UE4-Stereo / scripts /settings.json
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Add acquisition and example scripts
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{
"SeeDocsAt": "https://github.com/Microsoft/AirSim/blob/master/docs/settings.md",
"SettingsVersion": 1.2,
"SimMode": "Multirotor",
"ClockSpeed": 1.0,
"SubWindows": [
{
"WindowID": 0,
"ImageType": 0,
"CameraName": "front-left",
"Visible": true
},
{
"WindowID": 2,
"ImageType": 0,
"CameraName": "front-right",
"Visible": true
}
],
"Vehicles": {
"SimpleFlight": {
"VehicleType": "SimpleFlight",
"DefaultVehicleState": "Armed",
"EnableCollisionPassthrogh": false,
"EnableCollisions": true,
"AllowAPIAlways": true,
"RC": {
"RemoteControlID": 0,
"AllowAPIWhenDisconnected": false
},
"Cameras": {
"front-left": {
"CaptureSettings": [
{
"ImageType": 0,
"Width": 640,
"Height": 480,
"FOV_Degrees": 90
},
{
"ImageType": 1,
"Width": 640,
"Height": 480,
"FOV_Degrees": 90
}
],
"X": 1,
"Y": -0.12,
"Z": 0.1,
"Pitch": -23.0,
"Roll": 0.0,
"Yaw": -0.0
},
"front-right": {
"CaptureSettings": [
{
"ImageType": 0,
"Width": 640,
"Height": 480,
"FOV_Degrees": 90
},
{
"ImageType": 1,
"Width": 640,
"Height": 480,
"FOV_Degrees": 90
}
],
"X": 1,
"Y": 0.12,
"Z": 0.1,
"Pitch": -23.0,
"Roll": 0.0,
"Yaw": 0.0
}
},
"X": 0,
"Y": 0,
"Z": 0,
"Pitch": 0,
"Roll": 0,
"Yaw": 0
}
}
}