Rethinking Classifier-Free Guidance in On-Policy Diffusion Distillation Paper • 2607.24731 • Published 10 days ago • 76
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 15 days ago • 309
LongStraw: Long-Context RL Beyond 2M Tokens under a Fixed GPU Budget Paper • 2607.14952 • Published 21 days ago • 207
SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control Paper • 2607.04540 • Published Jul 5 • 4
ELDR: Expert-Locality-Aware Decode Routing for PD-Disaggregated MoE Serving Paper • 2607.00466 • Published Jul 1 • 32
The Mirage of Optimizing Training Policies: Monotonic Inference Policies as the Real Objective for LLM Reinforcement Learning Paper • 2606.29526 • Published Jun 28 • 170
SWE-Explore: Benchmarking How Coding Agents Explore Repositories Paper • 2606.07297 • Published Jun 5 • 123
WorldMemArena: Evaluating Multimodal Agent Memory Through Action-World Interaction Paper • 2605.29341 • Published May 28 • 18
Crafter: A Multi-Agent Harness for Editable Scientific Figure Generation from Diverse Inputs Paper • 2605.30611 • Published May 28 • 253
Why Larger Models Learn More: Effects of Capacity, Interference, and Rare-Task Retention Paper • 2605.29548 • Published May 28 • 13
Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining Paper • 2605.14747 • Published May 14 • 147
Stress-Testing the Reasoning Competence of LLMs With Proofs Under Minimal Formalism Paper • 2605.12524 • Published Apr 7 • 4
Multi-Objective and Mixed-Reward Reinforcement Learning via Reward-Decorrelated Policy Optimization Paper • 2605.13641 • Published May 13 • 51
Listwise Policy Optimization: Group-based RLVR as Target-Projection on the LLM Response Simplex Paper • 2605.06139 • Published May 7 • 69
R3PM-Net: Real-time, Robust, Real-world Point Matching Network Paper • 2604.05060 • Published Apr 6 • 8