…… | 何処なの? ここは…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 2.471 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.13 | -19.75 | -32.64 | 0 | 0.4146 | 0.04 | 0.171 | 1.06 | 55.65 | -90.66 | 233.6 | 22.61 | 0.9293 | 13.64 | 1,253.9 | -25.19 | -426.9 | 6.833 | 7 | 0.0557 | 0.2361 | -0.1805 | luka | 0.615 | e3067b77e6fe2ba86af60d58cc4fba94251084c649292a34508fb4494592ca39 | |
私……、どうしてここに? | 私……、どうしてここに? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 5.131 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.16 | -23.26 | -36.16 | 0 | 0.3242 | 0.08 | 0.211 | 2.08 | 50.62 | -90.66 | 250 | 15.55 | 0.6395 | 14.49 | 10,453.1 | -7.34 | -291.8 | 4.809 | 8 | 0.1245 | 0.3726 | -0.2481 | moeka | 0.327 | 87141761cc977b29b8d28c6f2e8fcf946c8a560165226abf7ca02145994ed020 | |
あれ……、そもそも私……? | あれ……、そもそも私……? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 4.352 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.02 | -21.89 | -35.43 | 0 | 0.5069 | 0.08 | 0.212 | 0.98 | 51.39 | -90.66 | 256 | 17.82 | 0.5929 | 17.53 | 10,195.3 | -8.65 | -359.4 | 3.173 | 7 | 0.0923 | 0.0918 | 0.0005 | luka | 0.423 | 3bc8ce32c6518df770e2a21751f4940e53c4aee82e731358fe5e942bec69bbf1 | |
そもそも……、私は誰? | そもそも……、私は誰? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 4.098 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.42 | -23.17 | -35.86 | 0 | 0.4657 | 0.08 | 0.378 | 1.5 | 51.02 | -90.63 | 254 | 14.25 | 0.665 | 14.65 | 10,324.2 | -6.51 | -99.1 | 3.668 | 7 | 0.0254 | 0.2882 | -0.2628 | moeka | 0.449 | 481991d84fd710c2f7c4aa8e45cd2cc01c20226a198f708d15898b62b50b05d7 | |
また、岡部の悪ふざけじゃないでしょうね? | また、岡部の悪ふざけじゃないでしょうね? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 4.353 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.96 | -19.28 | -33.79 | 0 | 0.7281 | 0.06 | 0.133 | 0.82 | 36.9 | -72.54 | 235.3 | 18.76 | 0.6925 | 9.17 | 10,277.3 | -9.26 | -661.3 | 5.679 | 18 | 0.2731 | 0.1531 | 0.12 | kagari | 0.551 | 02d4d17088f5473d87b8b9e749043431fc071bea82a8b77befc9e1ca3242c6d6 | |
……って、あいつはこの手のことはしないか | ……って、あいつはこの手のことはしないか | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 5.197 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -35.84 | -22.5 | -36.73 | 0 | 0.4903 | 0.04 | 0.257 | 1.86 | 52.82 | -90.68 | 231.9 | 13.61 | 0.6364 | 7.5 | 11,343.8 | 0.26 | -395.7 | 6.672 | 17 | 0.2035 | 0.1835 | 0.02 | reyes | 0.477 | 528542c0eeab4d6fb5bb1ad7d0126b1837272a045df00c45c99047eb492883bd | |
あれ? | あれ? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 0.701 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.59 | -23.23 | -37.32 | 0 | 0.6286 | 0.06 | 0.181 | 0 | 25.84 | -69.6 | 285.7 | 2.81 | 0.6596 | 16.17 | 1,312.5 | -9.34 | null | 4.539 | 2 | 0.16 | 0.153 | 0.007 | luka | 0.342 | 5a86b7ffb031fbdf0b2aced1ec8893ca821e2723c393a3f3dacae6833174f4ee | |
そうなってもその名前は覚えてるのね? | そうなってもその名前は覚えてるのね? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 4.41 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.43 | -18.92 | -30 | 0 | 0.6864 | 0.08 | 0.81 | 0.5 | 42.2 | -71.85 | 254 | 21.29 | 0.9593 | 14.12 | 2,484.4 | -17.09 | -58.3 | 5.616 | 17 | 0.266 | 0.1965 | 0.0695 | maho | 0.617 | 5195b87d6b8c71b9ec50118c25f3008e952323a4f79f91e9ca95acf3691ca52d | |
わ……、私? | わ……、私? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 2.888 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | C | [
"speaker_outlier"
] | -36.63 | -22.3 | -36.82 | 0 | 0.3542 | 0.04 | 0.108 | 1.6 | 49.26 | -90.69 | 340.4 | 4 | 0.4167 | 9.45 | 11,203.1 | 25.3 | -245.9 | 1.955 | 2 | -0.2845 | 0.2235 | -0.508 | faris | 0.277 | b10bf476b1ccbf51d9ac874b744117cb3676d472f5061d9fb1a345cd37e0341c | |
牧瀬……、紅莉栖……! | 牧瀬……、紅莉栖……! | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 2.868 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.25 | -20.44 | -34.91 | 0 | 0.4336 | 0.06 | 0.108 | 1.36 | 51.03 | -90.66 | 242.4 | 16.86 | 0.472 | 13.12 | 11,296.9 | 4.2 | -492.8 | 4.021 | 5 | -0.0502 | 0.349 | -0.3992 | moeka | 0.391 | 8415fbdc4e81fe16ccdfe1bb3547bffcfccd9b9709757c7baefb3412270681b8 | |
それから……、あれ? | それから……、あれ? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 3.909 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -33.78 | -18.78 | -32.04 | 0 | 0.5385 | 0.06 | 0.209 | 1.4 | 52.64 | -90.67 | 307.7 | 12.34 | 0.3692 | 5.95 | 8,625 | 3.17 | -398.8 | 2.85 | 6 | -0.0438 | 0.1877 | -0.2315 | luka | 0.225 | 742d3b5a554b06206040cbd52f46dd1af95a7b1bd423c9259969856593d1c22d | |
どうしたのかしら? 分からないの? その後どうなったかが…… | どうしたのかしら? 分からないの? その後どうなったかが…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 6.46 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.74 | -19.19 | -31.63 | 0 | 0.5542 | 0.06 | 0.74 | 1.24 | 45.17 | -77.96 | 238.8 | 10.95 | 0.9466 | 12.15 | 9,164.1 | -11.49 | -72.1 | 6.704 | 24 | 0.1546 | 0.2584 | -0.1038 | moeka | 0.495 | 7b81ecdc89b77ea953362605e95863f1db69dceff2f37bbc4c6178a2be59797c | |
私、日本に来て……、パパに殺され…… | 私、日本に来て……、パパに殺され…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 6.939 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.74 | -19.83 | -33.17 | 0 | 0.3699 | 0.04 | 0.319 | 1.94 | 57.99 | -90.66 | 307.7 | 19.9 | 0.6692 | 9.75 | 10,957 | 3.83 | -507.6 | 4.675 | 12 | 0.079 | 0.2793 | -0.2003 | luka | 0.323 | ddac5505299e583685e18364b289d73a8812cde98cf17818e71f0521d1538fa9 | |
ううん、違う! 大ビルの講演で、変な白衣の人に会って…… | ううん、違う! 大ビルの講演で、変な白衣の人に会って…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 6.066 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.9 | -19.03 | -30.39 | 0 | 0.6997 | 0.16 | 0.266 | 0.56 | 53.37 | -83.18 | 385.6 | 19.17 | 0.6621 | 13.41 | 7,207 | 17.85 | -525.2 | 5.183 | 22 | 0.0886 | 0.2668 | -0.1781 | kagari | 0.422 | 9c8b052b227e9c0425396ef8c4974295dce54d7d3680cc05aad56913cdffff3c | |
違う……。その白衣の人とは、パパに殺される前にも会ってて…… | 違う……。その白衣の人とは、パパに殺される前にも会ってて…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 6.955 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.52 | -18.41 | -31.23 | 0 | 0.6657 | 0.04 | 0.215 | 0.56 | 59.62 | -90.65 | 400 | 18 | 0.7227 | 10.74 | 6,796.9 | 19.01 | -630 | 5.184 | 24 | 0.004 | 0.1161 | -0.112 | kagari | 0.472 | 09bfbe00985d2e6efa6707479bc9149f837b693ba945a731b4c50cb404b725aa | |
Dメール…… | Dメール…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 0.905 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -28.36 | -19.44 | -29.28 | 0 | 0.6889 | 0.04 | 0.245 | 0 | 59.86 | -88.18 | 313.7 | 10.89 | 0.8387 | 10.02 | 11,015.6 | 15.4 | -257.2 | 6.416 | 4 | -0.0632 | 0.1394 | -0.2026 | luka | 0.619 | 319437b9cb49e36501a1b8cadbe19dc760dc713cc3f3554ad37b5b95652c15c6 | |
大分、思い出せたようね…… | 大分、思い出せたようね…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 2.72 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.07 | -18.73 | -29.69 | 0 | 0.6618 | 0.08 | 0.84 | 0 | 45.5 | -77.16 | 219.2 | 15.35 | 0.9945 | 11.13 | 3,457 | -18.79 | -53.7 | 5.555 | 10 | 0.2847 | 0.1717 | 0.1129 | reyes | 0.471 | 6259d1634618ca2aa21a9712c660589a6bba1759ca244d604993e0730d1aca3d | |
なら、今は何をやっていたか……思い出せる? | なら、今は何をやっていたか……思い出せる? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 5.74 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.85 | -18.97 | -32.01 | 0 | 0.6098 | 0.08 | 0.74 | 0.68 | 40.71 | -71.36 | 242.4 | 18.11 | 0.9691 | 11.65 | 3,621.1 | -18.56 | -57.3 | 4.857 | 17 | 0.2868 | 0.0948 | 0.192 | maho | 0.557 | f770209c51bf494ebb74acba327f7820b9b657d0f8fd1b1554fd60cb2dabb82d | |
今…… | 今…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 0.818 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -35.53 | -24.54 | -37.42 | 0 | 0.7 | 0.04 | 0.218 | 0 | 50.38 | -87.38 | 301.9 | 13.55 | 0.8036 | 11.48 | 1,523.4 | -3.61 | -273.2 | 1.746 | 1 | 0.0546 | 0.1494 | -0.0948 | kagari | 0.196 | 131a2153cb1f81d9b820204cdc94f75e3203b50ea5b2cefc11ca5d43cc724528 | |
その認識は正解とも言えるし、正解ではないとも言えるわ | その認識は正解とも言えるし、正解ではないとも言えるわ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 6.77 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.68 | -18.62 | -30.44 | 0 | 0.7071 | 0.08 | 0.81 | 0.56 | 38.42 | -68.29 | 225.4 | 17.17 | 0.9335 | 13.02 | 5,484.4 | -13.9 | -123.6 | 5.222 | 25 | 0.3279 | 0.1118 | 0.216 | kagari | 0.65 | 42da8c5998aceb70333f2f56d6914cfbaf86b1647542c0b511b3e5d3beeadbd8 | |
……正解ではない? [pause]間違っているとも言えるではないの? | ……正解ではない? 間違っているとも言えるではないの? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 6.899 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 10,
"duration_s": 1.6
}
] | game_script_bytecode | A | [] | -28.68 | -18.82 | -29.53 | 0 | 0.5523 | 0.06 | 0.179 | 1.16 | 61.26 | -90.64 | 275.9 | 11.65 | 0.7379 | 10.77 | 8,671.9 | -8.23 | -410.6 | 5.774 | 22 | 0.3051 | 0.2415 | 0.0637 | reyes | 0.464 | db7152803e99f4a38f212a540fd2a6d621c8f3a259c9125c587555d6020dcc91 | |
ふふ……。あなたらしいわね。言葉の正確な定義にこだわろうとする | ふふ……。あなたらしいわね。言葉の正確な定義にこだわろうとする | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 8.18 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.13 | -18.97 | -32.13 | 0 | 0.665 | 0.06 | 0.8 | 0.66 | 36.37 | -68.83 | 228.6 | 8.88 | 0.8307 | 12.28 | 6,398.4 | -17.5 | -88.2 | 4.964 | 27 | 0.3409 | 0.109 | 0.232 | kagari | 0.509 | 82b73b988289f632427f641f6d3cd8169402a6b05f9c9be44fc8a6ce2e0a1b87 | |
交わす言葉が正確に定義されないなら、その言葉で伝達される事象にも齟齬が生じるわ。当然でしょう? | 交わす言葉が正確に定義されないなら、その言葉で伝達される事象にも齟齬が生じるわ。当然でしょう? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 7.717 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -28.91 | -18.49 | -29.37 | 0 | 0.7844 | 0.04 | 0.117 | 0.82 | 60.82 | -90.63 | 280.7 | 8.68 | 0.7812 | 10.76 | 7,464.8 | -7.77 | -332 | 7.269 | 44 | 0.4411 | 0.1345 | 0.3067 | reyes | 0.798 | 9b05dc90cb22790e481162ed85df86722ca406516768e725f9bac5e91aac5ec2 | |
ええ、それでいいのよ。[pause]あなたはあなたらしくあればいい。[pause]これからあなたが体験する、ひとつの物語でも | ええ、それでいいのよ。あなたはあなたらしくあればいい。これからあなたが体験する、ひとつの物語でも | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 12.96 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 11,
"duration_s": 1.6
},
{
"at": 27,
"duration_s": 1.52
}
] | game_script_bytecode | A | [] | -30.19 | -18.58 | -31.06 | 0 | 0.5278 | 0.08 | 0.8 | 1.6 | 54.26 | -85.19 | 225.4 | 14.94 | 0.9447 | 11.06 | 9,433.6 | -10.76 | -61.3 | 6.432 | 44 | 0.2988 | 0.0521 | 0.2467 | reyes | 0.463 | d85cc18121b5bd00a86ca67bfa711d6ca575076d73b531ca29d3a79e0ae62ef0 | |
……物語? | ……物語? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 0.871 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.25 | -21.44 | -32.71 | 0 | 0.6512 | 0.06 | 0.171 | 0 | 42.48 | -73.15 | 264.5 | 8.65 | 0.871 | 14.16 | 1,136.7 | -28.88 | null | 3.526 | 2 | 0.1338 | 0.1588 | -0.0251 | kagari | 0.367 | 3555bf6102e55217efe65f87fcc5151d4af8e3c3a713900ecb91f876d270d0b5 | |
そこまで深く気にする必要はないわよ。[pause]ただあるがままを受容すればいい。そしてあなたは、あなたのままでいればいい | そこまで深く気にする必要はないわよ。ただあるがままを受容すればいい。そしてあなたは、あなたのままでいればいい | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 12.761 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 18,
"duration_s": 1.44
}
] | game_script_bytecode | A | [] | -30.81 | -19.41 | -31.74 | 0 | 0.6379 | 0.08 | 0.801 | 1.26 | 47.77 | -79.8 | 213.3 | 18.53 | 0.9423 | 11.38 | 3,761.7 | -20.31 | -72 | 6.265 | 51 | 0.2038 | 0.1977 | 0.0061 | reyes | 0.533 | dd88b22b98809263ca9ba8e2cee719a74c4ac1a52e5b10effdd4a233b1295efe | |
その物語はここから離れたら、もう覚えていることもできない蜃気楼か、さもなければ幻のようなものかもしれない | その物語はここから離れたら、もう覚えていることもできない蜃気楼か、さもなければ幻のようなものかもしれない | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 12.42 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.62 | -18.3 | -30.55 | 0 | 0.6973 | 0.08 | 0.7 | 1.04 | 44.38 | -75 | 207.8 | 18.35 | 0.9446 | 12.41 | 5,953.1 | -15.87 | -70.3 | 5.773 | 50 | 0.3853 | 0.1411 | 0.2441 | maho | 0.631 | 39c1ce02be222ac113b47fd416337a68f0b222a76934bea223656a6e3ca0bafe | |
もしかしたら、存在さえしなかったかもしれない、ひとつの可能性や幻想かもしれない…… | もしかしたら、存在さえしなかったかもしれない、ひとつの可能性や幻想かもしれない…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 9.37 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.43 | -20.23 | -33.04 | 0 | 0.6603 | 0.08 | 0.71 | 0.9 | 40.63 | -74.75 | 207.8 | 14.1 | 0.8576 | 12.31 | 9,949.2 | -9.2 | -67.3 | 5.98 | 37 | 0.1403 | 0.2279 | -0.0876 | moeka | 0.572 | ca8054ed9b41b1e0ecb73806499c1bfafd11322c9fd8337cdf2674b728991f94 | |
それでも、あなたがここに来てしまった以上、それを目の当たりにする権利と義務がある | それでも、あなたがここに来てしまった以上、それを目の当たりにする権利と義務がある | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 9.37 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.75 | -18.91 | -30.54 | 0 | 0.6346 | 0.08 | 0.79 | 1 | 45.34 | -75.67 | 235.3 | 14.41 | 0.9346 | 11.91 | 8,203.1 | -12.32 | -67.1 | 6.391 | 38 | 0.3067 | 0.0443 | 0.2624 | reyes | 0.538 | 9dd517cf7204b60b8ac3e21665fe1bcacbad835c90cc0758c0b69649b49e9a5f | |
……8月13日。2010年、8月13日14時6分。[pause]この物語は、そこから始まり―― | ……8月13日。2010年、8月13日14時6分。この物語は、そこから始まり―― | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 13.976 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 25,
"duration_s": 1.76
}
] | game_script_bytecode | A | [] | -29.08 | -18.41 | -29.76 | 0 | 0.5344 | 0.08 | 0.836 | 2.36 | 56.65 | -87.28 | 228.6 | 16.27 | 0.8648 | 11.54 | 10,335.9 | -7.45 | -78.4 | 4.285 | 32 | 0.2124 | 0.1236 | 0.0887 | moeka | 0.458 | 0f52f86994e5f370d43068a662a866322d479f72c0912d3899433007538fbbbe | |
……同じ日の、17時34分に収束する | ……同じ日の、17時34分に収束する | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 5.41 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.3 | -18.6 | -29.6 | 0 | 0.7 | 0.06 | 0.69 | 0.88 | 43.94 | -75.48 | 205.1 | 18.71 | 0.7995 | 11.72 | 9,480.5 | -11.62 | -102.3 | 3.961 | 15 | 0.1226 | 0.0955 | 0.0271 | okabe | 0.591 | ccd877080246d553843ef87964562f3bb4bffaf9856c23b11e028a36e929242d | |
えっ? | えっ? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 0.616 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -34.03 | -19.52 | -34.93 | 0 | 0.7 | 0.08 | 0.096 | 0 | 47.34 | -86.23 | 421.1 | 15.8 | 0.4186 | 7.01 | 9,632.8 | 18.27 | null | 4.638 | 2 | -0.2222 | 0.2447 | -0.4668 | luka | 0.13 | 13ede5b9ad2246ab11768e04c773430a85e25801645ec84a2bbda1541289788f | |
時の円環と歯車は……。無限の螺旋を描いてまたそこに戻る。[pause]永遠の連鎖が描く軌跡を、[pause]私は知っているはず…… | 時の円環と歯車は……。無限の螺旋を描いてまたそこに戻る。永遠の連鎖が描く軌跡を、私は知っているはず…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 15.3 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 28,
"duration_s": 1.6
},
{
"at": 40,
"duration_s": 1.44
}
] | game_script_bytecode | A | [] | -30.12 | -18.11 | -31.31 | 0 | 0.5072 | 0.06 | 0.72 | 1.52 | 49.51 | -82.5 | 210.5 | 14.87 | 0.8464 | 11.49 | 10,793 | -8.04 | -69.8 | 5.67 | 44 | 0.3605 | 0.0467 | 0.3138 | reyes | 0.492 | 76b741dd3ce17e4e481bbd17d4cd11249eadbecfaf8c87b7ec47a091ebe1d343 | |
だから、[pause]確認しなさい。[pause]そして、救うのよ……。ここでも | だから、確認しなさい。そして、救うのよ……。ここでも | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 10.63 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 4,
"duration_s": 1.76
},
{
"at": 11,
"duration_s": 1.6
}
] | game_script_bytecode | A | [] | -30.29 | -18.58 | -31.64 | 0 | 0.2938 | 0.06 | 0.85 | 1.74 | 53.21 | -88.97 | 219.2 | 18.83 | 0.7625 | 6.5 | 10,839.8 | -4.7 | -69.3 | 6.404 | 20 | 0.0323 | 0.4339 | -0.4015 | moeka | 0.256 | feb6adf60bdf35ee496e843f6a7d2fa60882305d91f2ece958b809b34d71bd2a | |
あなた自身を。……彼を | あなた自身を。……彼を | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 4.27 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.61 | -19.37 | -31.59 | 0 | 0.3615 | 0.06 | 0.69 | 1.88 | 57.02 | -90.65 | 216.2 | 15.08 | 0.6624 | 5.81 | 10,476.6 | -4.76 | -76.7 | 5.183 | 8 | -0.1605 | 0.3729 | -0.5334 | moeka | 0.262 | 645317ebd037c3278f75cd6de1d01749595607a9870a6b8d3c928107025e316d | |
ちょっと侍って、そんな一方的に……! | ちょっと侍って、そんな一方的に……! | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS01A | 6.544 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -30.44 | -18.44 | -31.42 | 0 | 0.4098 | 0.04 | 0.104 | 0.9 | 57.11 | -90.66 | 313.7 | 14.07 | 0.5782 | 4.81 | 10,793 | 11.61 | -653.4 | 5.221 | 14 | -0.0539 | 0.3252 | -0.3791 | luka | 0.061 | 9e771682ecd7825d2c2055a80c1b0d3ecbc4b8bebb5881c05811fd4b05f6d6e6 | |
私たち、[pause]ひょっとすると、とんでもないものを作っちゃったかもしれない…… | 私たち、ひょっとすると、とんでもないものを作っちゃったかもしれない…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS02A | 5.951 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 4,
"duration_s": 1.28
}
] | game_script_bytecode | A | [] | -30.71 | -18.16 | -31.97 | 0 | 0.5051 | 0.06 | 0.231 | 1.2 | 56.97 | -91.03 | 275.9 | 10.38 | 0.7365 | 12.33 | 11,003.9 | 1.87 | -319.1 | 10.313 | 31 | 0.3907 | 0.1393 | 0.2514 | reyes | 0.591 | 4d0ac7ec88e5ba9142a34d13fff1e5b39632f4252105ae034d032d66ee22a287 | |
私たちの手に負える代物じゃないのは確かよ。一番無難なのは、研究機関に譲渡して、国家プロジェクト扱いにしてもらうことね | 私たちの手に負える代物じゃないのは確かよ。一番無難なのは、研究機関に譲渡して、国家プロジェクト扱いにしてもらうことね | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS02A | 9.264 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.23 | -17.14 | -30.88 | 0 | 0.7387 | 0.06 | 0.244 | 0.6 | 33.71 | -64.61 | 246.2 | 8.56 | 0.7708 | 14.12 | 10,628.9 | -2.85 | -223.6 | 8.037 | 55 | 0.565 | 0.0119 | 0.5531 | kagari | 0.76 | ccd4fe8ff08fd759b3e8f5cb8cf65a835f6ca66910a5813fb108e1444f86545e | |
岡部の意見は? ちなみに鳳凰院じゃなくて、岡部の意見ね | 岡部の意見は? ちなみに鳳凰院じゃなくて、岡部の意見ね | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS02A | 5.115 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -28.98 | -14.56 | -30.43 | 0 | 0.6353 | 0.06 | 0.175 | 0.88 | 41.09 | -72.06 | 235.3 | 11.79 | 0.8976 | 12.77 | 10,031.2 | -5.59 | -280.1 | 7.386 | 24 | 0.5432 | 0.0763 | 0.4669 | maho | 0.641 | 1f3c9a5ffcd94bfbcd4d5e0460c13d4c000a95a5959e0f55a55a9280cd10e2d4 | |
まゆりったら…… | まゆりったら…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS02A | 1.203 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.57 | -19.68 | -31.62 | 0 | 0.6 | 0.06 | 0.303 | 0 | 46.87 | -77.46 | 273.5 | 6.35 | 0.8 | 10.07 | 4,898.4 | -17.3 | -553.4 | 8.313 | 6 | 0.0946 | 0.2813 | -0.1866 | kagari | 0.466 | 28fb3de4b3f7d22c49b3c301188f87f77f352af0a252bd2ac199f6d6efdeee32 | |
バナナには、人間みたいに脳はないでしょ | バナナには、人間みたいに脳はないでしょ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS02A | 2.846 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.82 | -17.32 | -30.79 | 0 | 0.8099 | 0.06 | 0.166 | 0.28 | 49.58 | -80.13 | 258.1 | 11.05 | 0.9487 | 12.84 | 3,761.7 | -22.83 | -253.5 | 7.809 | 18 | 0.2867 | 0.2178 | 0.069 | maho | 0.703 | 7d73c282ee6ec817d271902a478a39fc713c07d8c8246b690490e10bd3883f8f | |
岡部、なにしてんのよ!? | 岡部、なにしてんのよ!? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 1.81 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -26.32 | -11.32 | -25.74 | 0 | 0.8222 | 0.06 | 0.09 | 0 | 42.57 | -70.81 | 355.6 | 17.4 | 0.7483 | 4.64 | 5,226.6 | 12.29 | null | 6.048 | 9 | -0.2188 | 0.1951 | -0.4139 | luka | 0.309 | add2f26320fdd83426ec0f59eb077cc964736b879bc068a9824f0e7de6beadfd | |
今、壊そうとした? | 今、壊そうとした? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 2.621 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.16 | -18.67 | -31.75 | 0 | 0.4809 | 0.06 | 0.181 | 0.96 | 59.49 | -91.04 | 301.9 | 12.35 | 0.6489 | 10.5 | 10,910.2 | 4.4 | -266.9 | 5.554 | 7 | 0.0987 | 0.2493 | -0.1506 | moeka | 0.427 | 6f273a8c1ed5253367a5b3b809a38780ae900a54621713e676cdb1010fbf7ea7 | |
なにも、壊さなくたって…… | なにも、壊さなくたって…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 2.883 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.82 | -17.54 | -31.34 | 0 | 0.5 | 0.06 | 0.083 | 1 | 60.37 | -91.06 | 280.7 | 22.15 | 0.8039 | 11.17 | 9,246.1 | -2.66 | -858.6 | 6.937 | 10 | 0.3124 | 0.0858 | 0.2267 | kaede | 0.472 | f4c9137092911c3144600a13517e07e2b2a4cdca46a0c9da1ce5ca96ae6e84c3 | |
タイムリープはしない。そう決めたんだから、それでいいでしょ? | タイムリープはしない。そう決めたんだから、それでいいでしょ? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 5.413 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.67 | -14.86 | -29.85 | 0 | 0.7111 | 0.06 | 0.213 | 0.74 | 40.54 | -72.65 | 313.7 | 21.08 | 0.6366 | 7.5 | 11,226.6 | 14.29 | -242.1 | 7.014 | 27 | 0.2368 | 0.1739 | 0.0629 | kagari | 0.458 | 5ff1dcde52957dcffad883eb4ef59a995f0fb90b0c818f58b82c135bfedacade | |
とにかくイスを下ろして | とにかくイスを下ろして | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 2.326 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.89 | -15.78 | -30.16 | 0 | 0.6897 | 0.06 | 0.126 | 0.32 | 55.18 | -87.03 | 307.7 | 16.75 | 0.6265 | 6.76 | 11,285.2 | 8.75 | -463.4 | 6.857 | 11 | 0.2681 | 0.0997 | 0.1684 | kagari | 0.585 | 5eb9b3fae1502760fee8012f6d8e6a083509b580a1948594f44747d49d017f37 | |
顔色悪いな。[pause]どうしたのよ? | 顔色悪いな。どうしたのよ? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 3.802 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 6,
"duration_s": 1.44
}
] | game_script_bytecode | A | [] | -32.17 | -17.48 | -32.73 | 0 | 0.5158 | 0.06 | 0.262 | 1.02 | 58.35 | -90.99 | 231.9 | 21.82 | 0.9154 | 9.57 | 11,179.7 | 0.92 | -199.4 | 5.609 | 11 | 0.1877 | 0.2297 | -0.042 | moeka | 0.526 | 0a3ee562c631ab1224181724cc20fa7f759ffb7da6720c74d4abb7d2f3f61173 | |
聞いてんの? | 聞いてんの? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 0.879 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.86 | -16.77 | -30.28 | 0 | 0.6512 | 0.06 | 0.199 | 0 | 56.36 | -86.98 | 258.1 | 13.52 | 0.8305 | 10.02 | 6,457 | -12.9 | null | 8.735 | 5 | 0.1195 | 0.0976 | 0.0218 | moeka | 0.728 | 2cf5eca7ce52f796d6c23df4323d268f79d6d6b55692299ca13b7239564ed1b1 | |
あ、ちょっと! | あ、ちょっと! | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS03A | 1.01 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -25.15 | -12.21 | -25.29 | 0 | 0.64 | 0.06 | 0.09 | 0 | 62.6 | -88.29 | 367.9 | 6.64 | 0.7647 | 3.24 | 10,335.9 | 22.46 | -770.6 | 7.735 | 5 | -0.0437 | 0.1908 | -0.2345 | mayuri | 0.475 | 398f7c36f7ebb7f14afde48988cc22add3d5a2aee9ca70639b0eddf15e1339f6 | |
何処に……いるのよ。さすがに……、限界…… | 何処に……いるのよ。さすがに……、限界…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 9.944 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.8 | -13.69 | -33.01 | 0 | 0.6499 | 0.06 | 0.444 | 1.36 | 32.18 | -68.54 | 351.7 | 29.26 | 0.3044 | 1.69 | 10,125 | 14.06 | -242.2 | 2.012 | 13 | -0.1587 | 0.438 | -0.5967 | luka | 0.29 | 8b5a4e5ef0329371669158ec7677e17f0bb418b441e85647631ab0c420ac921b | |
ふむん……、ドクペは、入ってないか | ふむん……、ドクペは、入ってないか | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 4.483 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.14 | -19.48 | -33.63 | 0 | 0.5714 | 0.06 | 0.303 | 0.66 | 37.92 | -74.33 | 238.8 | 19.18 | 0.5932 | 10.12 | 9,679.7 | -10.55 | -122.3 | 5.075 | 13 | 0.0931 | 0.1985 | -0.1054 | kagari | 0.428 | 394fe073541cc1a9ea266e72c5bbcf7624110d71db406c9706399b65f3e0a778 | |
……ふぅっ | ……ふぅっ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 1.04 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -32.78 | -19.81 | -31.43 | 0 | 0.6538 | 0.08 | 0.28 | 0 | 27.68 | -63.16 | 395.1 | 6.39 | 0.3714 | 1.18 | 9,949.2 | 17.54 | -72.2 | 4.412 | 3 | -0.1944 | 0.4019 | -0.5963 | luka | 0.154 | 9b3dfbbeebf0f1525dbe73f97622a49092561ee6482989715f4d048379677d94 | |
何処に行ったのよ……、あいつ | 何処に行ったのよ……、あいつ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 3.711 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -33.22 | -19.81 | -34.76 | 0 | 0.5405 | 0.06 | 0.371 | 0.56 | 40.4 | -77.21 | 246.2 | 17.35 | 0.6068 | 10.17 | 10,793 | -6.65 | -180 | 5.484 | 11 | 0.2096 | 0.1601 | 0.0495 | kagari | 0.366 | 6e9fe9f8ec177174b47cc34cc295804739b8ae72c296cbaaac40b9e0e28acf63 | |
仲間だから…… | 仲間だから…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 2.801 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.16 | -20.77 | -34.22 | 0 | 0.3857 | 0.06 | 0.301 | 1.2 | 59.44 | -91.05 | 246.2 | 15.8 | 0.8348 | 15.99 | 1,675.8 | -24.1 | -149.9 | 4.628 | 5 | -0.0793 | 0.2205 | -0.2998 | moeka | 0.428 | 0968d2501965c1ba251f8244b225ba8b5efa45bd722f214341d316fe158ddf30 | |
ちょっとムカつく…… | ちょっとムカつく…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 1.249 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.17 | -18.56 | -35.77 | 0 | 0.629 | 0.06 | 0.129 | 0 | 43.19 | -79.92 | 219.2 | 17.06 | 0.5059 | 3.19 | 11,332 | 0.98 | -247.5 | 10.183 | 8 | 0.1981 | 0.129 | 0.0691 | leskinen | 0.769 | d0e11e38e993a26e898a4e2cacb5232a8296a5973308d479823dea6d12f9483f | |
ひとりで抱え込んで悩んでないで、話してよ、私にも……。あんたは私の悩みを聞いてくれたじゃない | ひとりで抱え込んで悩んでないで、話してよ、私にも……。あんたは私の悩みを聞いてくれたじゃない | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 11.655 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.72 | -17.31 | -33.53 | 0 | 0.5275 | 0.08 | 0.355 | 1.12 | 44.14 | -79.15 | 266.7 | 19.68 | 0.6395 | 8.77 | 11,109.4 | 4.76 | -156.2 | 6.669 | 41 | 0.1953 | 0.0528 | 0.1424 | moeka | 0.501 | b09449bff9846c800743c6c5c3c3f6c624585a6090608ac6d2643d7cf2978806 | |
もしもし……? | もしもし……? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 0.748 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -28.29 | -16.23 | -28.29 | 0 | 0.6486 | 0.06 | 0.208 | 0 | 48.25 | -77.37 | 344.1 | 9.72 | 0.6792 | 9.47 | 10,910.2 | 17.58 | -291 | 8.245 | 4 | 0.1532 | 0.1632 | -0.0099 | moeka | 0.642 | 63737ae48ac6fab8d8f75989168fc0d890fc59be958b07160272cf57efbd2886 | |
分かった。お願い | 分かった。お願い | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS04A | 2.304 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -32.49 | -19.55 | -33.94 | 0 | 0.4609 | 0.06 | 0.204 | 0.78 | 53.67 | -91.04 | 238.8 | 4.61 | 0.3947 | 9.45 | 8,273.4 | -10.87 | -349.9 | 6.592 | 7 | 0.0861 | 0.2079 | -0.1218 | moeka | 0.174 | c802b8c5baab851e71b839987c69dbf1de9144b17e9367b2d0667c6d16e1f1b6 | |
どういうことですか? | どういうことですか? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS09A | 1.278 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.49 | -19.39 | -30.8 | 0 | 0.7143 | 0.06 | 0.238 | 0 | 38.86 | -71.68 | 242.4 | 10.01 | 0.7826 | 13.05 | 4,617.2 | -15.11 | -198.4 | 9.859 | 9 | 0.1522 | 0.2091 | -0.0569 | kagari | 0.876 | 8bf96bf0e8fda7d8b71516640a5234236c90915da9d64f3d396525f5012701b2 | |
まゆり……、橋田…… | まゆり……、橋田…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 4.48 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -34.46 | -20.78 | -35.51 | 0 | 0.4375 | 0.08 | 0.32 | 1.26 | 51.9 | -91 | 242.4 | 22.53 | 0.49 | 7.65 | 10,992.2 | -3.56 | -106.9 | 2.551 | 5 | -0.1749 | 0.4209 | -0.5958 | moeka | 0.179 | b4e5ffa2e401e94a7b461a07f4d8818c4a53b1996310a049a7b439a6256e1b50 | |
岡部…… | 岡部…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 1.184 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -35.69 | -19.63 | -37.08 | 0 | 0.5763 | 0.08 | 0.284 | 0 | 28.73 | -68.86 | 376.5 | 6.33 | 0.5143 | 4.16 | 8,156.2 | 8.23 | -133.4 | 2.931 | 2 | -0.0923 | 0.3752 | -0.4675 | moeka | 0.27 | ea82987f6cfa6fe0badfae0a7c21bf795fc0779603cecb125f9f8fb05672b082 | |
[sigh] | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 1.352 | 24,000 | [
"[sigh]"
] | [
"[sigh]"
] | [] | [] | [
"[sigh]"
] | false | true | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -37.68 | -22.49 | -38.11 | 0 | 0.7463 | 0.06 | 0.292 | 0 | 37.6 | -80.21 | 246.2 | 16.53 | 0.19 | 3.3 | 11,203.1 | 6.15 | -139.6 | 0 | 0 | -0.1965 | 0.1775 | -0.374 | moeka | null | 0971bbb19d0fc183e89a45ce664ce935454e1165ace9e12bc6fde77594dc040f | ||
私は……、結局なにもできやしないまま…… | 私は……、結局なにもできやしないまま…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 5.582 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.34 | -19.3 | -33.3 | 0 | 0.4659 | 0.12 | 0.542 | 1.98 | 37.36 | -72.01 | 242.4 | 15.36 | 0.7206 | 16.33 | 11,156.2 | -1.94 | -417.8 | 5.768 | 15 | 0.1712 | 0.1754 | -0.0041 | moeka | 0.487 | e398002dd4d9ae1dcdf723c79b186fa2989391766eac52a4a8d216fb18f97295 | |
教授や先輩なら……、その未熟さも君の個性のうちだとか言うんでしょうね。未熟なうちしかできないことがあるって | 教授や先輩なら……、その未熟さも君の個性のうちだとか言うんでしょうね。未熟なうちしかできないことがあるって | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 11.279 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.62 | -18.79 | -33.78 | 0 | 0.6092 | 0.06 | 0.139 | 1.28 | 42.77 | -77.32 | 219.2 | 15.62 | 0.7373 | 14.12 | 10,652.3 | -2.78 | -434.3 | 7.131 | 49 | 0.3501 | 0.1456 | 0.2045 | moeka | 0.645 | 980a5e4ae8623e8add5303b85b72e61d0c6419e13d60ff8548de571627cc27e0 | |
そう……、そうだわ! | そう……、そうだわ! | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 2.152 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -27.92 | -11.89 | -27.11 | 0 | 0.6822 | 0.06 | 0.192 | 0.32 | 50.43 | -85.36 | 340.4 | 11.05 | 0.4899 | 5.04 | 11,332 | 30.74 | -250.3 | 4.087 | 6 | -0.012 | 0.1899 | -0.2019 | luka | 0.335 | aef032fbff51628de8364dc2d5c663d624fd22f52f0533765954a04a1a61adb7 | |
今日……、確か教授の講演会の日だ | 今日……、確か教授の講演会の日だ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 4.509 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.59 | -17.28 | -31.97 | 0 | 0.6 | 0.06 | 0.249 | 1.18 | 57.03 | -91.02 | 326.5 | 21.4 | 0.6259 | 7.3 | 11,296.9 | 21.67 | -82.1 | 4.805 | 13 | 0.0538 | 0.2744 | -0.2206 | moeka | 0.444 | 06af74177347661bd94b5785b76c67700f4b0fb050e0e599bed22362bfe45598 | |
なんてこと……、どうして、こんなタイミングに…… | なんてこと……、どうして、こんなタイミングに…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 4.731 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -29.33 | -15.66 | -30.24 | 0 | 0.5763 | 0.06 | 0.071 | 0.84 | 59.29 | -91 | 421.1 | 14.94 | 0.7411 | 7.8 | 9,750 | 2.2 | -185 | 6.602 | 18 | 0.0819 | 0.1075 | -0.0257 | moeka | 0.626 | de0e311cc5a42b5fee1d142c25e264200222f76bbb616b24f5d4d86e1a63fdf9 | |
問題は、どうすればその原因を特定できるのか……。どうすれば、それを取り除けるのか…… | 問題は、どうすればその原因を特定できるのか……。どうすれば、それを取り除けるのか…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 6.355 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -28.98 | -17.11 | -30.33 | 0 | 0.6341 | 0.06 | 0.295 | 0.66 | 37.4 | -67.26 | 262.3 | 14.3 | 0.8224 | 13.88 | 11,062.5 | -7 | -141.1 | 8.685 | 35 | 0.2288 | 0.122 | 0.1067 | reyes | 0.655 | 1755da131ff794973daa5d4ffac447efb29378a93eb86604de3e4a76555ad923 | |
……どうしたらいいの? | ……どうしたらいいの? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 2.044 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.03 | -14.87 | -30.59 | 0 | 0.7549 | 0.06 | 0.084 | 0.3 | 57.69 | -91.07 | 390.2 | 9.1 | 0.6076 | 10.79 | 10,617.2 | 22.47 | -427.8 | 5.185 | 8 | 0.1655 | 0.076 | 0.0895 | nae | 0.352 | a2102670f7961aac926c711dec159f27f584d1adc65387f1c40a99df58f1bd89 | |
……出ない、か。そうよね。当然よね、こんな時間に。――[pause]それとも、私だからかしら? | ……出ない、か。そうよね。当然よね、こんな時間に。――それとも、私だからかしら? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 9.306 | 24,000 | [
"[pause]"
] | [] | [] | [] | [
"[pause]"
] | false | false | null | [] | [] | 0 | [
{
"at": 27,
"duration_s": 1.36
}
] | game_script_bytecode | A | [] | -33.05 | -15 | -34.15 | 0 | 0.514 | 0.06 | 0.206 | 1 | 56.06 | -91.01 | 238.8 | 17.31 | 0.5806 | 7.95 | 11,214.8 | -1 | -475.6 | 6.063 | 29 | 0.1401 | 0.1486 | -0.0085 | tennouji | 0.456 | 406fb492551b8b22e8215c076de516f349559acfdfb951435db1f98eecd1b3ac | |
……岡部 | ……岡部 | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 0.807 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -35.57 | -21.66 | -37.24 | 0 | 0.6 | 0.06 | 0.187 | 0 | 49.17 | -85.37 | 252 | 10.27 | 0.8235 | 9.22 | 3,339.8 | -19.66 | null | 4.131 | 2 | 0.095 | 0.1021 | -0.0071 | moeka | 0.496 | c5319242c7316f93d17a65597ad1285be777c0a3af5d1d24b31e6f8e77f4390a | |
岡部、……ごめんなさい | 岡部、……ごめんなさい | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 3.92 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.88 | -20.17 | -36.47 | 0 | 0.3469 | 0.1 | 0.28 | 2.12 | 54.16 | -91.05 | 301.9 | 20.18 | 0.617 | 9.53 | 9,714.8 | -6.24 | -158.5 | 5.883 | 8 | -0.0051 | 0.1448 | -0.1499 | moeka | 0.265 | 63eff34714d2c79e8e3bf8a229e07d6017aecfa0e938e9203e97f4fec69cde24 | |
なにが……、天才よ……。私なんて…… | なにが……、天才よ……。私なんて…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 5.861 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -34.15 | -16.97 | -35.21 | 0 | 0.314 | 0.08 | 0.101 | 1.68 | 54.51 | -91.06 | 250 | 22.57 | 0.4796 | 5.4 | 11,332 | 2.59 | -371.1 | 5.434 | 10 | -0.0509 | 0.239 | -0.2899 | moeka | 0.287 | 72994a87aa840419361c9a357bcd6ed67a683bfc95129f365d08e8a1d720bd32 | |
ごめんなさい……。私、こんなにも無力だ。なにもできない…… | ごめんなさい……。私、こんなにも無力だ。なにもできない…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 10.423 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.61 | -18.65 | -33.62 | 0 | 0.2994 | 0.06 | 0.243 | 2.02 | 58.04 | -91.06 | 326.5 | 18.88 | 0.6875 | 11.36 | 10,195.3 | 3.17 | -168.8 | 7.05 | 22 | -0.1601 | 0.175 | -0.3351 | moeka | 0.276 | cdf3b995df798bd45a6f65f2dc9d49011addc901e9ce54e00340022d6120973a | |
ダメ……、嘆くな。辛いのは――一番辛いのは、岡部なんだから。私がここで泣いちゃ…… | ダメ……、嘆くな。辛いのは――一番辛いのは、岡部なんだから。私がここで泣いちゃ…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 14.747 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.87 | -13.48 | -32.87 | 0 | 0.3962 | 0.06 | 0.227 | 1.44 | 57.57 | -91.07 | 326.5 | 18.26 | 0.6136 | 8.13 | 11,250 | 18.75 | -314.8 | 5.306 | 31 | -0.1518 | 0.1559 | -0.3076 | tennouji | 0.304 | 154c5c021829ac546d2f0a373c7e45e0a183409fc8d7b6384acddedf7b926583 | |
……ダメね | ……ダメね | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 1.035 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.26 | -22.19 | -33.02 | 0 | 0.6275 | 0.06 | 0.335 | 0 | 36.96 | -70.42 | 225.4 | 13.73 | 0.6308 | 12.58 | 7,078.1 | -16.45 | -87.2 | 4.619 | 3 | 0.0614 | 0.0918 | -0.0305 | tennouji | 0.541 | 1f02bf26e5cdf118a8205a627127f2d7d479b47094dfa8d676567455d8fe0149 | |
いずれにせよ、岡部への負担が大きすぎる。……何か他の手を考えなくちゃ | いずれにせよ、岡部への負担が大きすぎる。……何か他の手を考えなくちゃ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 7.769 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -30.75 | -17.06 | -32.09 | 0 | 0.5387 | 0.08 | 0.189 | 1.28 | 49.53 | -82.85 | 254 | 13.56 | 0.7338 | 12.13 | 11,226.6 | -3.47 | -195.4 | 7.168 | 30 | 0.4308 | 0.221 | 0.2098 | kagari | 0.494 | 47c76a8cf84022d2ff983d26a430f38d09ebe57a94ce028fe1cb172337f4109a | |
あんたの顔を見たお陰かもね、岡部 | あんたの顔を見たお陰かもね、岡部 | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 3.346 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.29 | -20.5 | -34.3 | 0 | 0.5868 | 0.06 | 0.106 | 0.86 | 58.06 | -91.01 | 254 | 5.95 | 0.7628 | 12.39 | 3,351.6 | -19.15 | -210.8 | 7.64 | 15 | 0.2916 | 0.1245 | 0.1671 | kagari | 0.598 | 77a771f65fc23bf296b98e54ce361632295397b502e86b74f261a2bf9af50f57 | |
……戻った方が良さそうね。一眠りして、状況を改善するためのアイデアを考えなきゃ | ……戻った方が良さそうね。一眠りして、状況を改善するためのアイデアを考えなきゃ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS11A | 8.305 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -32.43 | -19.93 | -33.48 | 0 | 0.6193 | 0.06 | 0.145 | 1.1 | 39.72 | -74.02 | 262.3 | 7.13 | 0.6534 | 11.57 | 11,109.4 | -4.83 | -204.7 | 6.805 | 35 | 0.3405 | 0.15 | 0.1905 | reyes | 0.52 | 3287f98330ac1dee30232b39562d6842d641d7127b875c3b40f625671f76a84f | |
おはようございます。あの……、どんな状況ですか? | おはようございます。あの……、どんな状況ですか? | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 3.895 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -31.15 | -17.81 | -31.87 | 0 | 0.6701 | 0.06 | 0.195 | 0.62 | 57.51 | -91.03 | 310.7 | 12.66 | 0.7435 | 10.48 | 10,687.5 | 4.59 | -356.6 | 7.28 | 19 | 0.3597 | 0.0718 | 0.2879 | reyes | 0.513 | 553fb6126591ba373fade3faadbdea94261f20ff89a0be9e00aa522f15f71932 | |
……おじさま | ……おじさま | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 1.068 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -33.48 | -20.86 | -32.85 | 0 | 0.7547 | 0.06 | 0.188 | 0 | 57.37 | -90.83 | 246.2 | 13.29 | 0.5714 | 11.34 | 11,308.6 | -0.96 | null | 4.963 | 4 | 0.1083 | 0.2361 | -0.1278 | moeka | 0.524 | 816ef4bc5761e64b5233c72f547b325fb9d239ab165667a219007c6c538972d7 | |
そんな……、そんな…… | そんな……、そんな…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 4.072 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -33.53 | -19.84 | -33.81 | 0 | 0.4384 | 0.06 | 0.212 | 1.7 | 55.4 | -91.06 | 426.7 | 22.78 | 0.4561 | 4.05 | 11,085.9 | 21.25 | -445.9 | 3.361 | 6 | -0.1154 | 0.268 | -0.3834 | luka | 0.275 | d1611d0a60a31a7b6740ffb62006faab1ae36754d87565147be65bbd02072915 | |
岡部っ! | 岡部っ! | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 0.845 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -25.33 | -11.2 | -25.63 | 0 | 0.5952 | 0.06 | 0.205 | 0 | 30.94 | -62.48 | 355.7 | 9.4 | 0.6296 | 5.02 | 7,769.5 | 17.59 | -321.2 | 5.965 | 3 | -0.081 | 0.0459 | -0.1269 | reyes | 0.189 | 89858c5479b58c5e4ebf4b03af14ab0cb7853c821e96d5bc202c4196064c5a6a | |
岡部! | 岡部! | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 0.74 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -24.49 | -10.54 | -23.44 | 0 | 0.7297 | 0.06 | 0.1 | 0 | 65.31 | -91.91 | 326.5 | 9.99 | 0.8103 | 3.72 | 7,992.2 | 21.34 | null | 3.704 | 2 | -0.2702 | 0.1711 | -0.4413 | luka | 0.216 | 1b52afa05a0af027972fb2ee5355d797df7b6edc5dd5174c4f2be30b7bb25720 | |
やめて、岡部! このままじゃ……、このままじゃ、岡部が! 岡部自身が壊れちゃう! | やめて、岡部! このままじゃ……、このままじゃ、岡部が! 岡部自身が壊れちゃう! | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 7.509 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | C | [
"speaker_outlier"
] | -26.89 | -12.94 | -26.58 | 0 | 0.7333 | 0.06 | 0.069 | 0.54 | 52.14 | -80.29 | 347.8 | 11.17 | 0.8157 | 5.04 | 6,691.4 | 25.55 | -603 | 5.448 | 30 | -0.3513 | 0.3302 | -0.6814 | nae | 0.373 | c3f97e0f18748efea650910fa784519b0dff0392166bf14267bea9a7871e257e | |
岡部……、岡部……岡部…… | 岡部……、岡部……岡部…… | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 7.787 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | C | [
"speaker_outlier",
"low_alignment_coverage"
] | -35.78 | -17.86 | -36.52 | 0 | 0.2442 | 0.08 | 0.127 | 2.96 | 51.28 | -91.08 | 293.6 | 20.71 | 0.4563 | 4.12 | 9,726.6 | 3.12 | -169.4 | 3.155 | 6 | -0.3255 | 0.2766 | -0.6022 | moeka | 0.041 | 8b379dc64dd2e9d21f6113d2208e044f92e059ec717dbc5eeb3c0fc6609f1eec | |
[sigh] | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 1 | 24,000 | [
"[sigh]"
] | [
"[sigh]"
] | [] | [] | [
"[sigh]"
] | false | true | null | [] | [] | 0 | [] | game_script_bytecode | A | [] | -35.31 | -22.3 | -37.27 | 0 | 0.54 | 0.1 | 0.26 | 0 | 28.49 | -70.76 | 280.7 | 17.61 | 0.4909 | 3.37 | 7,921.9 | -3.08 | -292.6 | 0 | 0 | -0.2028 | 0.3242 | -0.527 | moeka | null | 9aadab1cfc2d49288bbfd238dcfa770ecc0d20e125eea75afa1ac73672dcfd15 | ||
……パ、パパ | ……パ、パパ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 2.293 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | B | [
"low_alignment_coverage"
] | -36.47 | -21.84 | -41.06 | 0 | 0.1754 | 0.06 | 0.173 | 1.58 | 53.09 | -91.07 | 307.7 | 18.53 | 0.5957 | 1.73 | 9,527.3 | -3.36 | -366.2 | 7.459 | 3 | -0.2676 | 0.2694 | -0.5369 | moeka | 0.209 | 8b6ecb0eb2b6f2ef9544fd4099e1a94e5fa74d0cb1e0de09abe8cb5ae0f5b769 | |
お願いっ! パパ、岡部を! 岡部を助けて! 岡部をっ、……おかっ! ……パパぁ | お願いっ! パパ、岡部を! 岡部を助けて! 岡部をっ、……おかっ! ……パパぁ | ja | ja | Asami Imai | kurisu | Makise Kurisu | kurisu | game | speech | PHENO | game:PHENO | SGFD2_CRS12A | 13.782 | 24,000 | [] | [] | [] | [] | [] | false | false | null | [] | [] | 0 | [] | game_script_bytecode | C | [
"speaker_outlier"
] | -27.16 | -9.78 | -27.94 | 0 | 0.5675 | 0.06 | 0.102 | 0.62 | 34.81 | -65.09 | 333.3 | 12.75 | 0.6949 | 4.22 | 7,945.3 | 24.17 | -384.4 | 3.196 | 25 | -0.3841 | 0.2413 | -0.6254 | mayuri | 0.313 | 9bf72a254ac278749b649967ec78dd773b6780931708cf3a51a04b63e8e82382 |
Makise Kurisu Multilingual Voice Dataset
13,999 labelled clips (17.1423 hours) of Makise Kurisu, including the Amadeus Kurisu variant, in six languages, cut from the STEINS;GATE games, the anime, and three character songs.
Every clip carries the transcript, a measured acoustic profile, an independent speaker-identity check, and — where it could be earned rather than guessed — an expressive tag. This is an unofficial, fan-made dataset with no affiliation to the STEINS;GATE rights holders.
Read this first: six languages means six performers
speaker_id is kurisu for every row because the character is the same.
The voice is not. Each dub was recorded by a different actor, so a model
trained on all six rows at once will learn a blend of six people.
| Language | Performer | Clips | Hours |
|---|---|---|---|
Japanese (ja) |
Asami Imai | 10,039 | 11.914 |
English (en) |
Trina Nishimura | 1,485 | 1.95 |
Spanish (es) |
Spanish dub cast | 775 | 0.971 |
German (de) |
German dub cast | 735 | 0.968 |
French (fr) |
French dub cast | 591 | 0.862 |
Chinese (zh) |
Chinese dub cast | 374 | 0.479 |
Filter on voice_id (or equivalently language) for single-speaker training.
Japanese covers games, anime and songs and is by far the largest single voice.
Summary
| Property | Value |
|---|---|
| Clips | 13,999 |
| Duration | 17.1423 h |
| Languages | 6 |
| Audio | WAV PCM 16-bit, mono, 24 kHz |
| Character variants | kurisu 12,521 · amadeus 1,478 |
| Clips carrying an expressive tag | 1,309 (9.4%) |
| Cross-lingual parallel lines | 5,124 clips in 1,497 groups |
| Human-reviewed clips | 1,475 |
| Median / p05 / p95 duration | 3.552 s / 0.81 s / 11.001 s |
Splits
| Split | Clips | Hours |
|---|---|---|
| train | 12,832 | 15.8493 |
| validation | 607 | 0.6627 |
| test | 560 | 0.6303 |
Splits are cut between performances, not between files. Whole episodes and whole game scenario files move together across all six languages, every cross-lingual parallel line stays on one side, and any line whose lexical content repeats within a language is bound to a single split — which matters here because RE:BOOT re-records thousands of STEINS;GATE script lines.
Verified on the published files: 0 substantive lines shared between train and validation, 0 between train and test, 0 parallel groups straddling a boundary, across 344 leakage components.
Sources
| Source | Clips |
|---|---|
| SGRE | 2,868 |
| SG | 2,837 |
| PHENO | 1,746 |
| Steins;Gate | 1,661 |
| SG0 | 908 |
| Steins;Gate 0 | 765 |
| Steins;Gate German Dub | 735 |
| Steins;Gate Spanish Dub | 727 |
| Steins;Gate French Dub | 555 |
| Load Region of Deja Vu | 531 |
| Steins;Gate 0 Chinese Dub | 374 |
| Steins;Gate OVA | 86 |
| Steins;Gate OVA Spanish Dub | 48 |
| Divide By Zero | 46 |
| Steins;Gate OVA French Dub | 36 |
| Cognitive Computing | 24 |
| Labyrinth of Idea | 18 |
| A Promising Paradigm | 17 |
| World-Line | 17 |
Expressive tags
Two kinds of tag reach transcription. Event tags mark a non-verbal
vocalisation and sit where it happens. Condition tags describe the whole
utterance and sit at the front, in a fixed order.
| Tag | Kind | Clips | From human review | Automatic |
|---|---|---|---|---|
[pause] |
structural | 814 | 0 | 814 |
[digital] |
condition | 188 | 132 | 56 |
[sigh] |
event | 170 | 22 | 149 |
[gasp] |
event | 75 | 41 | 34 |
[singing] |
condition | 53 | 53 | 0 |
[breath] |
event | 31 | 31 | 0 |
A tag needs at least 30 examples to ship at all; anything rarer was demoted to metadata rather than published as a control nobody can steer.
How a tag is earned
The manual review of the anime corpus had already written bracket annotations into 1,478 transcripts. That is a character-specific gold set, so this build spends it on calibration instead of treating those annotations as the only labelled data.
Non-verbal vocalisations are named by laion/vocalburst-classifier-single
with fine-class probabilities aggregated by family before ranking, checked by
mispeech/ced-base, and — for anything inside a spoken line — required to fall
where laion/vocalburst-locator sees a burst and Qwen3-ForcedAligner-0.6B
says no transcript unit reaches. Thresholds come from a sweep against the gold
positives and 2275
ordinary speech clips used as a negative control:
| Family | Scope | Mode | score ≥ | margin ≥ | 2nd model must agree | precision | recall | false positives |
|---|---|---|---|---|---|---|---|---|
gasp |
whole_clip | specificity | 0.2 | 0.0 | yes | — | — | 0/2275 |
sigh |
whole_clip | specificity | 0.25 | 0.0 | yes | — | — | 11/2275 |
sob |
whole_clip | specificity | 0.2 | 0.0 | yes | — | — | 0/2275 |
gasp |
in_speech | specificity | 0.6 | 0.0 | yes | — | — | 1/180 |
giggle |
in_speech | specificity | 0.55 | 0.0 | yes | — | — | 1/180 |
scream |
in_speech | specificity | 0.2 | 0.0 | yes | — | — | 0/180 |
sigh |
in_speech | specificity | 0.75 | 0.0 | yes | — | — | 1/180 |
Families with gold examples that did not reach the floor and are therefore
never auto-assigned: breath, moan.
Delivery and playback conditions have no off-the-shelf model, so a small logistic regression per language is fitted on the deterministic acoustic features and scored leave-one-out, on the reviewed subset only — the one place where the absence of a tag means a human looked and decided no.
| Tag | Fitted on | Gold positives | Reviewed clips | LOO AUC | precision | recall | Outcome |
|---|---|---|---|---|---|---|---|
[digital] |
German | 22 | 162 | 0.952 | 0.875 | 0.955 | usable |
[digital] |
English | 54 | 391 | 0.819 | 0.88 | 0.407 | usable |
[digital] |
Spanish | 17 | 220 | 0.994 | 0.895 | 1.0 | usable |
[digital] |
French | 10 | 103 | 0.763 | — | — | floor not reached |
[digital] |
Japanese | 29 | 428 | 0.886 | — | — | floor not reached |
[digital] |
pooled: dubs | 103 | 876 | 0.865 | 0.852 | 0.505 | usable |
[whisper] |
Japanese | 17 | 428 | 0.753 | — | — | floor not reached |
[whisper] |
pooled: all | 25 | 1426 | 0.779 | — | — | floor not reached |
[yell] |
Japanese | 13 | 428 | 0.872 | — | — | floor not reached |
[yell] |
pooled: all | 18 | 1426 | 0.836 | — | — | floor not reached |
[echo] |
pooled: all | 29 | 1426 | 0.793 | — | — | floor not reached |
noise |
German | 19 | 162 | 0.552 | — | — | floor not reached |
noise |
English | 29 | 391 | 0.607 | — | — | floor not reached |
noise |
Spanish | 8 | 220 | 0.233 | — | — | floor not reached |
noise |
Japanese | 44 | 428 | 0.632 | — | — | floor not reached |
noise |
Chinese | 20 | 122 | 0.559 | — | — | floor not reached |
noise |
pooled: all | 123 | 1426 | 0.556 | — | — | floor not reached |
Each language then uses its own fit when that clears the floor, and the pooled fit it belongs to otherwise:
| Tag | Language | Model used | precision | recall | In transcript |
|---|---|---|---|---|---|
[digital] |
German | language:de | 0.875 | 0.955 | yes |
[digital] |
English | pooled:dubs | 0.852 | 0.505 | yes |
[digital] |
Spanish | language:es | 0.895 | 1.0 | yes |
[digital] |
French | pooled:dubs | 0.852 | 0.505 | yes |
[digital] |
Chinese | pooled:dubs | 0.852 | 0.505 | yes |
Where a fit could not clear the precision floor, the human labels still ship and
nothing is added. [digital] is the clearest case: the European dubs render
Amadeus through an audible low-pass that a detector finds easily, while the
Japanese original uses a thin, bass-cut EQ that the reviewers heard as narrative
context — so Japanese keeps its 29
human labels and receives no automatic ones.
Whispering, shouting and room reverberation are physiological or physical rather
than linguistic, so those detectors pool their gold clips across all six
languages — the only way [yell] (18 gold clips) and [echo] (29) have enough
positives to be fitted at all. [digital] pools only across the four dubs whose
signature points the same way.
[pause] is purely measured: an internal silence the aligner places between
two words, long enough to be in the upper decile for its own language (Japanese
dialogue breathes differently from Spanish, and a fixed threshold would tag every
sentence boundary in one and nothing in the other), at most two per clip, and only
where the transcript does not already write an ellipsis — …… says it perfectly
well on its own. Thresholds used:
German 1.24s, English 1.2s, Spanish 1.2s, French 1.44s, Japanese 1.28s, Chinese 1.2s.
[nonverbal] is the honest coarse label. Naming a sound is harder than
noticing there is one, so a separate gate is calibrated for the weaker claim
"this is a non-lexical vocalisation, family unknown" — the classifier must be
confident a burst is present and CED must not think it is ordinary speech.
It is calibrated for specificity: 0 of 2275 ordinary-speech clips would pass it.
It exists so that a take whose script line is only …… can enter the corpus with
a label that says exactly what is known, instead of being thrown away or shipped
with a guessed family.
Labels that deliberately do not reach the transcript
The reviewers also marked non-character sound and performance notes. Those are
useful, but a TTS model should not learn to produce a doorbell, so they were
moved out of transcription and into columns:
contamination—noise,footstep,knock,ringtone: audible non-character sound in the clip. 13,999 clips carry acontamination_scorefrom the same calibrated framework, so the whole corpus can be filtered, not just the reviewed part.emotion_notes—serious,playful,angry,embarrassed,scared,mumbled,foreign_accent: too rare to be a control, kept for curation.
Dataset structure
Hugging Face AudioFolder layout:
data/
├── train/ metadata.jsonl + *.wav
├── validation/ metadata.jsonl + *.wav
└── test/ metadata.jsonl + *.wav
Columns
| Field | Meaning |
|---|---|
file_name |
audio file, relative to the split directory |
transcription |
the training label — text plus any earned tag |
text |
the same line with every tag removed |
language / voice_id |
ja en zh de fr es; also the performer identity |
voice_actor |
who is speaking |
speaker_id / speaker_name |
kurisu / Makise Kurisu |
character_variant |
kurisu or amadeus |
medium / series / scene |
game · anime · song; title; scenario file or episode |
style |
speech or singing |
tags / event_tags / condition_tags |
tags present in transcription |
human_tags / auto_tags |
which of them a person wrote and which a detector earned |
human_reviewed |
a person adjudicated this clip upstream |
from_quarantine |
recovered from the game's non-lexical quarantine pool |
parallel_group |
id shared by the same line across dubs, or null |
contamination / contamination_score |
non-character sound, human and automatic |
emotion_notes / measured_pauses |
performance notes; measured internal pauses |
quality_tier / quality_flags |
A/B/C and why |
duration_seconds sample_rate active_rms_dbfs peak_dbfs lufs |
level and length |
speech_ratio lead_silence_s tail_silence_s internal_pause_max_s |
activity |
snr_est_db noise_floor_dbfs |
what is left between the words |
f0_median_hz f0_range_st voiced_ratio hnr_db |
pitch register, movement, periodicity |
bandwidth_roll995_hz spectral_tilt_db reverb_decay_db_per_s |
playback path and room |
speaking_rate_units_per_s lexical_units |
rate over speaking time; chars for ja/zh, words otherwise |
speaker_similarity speaker_rival_similarity speaker_margin speaker_rival |
independent identity check |
alignment_coverage |
share of the clip the forced aligner attributes to the transcript |
transcript_source |
where the words came from |
sha256 |
digest of the published WAV |
Quality tiers
| Tier | Clips | Meaning |
|---|---|---|
| A | 8,197 | no quality flag, and a trusted transcript source |
| B | 5,363 | usable, with at least one soft flag |
| C | 439 | contamination, low SNR, clipping, or a contradicted speaker check |
Flags observed: speech_at_edge (2,969), low_alignment_coverage (836), speaker_outlier (283), nonspeech_contamination (131), very_short (111), very_long (55), low_snr (37).
Reference clips
reference/<voice_id>.wav is one clean, untagged, 4–10 s take per voice, chosen
by measurement rather than by ear: the highest margin over the closest other
STEINS;GATE character among tier-A clips of that voice. reference/reference.json
records which clip each one is and why.
| voice_id | Language | File | Duration (s) | Margin over rival | Closest rival |
|---|---|---|---|---|---|
de |
German | reference/de.wav |
4.4 | 0.4434 | urushibara_ruka |
en |
English | reference/en.wav |
7.33 | 0.6505 | shiina_kagari |
es |
Spanish | reference/es.wav |
5.33 | 0.426 | amane_suzuha |
fr |
French | reference/fr.wav |
9.26 | 0.4532 | amane_suzuha |
ja |
Japanese | reference/ja.wav |
6.53 | 0.8132 | reyes |
zh |
Chinese | reference/zh.wav |
5.659 | 0.2586 | urushibara_ruka |
This matters for voice-cloning fine-tunes that read a reference on every training row and write its embedding into a speaker table — a reference that is not actually the target voice poisons the run silently.
Loading
from datasets import load_dataset
ds = load_dataset("starrydark/Kurisu_Voice")
# single-speaker Japanese, clean tier, with the expressive tags
ja = ds["train"].filter(lambda r: r["language"] == "ja" and r["quality_tier"] != "C")
# the same line in every dub
groups = ds["train"].filter(lambda r: r["parallel_group"] is not None)
# no tags at all
plain = ds["train"].map(lambda r: {"label": r["text"]})
Use transcription to train tag control, text to ignore it.
Curation
Audio. One standardised 24 kHz mono PCM-16 WAV per clip. Game audio is
resampled from 48 kHz with soxr VHQ. Nothing is denoised, gated or trimmed.
Dynamics were put back. The upstream anime and song builds normalised every clip independently to a fixed active-speech RMS, which flattens the difference between a whisper and a shout. Each clip recorded the gain it was given, so this build inverts it exactly and then applies one gain per source group to a common -26.0 LUFS target, measured to ITU-R BS.1770-4 by pooling the K-weighted blocks of the whole group. Loudness relationships inside a group survive untouched. The result is an active-level spread of 10.41 dB p05–p95 across the corpus (7.98 dB within the anime portion, which was flat before).
| Source group | Measured LUFS | Gain applied |
|---|---|---|
| game:PHENO | -18.931 | -7.069 |
| game:SG | -14.142 | -11.858 |
| game:SG0 | -19.765 | -6.235 |
| game:SGRE | -20.085 | -5.915 |
| anime:ja | -26.965 | 0.965 |
| anime:en | -26.875 | 0.875 |
| anime:zh | -27.013 | 1.013 |
| anime:de | -27.942 | 1.942 |
| anime:fr | -27.365 | 1.142 |
| anime:es | -27.15 | 1.15 |
| song:ja:labyrinth_of_idea | -19.104 | -6.896 |
| song:ja:promising_paradigm | -16.119 | -9.881 |
| song:ja:world_line | -15.167 | -10.833 |
Speaker identity was re-checked on the published audio with
speechbrain/spkrec-ecapa-voxceleb, which took no part in either upstream
decision. Embeddings are centred before scoring — raw cosines between any two
young female anime voices sit above 0.9 and separate nothing — and every clip is
scored against the closest other STEINS;GATE character recorded in the same
language and medium, drawn from 7,882 negative-control
clips. speaker_margin is that difference and it is published per clip.
The game quarantine pool was relabelled, not discarded.
272 takes whose scenario text is only …… were set
aside upstream for having no usable transcript. The line is the sound. Where
the calibrated gate could name it, the transcript became that tag:
162 of them are now in the corpus —
130 with a named family and
16 as [nonverbal]. The rest are held back
rather than shipped with a guessed control token.
Held back: 113 clips with no nameable content are not published.
Limitations
- Six languages are six performers. Train on one
voice_idat a time unless a blended voice is what you want. - The speech is acted character dialogue and does not represent ordinary conversation in any of these languages.
- Anime clips are source-separated and can retain music, effects, or separation
artefacts.
snr_est_db,contaminationandquality_tierare there to filter on; game clips are studio-clean by construction. - The source mix is very uneven — Japanese is 11.914 h of 17.1423 h, and Chinese covers only the STEINS;GATE 0 dub.
- Automatic tags are precision-optimised, so recall is low by design: an untagged clip is not evidence that nothing happened in it.
- Tag strings are a convention of this dataset, not an official Qwen3-TTS, XTTS or VITS feature. Evaluate controllability separately from audio quality.
- No exhaustive human listening pass has been done on the automatic labels.
Rights and licensing
The underlying audio, dialogue, characters, names, and STEINS;GATE-related marks
remain the property of their respective rights holders. No copyright, trademark,
performer, publicity, personality, or voice rights are transferred or licensed by
this repository, which is why it uses Hugging Face's other designation rather
than claiming an open-data licence.
Do not use this dataset to impersonate any of the performers, to mislead anyone about authentic or official speech, to suggest endorsement, to harass, or to evade copyright, publicity, personality, or voice-protection rights. Disclose synthetic audio produced from models trained on it. Users and redistributors are responsible for determining whether their access and intended use are lawful in their jurisdiction. Rights holders may contact the repository owner here for correction or removal.
Attribution
If you use this dataset, cite this page and identify the source material as audio from STEINS;GATE series games, anime and character songs. This request does not replace any attribution or permission required by the rights holders.
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