Weekly update 2026-10-12
Browse files- README.md +21 -7
- history/games.parquet +2 -2
- manifest.json +1 -1
README.md
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@@ -15,6 +15,10 @@ configs:
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data_files: upcoming/apps.parquet
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- config_name: release_changes
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data_files: upcoming/release_changes.parquet
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- config_name: events
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data_files: events.parquet
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- config_name: tags
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@@ -26,22 +30,25 @@ configs:
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# Steam Launch Window Data
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Data behind [steam-launch-window](https://github.com/wyc79/steam-launch-window),
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a tool that helps indie developers pick a Steam launch week. Updated weekly
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Last update: 2026-10-12.
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Not affiliated with or endorsed by Valve.
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store pages and endpoints, collected politely (rate-limited, no logins)
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No personal data: no Steam IDs, usernames or review texts, only counts.
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## What is here
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| Config | Kind | Rows | What |
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|---|---|---|---|
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| `history` | today's view | 83,
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| `upcoming_snapshots` | raw, daily | 120,259 | one row per coming-soon game per day (2026-10 to 2026-10): release date and its precision, Early Access, wishlist rank, price if set |
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| `upcoming_apps` | latest | 60,268 | name, developers, publishers, tags with vote weights, languages, demo; `last_seen` is the last day the game was coming soon |
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| `release_changes` | derived | 60,523 | each game's first day in the snapshots, every change of its release date text or range, each day it left the coming-soon list, and each day it came back (`returned`) |
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| `followers` | raw | 0 | Steam community hub follower counts, with fetch time |
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| `events` | curated | 308 | Steam sales, Next Fests, themed fests, major releases, regional holidays, each with a source; `starts_at`/`ends_at` (UTC) give the exact window: Steam events run from 10:00 Pacific on `start` to 10:00 Pacific on `end` |
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| `tags` | latest | 446 | Steam tag id to name |
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| `runs` | log | 3 | one row per daily collection: games, requests, whether the wishlist crawl worked |
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@@ -55,6 +62,10 @@ history = load_dataset("<this repo>", "history")
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- **Observed at the time:** `upcoming_snapshots` (one row per day, `snapshot_date` in UTC),
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`followers` (`fetched_at`), `runs`. Use these for "what was known before launch".
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- **Frozen before launch:** a launched game's `upcoming_apps` row stops updating
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when it leaves the coming-soon list, so its tags, publisher, demo and languages
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are pre-launch values when `last_seen` is before the launch date.
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@@ -84,8 +95,11 @@ and that license covers the code only. The facts in this dataset (release
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dates, tags, review and follower counts) come from Steam, owned by Valve
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Corporation, which has not licensed or endorsed this dataset. Game names are
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trademarks of their owners. Whether you may reuse the data depends on Valve's
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terms for Steam data and on your local law.
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histories
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Full methods: [README](https://github.com/wyc79/steam-launch-window#readme) and
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[endpoint notes](https://github.com/wyc79/steam-launch-window/blob/main/docs/endpoints.md).
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data_files: upcoming/apps.parquet
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- config_name: release_changes
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data_files: upcoming/release_changes.parquet
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- config_name: gp_followers
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data_files: gp/followers/*.csv.gz
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- config_name: gp_players
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data_files: gp/players/*.csv.gz
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- config_name: events
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data_files: events.parquet
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- config_name: tags
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# Steam Launch Window Data
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Data behind [steam-launch-window](https://github.com/wyc79/steam-launch-window),
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a tool that helps indie developers pick a Steam launch week. Updated weekly
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(the `gp_` configs daily). Last update: 2026-10-12.
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Not affiliated with or endorsed by Valve. The data comes from Steam's public
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store pages and endpoints, collected politely (rate-limited, no logins), and the
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`gp_` configs from [Games Popularity](https://games-popularity.com).
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No personal data: no Steam IDs, usernames or review texts, only counts.
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## What is here
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| Config | Kind | Rows | What |
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|---|---|---|---|
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| `history` | today's view | 83,219 | games launched on Steam since 2022: launch date and type, price, tags, languages, demo, reviews in the first day, week and 30 days |
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| `upcoming_snapshots` | raw, daily | 120,259 | one row per coming-soon game per day (2026-10 to 2026-10): release date and its precision, Early Access, wishlist rank, price if set |
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| `upcoming_apps` | latest | 60,268 | name, developers, publishers, tags with vote weights, languages, demo; `last_seen` is the last day the game was coming soon |
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| `release_changes` | derived | 60,523 | each game's first day in the snapshots, every change of its release date text or range, each day it left the coming-soon list, and each day it came back (`returned`) |
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| `followers` | raw | 0 | Steam community hub follower counts, with fetch time |
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| `gp_followers` | raw, daily | grows daily | Steam follower history from [Games Popularity](https://games-popularity.com), about one point a day since 2024-03-15: `appid`, `followers`, `observed_at` (their time, UTC), `fetched_at` (ours); one file per fetch day |
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| `gp_players` | raw, daily | grows daily | concurrent players, hourly, for the first month after launch, from Games Popularity; same columns with `players` |
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| `events` | curated | 308 | Steam sales, Next Fests, themed fests, major releases, regional holidays, each with a source; `starts_at`/`ends_at` (UTC) give the exact window: Steam events run from 10:00 Pacific on `start` to 10:00 Pacific on `end` |
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| `tags` | latest | 446 | Steam tag id to name |
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| `runs` | log | 3 | one row per daily collection: games, requests, whether the wishlist crawl worked |
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- **Observed at the time:** `upcoming_snapshots` (one row per day, `snapshot_date` in UTC),
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`followers` (`fetched_at`), `runs`. Use these for "what was known before launch".
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The `gp_` configs were recorded at the time by Games Popularity (`observed_at`)
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but fetched by us later, often long after (`fetched_at`). Each fetch only asks
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for points newer than the ones already fetched, so a game's series is spread
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over several fetch-day files.
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- **Frozen before launch:** a launched game's `upcoming_apps` row stops updating
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when it leaves the coming-soon list, so its tags, publisher, demo and languages
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are pre-launch values when `last_seen` is before the launch date.
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dates, tags, review and follower counts) come from Steam, owned by Valve
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Corporation, which has not licensed or endorsed this dataset. Game names are
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trademarks of their owners. Whether you may reuse the data depends on Valve's
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terms for Steam data and on your local law. The `gp_` follower and player
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histories come from [Games Popularity](https://games-popularity.com) and are
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republished with its owner's permission (2026-10-12); credit them if you use them.
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The `gp/` folder also holds `state.csv` and `runs.csv`, the collector's working
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files (what was fetched when, and with what result).
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Full methods: [README](https://github.com/wyc79/steam-launch-window#readme) and
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[endpoint notes](https://github.com/wyc79/steam-launch-window/blob/main/docs/endpoints.md).
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history/games.parquet
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version https://git-lfs.github.com/spec/v1
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oid sha256:
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size
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version https://git-lfs.github.com/spec/v1
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oid sha256:4ed80d5949b930749663f469f662d97cb938823b480be6576f092bf0ca75f97c
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size 15149652
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manifest.json
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"first_listed",
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"last_listed"
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],
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"rows":
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},
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"tags.parquet": {
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"columns": [
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"first_listed",
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"last_listed"
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],
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"rows": 83219
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},
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"tags.parquet": {
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"columns": [
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