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Weekly update 2026-10-12

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  1. README.md +21 -7
  2. history/games.parquet +2 -2
  3. manifest.json +1 -1
README.md CHANGED
@@ -15,6 +15,10 @@ configs:
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  data_files: upcoming/apps.parquet
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  - config_name: release_changes
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  data_files: upcoming/release_changes.parquet
 
 
 
 
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  - config_name: events
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  data_files: events.parquet
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  - config_name: tags
@@ -26,22 +30,25 @@ configs:
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  # Steam Launch Window Data
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  Data behind [steam-launch-window](https://github.com/wyc79/steam-launch-window),
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- a tool that helps indie developers pick a Steam launch week. Updated weekly.
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- Last update: 2026-10-12.
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- Not affiliated with or endorsed by Valve. All data comes from Steam's public
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- store pages and endpoints, collected politely (rate-limited, no logins).
 
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  No personal data: no Steam IDs, usernames or review texts, only counts.
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  ## What is here
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  | Config | Kind | Rows | What |
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  |---|---|---|---|
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- | `history` | today's view | 83,177 | games launched on Steam since 2022: launch date and type, price, tags, languages, demo, reviews in the first day, week and 30 days |
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  | `upcoming_snapshots` | raw, daily | 120,259 | one row per coming-soon game per day (2026-10 to 2026-10): release date and its precision, Early Access, wishlist rank, price if set |
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  | `upcoming_apps` | latest | 60,268 | name, developers, publishers, tags with vote weights, languages, demo; `last_seen` is the last day the game was coming soon |
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  | `release_changes` | derived | 60,523 | each game's first day in the snapshots, every change of its release date text or range, each day it left the coming-soon list, and each day it came back (`returned`) |
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  | `followers` | raw | 0 | Steam community hub follower counts, with fetch time |
 
 
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  | `events` | curated | 308 | Steam sales, Next Fests, themed fests, major releases, regional holidays, each with a source; `starts_at`/`ends_at` (UTC) give the exact window: Steam events run from 10:00 Pacific on `start` to 10:00 Pacific on `end` |
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  | `tags` | latest | 446 | Steam tag id to name |
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  | `runs` | log | 3 | one row per daily collection: games, requests, whether the wishlist crawl worked |
@@ -55,6 +62,10 @@ history = load_dataset("<this repo>", "history")
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  - **Observed at the time:** `upcoming_snapshots` (one row per day, `snapshot_date` in UTC),
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  `followers` (`fetched_at`), `runs`. Use these for "what was known before launch".
 
 
 
 
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  - **Frozen before launch:** a launched game's `upcoming_apps` row stops updating
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  when it leaves the coming-soon list, so its tags, publisher, demo and languages
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  are pre-launch values when `last_seen` is before the launch date.
@@ -84,8 +95,11 @@ and that license covers the code only. The facts in this dataset (release
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  dates, tags, review and follower counts) come from Steam, owned by Valve
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  Corporation, which has not licensed or endorsed this dataset. Game names are
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  trademarks of their owners. Whether you may reuse the data depends on Valve's
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- terms for Steam data and on your local law. Games Popularity follower and player
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- histories are not part of this dataset.
 
 
 
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  Full methods: [README](https://github.com/wyc79/steam-launch-window#readme) and
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  [endpoint notes](https://github.com/wyc79/steam-launch-window/blob/main/docs/endpoints.md).
 
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  data_files: upcoming/apps.parquet
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  - config_name: release_changes
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  data_files: upcoming/release_changes.parquet
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+ - config_name: gp_followers
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+ data_files: gp/followers/*.csv.gz
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+ - config_name: gp_players
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+ data_files: gp/players/*.csv.gz
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  - config_name: events
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  data_files: events.parquet
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  - config_name: tags
 
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  # Steam Launch Window Data
31
 
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  Data behind [steam-launch-window](https://github.com/wyc79/steam-launch-window),
33
+ a tool that helps indie developers pick a Steam launch week. Updated weekly
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+ (the `gp_` configs daily). Last update: 2026-10-12.
35
 
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+ Not affiliated with or endorsed by Valve. The data comes from Steam's public
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+ store pages and endpoints, collected politely (rate-limited, no logins), and the
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+ `gp_` configs from [Games Popularity](https://games-popularity.com).
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  No personal data: no Steam IDs, usernames or review texts, only counts.
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  ## What is here
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  | Config | Kind | Rows | What |
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  |---|---|---|---|
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+ | `history` | today's view | 83,219 | games launched on Steam since 2022: launch date and type, price, tags, languages, demo, reviews in the first day, week and 30 days |
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  | `upcoming_snapshots` | raw, daily | 120,259 | one row per coming-soon game per day (2026-10 to 2026-10): release date and its precision, Early Access, wishlist rank, price if set |
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  | `upcoming_apps` | latest | 60,268 | name, developers, publishers, tags with vote weights, languages, demo; `last_seen` is the last day the game was coming soon |
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  | `release_changes` | derived | 60,523 | each game's first day in the snapshots, every change of its release date text or range, each day it left the coming-soon list, and each day it came back (`returned`) |
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  | `followers` | raw | 0 | Steam community hub follower counts, with fetch time |
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+ | `gp_followers` | raw, daily | grows daily | Steam follower history from [Games Popularity](https://games-popularity.com), about one point a day since 2024-03-15: `appid`, `followers`, `observed_at` (their time, UTC), `fetched_at` (ours); one file per fetch day |
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+ | `gp_players` | raw, daily | grows daily | concurrent players, hourly, for the first month after launch, from Games Popularity; same columns with `players` |
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  | `events` | curated | 308 | Steam sales, Next Fests, themed fests, major releases, regional holidays, each with a source; `starts_at`/`ends_at` (UTC) give the exact window: Steam events run from 10:00 Pacific on `start` to 10:00 Pacific on `end` |
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  | `tags` | latest | 446 | Steam tag id to name |
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  | `runs` | log | 3 | one row per daily collection: games, requests, whether the wishlist crawl worked |
 
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  - **Observed at the time:** `upcoming_snapshots` (one row per day, `snapshot_date` in UTC),
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  `followers` (`fetched_at`), `runs`. Use these for "what was known before launch".
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+ The `gp_` configs were recorded at the time by Games Popularity (`observed_at`)
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+ but fetched by us later, often long after (`fetched_at`). Each fetch only asks
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+ for points newer than the ones already fetched, so a game's series is spread
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+ over several fetch-day files.
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  - **Frozen before launch:** a launched game's `upcoming_apps` row stops updating
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  when it leaves the coming-soon list, so its tags, publisher, demo and languages
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  are pre-launch values when `last_seen` is before the launch date.
 
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  dates, tags, review and follower counts) come from Steam, owned by Valve
96
  Corporation, which has not licensed or endorsed this dataset. Game names are
97
  trademarks of their owners. Whether you may reuse the data depends on Valve's
98
+ terms for Steam data and on your local law. The `gp_` follower and player
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+ histories come from [Games Popularity](https://games-popularity.com) and are
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+ republished with its owner's permission (2026-10-12); credit them if you use them.
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+ The `gp/` folder also holds `state.csv` and `runs.csv`, the collector's working
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+ files (what was fetched when, and with what result).
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  Full methods: [README](https://github.com/wyc79/steam-launch-window#readme) and
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  [endpoint notes](https://github.com/wyc79/steam-launch-window/blob/main/docs/endpoints.md).
history/games.parquet CHANGED
@@ -1,3 +1,3 @@
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- size 15143617
 
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  version https://git-lfs.github.com/spec/v1
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+ size 15149652
manifest.json CHANGED
@@ -53,7 +53,7 @@
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  "first_listed",
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  "last_listed"
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  ],
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- "rows": 83177
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  },
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  "tags.parquet": {
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  "columns": [
 
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  "first_listed",
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  "last_listed"
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  ],
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+ "rows": 83219
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  },
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  "tags.parquet": {
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  "columns": [