Datasets:
Download vbvr_bench_visual_shift/meta/G-41.jsonl from xvreason/XVReason-VisualShift: direct link, hf CLI and curl.
- Browser
- Download file 9.1 kB
-
https://huggingface.co/datasets/xvreason/XVReason-VisualShift/resolve/main/vbvr_bench_visual_shift/meta/G-41.jsonl
- Command line
-
hf download hf://datasets/xvreason/XVReason-VisualShift/vbvr_bench_visual_shift/meta/G-41.jsonl
-
curl -L -o G-41.jsonl https://huggingface.co/datasets/xvreason/XVReason-VisualShift/resolve/main/vbvr_bench_visual_shift/meta/G-41.jsonl
9.1 kB
| {"video": "videos/G-41/00000/revised/video.mp4", "prompt": "On a wooden workbench, the scene shows a 4x4 grid of white tiles set in a dark wooden frame, with a cost value printed on each tile, a green START tile (holding a yellow pawn) at the top-left, and a pale red GOAL tile at the bottom-right. Starting from the green START tile, the pawn can move to adjacent tiles (up, down, left, right) one step at a time. Move the pawn to the red GOAL tile along the path with the highest total cost (the sum of all cost values of tiles visited along the path), showing the complete movement process step by step.", "source_prompt": "The scene shows a 4x4 grid with cost values displayed in each cell, a green start cell (containing a yellow Pac-Man agent) at the top-left, and a red goal cell at the bottom-right. Starting from the green start cell, the agent can move to adjacent cells (up, down, left, right) one step at a time. Move the agent to the red goal cell along the path with the highest total cost (the sum of all cost values of cells visited along the path), showing the complete movement process step by step.", "family": "G-41", "sample": "00000", "variant": "revised", "domain_key": "workshop_bench", "domain_index": "", "width": 1024, "height": 1024, "fps": 30.0, "frames": 180, "seed": "", "video_sha256": "7f2d22fef95e2d7472619b2b7b70a7189008dedd9354765a887fcf0944cc7725", "source_sha256": "310589630645e76b6514557a19e391330f7a6dc962eae62b4f1433341daa8b9c", "provenance": {"renderer": "4.3.2", "engine": "CYCLES", "samples": 96, "camera": {"matrix_world": [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 30.399999618530273], [0.0, 0.0, 0.0, 1.0]], "lens_mm": 50, "sensor_width_mm": 36, "elevation_deg": 90, "bounds": [-6.25, -6.25, 6.25, 6.25, 0.8]}, "frame_cache": "all"}, "render_flags": []} | |
| {"video": "videos/G-41/00001/revised/video.mp4", "prompt": "On a wooden workbench, the scene shows a 4x4 grid of white tiles set in a dark wooden frame, with a cost value printed on each tile, a green START tile (holding a yellow pawn) at the top-left, and a pale red GOAL tile at the bottom-right. Starting from the green START tile, the pawn can move to adjacent tiles (up, down, left, right) one step at a time. Move the pawn to the red GOAL tile along the path with the highest total cost (the sum of all cost values of tiles visited along the path), showing the complete movement process step by step.", "source_prompt": "The scene shows a 4x4 grid with cost values displayed in each cell, a green start cell (containing a yellow Pac-Man agent) at the top-left, and a red goal cell at the bottom-right. Starting from the green start cell, the agent can move to adjacent cells (up, down, left, right) one step at a time. Move the agent to the red goal cell along the path with the highest total cost (the sum of all cost values of cells visited along the path), showing the complete movement process step by step.", "family": "G-41", "sample": "00001", "variant": "revised", "domain_key": "workshop_bench", "domain_index": "", "width": 1024, "height": 1024, "fps": 30.0, "frames": 180, "seed": "", "video_sha256": "a72385b5cc63335a20db4a1bd093b22370ab289fcbc9408f76572556dcee7de9", "source_sha256": "81bcaa3e4c7ffb3b2855e02e25f582ae6bd7baf4d4d21350c1c4b2e133068e3d", "provenance": {"renderer": "4.3.2", "engine": "CYCLES", "samples": 96, "camera": {"matrix_world": [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 30.399999618530273], [0.0, 0.0, 0.0, 1.0]], "lens_mm": 50, "sensor_width_mm": 36, "elevation_deg": 90, "bounds": [-6.25, -6.25, 6.25, 6.25, 0.8]}, "frame_cache": "all"}, "render_flags": []} | |
| {"video": "videos/G-41/00002/revised/video.mp4", "prompt": "On a wooden workbench, the scene shows a 4x4 grid of white tiles set in a dark wooden frame, with a cost value printed on each tile, a green START tile (holding a yellow pawn) at the top-left, and a pale red GOAL tile at the bottom-right. Starting from the green START tile, the pawn can move to adjacent tiles (up, down, left, right) one step at a time. Move the pawn to the red GOAL tile along the path with the highest total cost (the sum of all cost values of tiles visited along the path), showing the complete movement process step by step.", "source_prompt": "The scene shows a 4x4 grid with cost values displayed in each cell, a green start cell (containing a yellow Pac-Man agent) at the top-left, and a red goal cell at the bottom-right. Starting from the green start cell, the agent can move to adjacent cells (up, down, left, right) one step at a time. Move the agent to the red goal cell along the path with the highest total cost (the sum of all cost values of cells visited along the path), showing the complete movement process step by step.", "family": "G-41", "sample": "00002", "variant": "revised", "domain_key": "workshop_bench", "domain_index": "", "width": 1024, "height": 1024, "fps": 30.0, "frames": 180, "seed": "", "video_sha256": "1fd7e614c92a9eb7c6f672d27f64c692cc035ba4be7b722fdb685185fa24cb6c", "source_sha256": "0e63fd86077bf60b0af6dda787c64c19abce83fb53de5f55d3af93b9ea8c8196", "provenance": {"renderer": "4.3.2", "engine": "CYCLES", "samples": 96, "camera": {"matrix_world": [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 30.399999618530273], [0.0, 0.0, 0.0, 1.0]], "lens_mm": 50, "sensor_width_mm": 36, "elevation_deg": 90, "bounds": [-6.25, -6.25, 6.25, 6.25, 0.8]}, "frame_cache": "all"}, "render_flags": []} | |
| {"video": "videos/G-41/00003/revised/video.mp4", "prompt": "On a wooden workbench, the scene shows a 4x4 grid of white tiles set in a dark wooden frame, with a cost value printed on each tile, a green START tile (holding a yellow pawn) at the top-left, and a pale red GOAL tile at the bottom-right. Starting from the green START tile, the pawn can move to adjacent tiles (up, down, left, right) one step at a time. Move the pawn to the red GOAL tile along the path with the highest total cost (the sum of all cost values of tiles visited along the path), showing the complete movement process step by step.", "source_prompt": "The scene shows a 4x4 grid with cost values displayed in each cell, a green start cell (containing a yellow Pac-Man agent) at the top-left, and a red goal cell at the bottom-right. Starting from the green start cell, the agent can move to adjacent cells (up, down, left, right) one step at a time. Move the agent to the red goal cell along the path with the highest total cost (the sum of all cost values of cells visited along the path), showing the complete movement process step by step.", "family": "G-41", "sample": "00003", "variant": "revised", "domain_key": "workshop_bench", "domain_index": "", "width": 1024, "height": 1024, "fps": 30.0, "frames": 180, "seed": "", "video_sha256": "967672c5a8628bdef1485625e5b2ce12715d7e33d2ae7e080a6971a8ee11e4fd", "source_sha256": "5efb8d744e6d6edb53d366eefd18216b33517075e20a60ee712e9e7fb861e304", "provenance": {"renderer": "4.3.2", "engine": "CYCLES", "samples": 96, "camera": {"matrix_world": [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 30.399999618530273], [0.0, 0.0, 0.0, 1.0]], "lens_mm": 50, "sensor_width_mm": 36, "elevation_deg": 90, "bounds": [-6.25, -6.25, 6.25, 6.25, 0.8]}, "frame_cache": "all"}, "render_flags": []} | |
| {"video": "videos/G-41/00004/revised/video.mp4", "prompt": "On a wooden workbench, the scene shows a 4x4 grid of white tiles set in a dark wooden frame, with a cost value printed on each tile, a green START tile (holding a yellow pawn) at the top-left, and a pale red GOAL tile at the bottom-right. Starting from the green START tile, the pawn can move to adjacent tiles (up, down, left, right) one step at a time. Move the pawn to the red GOAL tile along the path with the highest total cost (the sum of all cost values of tiles visited along the path), showing the complete movement process step by step.", "source_prompt": "The scene shows a 4x4 grid with cost values displayed in each cell, a green start cell (containing a yellow Pac-Man agent) at the top-left, and a red goal cell at the bottom-right. Starting from the green start cell, the agent can move to adjacent cells (up, down, left, right) one step at a time. Move the agent to the red goal cell along the path with the highest total cost (the sum of all cost values of cells visited along the path), showing the complete movement process step by step.", "family": "G-41", "sample": "00004", "variant": "revised", "domain_key": "workshop_bench", "domain_index": "", "width": 1024, "height": 1024, "fps": 30.0, "frames": 180, "seed": "", "video_sha256": "9ec1d53aa02b38d1366df9bff246996c9a9963ccfafbefe4033da62768a1ba32", "source_sha256": "6eb2a821a913992692b735d4bfe3e0527a00299b37f488b63df941dd7de142c3", "provenance": {"renderer": "4.3.2", "engine": "CYCLES", "samples": 96, "camera": {"matrix_world": [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 30.399999618530273], [0.0, 0.0, 0.0, 1.0]], "lens_mm": 50, "sensor_width_mm": 36, "elevation_deg": 90, "bounds": [-6.25, -6.25, 6.25, 6.25, 0.8]}, "frame_cache": "all"}, "render_flags": []} | |