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Preserve DA3 Small source behavior in FP16 model
#1
by snnn001 - opened
- README.md +43 -95
- da3_small_gpu_fp16.tflite +2 -2
README.md
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- depth-estimation
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- monocular-depth
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- on-device
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- gpu
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- depth-anything
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base_model: depth-anything/DA3-SMALL
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base_model_relation: quantized
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---
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# Depth Anything 3
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shape (or your camera's fixed aspect) with the script below.
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## Preprocessing (must match)
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```
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resize to 504×896 (W×H) → x/255 → (x - mean) / std
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mean = [0.485, 0.456, 0.406], std = [0.229, 0.224, 0.225] # ImageNet, RGB, NCHW
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```
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## GPU-clean conversion (what was patched)
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Converted with `litert-torch`. DA3 is not GPU-clean out of the box; the following exact, GPU-clean rewrites
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were applied (all numerically faithful unless noted):
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1. checkpoint `model.` key-prefix strip (load fix)
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2. RoPE `max_position = int(positions.max())+1` → constant (torch.export data-dependent)
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3. fused-QKV attention → 3 separate Linears + 4D attention (avoids 5D RESHAPE; exact, 1e-6)
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4. **LayerScale** `gamma` folded into `attn.proj` / `mlp.fc2` (the LayerScale MUL otherwise mis-lays-out the
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token dim on the GPU delegate: `fully_connected {1,1,N,C} vs {N,1,1,C}`)
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5. `pos_embed` bicubic interpolation **baked** to a constant (the interpolate of a constant emits `GATHER_ND`
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on desktop and `RESIZE_BILINEAR` with 0 runtime inputs on device)
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6. **ConvTranspose2d(k=s,stride=s)** → zero-stuff (nearest-upsample × top-left mask) + `Conv2d` (flipped
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weight) — exact equivalent (~1e-7), because the Pixel-8a GPU rejects `TRANSPOSE_CONV` and the conv+
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depth-to-space alternative needs >4D
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7. DPT-head `custom_interpolate` `align_corners=True → False` (GPU bans `align_corners=True` resize) — **the
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only non-exact rewrite**; source of the residual ~0.05 % vs the official model
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8. head UV pos-embed-again disabled (its `make_sincos` broadcast emits `BROADCAST_TO`; ratio-0.1 refinement)
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9. camera-token insertion `x[:, :, 0] = cam_token` → `torch.cat` (in-place index-assign → `SELECT_V2`)
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Net result: `GATHER_ND = 0`, no `>4D` tensors, no `TRANSPOSE_CONV` / `BROADCAST_TO` / banned ops.
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## Fidelity note (honest)
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corr **0.99948** vs the official FP32 PyTorch pipeline. FP16 is **not** a factor (FP32≡FP16, corr 1.0). The
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residual ~0.05 % is the `align_corners=True→False` change in (7), which the mobile GPU forces — an irreducible
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hardware constraint, not a conversion error. Structure and edge sharpness are visually identical.
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## On-device GPU verification (re-confirmed)
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Re-verified on a Pixel 8a with the official LiteRT C++ runtime + ML Drift accelerator: the model compiles
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to **`Replacing 1460 out of 1460 node(s) with delegate (LITERT_CL)`** (full residency, single partition,
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no XNNPACK CPU fallback), and the **on-device GPU output matches the CPU/XNNPACK reference at cos 0.99993 /
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Pearson 0.99975** for the same input — i.e. the GPU result is numerically faithful, not merely "resident"
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(GPU full residency does not by itself guarantee a correct result).
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## Minimal usage
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**Android (Kotlin, CompiledModel GPU)**
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```kotlin
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val model = CompiledModel.create(context.assets, "da3_small_gpu_fp16.tflite",
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CompiledModel.Options(Accelerator.GPU), null)
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val inputs = model.createInputBuffers()
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val outputs = model.createOutputBuffers()
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inputs[0].writeFloat(chw) // [1,3,896,504] ImageNet-normalized, NCHW (portrait)
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model.run(inputs, outputs)
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val depth = outputs[0].readFloat() // [1,1,896,504]
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```
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**Python (desktop verification)**
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```python
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MEAN = np.array([0.485, 0.456, 0.406], np.float32)
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STD = np.array([0.229, 0.224, 0.225], np.float32)
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import numpy as np
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from PIL import Image
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from ai_edge_litert.interpreter import Interpreter
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Image.fromarray((d * 255).astype(np.uint8)).save("depth.png")
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```
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## Training data & PII
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## Performance
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Measured on a **Pixel 8a** (Tensor G3, Android 16) with the standard TFLite [`benchmark_model`](https://ai.google.dev/edge/litert/models/measurement) tool — 10 warm-up runs then 50 timed runs, reported as the tool's mean.
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| Runtime | Backend | Graph on GPU | Latency |
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| `da3_small_gpu_fp16.tflite` | 4,201.3 ms | 4,055.0–4,251.9 ms | 109 | 445 MB |
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- depth-estimation
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- monocular-depth
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- on-device
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- depth-anything
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base_model: depth-anything/DA3-SMALL
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base_model_relation: quantized
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---
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# Depth Anything 3 Small — LiteRT
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[Depth Anything 3 Small](https://huggingface.co/depth-anything/DA3-SMALL)
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for single-image monocular depth estimation in LiteRT/TFLite format. The model
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preserves the source depth head's interpolation and UV positional refinement.
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| Property | Value |
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| File | `da3_small_gpu_fp16.tflite` |
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| Size | 54.77 MB |
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| Weights | FP16 storage for supported weights; other constants can remain FP32 |
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| Input | RGB, float32 NCHW `[1, 3, 896, 504]` |
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| Output | Float32 depth `[1, 1, 896, 504]` |
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| Signature | `serving_default(args_0) -> output_0` |
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| Input tensor | `serving_default_args_0` |
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| Output tensor | `serving_default_output_0_output` |
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Resize the RGB image directly to **504 × 896 pixels (width × height)** with
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Pillow bilinear interpolation. Divide pixels by 255, then normalize using
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ImageNet mean `[0.485, 0.456, 0.406]` and standard deviation
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`[0.229, 0.224, 0.225]`. The fixed portrait shape uses a direct resize, without
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cropping or letterboxing.
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Python dependencies: `ai-edge-litert`, `numpy`, and `Pillow`.
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```python
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import numpy as np
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from PIL import Image
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from ai_edge_litert.interpreter import Interpreter
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image = Image.open("image.jpg").convert("RGB")
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image = image.resize((504, 896), Image.Resampling.BILINEAR)
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pixels = np.asarray(image, dtype=np.float32) / 255.0
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normalized = (pixels - [0.485, 0.456, 0.406]) / [0.229, 0.224, 0.225]
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x = np.ascontiguousarray(normalized.transpose(2, 0, 1)[None], dtype=np.float32)
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interpreter = Interpreter(model_path="da3_small_gpu_fp16.tflite", num_threads=4)
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interpreter.allocate_tensors()
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run = interpreter.get_signature_runner("serving_default")
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depth = run(args_0=x)["output_0"][0, 0] # float32, shape [896, 504]
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```
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## Training data & PII
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## Performance
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These benchmark results are retained from the [previously published model card
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at revision `5cd25d9`](https://huggingface.co/litert-community/Depth-Anything-3-Small/blob/5cd25d936e3fde2edef68f53b4123401454ac9c8/README.md).
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The Pixel 8a, Snapdragon NPU, and Raspberry Pi measurements below refer to that
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previous model file. Measurements of the proposed replacement are in [PR #1](https://huggingface.co/litert-community/Depth-Anything-3-Small/discussions/1).
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The original card also reports approximately **0.9 seconds per image** on a
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**Pixel 8a** through LiteRT `CompiledModel` GPU (`LITERT_CL`), with
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**1,460 / 1,460 operators delegated**.
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Measured on a **Pixel 8a** (Tensor G3, Android 16) with the standard TFLite [`benchmark_model`](https://ai.google.dev/edge/litert/models/measurement) tool — 10 warm-up runs then 50 timed runs, reported as the tool's mean.
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| Runtime | Backend | Graph on GPU | Latency |
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| `da3_small_gpu_fp16.tflite` | 4,201.3 ms | 4,055.0–4,251.9 ms | 109 | 445 MB |
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Source checkpoint:
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[`depth-anything/DA3-SMALL` at `e08cab65ca0ec38e7826075418411ab90cab4da3`](https://huggingface.co/depth-anything/DA3-SMALL/tree/e08cab65ca0ec38e7826075418411ab90cab4da3).
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See the [Depth Anything 3 project](https://github.com/ByteDance-Seed/Depth-Anything-3)
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for the original model. License: Apache 2.0.
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da3_small_gpu_fp16.tflite
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version https://git-lfs.github.com/spec/v1
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oid sha256:
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size
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version https://git-lfs.github.com/spec/v1
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oid sha256:ae153854383ad4599651eb8ac0a6606c9101a29b41609ffad8f43703cf78d7df
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size 54766600
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