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| # Performance notes | |
| Tested: Windows 11, AMD RX 6900 XT 16GB, Vulkan 1.4, 1024x512, 20 steps. | |
| | Stage | Before | After | | |
| | --- | ---: | ---: | | |
| | VAE decode | 9.0 s | 1.35 s (`--vae-tiling --vae-tile-size 512x512`) | | |
| | DA-2 | 8.7 s (CPU fallback) | 3.05 s (Vulkan f32) | | |
| | t2s total | ~75 s | 56.7 s | | |
| | i2s total | — | 61.5 s | | |
| ## What helped | |
| - VAE tiling: the untiled decode is memory-bound and leaves the GPU idle. | |
| - ncnn `-DNCNN_VULKAN` + `net.set_vulkan_device(0)`: without both, ncnn | |
| silently runs DA-2 on CPU. | |
| - f32 Vulkan for DA-2 is required: fp16 gives 2.5 s but max error 2.74 and | |
| cosine 0.972, which is not acceptable for depth. | |
| - FLUX sampling already reaches ~100% GPU 3D utilization at 1024x512. | |
| ## What did not help | |
| - Forcing `--flash-attn on`: the probe reports it slower than the normal path | |
| on this RDNA2 GPU (11.68 s vs 4.05 s for one step). | |
| - fp16 VAE: decode remained ~9.1 s untiled. | |
| - `torch.amax` inside the DA-2 graph: broke the ncnn export; normalization is | |
| done by the caller instead. | |
| ## Remaining headroom | |
| - 1600x800 needs a separate DA-2 trace or resampling. | |
| - T5 prompt encoding is ~3.4 s and not cached. | |
| - Optional `use_sharp` / `inpaint_bg` branches are not wired. | |