Dataset Viewer
Auto-converted to Parquet Duplicate
cohort
stringclasses
2 values
uid
stringlengths
51
121
case_id
stringlengths
29
96
case_family
stringclasses
8 values
source
stringclasses
5 values
original_domain
stringclasses
10 values
domain
stringclasses
10 values
subdomain
stringclasses
54 values
subdomain_key
stringclasses
54 values
primary_operator
stringclasses
6 values
instruction
stringlengths
0
424
release_id
stringlengths
14
14
original_release_id
stringlengths
14
30
original_source
stringclasses
3 values
dependency_regime
stringclasses
3 values
main2500
first_batch_271:pvr102:animation_case001_people_1_home_domestic_life_object_zone
animation_case001_people_1_home_domestic_life_object_zone
object_zone
animation
People
People & Daily Life
Home & Domestic Life
home_domestic_life
constraint_satisfaction
Reorganize the terrace layout by moving the outdoor dining furniture onto the paved patio to group the seating areas together. Output only the final image.
solveedit_0001
solveedit_0001
2715
null
main2500
first_batch_271:pvr102:animation_case004_architecture_13_interior_layout_fit_out_object_zone
animation_case004_architecture_13_interior_layout_fit_out_object_zone
object_zone
animation
Architecture
Architecture & Space
Interior Layout & Fit-Out
interior_layout_fit_out
constraint_satisfaction
Tidy the cluttered workspace by relocating the scattered items to appropriate storage areas while preserving the room's overall layout. Output only the final image.
solveedit_0002
solveedit_0002
2715
null
main2500
first_batch_271:pvr102:animation_case013_nature_6_animals_wildlife_activity_object_zone
animation_case013_nature_6_animals_wildlife_activity_object_zone
object_zone
animation
Nature
Nature & Environment
Animals & Wildlife Activity
animals_wildlife_activity
constraint_satisfaction
Reorganize the woodland gathering by relocating the small and young animals into a separate natural grouping area away from the large mammals. Output only the final image.
solveedit_0003
solveedit_0005
2715
null
main2500
first_batch_271:pvr102:gpt_case015_people_5_service_retail_care_settings_cleanup
gpt_case015_people_5_service_retail_care_settings_cleanup
cleanup
gpt
People
People & Daily Life
Service, Retail & Care Settings
service_retail_care_settings
rule_execution
Tidy the meeting room by sorting all items off the conference table into the credenza areas according to the four color-coded equipment-need labels, without moving any furniture.
solveedit_0004
solveedit_0006
2715
null
main2500
first_batch_271:pvr102:gpt_case016_people_5_service_retail_care_settings_object_zone
gpt_case016_people_5_service_retail_care_settings_object_zone
object_zone
gpt
People
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
rule_execution
Move all items into their correct labeled zones and rack bins according to the posted rule sign, keeping all furniture and landmarks unchanged.
solveedit_0005
solveedit_0007
2715
null
main2500
first_batch_271:pvr102:gpt_case017_people_3_education_training_settings_cleanup
gpt_case017_people_3_education_training_settings_cleanup
cleanup
gpt
People
People & Daily Life
Education & Training Settings
education_training_settings
constraint_satisfaction
Tidy the living room and clear the walkway.Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0006
solveedit_0008
2715
null
main2500
first_batch_271:pvr102:gpt_case020_people_5_service_retail_care_settings_cleanup
gpt_case020_people_5_service_retail_care_settings_cleanup
cleanup
gpt
People
People & Daily Life
Service, Retail & Care Settings
service_retail_care_settings
rule_execution
Clear the trash from the living room, keeping the room layout, furniture, person, and reading materials exactly unchanged.
solveedit_0007
solveedit_0009
2715
null
main2500
first_batch_271:pvr102:gpt_case021_art_41_surface_pattern_ornament_design_grid_slot
gpt_case021_art_41_surface_pattern_ornament_design_grid_slot
grid_slot
gpt
Art
Art & Design
Surface Pattern & Ornament Design
surface_pattern_ornament_design
rule_induction
Complete the 4x4 color swatch grid by placing the four loose tiles into their correct slots based on the horizontal hue and vertical tone logic. Ensure all decorative motifs are oriented upright.
solveedit_0008
solveedit_0010
2715
null
main2500
first_batch_271:pvr102:gpt_case027_art_43_color_planning_palette_boards_object_zone
gpt_case027_art_43_color_planning_palette_boards_object_zone
object_zone
gpt
Art
Art & Design
Color Planning & Palette Boards
color_planning_palette_boards
rule_execution
Move each papers onto the palette board into the correct labeled zonebased on the RULES legend and dominant color family, keeping the board layout and camera view unchanged.
solveedit_0009
solveedit_0011
2715
null
main2500
first_batch_271:pvr102:gpt_case040_sci_tech_27_engineering_drawings_technical_specifications_cleanup
gpt_case040_sci_tech_27_engineering_drawings_technical_specifications_cleanup
cleanup
gpt
Sci&Tech
Science & Technology
Engineering Drawings & Technical Specifications
engineering_drawings_technical_specifications
rule_execution
Remove all temporary markers, stickers, and pencil cross-outs from the technical floor plan to create a clean final version of the drawing.
solveedit_0010
solveedit_0012
2715
null
main2500
first_batch_271:pvr102:gpt_case042_people_3_education_training_settings_cleanup
gpt_case042_people_3_education_training_settings_cleanup
cleanup
gpt
People
People & Daily Life
Education & Training Settings
education_training_settings
constraint_satisfaction
Tidy the living room by sorting while keeping everything else unchanged.
solveedit_0011
solveedit_0013
2715
null
main2500
first_batch_271:pvr102:movie_case044_people_2_work_organizations_coordination_object_zone
movie_case044_people_2_work_organizations_coordination_object_zone
object_zone
movie
People
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
constraint_satisfaction
Organize the office workspace by relocating the binders to a different compartment on the shelving unit. Output only the final image.
solveedit_0012
solveedit_0014
2715
null
main2500
first_batch_271:pvr102:movie_case045_people_5_service_retail_care_settings_object_zone
movie_case045_people_5_service_retail_care_settings_object_zone
object_zone
movie
People
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
constraint_satisfaction
Organize the scattered tools and containers outside the storefront by grouping them into neat display zones along the exterior. Output only the final image.
solveedit_0013
solveedit_0015
2715
null
main2500
first_batch_271:pvr102:movie_case051_people_2_work_organizations_coordination_object_zone
movie_case051_people_2_work_organizations_coordination_object_zone
object_zone
movie
People
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
rule_induction
Tidy the workspace by sorts. Output only the final image.
solveedit_0014
solveedit_0016
2715
null
main2500
first_batch_271:pvr102:movie_case063_people_2_work_organizations_coordination_object_zone
movie_case063_people_2_work_organizations_coordination_object_zone
object_zone
movie
People
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
constraint_satisfaction
Organize the cluttered workspace by moving the scattered documents and office supplies into appropriate functional zones on the desk. Output only the final image.
solveedit_0015
solveedit_0018
2715
null
main2500
first_batch_271:pvr102:real_case073_sports_47_team_ball_sports_tactical_play_route_path
real_case073_sports_47_team_ball_sports_tactical_play_route_path
route_path
real
Sports
Sports & Motion
Team Ball Sports & Tactical Play
team_ball_sports_tactical_play
propagation
Draw the expected flight trajectory of the basketball given the players' mid-air defensive interaction. Output only the final image.
solveedit_0016
solveedit_0020
2715
null
main2500
first_batch_271:pvr102:real_case077_architecture_13_interior_layout_fit_out_object_zone
real_case077_architecture_13_interior_layout_fit_out_object_zone
object_zone
real
Architecture
Architecture & Space
Interior Layout & Fit-Out
interior_layout_fit_out
rule_execution
Tidy the interior space by clearing the drinkware from the seating area table and transferring it to the kitchen preparation surfaces. Output only the final image.
solveedit_0017
solveedit_0021
2715
null
main2500
first_batch_271:pvr102:real_case079_architecture_13_interior_layout_fit_out_object_zone
real_case079_architecture_13_interior_layout_fit_out_object_zone
object_zone
real
Architecture
Architecture & Space
Interior Layout & Fit-Out
interior_layout_fit_out
constraint_satisfaction
Tidy the living area by relocating the loose items from the coffee table to the game table in the window alcove. Output only the final image.
solveedit_0018
solveedit_0022
2715
null
main2500
first_batch_271:pvr102:real_case081_geography_29_navigation_route_terrain_maps_route_path
real_case081_geography_29_navigation_route_terrain_maps_route_path
route_path
real
Geography
Geography & Maps
Navigation, Route & Terrain Maps
navigation_route_terrain_maps
planning
Plan a legal vehicle navigation route through the intersection according to the lane markings and turning guidelines. Output only the final image.
solveedit_0019
solveedit_0023
2715
null
main2500
first_batch_271:pvr102:real_case084_geography_29_navigation_route_terrain_maps_route_path
real_case084_geography_29_navigation_route_terrain_maps_route_path
route_path
real
Geography
Geography & Maps
Navigation, Route & Terrain Maps
navigation_route_terrain_maps
planning
Plan and draw a valid vehicle route navigating through the intersection in accordance with the visible lane markings and traffic flow directions. Output only the final image.
solveedit_0020
solveedit_0024
2715
null
main2500
first_batch_271:pvr102:real_case089_people_1_home_domestic_life_object_zone
real_case089_people_1_home_domestic_life_object_zone
object_zone
real
People
People & Daily Life
Home & Domestic Life
home_domestic_life
constraint_satisfaction
Organize the cluttered items on the bed by grouping the food and study materials into distinct, tidy zones. Output only the final image.
solveedit_0021
solveedit_0025
2715
null
main2500
first_batch_271:pvr102:real_case094_people_1_home_domestic_life_object_zone
real_case094_people_1_home_domestic_life_object_zone
object_zone
real
People
People & Daily Life
Home & Domestic Life
home_domestic_life
rule_execution
Advance the recipe steps by transferring an ingredient from the open container into the active cookware. Output only the final image.
solveedit_0022
solveedit_0027
2715
null
main2500
first_batch_271:pvr102:real_case098_object_18_instruments_gauges_readout_devices_text_symbol
real_case098_object_18_instruments_gauges_readout_devices_text_symbol
text_symbol
real
Object
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
rule_induction
Synchronize the analog readouts on all the timepieces to indicate the required target time state. Output only the final image.
solveedit_0023
solveedit_0028
2715
null
main2500
first_batch_271:pvr102:movie_case064_people_5_service_retail_care_settings_object_zone
real_case19_people_5_service_retail_care_settings_grid_slot
grid_slot
movie
People
People & Daily Life
Service, Retail & Care Settings
service_retail_care_settings
rule_induction
Organize the loose or misplaced merchandise into the appropriate slots on the counter displays according to the existing visual grouping patterns.
solveedit_0024
solveedit_0029
2715
null
main2500
first_batch_271:pvr61:004_004_px030_animal_zone_swap
004_004_px030_animal_zone_swap
object_zone
real
Other
General
Structured Arrangements & Groupings
cross_domain_structured_arrangements
rule_execution
Complete the animal zone swap: move the water birds onto the shore platform and move the small mammals into the water. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0025
solveedit_0030
2715
null
main2500
first_batch_271:pvr61:006_006_px036_gauge_comfort_state
006_006_px036_gauge_comfort_state
status_update
real
Other
General
Information Displays & Signs
cross_domain_information_displays
rule_execution
Update the gauge to the comfort state. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0026
solveedit_0031
2715
null
main2500
first_batch_271:pvr61:011_011_px061_watch_time_delta
011_011_px061_watch_time_delta
status_update
real
Other
General
Information Displays & Signs
cross_domain_information_displays
rule_execution
Show the watch twenty-six hours later. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0027
solveedit_0032
2715
null
main2500
first_batch_271:pvr61:013_013_px070_robot_tool_alignment
013_013_px070_robot_tool_alignment
assembly
real
Other
General
Facilities & Structured Installations
cross_domain_facilities_installations
constraint_satisfaction
Align the tool tip with the container opening. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0028
solveedit_0033
2715
null
main2500
first_batch_271:pvr61:014_014_px084_kanban_all_done
014_014_px084_kanban_all_done
status_update
real
Other
General
Information Displays & Signs
cross_domain_information_displays
rule_execution
Complete the board after all tasks are done. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0029
solveedit_0034
2715
null
main2500
first_batch_271:pvr61:017_017_px096_clean_desk_cable_routing
017_017_px096_clean_desk_cable_routing
route_path
real
Other
General
Transport & Route Networks
cross_domain_transport_route_networks
planning
Complete the clean desk setup: keep the charger accessible but route its cable outside the writing area. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0030
solveedit_0035
2715
null
main2500
first_batch_271:pvr61:018_018_px098_pipe_rack_lower_level_staging
018_018_px098_pipe_rack_lower_level_staging
object_zone
real
Other
General
Structured Arrangements & Groupings
cross_domain_structured_arrangements
rule_execution
Move all hollow pipes onto the lower rack level so the middle rack level is clear, and keep gas cylinders outside the rack. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0031
solveedit_0036
2715
null
main2500
first_batch_271:pvr61:019_019_px102_airport_post_boarding_clearance
019_019_px102_airport_post_boarding_clearance
cleanup
real
Other
General
Facilities & Structured Installations
cross_domain_facilities_installations
rule_execution
Complete the post-boarding state: remove the ground vehicles from the gate area while keeping the aircraft, jet bridge, and terminal unchanged. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels...
solveedit_0032
solveedit_0037
2715
null
main2500
first_batch_271:pvr61:023_023_px117_center_gauge_safe_update
023_023_px117_center_gauge_safe_update
status_update
real
Other
General
Information Displays & Signs
cross_domain_information_displays
rule_execution
Update only the center kilowatt gauge to the safe middle range while keeping the volt and ampere gauges unchanged. Edit only what is necessary to satisfy the task. Preserve the original camera view, scene layout, object identities, text, and non-target regions. Do not add explanatory labels or captions.
solveedit_0033
solveedit_0038
2715
null
main2500
first_batch_271:pvr61:G04_architecture_space_hotel_room_workflow_hotel_room_cleaning_sequence_case_0001
G04_architecture_space_hotel_room_workflow_hotel_room_cleaning_sequence_case_0001
cleanup
gpt
Architecture
Architecture & Space
Interior Layout & Fit-Out
interior_layout_fit_out
rule_execution
Transform the hotel room into the correct cleaned final state under the visible housekeeping rules. Output only the final image.
solveedit_0034
solveedit_0039
2715
null
main2500
first_batch_271:pvr61:G14_geography_environment_parking_assignment_parking_lot_reassignment_case_0001
G14_geography_environment_parking_assignment_parking_lot_reassignment_case_0001
route_path
gpt
Geography
Geography & Maps
Infrastructure & Utility Service Maps
infrastructure_utility_service_maps
constraint_satisfaction
Reassign the parking lot vehicles into valid final spaces under the visible parking rules. Output only the final image.
solveedit_0035
solveedit_0040
2715
null
main2500
first_batch_271:pvr61:G29_science_technology_electronics_repair_circuit_board_repair_state_case_0002
G29_science_technology_electronics_repair_circuit_board_repair_state_case_0002
connection_repair
gpt
Sci&Tech
Science & Technology
Electronic Circuits & Signal Schematics
electronic_circuits_signal_schematics
relational_tracing
Repair the broken circuit connection using the loose yellow jumper wire. Output only the final corrected board image.
solveedit_0036
solveedit_0041
2715
null
main2500
first_batch_271:pvr61:G02_architecture_space_construction_site_planning_construction_site_material_staging_case_0001
g02_architecture_space_construction_site_planning_construction_site_material
text_symbol
gpt
Architecture
Architecture & Space
Structural Frames & Construction
structural_frames_construction
rule_execution
Move the construction materials into valid staging zones according to the visible site constraints. Output only the final image.
solveedit_0037
solveedit_0042
2715
null
main2500
first_batch_271:pvr61:G05_art_design_digital_ui_design_color_palette_application_case_0001
g05_art_design_digital_ui_design_color_palette_application_case_0001
status_update
gpt
Art
Art & Design
Color Planning & Palette Boards
color_planning_palette_boards
rule_execution
Apply the visible color palette rules to the interface design. Output only the final image.
solveedit_0038
solveedit_0043
2715
null
main2500
first_batch_271:pvr61:G06_art_design_digital_ui_design_interface_widget_reflow_case_0001
g06_art_design_digital_ui_design_interface_widget_reflow_case_0001
status_update
gpt
Art
Art & Design
Interfaces & Screen Layouts
interfaces_screen_layouts
constraint_satisfaction
Reflow the interface widgets into a valid final layout under the visible UI constraints. Output only the final image.
solveedit_0039
solveedit_0044
2715
null
main2500
first_batch_271:pvr61:G08_art_design_rule_based_textile_patterns_pattern_repair_case_0001
g08_art_design_rule_based_textile_patterns_pattern_repair_case_0001
text_symbol
gpt
Art
Art & Design
Surface Pattern & Ornament Design
surface_pattern_ornament_design
rule_induction
Repair the visual pattern according to the visible repetition rule. Output only the final image.
solveedit_0040
solveedit_0045
2715
null
main2500
first_batch_271:pvr61:G09_game_puzzle_board_game_movement_board_game_move_state_case_0001
g09_game_puzzle_board_game_movement_board_game_move_state_case_0001
grid_slot
gpt
Game
Games & Puzzles
Board Games & Discrete Move Systems
board_games_discrete_move_systems
rule_execution
Apply the visible board-game move rule and produce the final board state. Output only the final image.
solveedit_0041
solveedit_0046
2715
null
main2500
first_batch_271:pvr61:G12_geography_environment_flood_planning_flood_barrier_final_state_case_0001
g12_geography_environment_flood_planning_flood_barrier_final_state_case_0001
text_symbol
gpt
Geography
Geography & Maps
Hazard, Emergency & Disaster Maps
hazard_emergency_disaster_maps
constraint_satisfaction
Place the flood barriers into the valid final state under the visible map constraints. Output only the final image.
solveedit_0042
solveedit_0047
2715
null
main2500
first_batch_271:pvr61:G17_nature_wildlife_forest_fire_management_forest_fire_spread_final_state_case_0001
g17_nature_wildlife_forest_fire_management_forest_fire_spread_final_state_ca
status_update
gpt
Nature
Nature & Environment
Weather & Atmospheric Systems
weather_atmospheric_systems
propagation
Propagate the forest fire to the valid final state under the visible spread rules. Output only the final image.
solveedit_0043
solveedit_0048
2715
null
main2500
first_batch_271:pvr61:G18_nature_wildlife_greenhouse_irrigation_greenhouse_irrigation_final_state_case_0001
g18_nature_wildlife_greenhouse_irrigation_greenhouse_irrigation_final_state
status_update
gpt
Nature
Nature & Environment
Plants, Vegetation & Growth
plants_vegetation_growth
propagation
Propagate the greenhouse irrigation flow to the correct final state under the visible valve rules. Output only the final image.
solveedit_0044
solveedit_0049
2715
null
main2500
first_batch_271:pvr61:G19_object_artifact_mechanical_assembly_mechanical_part_assembly_case_0001
g19_object_artifact_mechanical_assembly_mechanical_part_assembly_case_0001
assembly
gpt
Object
Objects & Mechanisms
Assembly, Fastening & Part Relations
assembly_fastening_part_relations
constraint_satisfaction
Assemble the mechanical parts into the valid final configuration under the visible assembly rules. Output only the final image.
solveedit_0045
solveedit_0050
2715
null
main2500
first_batch_271:pvr61:G20_object_artifact_mechanical_assembly_mechanical_part_assembly_case_0002
g20_object_artifact_mechanical_assembly_mechanical_part_assembly_case_0002
assembly
gpt
Object
Objects & Mechanisms
Assembly, Fastening & Part Relations
assembly_fastening_part_relations
rule_execution
Assemble the mechanical parts into the valid final configuration under the visible assembly rules. Output only the final image.
solveedit_0046
solveedit_0051
2715
null
main2500
first_batch_271:pvr61:G21_object_artifact_packing_and_storage_warehouse_pallet_repacking_case_0002
g21_object_artifact_packing_and_storage_warehouse_pallet_repacking_case_0002
grid_slot
gpt
Object
Games & Puzzles
Assembly & Packing Puzzles
assembly_packing_puzzles
constraint_satisfaction
Repack the warehouse pallet into a valid final stack under the visible packing constraints. Output only the final image.
solveedit_0047
solveedit_0052
2715
null
main2500
first_batch_271:pvr61:G24_people_daily_life_classroom_grouping_classroom_lab_group_assignment_case_0002
g24_people_daily_life_classroom_grouping_classroom_lab_group_assignment_case
grid_slot
gpt
People
People & Daily Life
Education & Training Settings
education_training_settings
constraint_satisfaction
Assign the classroom lab groups according to the visible seating and grouping constraints. Output only the final image.
solveedit_0048
solveedit_0053
2715
null
main2500
first_batch_271:pvr61:G26_people_daily_life_laundry_care_laundry_sorting_basket_case_0001
g26_people_daily_life_laundry_care_laundry_sorting_basket_case_0001
grid_slot
gpt
People
People & Daily Life
Home & Domestic Life
home_domestic_life
rule_execution
Sort the laundry into the correct baskets under the visible care rules. Output only the final image.
solveedit_0049
solveedit_0054
2715
null
main2500
first_batch_271:pvr61:G30_science_technology_laboratory_fluid_systems_lab_tube_final_state_case_0001
g30_science_technology_laboratory_fluid_systems_lab_tube_final_state_case_00
status_update
gpt
Sci&Tech
Science & Technology
Engineering Drawings & Technical Specifications
engineering_drawings_technical_specifications
propagation
Propagate the lab tube fluid state according to the visible connection and valve rules. Output only the final image.
solveedit_0050
solveedit_0056
2715
null
main2500
first_batch_271:pvr61:G32_science_technology_medical_tubing_systems_iv_line_final_state_case_0002
g32_science_technology_medical_tubing_systems_iv_line_final_state_case_0002
status_update
gpt
Sci&Tech
Science & Technology
Engineering Drawings & Technical Specifications
engineering_drawings_technical_specifications
propagation
Propagate the IV line flow according to the visible clamps and connections. Output only the final image.
solveedit_0051
solveedit_0057
2715
null
main2500
first_batch_271:pvr61:G33_science_technology_workflow_execution_flowchart_execution_final_sheet_case_0001
g33_science_technology_workflow_execution_flowchart_execution_final_sheet_ca
text_symbol
gpt
Sci&Tech
Science & Technology
Workflow, Protocol & Process Diagrams
workflow_protocol_process_diagrams
rule_execution
Execute the visible flowchart and produce the correct final sheet state. Output only the final image.
solveedit_0052
solveedit_0058
2715
null
main2500
first_batch_271:scale1201:animation_case0027_people_1_home_domestic_life_object_zone
animation_case0027_people_1_home_domestic_life_object_zone
object_zone
animation
People
People & Daily Life
Home & Domestic Life
home_domestic_life
constraint_satisfaction
Rearrange the dining table setting by repositioning the dishes into the updated serving layout. Output only the final image.
solveedit_0053
solveedit_0060
2715
null
main2500
first_batch_271:scale1201:animation_case0091_people_5_service_retail_care_settings_grid_slot
animation_case0091_people_5_service_retail_care_settings_grid_slot
grid_slot
animation
People
People & Daily Life
Service, Retail & Care Settings
service_retail_care_settings
constraint_satisfaction
Reorganize the vending machine display by assigning the loose snack items scattered in the bottom bin to the unoccupied spiral slots on the shelves. Output only the final image.
solveedit_0054
solveedit_0064
2715
null
main2500
first_batch_271:scale1201:animation_case0095_people_1_home_domestic_life_object_zone
animation_case0095_people_1_home_domestic_life_object_zone
object_zone
animation
People
People & Daily Life
Home & Domestic Life
home_domestic_life
constraint_satisfaction
Rearrange the characters in the living room by relocating them to appropriate seating and play zones. Output only the final image.
solveedit_0055
solveedit_0065
2715
null
main2500
first_batch_271:scale1201:animation_case0113_people_4_public_venues_crowd_management_object_zone
animation_case0113_people_4_public_venues_crowd_management_object_zone
object_zone
animation
People
Geography & Maps
Infrastructure & Utility Service Maps
infrastructure_utility_service_maps
constraint_satisfaction
Relocate the animals to comply with the posted zone restrictions in the park while preserving the people and background environment. Output only the final image.
solveedit_0056
solveedit_0066
2715
null
main2500
first_batch_271:scale1201:animation_case0131_object_18_instruments_gauges_readout_devices_text_symbol
animation_case0131_object_18_instruments_gauges_readout_devices_text_symbol
text_symbol
animation
Object
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
rule_induction
Restore the primary text label at the top of the device to a fully legible state by removing the elements that obscure the word. Preserve all other weathering, stickers, and graffiti on the main casing. Output only the final image.
solveedit_0057
solveedit_0067
2715
null
main2500
first_batch_271:scale1201:animation_case0161_people_5_service_retail_care_settings_object_zone
animation_case0161_people_5_service_retail_care_settings_object_zone
object_zone
animation
People
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
rule_execution
Organize the cafeteria scene by clearing the loose dining wares from the tables to the appropriate collection area on the counter. Output only the final image.
solveedit_0058
solveedit_0068
2715
null
main2500
first_batch_271:scale1201:animation_case0170_geography_29_navigation_route_terrain_maps_route_path
animation_case0170_geography_29_navigation_route_terrain_maps_route_path
route_path
animation
Geography
Geography & Maps
Navigation, Route & Terrain Maps
navigation_route_terrain_maps
relational_tracing
Plan a continuous navigation route along the elevated highway infrastructure through the interchange. Highlight the valid travel path tracing the road lanes. Output only the final image.
solveedit_0059
solveedit_0069
2715
null
main2500
first_batch_271:scale1201:animation_case0172_people_1_home_domestic_life_object_zone
animation_case0172_people_1_home_domestic_life_object_zone
object_zone
animation
People
People & Daily Life
Home & Domestic Life
home_domestic_life
constraint_satisfaction
Assist with the meal setup by transferring the carried food platter to an available resting zone among the dining arrangement. Output only the final image.
solveedit_0060
solveedit_0070
2715
null
main2500
first_batch_271:scale1201:animation_case0121_people_4_public_venues_crowd_management_object_zone
animation_case01_architecture_15_structural_frames_construction_connection_repair
connection_repair
animation
Architecture
Architecture & Space
Structural Frames & Construction
structural_frames_construction
constraint_satisfaction
Repair the structural gap on the main crossing to restore a continuous, drivable roadway.
solveedit_0061
solveedit_0071
2715
null
main2500
first_batch_271:scale1201:game_case0269_game_40_board_games_discrete_move_systems_object_zone
game_case0269_game_40_board_games_discrete_move_systems_object_zone
object_zone
game
Game
Games & Puzzles
Board Games & Discrete Move Systems
board_games_discrete_move_systems
constraint_satisfaction
Reposition the game combatants to execute a tactical evasion and escape the active attack hit zones. Output only the final image.
solveedit_0062
solveedit_0072
2715
null
main2500
first_batch_271:scale1201:game_case0275_game_40_board_games_discrete_move_systems_object_zone
game_case0275_game_40_board_games_discrete_move_systems_object_zone
object_zone
game
Game
Games & Puzzles
Board Games & Discrete Move Systems
board_games_discrete_move_systems
constraint_satisfaction
Deploy a valid card from the player's hand into the corresponding mechanical item slot by satisfying its explicitly stated attribute constraints. Output only the final image.
solveedit_0063
solveedit_0073
2715
null
main2500
first_batch_271:scale1201:game_case0281_art_45_interfaces_screen_layouts_object_zone
game_case0281_art_45_interfaces_screen_layouts_object_zone
object_zone
game
Art
Art & Design
Interfaces & Screen Layouts
interfaces_screen_layouts
constraint_satisfaction
Reorganize the scattered resources on the main play area by grouping identical item types into distinct clusters. Preserve all UI toolbars, the central mining action, and the background environment. Output only the final image.
solveedit_0064
solveedit_0074
2715
null
main2500
first_batch_271:scale1201:game_case0285_game_35_constraint_grids_cell_puzzles_grid_slot
game_case0285_game_35_constraint_grids_cell_puzzles_grid_slot
grid_slot
game
Game
Games & Puzzles
Constraint Grids & Cell Puzzles
constraint_grids_cell_puzzles
constraint_satisfaction
Complete the pixel art on the main grid by placing the correct colored blocks to match the reference pattern. Output only the final image.
solveedit_0065
solveedit_0075
2715
null
main2500
first_batch_271:scale1201:game_case0312_sports_49_racing_obstacle_climbing_courses_route_path
game_case0312_sports_49_racing_obstacle_climbing_courses_route_path
route_path
game
Sports
Sports & Motion
Racing, Obstacle & Climbing Courses
racing_obstacle_climbing_courses
planning
Plan the forward running route for the character along the traversable roof area avoiding the cooling units. Output only the final image.
solveedit_0066
solveedit_0076
2715
null
main2500
first_batch_271:scale1201:gpt_case0364_sci_tech_24_discrete_structures_information_diagrams_cleanup
gpt_case0364_sci_tech_24_discrete_structures_information_diagrams_cleanup
cleanup
gpt
Sci&Tech
Science & Technology
Discrete Structures & Information Diagrams
discrete_structures_information_diagrams
constraint_satisfaction
Sort the diagram icons from the unsorted area into the appropriate labeled bins. Output only the final image.
solveedit_0067
solveedit_0077
2715
null
main2500
first_batch_271:scale1201:gpt_case0365_object_18_instruments_gauges_readout_devices_cleanup
gpt_case0365_object_18_instruments_gauges_readout_devices_cleanup
cleanup
gpt
Object
Objects & Mechanisms
Instruments, Gauges & Readout Devices
instruments_gauges_readout_devices
rule_execution
Organize the cluttered workbench by sorting all loose items into their corresponding labeled containers and tool holders. Output only the final image.
solveedit_0068
solveedit_0078
2715
null
main2500
first_batch_271:scale1201:gpt_case0384_geography_34_infrastructure_utility_service_maps_text_symbol
gpt_case0384_geography_34_infrastructure_utility_service_maps_text_symbol
text_symbol
gpt
Geography
Geography & Maps
Infrastructure & Utility Service Maps
infrastructure_utility_service_maps
rule_execution
Correct the navigational symbol on the chart according to the rules provided in the map legend. Output only the final image.
solveedit_0069
solveedit_0079
2715
null
main2500
first_batch_271:scale1201:gpt_case0391_geography_29_navigation_route_terrain_maps_route_path
gpt_case0391_geography_29_navigation_route_terrain_maps_route_path
route_path
gpt
Geography
Geography & Maps
Navigation, Route & Terrain Maps
navigation_route_terrain_maps
planning
Plan the valid waterway navigation route on the map, passing through required waypoints and avoiding all marked hazards and restricted zones. Output only the final image.
solveedit_0070
solveedit_0080
2715
null
main2500
first_batch_271:scale1201:gpt_case0398_object_19_assembly_fastening_part_relations_grid_slot
gpt_case0398_object_19_assembly_fastening_part_relations_grid_slot
grid_slot
gpt
Object
Objects & Mechanisms
Assembly, Fastening & Part Relations
assembly_fastening_part_relations
rule_induction
Sort the electronic and mechanical parts into the correct compartments of the assembly tray based on the implied sorting rules. Output only the final image.
solveedit_0071
solveedit_0081
2715
null
main2500
first_batch_271:scale1201:gpt_case0400_geography_30_hazard_emergency_disaster_maps_object_zone
gpt_case0400_geography_30_hazard_emergency_disaster_maps_object_zone
object_zone
gpt
Geography
Geography & Maps
Hazard, Emergency & Disaster Maps
hazard_emergency_disaster_maps
rule_execution
Position the emergency resource icons on the map by following the placement rules for each hazard zone and topographical feature. Output only the final image.
solveedit_0072
solveedit_0082
2715
null
main2500
first_batch_271:scale1201:gpt_case0409_people_1_home_domestic_life_object_zone
gpt_case0409_people_1_home_domestic_life_object_zone
object_zone
gpt
People
People & Daily Life
Home & Domestic Life
home_domestic_life
rule_execution
Sort the items from the central cart onto the appropriate workstations according to the visible functional labels. Output only the final image.
solveedit_0073
solveedit_0083
2715
null
main2500
first_batch_271:scale1201:gpt_case0410_architecture_11_building_plans_room_adjacency_grid_slot
gpt_case0410_architecture_11_building_plans_room_adjacency_grid_slot
grid_slot
gpt
Architecture
Architecture & Space
Building Plans & Room Adjacency
building_plans_room_adjacency
rule_induction
Reassemble the modular components of the airport drop-off area into their correct positions according to the implied site plan rules. Output only the final image.
solveedit_0074
solveedit_0084
2715
null
main2500
first_batch_271:scale1201:gpt_case0416_people_5_service_retail_care_settings_text_symbol
gpt_case0416_people_5_service_retail_care_settings_text_symbol
text_symbol
gpt
People
Art & Design
Symbols, Icons & Geometric Marks
symbols_icons_geometric_marks
constraint_satisfaction
Correct the inconsistent textual information on the art exhibit labels according to the visible context of the gallery. Output only the final image.
solveedit_0075
solveedit_0085
2715
null
main2500
first_batch_271:scale1201:gpt_case0429_art_45_interfaces_screen_layouts_cleanup
gpt_case0429_art_45_interfaces_screen_layouts_cleanup
cleanup
gpt
Art
Art & Design
Interfaces & Screen Layouts
interfaces_screen_layouts
rule_execution
Organize the scattered graphic assets from the canvas by sorting them into their appropriate labeled library panels. Output only the final image.
solveedit_0076
solveedit_0086
2715
null
main2500
first_batch_271:scale1201:gpt_case0434_sports_47_team_ball_sports_tactical_play_cleanup
gpt_case0434_sports_47_team_ball_sports_tactical_play_cleanup
cleanup
gpt
Sports
Sports & Motion
Team Ball Sports & Tactical Play
team_ball_sports_tactical_play
rule_execution
Sort the mixed sports equipment from the central pile into the corresponding sport-themed zones marked on the floor. Output only the final image.
solveedit_0077
solveedit_0087
2715
null
main2500
first_batch_271:scale1201:gpt_case0437_nature_10_landforms_rivers_watersheds_text_symbol
gpt_case0437_nature_10_landforms_rivers_watersheds_text_symbol
text_symbol
gpt
Nature
Nature & Environment
Landforms, Rivers & Watersheds
landforms_rivers_watersheds
rule_induction
Correct the text on the navigational markers to comply with maritime channel regulations. Output only the final image.
solveedit_0078
solveedit_0088
2715
null
main2500
first_batch_271:scale1201:gpt_case0450_sci_tech_26_data_charts_quantitative_displays_grid_slot
gpt_case0450_sci_tech_26_data_charts_quantitative_displays_grid_slot
grid_slot
gpt
Sci&Tech
Science & Technology
Data Charts & Quantitative Displays
data_charts_quantitative_displays
relational_tracing
Relocate the component icons on the performance matrix to their correct positions according to the visible reference data. Output only the final image.
solveedit_0079
solveedit_0089
2715
null
main2500
first_batch_271:scale1201:gpt_case0460_art_44_posters_editorial_pages_graphic_layout_object_zone
gpt_case0460_art_44_posters_editorial_pages_graphic_layout_object_zone
object_zone
gpt
Art
Art & Design
Posters, Editorial Pages & Graphic Layout
posters_editorial_pages_graphic_layout
rule_execution
Sort the provided UI icons into the appropriate labeled quadrants on the design canvas based on their function. Output only the final image.
solveedit_0080
solveedit_0090
2715
null
main2500
first_batch_271:scale1201:gpt_case0466_art_42_symbols_icons_geometric_marks_grid_slot
gpt_case0466_art_42_symbols_icons_geometric_marks_grid_slot
grid_slot
gpt
Art
Art & Design
Symbols, Icons & Geometric Marks
symbols_icons_geometric_marks
constraint_satisfaction
Complete the mosaic tile grid so that each row and column contains one of each unique tile pattern. Output only the final image.
solveedit_0081
solveedit_0091
2715
null
main2500
first_batch_271:scale1201:gpt_case0467_sci_tech_23_automata_state_machines_formal_transition_systems_object_zone
gpt_case0467_sci_tech_23_automata_state_machines_formal_transition_systems_object_zone
object_zone
gpt
Sci&Tech
Science & Technology
Automata, State Machines & Formal Transition Systems
automata_state_machines_formal_transition_systems
rule_execution
Sort the factory components from the conveyor belt into the appropriate bins based on the sorting rules displayed on the monitor. Output only the final image.
solveedit_0082
solveedit_0092
2715
null
main2500
first_batch_271:scale1201:gpt_case0480_sci_tech_25_workflow_protocol_process_diagrams_cleanup
gpt_case0480_sci_tech_25_workflow_protocol_process_diagrams_cleanup
cleanup
gpt
Sci&Tech
Science & Technology
Workflow, Protocol & Process Diagrams
workflow_protocol_process_diagrams
rule_execution
Sort the scattered electronic components from the central workbench into their appropriate labeled bins on the surrounding shelves. Output only the final image.
solveedit_0083
solveedit_0093
2715
null
main2500
first_batch_271:scale1201:gpt_case0483_game_36_connectivity_network_puzzles_grid_slot
gpt_case0483_game_36_connectivity_network_puzzles_grid_slot
grid_slot
gpt
Game
Games & Puzzles
Connectivity & Network Puzzles
connectivity_network_puzzles
constraint_satisfaction
Place all the puzzle pieces into the grid according to the visible row and column constraints to solve the escape room puzzle. Output only the final image.
solveedit_0084
solveedit_0094
2715
null
main2500
first_batch_271:scale1201:gpt_case0492_art_43_color_planning_palette_boards_object_zone
gpt_case0492_art_43_color_planning_palette_boards_object_zone
object_zone
gpt
Art
Art & Design
Color Planning & Palette Boards
color_planning_palette_boards
constraint_satisfaction
Arrange the design assets into the magazine layout template according to the visible style guide rules. Output only the final image.
solveedit_0085
solveedit_0096
2715
null
main2500
first_batch_271:scale1201:gpt_case0494_sci_tech_26_data_charts_quantitative_displays_grid_slot
gpt_case0494_sci_tech_26_data_charts_quantitative_displays_grid_slot
grid_slot
gpt
Sci&Tech
Science & Technology
Data Charts & Quantitative Displays
data_charts_quantitative_displays
rule_execution
Organize the medical supplies by placing them into the correct compartments of the labeled tray according to the rules defined by the labels. Output only the final image.
solveedit_0086
solveedit_0097
2715
null
main2500
first_batch_271:scale1201:gpt_case0496_game_36_connectivity_network_puzzles_object_zone
gpt_case0496_game_36_connectivity_network_puzzles_object_zone
object_zone
gpt
Game
Games & Puzzles
Connectivity & Network Puzzles
connectivity_network_puzzles
rule_execution
Solve the puzzle by placing each game piece into the grid cell with the corresponding symbol. Output only the final image.
solveedit_0087
solveedit_0098
2715
null
main2500
first_batch_271:scale1201:gpt_case0503_object_19_assembly_fastening_part_relations_cleanup
gpt_case0503_object_19_assembly_fastening_part_relations_cleanup
cleanup
gpt
Object
Objects & Mechanisms
Assembly, Fastening & Part Relations
assembly_fastening_part_relations
rule_execution
Organize the cluttered quality control workstation by sorting the mixed mechanical parts and foreign items into the appropriate labeled bins. Output only the final image.
solveedit_0088
solveedit_0099
2715
null
main2500
first_batch_271:scale1201:gpt_case0508_sci_tech_24_discrete_structures_information_diagrams_object_zone
gpt_case0508_sci_tech_24_discrete_structures_information_diagrams_object_zone
object_zone
gpt
Sci&Tech
Science & Technology
Discrete Structures & Information Diagrams
discrete_structures_information_diagrams
constraint_satisfaction
Assign the project teams and their required resources to the correct lab zones according to the allocation rules shown in the diagram. Output only the final image.
solveedit_0089
solveedit_0100
2715
null
main2500
first_batch_271:scale1201:gpt_case0512_art_43_color_planning_palette_boards_grid_slot
gpt_case0512_art_43_color_planning_palette_boards_grid_slot
grid_slot
gpt
Art
Art & Design
Color Planning & Palette Boards
color_planning_palette_boards
constraint_satisfaction
Organize the design swatches on the mood board grid according to the visible icon constraints. Output only the final image.
solveedit_0090
solveedit_0101
2715
null
main2500
first_batch_271:scale1201:gpt_case0516_sports_49_racing_obstacle_climbing_courses_object_zone
gpt_case0516_sports_49_racing_obstacle_climbing_courses_object_zone
object_zone
gpt
Sports
Sports & Motion
Racing, Obstacle & Climbing Courses
racing_obstacle_climbing_courses
constraint_satisfaction
Sort the athletes and their sports equipment from the central area into their designated event zones on the athletics field. Output only the final image.
solveedit_0091
solveedit_0102
2715
null
main2500
first_batch_271:scale1201:gpt_case0517_architecture_13_interior_layout_fit_out_cleanup
gpt_case0517_architecture_13_interior_layout_fit_out_cleanup
cleanup
gpt
Architecture
Architecture & Space
Interior Layout & Fit-Out
interior_layout_fit_out
constraint_satisfaction
Tidy the cluttered airport lounge by moving all misplaced mobile equipment to their designated storage and service locations, clearing all walkways and access points. Output only the final image.
solveedit_0092
solveedit_0103
2715
null
main2500
first_batch_271:scale1201:gpt_case0519_architecture_16_site_plans_campus_circulation_grid_slot
gpt_case0519_architecture_16_site_plans_campus_circulation_grid_slot
grid_slot
gpt
Architecture
Architecture & Space
Site Plans & Campus Circulation
site_plans_campus_circulation
constraint_satisfaction
Organize the misplaced site objects at the road intersection by placing them into their correct marked zones according to the site plan. Output only the final image.
solveedit_0093
solveedit_0104
2715
null
main2500
first_batch_271:scale1201:gpt_case0520_art_45_interfaces_screen_layouts_object_zone
gpt_case0520_art_45_interfaces_screen_layouts_object_zone
object_zone
gpt
Art
Art & Design
Interfaces & Screen Layouts
interfaces_screen_layouts
rule_execution
Arrange the scattered design assets by placing them into their corresponding labeled zones on the central canvas. Output only the final image.
solveedit_0094
solveedit_0105
2715
null
main2500
first_batch_271:scale1201:gpt_case0524_sports_50_ballistics_flight_landing_events_object_zone
gpt_case0524_sports_50_ballistics_flight_landing_events_object_zone
object_zone
gpt
Sports
Sports & Motion
Ballistics, Flight & Landing Events
ballistics_flight_landing_events
constraint_satisfaction
Sort the scattered throwing equipment into the correct storage racks based on the visible pictograms. Output only the final image.
solveedit_0095
solveedit_0106
2715
null
main2500
first_batch_271:scale1201:gpt_case0528_sports_49_racing_obstacle_climbing_courses_cleanup
gpt_case0528_sports_49_racing_obstacle_climbing_courses_cleanup
cleanup
gpt
Sports
Sports & Motion
Racing, Obstacle & Climbing Courses
racing_obstacle_climbing_courses
rule_execution
Sort the scattered sports equipment into the appropriate labeled bins based on their category. Output only the final image.
solveedit_0096
solveedit_0107
2715
null
main2500
first_batch_271:scale1201:gpt_case0535_art_44_posters_editorial_pages_graphic_layout_object_zone
gpt_case0535_art_44_posters_editorial_pages_graphic_layout_object_zone
object_zone
gpt
Art
Art & Design
Posters, Editorial Pages & Graphic Layout
posters_editorial_pages_graphic_layout
rule_execution
Organize the color and pattern swatches into the correct categories on the mood board grid based on the provided labels. Output only the final image.
solveedit_0097
solveedit_0108
2715
null
main2500
first_batch_271:scale1201:gpt_case0537_object_17_mechanical_transmission_rigid_body_interactions_text_symbol
gpt_case0537_object_17_mechanical_transmission_rigid_body_interactions_text_symbol
text_symbol
gpt
Object
Objects & Mechanisms
Mechanical Transmission & Rigid-Body Interactions
mechanical_transmission_rigid_body_interactions
rule_execution
Correct the information on the digital display to match the data from the product label at the quality control station. Output only the final image.
solveedit_0098
solveedit_0109
2715
null
main2500
first_batch_271:scale1201:gpt_case0541_art_45_interfaces_screen_layouts_object_zone
gpt_case0541_art_45_interfaces_screen_layouts_object_zone
object_zone
gpt
Art
Art & Design
Interfaces & Screen Layouts
interfaces_screen_layouts
rule_execution
Sort the visible design assets into their appropriate category zones on the digital mood board. Output only the final image.
solveedit_0099
solveedit_0110
2715
null
main2500
first_batch_271:scale1201:gpt_case0552_sci_tech_26_data_charts_quantitative_displays_cleanup
gpt_case0552_sci_tech_26_data_charts_quantitative_displays_cleanup
cleanup
gpt
Sci&Tech
Science & Technology
Data Charts & Quantitative Displays
data_charts_quantitative_displays
constraint_satisfaction
Organize the cluttered electronics workbench by sorting the loose components, tools, and scrap materials into their correct storage containers and areas. Output only the final image.
solveedit_0100
solveedit_0111
2715
null
End of preview. Expand in Data Studio
Downloads last month
-

Paper for wenjieshu/solveedit_benchmark_2728