Weekly update 2026-10-26
Browse files- README.md +9 -10
- events.parquet +1 -1
- gp_parquet/followers/2026-10.parquet +2 -2
- gp_parquet/players/2026-10.parquet +2 -2
- history/games.parquet +2 -2
- manifest.json +7 -7
- tags.parquet +2 -2
- upcoming/apps.parquet +2 -2
- upcoming/release_changes.parquet +2 -2
- upcoming/runs.parquet +2 -2
- upcoming/snapshots/2026-10.parquet +2 -2
README.md
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Data behind [steam-launch-window](https://github.com/wyc79/steam-launch-window),
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a tool that helps indie developers pick a Steam launch week. Updated weekly
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-
(the raw `gp/` files daily). Last update: 2026-10-
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Not affiliated with or endorsed by Valve. The data comes from Steam's public
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store pages and endpoints, collected politely (rate-limited, no logins), and the
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| Config | Kind | Rows | What |
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|---|---|---|---|
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| `history` | today's view |
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| `upcoming_snapshots` | raw, daily |
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| `upcoming_apps` | latest |
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| `release_changes` | derived |
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| `
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| `
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| `gp_players` | raw | 954,691 | concurrent players, hourly, for the first month after launch, from Games Popularity; same columns with `players` |
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| `events` | curated | 308 | Steam sales, Next Fests, themed fests, major releases, regional holidays, each with a source; `starts_at`/`ends_at` (UTC) give the exact window: Steam events run from 10:00 Pacific on `start` to 10:00 Pacific on `end` |
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| `tags` | latest | 446 | Steam tag id to name, in English and in Steam's Simplified Chinese (`name_schinese`) |
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| `runs` | log |
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```python
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from datasets import load_dataset
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@@ -61,7 +60,7 @@ history = load_dataset("<this repo>", "history")
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## When each value was observed
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- **Observed at the time:** `upcoming_snapshots` (one row per day, `snapshot_date` in UTC),
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-
`
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The `gp_` configs were recorded at the time by Games Popularity (`observed_at`)
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but fetched by us later, often long after (`fetched_at`). Each fetch only asks
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for points newer than the ones already fetched, so a game's series is spread
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Data behind [steam-launch-window](https://github.com/wyc79/steam-launch-window),
|
| 33 |
a tool that helps indie developers pick a Steam launch week. Updated weekly
|
| 34 |
+
(the raw `gp/` files daily). Last update: 2026-10-25.
|
| 35 |
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| 36 |
Not affiliated with or endorsed by Valve. The data comes from Steam's public
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| 37 |
store pages and endpoints, collected politely (rate-limited, no logins), and the
|
|
|
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| Config | Kind | Rows | What |
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|---|---|---|---|
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+
| `history` | today's view | 84,716 | games launched on Steam since 2022: launch date and type, price, tags, languages, demo, reviews in the first day, week and 30 days |
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+
| `upcoming_snapshots` | raw, daily | 919,717 | one row per coming-soon game per day (2026-10 to 2026-10): release date and its precision, Early Access, wishlist rank, price if set |
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| `upcoming_apps` | latest | 64,250 | name, developers, publishers, tags with vote weights, languages, demo and its release time; `last_seen` is the last day the game was coming soon |
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| `release_changes` | derived | 69,953 | each game's first day in the snapshots, every change of its release date text or range, each day it left the coming-soon list, and each day it came back (`returned`) |
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| `gp_followers` | raw | 588,863 | Steam follower history from [Games Popularity](https://games-popularity.com), about one point a day since 2024-03-15: `appid`, `followers`, `observed_at` (their time, UTC), `fetched_at` (ours); one file per fetch month |
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| `gp_players` | raw | 1,115,494 | concurrent players, hourly, for the first month after launch, from Games Popularity; same columns with `players` |
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| `events` | curated | 308 | Steam sales, Next Fests, themed fests, major releases, regional holidays, each with a source; `starts_at`/`ends_at` (UTC) give the exact window: Steam events run from 10:00 Pacific on `start` to 10:00 Pacific on `end` |
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| `tags` | latest | 446 | Steam tag id to name, in English and in Steam's Simplified Chinese (`name_schinese`) |
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| `runs` | log | 16 | one row per daily collection: games, requests, whether the wishlist crawl worked |
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```python
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from datasets import load_dataset
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## When each value was observed
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- **Observed at the time:** `upcoming_snapshots` (one row per day, `snapshot_date` in UTC),
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+
`runs`. Use these for "what was known before launch".
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The `gp_` configs were recorded at the time by Games Popularity (`observed_at`)
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but fetched by us later, often long after (`fetched_at`). Each fetch only asks
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for points newer than the ones already fetched, so a game's series is spread
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events.parquet
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gp_parquet/followers/2026-10.parquet
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gp_parquet/players/2026-10.parquet
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history/games.parquet
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manifest.json
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"observed_at",
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"fetched_at"
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],
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"rows":
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},
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"gp_parquet/players/2026-10.parquet": {
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"columns": [
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"observed_at",
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"fetched_at"
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],
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"rows":
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},
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"history/games.parquet": {
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"columns": [
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"last_listed",
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"reviews_purchase"
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],
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"rows":
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},
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"tags.parquet": {
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"columns": [
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"first_seen",
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"last_seen"
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],
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"rows":
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},
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"upcoming/release_changes.parquet": {
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"columns": [
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"prev_date",
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"prev_date_end"
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],
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"rows":
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},
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"upcoming/runs.parquet": {
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"columns": [
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"ranking_ok",
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"demos_ok"
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],
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"rows":
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},
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"upcoming/snapshots/2026-10.parquet": {
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"columns": [
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"wishlist_rank",
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"price_cents"
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],
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"rows":
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}
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}
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"observed_at",
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"fetched_at"
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],
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},
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"gp_parquet/players/2026-10.parquet": {
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"columns": [
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"observed_at",
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"fetched_at"
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"history/games.parquet": {
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"columns": [
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"last_listed",
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"reviews_purchase"
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"tags.parquet": {
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"columns": [
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"first_seen",
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"last_seen"
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"upcoming/release_changes.parquet": {
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"columns": [
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"prev_date",
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"prev_date_end"
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"upcoming/runs.parquet": {
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"columns": [
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"ranking_ok",
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"demos_ok"
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"upcoming/snapshots/2026-10.parquet": {
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"columns": [
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"wishlist_rank",
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"price_cents"
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tags.parquet
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upcoming/apps.parquet
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upcoming/release_changes.parquet
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upcoming/runs.parquet
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upcoming/snapshots/2026-10.parquet
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