| @echo off | |
| REM Copy this file to render_config.bat and edit the local filesystem paths. | |
| REM Keep render_config.bat private if it contains machine-specific information. | |
| set "UE_CMD=C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" | |
| set "UPROJECT=D:\PhysicBenchmark\PhysInOne.uproject" | |
| set "DDC_LOCAL=D:\UnrealCache\Local" | |
| set "DDC_SHARED=D:\UnrealCache\Shared" | |
| REM These assets must exist in the Unreal project. Override any path if your | |
| REM project stores its Movie Render Queue configurations elsewhere. | |
| set "CONFIG_TRAIN_SINGLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_SinglePhysics.MoviePipelinePrimaryConfig_SinglePhysics" | |
| set "CONFIG_TRAIN_DOUBLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_DoublePhysics.MoviePipelinePrimaryConfig_DoublePhysics" | |
| set "CONFIG_TRAIN_TRIPLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_TriplePhysics.MoviePipelinePrimaryConfig_TriplePhysics" | |
| set "CONFIG_VAL_SINGLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_Val_SinglePhysics.MoviePipelinePrimaryConfig_Val_SinglePhysics" | |
| set "CONFIG_VAL_DOUBLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_Val_DoublePhysics.MoviePipelinePrimaryConfig_Val_DoublePhysics" | |
| set "CONFIG_VAL_TRIPLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_Val_TriplePhysics.MoviePipelinePrimaryConfig_Val_TriplePhysics" | |
| set "CONFIG_TEST_SINGLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_Test_SinglePhysics.MoviePipelinePrimaryConfig_Test_SinglePhysics" | |
| set "CONFIG_TEST_DOUBLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_Test_DoublePhysics.MoviePipelinePrimaryConfig_Test_DoublePhysics" | |
| set "CONFIG_TEST_TRIPLE=/Game/PhysInOne/Scripts/MoviePipelinePrimaryConfig_Test_TriplePhysics.MoviePipelinePrimaryConfig_Test_TriplePhysics" | |