| """Structured deterministic renderers — registry & dispatch (``docs/02`` §9, P6). |
| |
| A renderer turns one structured :class:`~explicit_learning.sources.base.World` |
| into the four byte-addressed P6 assets (``rgba.png``, ``node_map.uint32.png``, |
| ``render_manifest.json``, ``text_manifest.json``) by **drawing fresh from the |
| world**, never by editing an input raster. Each concrete renderer lives in its |
| own module with its train/held-out family pairs; this module is the registry. |
| |
| Status (hand-off note for the next agent): the three renderer modules |
| (:mod:`plot`, :mod:`geometry`, :mod:`base`) are implemented and gate-clean |
| (byte-identical replay, node-map coverage, glyph linkage all pass on smoke |
| worlds), but the ``render`` CLI subcommand is **not yet wired** and there are |
| **no unit tests** under ``tests/unit/test_renderers.py`` yet — that, plus the |
| table renderer (optional), is the remaining P6 work. See |
| ``docs/09_RENDER_VALIDATION.md`` for the non-visual verification method. |
| """ |
|
|
| from __future__ import annotations |
|
|
| from ..sources.base import World |
| from .base import ( |
| GlyphRecord, |
| RenderedAssets, |
| Renderer, |
| RendererFamily, |
| RendererKind, |
| RenderError, |
| validate_rendered_assets, |
| ) |
| from .clevr import CLEVR_FAMILIES, ClevrRenderer |
| from .clevr_blender import ( |
| ClevrBlenderConfig, |
| ClevrBlenderResult, |
| blender_renderer_spec, |
| render_clevr_blender_assets, |
| render_clevr_blender_rgba, |
| ) |
| from .geometry import GEOMETRY_FAMILIES, GeometryRenderer |
| from .node_map import coverage_verdict, decode_uint32_png, index_table, read_owners |
| from .plot import PLOT_FAMILIES, PlotRenderer |
| from .text_manifest import link_verdict |
|
|
| |
| FAMILIES: dict[str, RendererFamily] = { |
| **PLOT_FAMILIES, |
| **GEOMETRY_FAMILIES, |
| **CLEVR_FAMILIES, |
| } |
|
|
| |
| RENDERERS: dict[RendererKind, Renderer] = { |
| "plot": PlotRenderer(), |
| "geometry": GeometryRenderer(), |
| "clevr": ClevrRenderer(), |
| } |
|
|
|
|
| def get_renderer(kind: RendererKind) -> Renderer: |
| """The concrete renderer for a world ``kind`` (raises if none).""" |
| try: |
| return RENDERERS[kind] |
| except KeyError: |
| raise RenderError(f"no renderer for kind {kind!r}") from None |
|
|
|
|
| def family_for(renderer_id: str) -> RendererFamily: |
| """Resolve a ``renderer_id`` (a family name) to its :class:`RendererFamily`.""" |
| try: |
| return FAMILIES[renderer_id] |
| except KeyError: |
| raise RenderError(f"unknown renderer family: {renderer_id!r}") from None |
|
|
|
|
| def render( |
| world: World, |
| *, |
| renderer_id: str, |
| seed: int, |
| width: int, |
| height: int, |
| ) -> RenderedAssets: |
| """Render ``world`` under family ``renderer_id`` — the common §9.1 entrypoint. |
| |
| The world's ``world_schema`` selects the renderer (``plot_world_v1`` → plot, |
| ``geometry_world_v1`` → geometry); ``renderer_id`` selects the train/held-out |
| family. The two are independent: same world, different family ⇒ disjoint |
| assets (gate: "train/held-out assets disjoint"). |
| """ |
| schema = world.get("world_schema", "") |
| if schema == "plot_world_v1": |
| renderer = RENDERERS["plot"] |
| elif schema == "geometry_world_v1": |
| renderer = RENDERERS["geometry"] |
| elif schema == "clevr_world_v1": |
| renderer = RENDERERS["clevr"] |
| else: |
| raise RenderError(f"no renderer for world_schema {schema!r}") |
| family = family_for(renderer_id) |
| if family.kind != renderer.kind: |
| raise RenderError( |
| f"renderer family {family.name!r} has kind {family.kind!r}, " |
| f"expected {renderer.kind!r} for {schema!r}" |
| ) |
| return renderer.render( |
| world, |
| renderer_id=renderer_id, |
| seed=seed, |
| width=width, |
| height=height, |
| family=family, |
| ) |
|
|
|
|
| __all__ = [ |
| "FAMILIES", |
| "CLEVR_FAMILIES", |
| "ClevrRenderer", |
| "ClevrBlenderConfig", |
| "ClevrBlenderResult", |
| "GEOMETRY_FAMILIES", |
| "GlyphRecord", |
| "PLOT_FAMILIES", |
| "RENDERERS", |
| "RenderError", |
| "RenderedAssets", |
| "Renderer", |
| "RendererFamily", |
| "RendererKind", |
| "coverage_verdict", |
| "blender_renderer_spec", |
| "decode_uint32_png", |
| "family_for", |
| "get_renderer", |
| "index_table", |
| "link_verdict", |
| "read_owners", |
| "render", |
| "render_clevr_blender_assets", |
| "render_clevr_blender_rgba", |
| "validate_rendered_assets", |
| ] |
|
|