Dataset Viewer
Auto-converted to Parquet Duplicate
id
stringlengths
17
17
audio_path
stringlengths
67
67
text
stringlengths
3
182
language_id
stringclasses
1 value
spk_0012_f491c6f9
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0012_f491c6f9.wav
Jesus that detective is unkillable…
en
spk_0019_a0af3e65
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0019_a0af3e65.wav
Smart thinking Bebop
en
spk_0020_6b412c96
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0020_6b412c96.wav
Very clever Bebop
en
spk_0021_2f88dacc
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0021_2f88dacc.wav
They're not gonna be happy about that…
en
spk_0026_45508030
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0026_45508030.wav
God, Paradox is so cool
en
spk_0027_cb559a52
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0027_cb559a52.wav
Nice moves Paradox
en
spk_0034_68c8247d
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0034_68c8247d.wav
Thank you professor…
en
spk_0035_dc310f62
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0035_dc310f62.wav
Thought I was a goner…
en
spk_0040_ca818fd3
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0040_ca818fd3.wav
I really needed that McGinnis…
en
spk_0041_6706f5d0
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0041_6706f5d0.wav
I was getting worried
en
spk_0042_dfbf4dd0
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0042_dfbf4dd0.wav
Thanks for having my back McGinnis
en
spk_0044_7c36a83a
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0044_7c36a83a.wav
Good job McGinnis
en
spk_0045_bb95d7d9
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0045_bb95d7d9.wav
Nice wall
en
spk_0046_e755ccf7
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0046_e755ccf7.wav
Clutch wall McGinnis
en
spk_0049_44cfd577
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0049_44cfd577.wav
Holy shit Lady Geist is insane
en
spk_0053_ead03f71
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0053_ead03f71.wav
Seven killed them all
en
spk_0054_5719096a
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0054_5719096a.wav
Seven is terrifying….
en
spk_0055_8361b56a
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0055_8361b56a.wav
I uh….I see why he was locked up
en
spk_0056_09c0cefc
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0056_09c0cefc.wav
The sandman's scarier than I thought
en
spk_0057_0cbf22d7
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0057_0cbf22d7.wav
Haze mowed them down
en
spk_0058_d1dfb439
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0058_d1dfb439.wav
I don't wanna get on the OSIC's bad side
en
spk_0061_011f71f9
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0061_011f71f9.wav
Haze saved my ass
en
spk_0063_076d3853
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0063_076d3853.wav
Nice shot Vindicta
en
spk_0064_656892e3
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0064_656892e3.wav
She's a hell of a sniper
en
spk_0065_d7ffed65
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0065_d7ffed65.wav
They never saw that coming
en
spk_0067_a2eba644
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0067_a2eba644.wav
I'm guessing you weren't always a bartender
en
spk_0068_dbf8848e
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0068_dbf8848e.wav
Nice work Infernus
en
spk_0069_bd9cb4ad
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0069_bd9cb4ad.wav
That thing didn't last long
en
spk_0072_784b2097
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0072_784b2097.wav
I needed that Kelvin
en
spk_0073_0fcb66f5
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0073_0fcb66f5.wav
You really came through Kelvin
en
spk_0076_e62f704a
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0076_e62f704a.wav
Thanks for the help Mo
en
spk_0081_4df07877
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0081_4df07877.wav
I get why he's the champ
en
spk_0089_fef728fc
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0089_fef728fc.wav
Impressive, Talon
en
spk_0090_4e44e882
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0090_4e44e882.wav
I can't believe he hit that
en
spk_0092_61f998e0
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0092_61f998e0.wav
I owe you Grey Talon…
en
spk_0093_b08e39fc
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0093_b08e39fc.wav
Thanks Grey Talon…
en
spk_0094_6043a0fe
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0094_6043a0fe.wav
Glad Talon had our backs…
en
spk_0099_d3d622ce
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0099_d3d622ce.wav
Shiv is tearing through them
en
spk_0100_aad1ea93
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0100_aad1ea93.wav
Shiv cut them all down
en
spk_0107_4da77356
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0107_4da77356.wav
It's amazing working with you Ivy
en
spk_0108_f4cd36ba
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0108_f4cd36ba.wav
Thanks for the help Ivy
en
spk_0109_f7ff6454
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0109_f7ff6454.wav
Glad you were here with me, Ivy
en
spk_0114_06cbd1fa
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0114_06cbd1fa.wav
Viscous, I owe you….
en
spk_0115_ff99bad3
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0115_ff99bad3.wav
God this feels good….
en
spk_0118_6fdee666
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0118_6fdee666.wav
That guys' pretty intense
en
spk_0119_d38869d5
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0119_d38869d5.wav
Glad Warden is fighting for us…
en
spk_0124_97a85733
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0124_97a85733.wav
Good god she's scary
en
spk_0125_8b2dc907
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0125_8b2dc907.wav
She ran them down
en
spk_0126_7212727d
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0126_7212727d.wav
They can't escape Yamato
en
spk_0127_28551d37
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0127_28551d37.wav
I need to upgrade my powers
en
spk_0128_0f5acb7f
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0128_0f5acb7f.wav
I can improve my abilities
en
spk_0129_6487ed1b
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0129_6487ed1b.wav
Can't forget to train my power
en
spk_0130_e5dc9650
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0130_e5dc9650.wav
I'm all alone up here
en
spk_0131_73aa694b
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0131_73aa694b.wav
Might not be safe to be by myself
en
spk_0132_ac77f723
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0132_ac77f723.wav
The enemy could be anywhere
en
spk_0133_2f14e9aa
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0133_2f14e9aa.wav
Gotta get back in the zone
en
spk_0134_2e2f01f4
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0134_2e2f01f4.wav
Lost the flow
en
spk_0136_d4f98144
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0136_d4f98144.wav
It was a good run
en
spk_0137_6fbbfc6e
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0137_6fbbfc6e.wav
I'll get back in the flow
en
spk_0138_e2d3a449
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0138_e2d3a449.wav
Gotta dial back in
en
spk_0140_e4f459f4
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0140_e4f459f4.wav
It was fun while it lasted
en
spk_0141_285d0fae
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0141_285d0fae.wav
It was gonna end eventually
en
spk_0142_ae56d7bf
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0142_ae56d7bf.wav
I'll get back in the groove
en
spk_0143_35cf1a93
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0143_35cf1a93.wav
That felt good
en
spk_0144_8726d45f
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0144_8726d45f.wav
Nothing lasts forever
en
spk_0146_74927178
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0146_74927178.wav
I need to start over
en
spk_0147_c3820cd6
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0147_c3820cd6.wav
Lost my concentration
en
spk_0148_7db22791
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0148_7db22791.wav
Holy shit I almost died
en
spk_0149_b899e558
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0149_b899e558.wav
That was almost a disaster
en
spk_0150_fa0fce50
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0150_fa0fce50.wav
I need to be more careful
en
spk_0151_34dda9d9
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0151_34dda9d9.wav
I'm lucky I got away
en
spk_0156_4938972b
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0156_4938972b.wav
We need to keep this up
en
spk_0158_cf159289
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0158_cf159289.wav
Come on, come on…
en
spk_0159_f243b4d3
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0159_f243b4d3.wav
Don't overthink it, just paint
en
spk_0160_295927c9
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0160_295927c9.wav
I better get inspired fast
en
spk_0161_2f14a1ba
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0161_2f14a1ba.wav
I need to get in the zone
en
spk_0162_22b1e5db
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0162_22b1e5db.wav
If I lose my focus I'm dead
en
spk_0164_21cf91ff
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0164_21cf91ff.wav
We gotta go faster
en
spk_0169_8473616d
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0169_8473616d.wav
I'm working on a new piece
en
spk_0170_da24f1ae
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0170_da24f1ae.wav
Paint fast, paint fast
en
spk_0171_0884c559
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0171_0884c559.wav
Gotta finish this quick
en
spk_0172_36c65028
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0172_36c65028.wav
Gotta finish this piece before I'm dead
en
spk_0174_7963d695
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0174_7963d695.wav
Hope you like the piece
en
spk_0175_aa9e39ae
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0175_aa9e39ae.wav
I'm not finished yet
en
spk_0176_72415dda
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0176_72415dda.wav
I need to get an advantage
en
spk_0177_6d8610e1
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0177_6d8610e1.wav
Wanna see something cool?
en
spk_0178_7e9b44ab
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0178_7e9b44ab.wav
No one stays great forever
en
spk_0191_61b48431
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0191_61b48431.wav
Pretty laser, but not very effective
en
spk_0192_51c0ef6a
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0192_51c0ef6a.wav
You really should work on standing still…
en
spk_0193_24d8c437
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0193_24d8c437.wav
No wonder you lost to Lash
en
spk_0195_9c2e31a1
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0195_9c2e31a1.wav
That wasn't going to stop me Paradox….
en
spk_0196_d3c93685
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0196_d3c93685.wav
Ok, that was a little disorienting…
en
spk_0198_06e4b3ff
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0198_06e4b3ff.wav
Look out for the blackhole
en
spk_0199_5245432d
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0199_5245432d.wav
Stay away from Dynamo
en
spk_0200_9bedcb27
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0200_9bedcb27.wav
How many of these turrets does she have?
en
spk_0201_a1d0e667
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0201_a1d0e667.wav
I'm getting real sick of these turrets
en
spk_0202_dd3951bd
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0202_dd3951bd.wav
Keep putting 'em up McGinnis I'll keep tearing them down
en
spk_0204_e1683aa9
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0204_e1683aa9.wav
We can't afford to be reckless, they have the rejuvenator
en
spk_0205_06374cdc
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0205_06374cdc.wav
They're not going to stay down, we need to be ready
en
spk_0206_0ac7867b
D:/dwvits/data/deadlock_violet_core/core/wavs/spk_0206_0ac7867b.wav
Don't fall for Lady Geist's tricks
en
End of preview. Expand in Data Studio

VioletVoice Dataset — Deadlock「Violet」英文语音数据集

从 Deadlock(Valve / Citadel)游戏资源中提取的 Violet 英雄英文语音, 配套 wjcwqc/VioletVoice 音色模型。

概况

项 值
英雄 Violet(内部代号 artist,语音目录 sounds/vo/artist/)
语言 英文(en)
台词来源 官方本地化文件 citadel_generated_vo_english.txt,未经 ASR 改写
提取总量 2111 clips / 50.8 min
台词覆盖率 2033 / 2111 = **96.3%**(未匹配项为纯音效)
唯一台词 2009(20 句重复)
语料质量 0 超短句 / 0 CJK 混入 / 无需人工校对
发布版本 core 桶 1289 条(另有 style 594 / review 150 未发布)

数据来源与提取方式

  • 音频:<Steam>/steamapps/common/Deadlock/game/citadel/pak01_dir.vpk 里的 sounds/vo/artist/*.vsnd_c
  • 容器格式:.vsnd_c 前 4 字节小端 uint32 = MP3 流起始偏移,剥离即得裸 MP3
  • 字幕:<Steam>/.../game/citadel/resource/localization/citadel_generated_vo/citadel_generated_vo_english.txt (KV 风格 "token" "text",5.8 MB / 78453 行)
  • 转码:ffmpeg → 32 kHz / 16 bit / mono WAV
  • 清洗:RMS 归一到 -20 dBFS、削波检测、按 group 分组的响度离群判定, 三桶划分(core / style / review)

目录结构

VioletVoice-dataset/
├── audio/
│   └── wavs/           1289 条 WAV(22.05 kHz / 16 bit / mono)
├── metadata/
│   ├── core.list       GPT-SoVITS 格式:wav|speaker|lang|text
│   ├── train.jsonl     OmniVoice 训练用(1269 条)
│   └── dev.jsonl       留出集(20 条,不参与训练)
└── README.md

.list 格式:

D:/.../wavs/spk_0377_e376df5e.wav|violet|en|I took out Mo and Krill

用途

  • 训练 / 微调 TTS 音色模型(OmniVoice LoRA、GPT-SoVITS、CosyVoice 等)
  • 说话人验证(campplus 等)
  • TTS 效果评测的真人基线

许可与声明

数据集内容是 Valve 的游戏语音资源,版权归 Valve / Valve Corporation 所有。 本仓库仅供研究与个人学习使用,请勿用于商业分发, 并遵守 Deadlock 的最终用户许可协议(EULA)。

Downloads last month
18