HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone Paper • 2607.25895 • Published 1 day ago • 74
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 8 days ago • 302
MeanFlowNFT: Bringing Forward-Process RL to Average-Velocity Generators Paper • 2607.15273 • Published 13 days ago • 17
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published 15 days ago • 131
Measuring the Gap Between Human and LLM Research Ideas Paper • 2607.01233 • Published 28 days ago • 20
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation Paper • 2607.06559 • Published 22 days ago • 95
MemSlides: A Hierarchical Memory Driven Agent Framework for Personalized Slide Generation with Multi-turn Local Revision Paper • 2606.17162 • Published Jun 15 • 177
DataClaw0: Agentic Tailoring Multimodal Data from Raw Streams Paper • 2606.21337 • Published Jun 19 • 75
OpenWebRL: Demystifying Online Multi-turn Reinforcement Learning for Visual Web Agents Paper • 2606.02031 • Published Jun 1 • 22
π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows Paper • 2605.14678 • Published May 19 • 108
GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents Paper • 2604.07429 • Published Apr 8 • 123
MegaStyle: Constructing Diverse and Scalable Style Dataset via Consistent Text-to-Image Style Mapping Paper • 2604.08364 • Published Apr 9 • 103
GBQA: A Game Benchmark for Evaluating LLMs as Quality Assurance Engineers Paper • 2604.02648 • Published Apr 3 • 48
ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling Paper • 2603.25746 • Published Mar 26 • 155
SocialOmni: Benchmarking Audio-Visual Social Interactivity in Omni Models Paper • 2603.16859 • Published Mar 17 • 248