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"""Structured deterministic renderers — registry & dispatch (``docs/02`` §9, P6).
A renderer turns one structured :class:`~explicit_learning.sources.base.World`
into the four byte-addressed P6 assets (``rgba.png``, ``node_map.uint32.png``,
``render_manifest.json``, ``text_manifest.json``) by **drawing fresh from the
world**, never by editing an input raster. Each concrete renderer lives in its
own module with its train/held-out family pairs; this module is the registry.
Status (hand-off note for the next agent): the three renderer modules
(:mod:`plot`, :mod:`geometry`, :mod:`base`) are implemented and gate-clean
(byte-identical replay, node-map coverage, glyph linkage all pass on smoke
worlds), but the ``render`` CLI subcommand is **not yet wired** and there are
**no unit tests** under ``tests/unit/test_renderers.py`` yet — that, plus the
table renderer (optional), is the remaining P6 work. See
``docs/09_RENDER_VALIDATION.md`` for the non-visual verification method.
"""
from __future__ import annotations
from ..sources.base import World
from .base import (
GlyphRecord,
RenderedAssets,
Renderer,
RendererFamily,
RendererKind,
RenderError,
validate_rendered_assets,
)
from .clevr import CLEVR_FAMILIES, ClevrRenderer
from .clevr_blender import (
ClevrBlenderConfig,
ClevrBlenderResult,
blender_renderer_spec,
render_clevr_blender_assets,
render_clevr_blender_rgba,
)
from .geometry import GEOMETRY_FAMILIES, GeometryRenderer
from .node_map import coverage_verdict, decode_uint32_png, index_table, read_owners
from .plot import PLOT_FAMILIES, PlotRenderer
from .text_manifest import link_verdict
#: Train/held-out family registries, keyed by family name (``docs/02`` §9.3).
FAMILIES: dict[str, RendererFamily] = {
**PLOT_FAMILIES,
**GEOMETRY_FAMILIES,
**CLEVR_FAMILIES,
}
#: Concrete renderers, keyed by world kind.
RENDERERS: dict[RendererKind, Renderer] = {
"plot": PlotRenderer(),
"geometry": GeometryRenderer(),
"clevr": ClevrRenderer(),
}
def get_renderer(kind: RendererKind) -> Renderer:
"""The concrete renderer for a world ``kind`` (raises if none)."""
try:
return RENDERERS[kind]
except KeyError:
raise RenderError(f"no renderer for kind {kind!r}") from None
def family_for(renderer_id: str) -> RendererFamily:
"""Resolve a ``renderer_id`` (a family name) to its :class:`RendererFamily`."""
try:
return FAMILIES[renderer_id]
except KeyError:
raise RenderError(f"unknown renderer family: {renderer_id!r}") from None
def render(
world: World,
*,
renderer_id: str,
seed: int,
width: int,
height: int,
) -> RenderedAssets:
"""Render ``world`` under family ``renderer_id`` — the common §9.1 entrypoint.
The world's ``world_schema`` selects the renderer (``plot_world_v1`` → plot,
``geometry_world_v1`` → geometry); ``renderer_id`` selects the train/held-out
family. The two are independent: same world, different family ⇒ disjoint
assets (gate: "train/held-out assets disjoint").
"""
schema = world.get("world_schema", "")
if schema == "plot_world_v1":
renderer = RENDERERS["plot"]
elif schema == "geometry_world_v1":
renderer = RENDERERS["geometry"]
elif schema == "clevr_world_v1":
renderer = RENDERERS["clevr"]
else:
raise RenderError(f"no renderer for world_schema {schema!r}")
family = family_for(renderer_id)
if family.kind != renderer.kind:
raise RenderError(
f"renderer family {family.name!r} has kind {family.kind!r}, "
f"expected {renderer.kind!r} for {schema!r}"
)
return renderer.render(
world,
renderer_id=renderer_id,
seed=seed,
width=width,
height=height,
family=family,
)
__all__ = [
"FAMILIES",
"CLEVR_FAMILIES",
"ClevrRenderer",
"ClevrBlenderConfig",
"ClevrBlenderResult",
"GEOMETRY_FAMILIES",
"GlyphRecord",
"PLOT_FAMILIES",
"RENDERERS",
"RenderError",
"RenderedAssets",
"Renderer",
"RendererFamily",
"RendererKind",
"coverage_verdict",
"blender_renderer_spec",
"decode_uint32_png",
"family_for",
"get_renderer",
"index_table",
"link_verdict",
"read_owners",
"render",
"render_clevr_blender_assets",
"render_clevr_blender_rgba",
"validate_rendered_assets",
]