Qwen3.8-27B NVFP4-mini for Starlight

For Starlight only. This repository holds a model file made for one program, the inference engine Starlight. It is not a Transformers or Safetensors checkpoint, and it is not meant for llama.cpp, Ollama, LM Studio or any other program: other programs are neither supported nor tested.

Qwen3.8-27B in 12.62 GiB for Starlight on NVIDIA Blackwell cards. NVFP4-mini keeps the weights in NVFP4 (4-bit floating point with block scales); the gate and up projections of every layer are re-made from the BF16 checkpoint at 3 bits, which is what makes the file small enough for one 16 GB card. The vision encoder (also re-made from the BF16 checkpoint) and the multi-token-prediction (MTP) draft head are inside the same file.

At a glance

File NVFP4-mini_268fa4ae.starlight
Size 13,551,144,192 bytes (12.62 GiB)
SHA-256 a1475895921f2e81a91131f2ab263c46f2e80f05d5d3670d19f79d189cf98cd2
MD5 268fa4aeebba6d6f5641a0667841e31b
Base model Qwen/Qwen3.8-27B (dense, 27B parameters); the NVFP4 weights descend from Qwen/Qwen3.8-27B-FP8
Format Starlight .starlight model file
Recipe NVFP4 body, gate/up at 3 bits (Q3) on every layer, vision encoder from BF16
Inside the file text model (198 NVFP4 weight tensors), vision encoder (333 tensors), MTP draft head
Cards NVIDIA only: one 16 GB Blackwell card (RTX 5060 Ti, RTX 5070 Ti) or two RTX 5060 Ti. No AMD card.
Licence Apache-2.0

Memory and speed, as measured

card mode largest start that worked decode speed on record
RTX 5060 Ti, one card MTP 178,176 tokens (262,144 with cache overflow) 70.3 tok/s (BetterBench, 30 Oct 2026)
RTX 5060 Ti, one card DFlash2 141,000 tokens (262,144 with cache overflow) 114.0 tok/s (30 Oct 2026)
RTX 5060 Ti, one card no speculation 179,200 tokens (262,144 with cache overflow) 18.4 tok/s (30 Oct 2026)
RTX 5060 Ti, two cards MTP 262,144 tokens 128.3 tok/s (30 Oct 2026)
RTX 5060 Ti, two cards DFlash2 262,144 tokens 176.9 tok/s (29 Oct 2026)

How to read the table: Largest start that worked is the biggest context window at which the engine booted and answered a long prompt on that card (q4_0 attention cache). Cache overflow means the attention cache spills into system RAM. BetterBench is BetterBench v0.6.1 ("BB-weighted" decode tokens per second over a mix of prompts). Every figure is a single run on the date given, with the Starlight engine of that date; yours will differ with your machine and the engine build.

A small agentic coding test (5 tasks, window 98,304, MTP, RTX 5070 Ti, highest reasoning effort) solved 4 of 5 on the first pass and 5 of 5 with one rerun. That is a very small sample; it says the file works for coding tasks, not how it ranks.

Speculative decoding: MTP works with this file alone, because the draft head is inside it. DFlash2 is faster still and needs a separate drafter file that is not part of this repository; the Launcher lists the drafters it knows. The model's own context limit is 262,144 tokens.

How to use

  1. Download the file into the models folder of your Starlight installation:

    hf download feverdoingwork/Qwen3.8-27B-NVFP4-mini-Starlight NVFP4-mini_268fa4ae.starlight --local-dir <models folder>
    
  2. Open the Starlight Launcher. It lists the file as NVFP4-mini: it recognises the file by its MD5.

  3. Choose your card and press Start. The Launcher starts the Starlight engine program for that card (AMD or NVIDIA) and serves the model on your own machine through an OpenAI-compatible HTTP interface.

Verify the download

echo "a1475895921f2e81a91131f2ab263c46f2e80f05d5d3670d19f79d189cf98cd2  NVFP4-mini_268fa4ae.starlight" | sha256sum --check

The same line is in SHA256SUMS. The Starlight Launcher knows the file by its MD5, 268fa4aeebba6d6f5641a0667841e31b.

Limits

  • Starlight only (see the notice at the top). The file is not a general-purpose checkpoint.
  • Window sizes depend on the card, the cache type and what else uses video memory. The table lists what was measured; a case that is not listed was not measured.
  • No quality score of this file against the BF16 model is published in this card yet. Quantisation costs some quality, and the base model's own limits apply.
  • Like every language model it can state wrong things with confidence.

License and credits

  • Licence: Apache-2.0, the licence of the base model (the text is in LICENSE).
  • Base model: Qwen3.8-27B by the Qwen team.
  • Quantisation, packing and the Starlight engine: the Starlight project.
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