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| # Documentation | |
| Start with the page that matches what you are doing now. You do not need to | |
| read the implementation references to run a normal workflow. | |
| ## New here | |
| 1. [Getting started](GETTING_STARTED.md) β install, open an example, render, | |
| review, and find the result. | |
| 2. [Workflow catalog](../example_workflows/README.md) β choose the smallest | |
| example for your task. | |
| 3. [Node guide](NODE_REFERENCE.md) β understand the visible nodes, sockets, and | |
| disabled-node notation. | |
| 4. [0.5 β 0.6 major improvements](assets/minimax-h3-context-loop-0.5-to-0.6-major-improvements.png) | |
| β a Discord-ready visual overview of the current release. | |
| ## Guides by task | |
| | I need to⦠| Read this | | |
| |---|---| | |
| | Write or reorder scenes | [Scene authoring](SCENE_AUTHORING.md) | | |
| | Manage pictures, video, audio, and Source-track assets | [Project Asset Carousel](PROJECT_ASSETS.md) | | |
| | Choose continuity or audio behavior | [Audio and continuity](AUDIO_AND_CONTINUITY.md) | | |
| | Use image, video, motion, or audio references | [Scheduled references](SCHEDULED_REFERENCES.md) | | |
| | Review takes, resume, recover, or assemble | [Runs and recovery](RUNS_AND_RECOVERY.md) | | |
| | Inpaint, outpaint, extend, or bridge video | [Masked editing](MASKED_EDITING.md) | | |
| | Extend an existing video or use special context | [Advanced workflows](ADVANCED_WORKFLOWS.md) | | |
| | Fix a missing-node or runtime compatibility problem | [Compatibility](COMPATIBILITY.md) | | |
| | Move an older workflow to the current contract | [Migrating to 0.5](MIGRATING_TO_0_5.md) | | |
| ## Reference material | |
| These pages are useful when you need exact behavior rather than a first-run | |
| explanation. | |
| | Reference | Contents | | |
| |---|---| | |
| | [Complete Plan format](../H3_CHAIN_FORMAT_GUIDE.md) | Every Plan and per-scene field, exact timing, prompt syntax, and JSON forms | | |
| | [Version 0.5 architecture](V0_5_ARCHITECTURE.md) | Frozen Source Timeline, policy, dependency, migration, and preflight contracts | | |
| | [Reference Video Fade](REFERENCE_VIDEO_FADE.md) | Experimental denoising-time control of Ref2VA video influence | | |
| | [Feature traceability](FEATURE_TRACEABILITY.md) | Origins, upstream links, implementation files, and commit evidence | | |
| ## Project information | |
| - [Changelog](../CHANGELOG.md) | |
| - [Third-party credits and licenses](../THIRD_PARTY_NOTICES.md) | |
| - [Contributing](../CONTRIBUTING.md) | |
| - [Example asset licenses](../example_workflows/assets/README.md) | |
| - [Dormant Prompt Assistant design study](../AGENT_PROMPT_ASSISTANT_STUDY.md) | |
| ### Terms used in these docs | |
| - **Scene** β one planned H3 generation. | |
| - **Run** β one named production and its saved checkpoint history. | |
| - **Segment** β the delivered media saved for one scene. | |
| - **Manifest** β the verified list of selected segments used for recovery or | |
| final assembly. | |
| - **Muted node** β present in the workflow but not executed. | |
| - **Bypassed node** β present, but forwarding a compatible input instead of | |
| applying its normal operation. | |