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Archived example workflows
The complete maintained 0.5 catalog is preserved unchanged in 0.5/.
Those files retain their historical node types, positional widget values,
frontend metadata, prompts, and asset bindings for exact reproduction; they
are not recommended for a new 0.6 project.
The additional files directly in this Archive are still older mixed and
experimental examples retained for compatibility and reference. The clean 0.6
workflow catalog lives one level above this folder, beginning with
T2V Normal - MiniMax H3 0.6.json and
T2V Studio - MiniMax H3 0.6.json.
Ref2V Legacy Scheduled - MiniMax H3.json and
Ref2V Studio Legacy Scheduled - MiniMax H3.json preserve the former active
Ref2V examples with explicit numeric scene selectors. The recommended Ref2V
examples now use prompt-driven Tagged nodes one level above this folder.
V2 demos: choose single-image I2VA, core FL2VA, or Scheduled Ref2VA
Looping Single Image I2VA 20s V2 - MiniMax H3.json
is the simple long-form image-to-video starting point. It uses one opening
image, no last-frame input, and two requested 10-second scenes. The included
First-Scene Image Gate passes <Picture 1> to ComfyUI's stock
MiniMaxH3ImageToVideo only for scene 1; later recursive scenes receive no
first-frame keyframe and continue from saved H3 Motion Context. The prompt
editor marks Picture 1 active for scene 1 and inactive for scene 2.
H3 rounds each 10-second request up to 243 raw frames. With the example's
five-frame head overlap, the final delivery is 243 + (243 - 5) = 481 frames,
or 20.04 seconds at 24 fps. Duplicate the second Plan scene to extend the
chain; each additional requested 10-second continuation contributes 238 frames
(about 9.92 seconds). Replace the opening image and both generic motion prompts
before queueing.
Looping Core FL2VA V2 - MiniMax H3.json
is the scheduler-free starting point. It uses ComfyUI's stock
MiniMaxH3ImageToVideo with a deliberately one-scene, 124-frame plan so one
first/last keyframe pair is applied exactly once. The prompt follows H3's
FL2VA format and the Scene Prompt Editor previews both connected native Picture
labels. Disconnect the last image for a one-scene I2VA render, the first for
L2VA, or both for T2VA. For a multi-scene I2VA chain use the dedicated example
above; a globally connected keyframe would otherwise constrain every recursive
scene.
Looping Seamless Chain V2 - Scheduled Refs - MiniMax H3.json
is the full fourteen-scene Ref2VA demonstration. It includes the large Scene
Prompt Editor, reference hover previews, Review Gate, muted recovery assembly,
and date/version-safe final filenames. Its schedule exercises every media
route:
@hero_faceis active only in scenes 1β7;@hero_lookis always active and therefore renumbers from<Picture 2>to<Picture 1>beginning in scene 8;@performanceand paired@performance_audioare active in scenes 4β6;- the frame-exact
@songslice is always active, moving from<Audio 1>to<Audio 2>while the paired soundtrack is present and back afterward.
Both workflows contain in-canvas operating notes. Replace their placeholder media filenames and model selections before queueing. The older global-reference workflow remains available unchanged for compatibility and comparison.
Scheduled Ref2VA wiring
Version 0.3.10 adds a typed reference chain which can replace the stock MiniMax H3 Reference to Video node inside the primary loop workflow:
Picture Ref (scenes 1,3,5:8) ββ Video Ref (scenes 1:4)
ββ Audio Ref (scene 3) ββ Scheduled Ref2VA
Current Shot β prompt, clip_index, clip_count, width, height, length ββββββ
You may write stable aliases such as @hero_face in Plan scene prompts. They
are optional authoring conveniences rather than required H3 syntax. Scheduled
Ref2VA compiles them to the active scene's exact <Picture N>, <Video N>,
and <Audio N> numbering before expanding to ComfyUI's stock Ref2VA node.
Write all subject, video, and audio definitions directly in the Plan/Prompt
Editor; schedule nodes never inject hidden prompt text.
Video-paired soundtracks remain paired on the same dynamic index and receive a
separate tag (blank audio_tag derives @<video_tag>_audio). A scene may have
no active references; it still expands through the stock node with no dynamic
reference sockets.
To adapt the bundled global-reference loop without rebuilding its links by
hand, right-click its core MiniMax H3 Reference to Video node and choose
Convert to MiniMax H3 Scheduled Ref2VA. Existing connected reference
sockets become all-scene schedule entries; narrow their scenes fields and
replace fixed native labels in Plan prompts with the generated @tags.
Three-Angle Guitar Ref2VA - Experimental - MiniMax H3
A one-pass performance re-filming experiment, rather than a recursive loop.
Core Load Video opens 3ClbaJYWVO4_000030.mp4; Reference Video Prep
samples it at H3's 24 fps, selects 209 valid frames (8.708 seconds), and copies
the matching source-audio samples without padding or time-stretching. Stock
Ref2VA receives the synchronized picture/audio pair and a source-specific
three-angle prompt. At export, the original waveform replaces generated audio.
The prompt preserves the visible performer, plaid shirt, cream Telecaster-style guitar, hand choreography, and musical timing while deliberately removing the source product card, website watermark, text, and split-screen layout. Treat this as experimental and select model paths available in your installation.
Extend Existing Video Model Workflow - Experimental - MiniMax H3
A compact two-scene model for extending an existing MP4. Core Load Video
connects its native VIDEO directly to MiniMax H3 Existing Video Context.
VHS and other loaders can instead use the adapter's separate IMAGE, AUDIO,
and source_fps inputs. Scene 1 continues from the imported tail, generated
audio can inherit its ending, and prepend_original places the normalized
source before the generated extension.
The Review Gate is fully wired between Segment Save and Loop End, with frame-locked preview audio from Loop Trim. Its recovery branch is muted by default. Select your own source video and model files before queueing. This is a new standalone example; none of the earlier workflow JSON files were changed. Treat it as experimental until the imported video/audio continuation path has received broader testing across source codecs, frame rates, and H3 setups.
Looping Seamless Chain Global Refs Example - MiniMax H3
Disk-backed recursive Ref2VA chain using the visual H3 Chain Plan editor,
global character references, a frame-exact source-song timeline, per-segment
checkpointing, interruption resume, and final assembly. The recovery branch is
muted by default and can assemble an already completed chain without sampling
the last scene again. This is the primary workflow for
ComfyUI-MiniMaxH3-Contex-Loop and uses the uniquely named
MiniMaxH3LoopTrim, so it can run while NikoDemon80's upstream Motion Context
pack is installed.
Replace the supplied image/audio filenames and model selections with files available in your ComfyUI installation. Scene-count and duration labels are intentionally generic because both are controlled by the editable plan.
Seamless Chain Global Refs 6 Clips - MiniMax H3
This is also a historical manual workflow rather than the recursive loop demo. It is a six-clip Ref2VA chain with global character-reference images, 39-frame video and timeline-audio context, optional full previous-clip audio references, and sequential clip bypass controls.
Workflow and the underlying Ref2VA multi-reference/audio compatibility patch were contributed by seitanism in the Banodoco MiniMax H3 seamless-extension thread: original patch and original workflow, shared on 2026-08-08. Its original Motion Context node ids resolve through NikoDemon80's upstream pack. Do not run the separately posted global patch script alongside either marker-gated custom-node implementation.
Extra custom nodes used by the demo:
- rgthree-comfy for group controls
and
Any Switch. - ComfyUI-VideoHelperSuite for preview/final video combining.
The workflow's optional full-audio-reference section is off by default. Keep it off for the baseline test because a full Ref2VA audio reference can make music restart or replay; Motion Context's 39-frame timeline-audio path remains enabled independently.