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| # Getting started | |
| This guide takes the shortest path from a clean install to one reviewed, | |
| assembled video. | |
| ## 1. Install the packs | |
| From `ComfyUI/custom_nodes`: | |
| ```bash | |
| git clone https://github.com/seitanism/ComfyUI-H3-Motion-Context-MultiRef.git | |
| git clone https://github.com/ethanfel/ComfyUI-MiniMaxH3-Contex-Loop.git | |
| ``` | |
| Restart ComfyUI. Use a current ComfyUI build with native **Add Guide for | |
| MiniMax H3** support. `ffmpeg` is recommended for preview and assembly; PyAV is | |
| the fallback where supported. | |
| You also need your own MiniMax H3 diffusion model, text encoder, video VAE, and | |
| audio VAE. They are not included in this repository. | |
| ## 2. Open the smallest matching example | |
| | Your starting material | Recommended first workflow | | |
| |---|---| | |
| | Text only | [T2V Normal](<../example_workflows/T2V Normal - MiniMax H3 0.6.json>) | | |
| | One opening image | [I2V Normal](<../example_workflows/I2V Normal - MiniMax H3 0.6.json>) | | |
| | First and last images | [FL2V Normal](<../example_workflows/FL2V Normal - MiniMax H3 0.6.json>) | | |
| | Prompt-selected references | [Ref2V Tagged](<../example_workflows/Ref2V Tagged - MiniMax H3 0.6.json>) | | |
| | Existing video | [Masked AV Extension β Single Clip](<../example_workflows/Masked AV Extension - Single Clip - MiniMax H3 0.6.json>) | | |
| Open or drag the JSON into ComfyUI. Start with a **Normal** workflow. Studio is | |
| an optional editorial interface, not a simpler sampler. | |
| Some examples use bundled media. Copy those files from | |
| [`example_workflows/assets/`](../example_workflows/assets/) to `ComfyUI/input/` | |
| before opening the workflow. | |
| ## 3. Resolve models and missing nodes | |
| Set the four model loaders: | |
| | Loader | Select | | |
| |---|---| | |
| | **Load Diffusion Model** | MiniMax H3 model | | |
| | **Load CLIP** | H3 text encoder | | |
| | **Load VAE β Video** | H3 video VAE | | |
| | **Load VAE β Audio** | H3 audio VAE | | |
| If ComfyUI reports a missing `MiniMaxH3MotionContext` node, install or update | |
| the MultiRef companion pack and restart. If it reports missing native H3 nodes, | |
| update ComfyUI. | |
| Deferred-upscale examples need extra packs. Their requirements are listed in | |
| the [workflow catalog](../example_workflows/README.md#deferred-upscale). | |
| ## 4. Edit only the first-run controls | |
| ### Plan | |
| For a new graph, use **MiniMax H3 Plan (Modern)**. It keeps the established | |
| vertical scene-column editor but groups its smaller control set into Project, | |
| Canvas, Generation defaults, and Delivery. Its Generation Profile connection | |
| is required, and it has no legacy context, audio, or continuation fallbacks. | |
| The original **MiniMax H3 Context Loop Plan** remains unchanged so old workflows | |
| open safely. After connecting Generation Profile, right-click it and choose | |
| **Upgrade to Modern Planβ¦** to preserve its scenes, supported settings, | |
| position, and links. | |
| Set these values first: | |
| | Control | First-run choice | | |
| |---|---| | |
| | `run_name` | A short unique name, for example `red_kite_test_01` | | |
| | Width / height | Keep the example defaults | | |
| | Scene Plan | Replace the sample scene prompts | | |
| | Default duration | Keep the example default until the graph works | | |
| `run_name` is the identity of the production. Reusing it exposes the same | |
| checkpoint history; changing it starts a separate run. | |
| Use the visual Scene Plan or Scene Prompt Editor for normal work. Raw Plan JSON | |
| is an import/export and advanced-editing surface. | |
| ### Continuity and audio | |
| For a new graph, connect **Generation Profile** to Plan and begin with: | |
| | Control | Recommended value | | |
| |---|---| | |
| | Scene continuity | **Visual continuity** | | |
| | Audio profile | **Generate audio** | | |
| Some shipped examples still contain the compatible **Manual Chain Policy | |
| (Legacy)** node. Its saved Guide/generated defaults are safe for a first run; | |
| you do not need to rebuild the workflow before testing it. | |
| ### Review Gate | |
| Keep `enabled = true`. Start with `candidate_count = 1`. Multiple candidates | |
| are useful after the basic workflow is working. | |
| ## 5. Understand the disabled nodes | |
| Most generation examples include two grey or muted recovery nodes: | |
| ```text | |
| [MUTED] Load Manifest ββ> [MUTED] Assemble β recovery | |
| ``` | |
| They are intentionally present but do not execute during generation. Leave | |
| them muted for the first run. The active Assemble node connected to Loop End | |
| handles normal final assembly. | |
| A bypassed node is different: it forwards a compatible input without applying | |
| its operation. Optional attention overrides in some upscale examples are | |
| bypassed because they are not safe on every system. | |
| See the [disabled-node legend](NODE_REFERENCE.md#how-disabled-nodes-are-shown) | |
| for the notation used throughout these docs. | |
| ## 6. Queue and review | |
| Queue the workflow normally. | |
| 1. **Preflight** validates timing, references, media, and resume compatibility | |
| before the large models load. | |
| 2. The loop renders and checkpoints one scene. | |
| 3. **Review Gate** opens with synchronized video and audio. | |
| 4. Choose an action: | |
| | Action | Result | | |
| |---|---| | |
| | **Approve & continue** | Accept this take and render the next scene. | | |
| | **Retry scene / seed / length** | Render the scene again from the same accepted predecessor. | | |
| | **Reroll seed** | Give only this scene a new seed, then retry it. | | |
| | **Approve & stop** | Accept this scene, optionally assemble a partial video, and stop cleanly. | | |
| When `candidate_count` is greater than one, Review Gate displays saved takes in | |
| a carousel. The selected take becomes the exact continuation for the next | |
| scene; checked alternatives remain in checkpoint history. | |
| After the final approval, Loop End emits a manifest and the active Assemble | |
| node creates the final MP4. | |
| ## 7. Find the result | |
| One run is stored under: | |
| ```text | |
| ComfyUI/output/h3_chains/<run_name>/ | |
| βββ checkpoints/ saved continuation state and revision data | |
| βββ segments/ reviewed scene media | |
| βββ final/ assembled MP4 and optional audio/subtitle sidecars | |
| βββ ... manifests, previews, and recovery metadata | |
| ``` | |
| Exact subfolders can grow as review branches, project assets, or upscale | |
| profiles are added. Use **Run Manager** or **Checkpoint Manager** instead of | |
| manually changing active revision files. | |
| ## Assemble later without rendering | |
| 1. Open the same workflow. | |
| 2. Set Plan's `run_name` to the saved run. | |
| 3. Unmute the recovery **Load Manifest** and **Assemble** nodes. | |
| 4. Queue only the recovery Assemble node. | |
| This reads the saved manifest and segments from disk. It does not execute the | |
| sampler body. | |
| ## Common first-run problems | |
| | Symptom | What to check | | |
| |---|---| | |
| | Preflight says the run already contains incompatible work | Use a new `run_name`, or restore the original generation settings. | | |
| | Queue pauses after one scene | Review Gate is waiting for a decision. | | |
| | Opening image appears in every scene | Keep **Frame Gate** active; do not bypass it. | | |
| | No final MP4 appears | Approve the final scene and confirm the active Assemble node is enabled. | | |
| | Recovery nodes render unexpectedly | Mute the recovery Load Manifest and Assemble pair. | | |
| | Audio or preview tools fail | Install `ffmpeg`, or confirm ComfyUI's PyAV installation works. | | |
| | A source-audio profile fails preflight | Connect a Source Timeline containing enough audio for the plan. | | |
| For deeper diagnosis, use [Compatibility](COMPATIBILITY.md), [Audio and | |
| continuity](AUDIO_AND_CONTINUITY.md), or [Runs and recovery](RUNS_AND_RECOVERY.md). | |