ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 7 days ago • 302
Video-Oasis: Rethinking Evaluation of Video Understanding Paper • 2603.29616 • Published 27 days ago • 65
SVI-Bench: A Dynamic Microworld for Strategic Video Intelligence Paper • 2605.31529 • Published May 29 • 7
LongAV-Compass: Towards Unified Evaluation of Minute-Scale Audio-Visual Generation Across T2AV, I2AV, and V2AV Paper • 2605.26244 • Published May 25 • 38
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Paper • 2605.28816 • Published May 27 • 433
Mean Mode Screaming: Mean--Variance Split Residuals for 1000-Layer Diffusion Transformers Paper • 2605.06169 • Published May 7 • 238
Adam's Law: Textual Frequency Law on Large Language Models Paper • 2604.02176 • Published Apr 2 • 510
GrandCode: Achieving Grandmaster Level in Competitive Programming via Agentic Reinforcement Learning Paper • 2604.02721 • Published Apr 3 • 639
CARLA-Air: Fly Drones Inside a CARLA World -- A Unified Infrastructure for Air-Ground Embodied Intelligence Paper • 2603.28032 • Published Mar 30 • 344
ClawKeeper: Comprehensive Safety Protection for OpenClaw Agents Through Skills, Plugins, and Watchers Paper • 2603.24414 • Published Mar 25 • 183
Why Does Self-Distillation (Sometimes) Degrade the Reasoning Capability of LLMs? Paper • 2603.24472 • Published Mar 25 • 57
VESPO: Variational Sequence-Level Soft Policy Optimization for Stable Off-Policy LLM Training Paper • 2602.10693 • Published Feb 11 • 221
SQuTR: A Robustness Benchmark for Spoken Query to Text Retrieval under Acoustic Noise Paper • 2602.12783 • Published Feb 13 • 246