Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks Paper • 2609.08404 • Published about 1 month ago • 24
Beyond Simply Environment Scaling: Designing Effective Environment Distributions for Multimodal Agent Learning Paper • 2608.03571 • Published Aug 6 • 48
SFT Conflicts, RL Coexists: A Theoretical and Empirical Analysis of Multi-Task Learning for LLMs Paper • 2608.03573 • Published Aug 6 • 61
The Physics of Multi-Turn Long-Horizon Planning: From Pre-training to Post-training via Single- and Multi-Teacher On-Policy Agentic Distillation Paper • 2607.24720 • Published Jul 27 • 27
The Physics of Multi-Turn Long-Horizon Planning: From Pre-training to Post-training via Single- and Multi-Teacher On-Policy Agentic Distillation Paper • 2607.24720 • Published Jul 27 • 27
Look Light, Think Heavy: What Multimodal Chain-of-Thought Reasoning Can and Cannot Do Paper • 2606.22565 • Published Jun 21 • 9
Why Multi-Step Tool-Use Reinforcement Learning Collapses and How Supervisory Signals Fix It Paper • 2606.26027 • Published Jun 24 • 19
Why Multi-Step Tool-Use Reinforcement Learning Collapses and How Supervisory Signals Fix It Paper • 2606.26027 • Published Jun 24 • 19
Why Multi-Step Tool-Use Reinforcement Learning Collapses and How Supervisory Signals Fix It Paper • 2606.26027 • Published Jun 24 • 19
Look Light, Think Heavy: What Multimodal Chain-of-Thought Reasoning Can and Cannot Do Paper • 2606.22565 • Published Jun 21 • 9
Look Light, Think Heavy: What Multimodal Chain-of-Thought Reasoning Can and Cannot Do Paper • 2606.22565 • Published Jun 21 • 9
Qwen-AgentWorld: Language World Models for General Agents Paper • 2606.24597 • Published Jun 23 • 167
Show the Signal, Hide the Noise: Spectral Forcing for Pixel-Space Diffusion Paper • 2606.15236 • Published Jun 16 • 22
LectūraAgents: A Multi-Agent Framework for Adaptive Personalized AI-Assisted Learning and Embodied Teaching Paper • 2606.16428 • Published Jun 15 • 41
TRIAGE: Dialectical LLM Reasoning for Explainable Risk Prediction on Irregularly Sampled Medical Time Series Paper • 2606.09030 • Published 8 days ago • 30
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Paper • 2606.17861 • Published Jun 16 • 60