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Steam Launch Window Data

Data behind steam-launch-window, a tool that helps indie developers pick a Steam launch week. Updated weekly (the gp_ configs daily). Last update: 2026-10-12.

Not affiliated with or endorsed by Valve. The data comes from Steam's public store pages and endpoints, collected politely (rate-limited, no logins), and the gp_ configs from Games Popularity. No personal data: no Steam IDs, usernames or review texts, only counts.

What is here

Config Kind Rows What
history today's view 83,219 games launched on Steam since 2022: launch date and type, price, tags, languages, demo, reviews in the first day, week and 30 days
upcoming_snapshots raw, daily 120,259 one row per coming-soon game per day (2026-10 to 2026-10): release date and its precision, Early Access, wishlist rank, price if set
upcoming_apps latest 60,268 name, developers, publishers, tags with vote weights, languages, demo; last_seen is the last day the game was coming soon
release_changes derived 60,523 each game's first day in the snapshots, every change of its release date text or range, each day it left the coming-soon list, and each day it came back (returned)
followers raw 0 Steam community hub follower counts, with fetch time
gp_followers raw, daily grows daily Steam follower history from Games Popularity, about one point a day since 2024-03-15: appid, followers, observed_at (their time, UTC), fetched_at (ours); one file per fetch day
gp_players raw, daily grows daily concurrent players, hourly, for the first month after launch, from Games Popularity; same columns with players
events curated 308 Steam sales, Next Fests, themed fests, major releases, regional holidays, each with a source; starts_at/ends_at (UTC) give the exact window: Steam events run from 10:00 Pacific on start to 10:00 Pacific on end
tags latest 446 Steam tag id to name
runs log 3 one row per daily collection: games, requests, whether the wishlist crawl worked
from datasets import load_dataset
history = load_dataset("<this repo>", "history")

When each value was observed

  • Observed at the time: upcoming_snapshots (one row per day, snapshot_date in UTC), followers (fetched_at), runs. Use these for "what was known before launch". The gp_ configs were recorded at the time by Games Popularity (observed_at) but fetched by us later, often long after (fetched_at). Each fetch only asks for points newer than the ones already fetched, so a game's series is spread over several fetch-day files.
  • Frozen before launch: a launched game's upcoming_apps row stops updating when it leaves the coming-soon list, so its tags, publisher, demo and languages are pre-launch values when last_seen is before the launch date.
  • Today's view: history. Price, demo, Early Access status and tags are as they are now, and tags keep being voted after launch. Review counts cover a fixed window after launch but only reviews that still exist. first_listed/last_listed say when a game was first and last seen in Steam's list of released games; rows of games that disappear are kept.

Things to know before using it

  • Dates are Pacific time. Fuzzy release dates ("Q3 2027") have a precision and a date to date_end range.
  • Reviews are Steam-purchase reviews (key activations excluded). Delisted games that left before collection started are missing.
  • launch_type: full, early_access, or ea_exit (a 1.0 launch of a game that was already on sale in Early Access; treat these apart).
  • Wishlist rank only covers Steam's top ~5,300 wishlisted games.
  • Upcoming prices are almost always missing: paid games set them at launch.
  • Missing days: runs shows which days were collected.

Data rights

No license is granted here for the data. The code that builds it is MIT licensed (LICENSE), and that license covers the code only. The facts in this dataset (release dates, tags, review and follower counts) come from Steam, owned by Valve Corporation, which has not licensed or endorsed this dataset. Game names are trademarks of their owners. Whether you may reuse the data depends on Valve's terms for Steam data and on your local law. The gp_ follower and player histories come from Games Popularity and are republished with its owner's permission (2026-10-12); credit them if you use them. The gp/ folder also holds state.csv and runs.csv, the collector's working files (what was fetched when, and with what result).

Full methods: README and endpoint notes.

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