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| <!-- Copyright 2023 The Khronos Group Inc. --> | |
| <!-- SPDX-License-Identifier: Apache-2.0 --> | |
| # Why Vulkan Header Files Here? | |
| The `vulkan_core.h` included here is custom generated from the Vulkan | |
| Registry's `vk.xml` in order to include the format enumerators for the | |
| ASTC 3d formats. We need to support these formats because there are OpenGL implementations even though, as yet, there are no Vulkan implementations. | |
| See `./build_custom_vulkan_core` for instructions on generating the file. | |
| `vulkan_core.h` is used to generate the switch bodies `dfd2vk.inl` and `vk2dfd.inl`. | |
| ## To Do | |
| Generate the switch bodies from `vk.xml` instead. | |