TRACE: Temporal Audit and Condition-aware Evaluation of Streaming Video Understanding Paper • 2609.30670 • Published 5 days ago • 7
IterSynth: Rethinking Deep Search Agents via Role-Decoupled Iterative Synthesis Paper • 2609.29444 • Published 6 days ago • 20
All modalities are equal, but video is more equal: Closing the Cross-Attention Gap in Joint Video Generation Paper • 2609.27901 • Published 7 days ago • 18
Rethinking Critic Learning in PPO: Understanding and Mitigating Value Flattening Paper • 2609.18708 • Published 14 days ago • 82
ShieldVLA: Feasibility-Aware Safety Alignment for Vision-Language-Action Models Paper • 2609.13231 • Published 28 days ago • 18
RULER: Instance-aware Rubric Rewards for SVG Generation Paper • 2609.25270 • Published 9 days ago • 101
Paint-Anything: Unified Any-Color Control for Image Generation and Editing Paper • 2609.20816 • Published 13 days ago • 57
Region-Level Policy Optimization for Fine-grained MLLM Perception Paper • 2609.19745 • Published 13 days ago • 41
DeepSeek-V4.1-Flash: Pushing the Limits of KV Cache Compression Paper • 2609.19969 • Published 13 days ago • 190
Zing-0.5: Toward Playable Worlds with Real-Time Joint Action and Text Control Paper • 2609.17909 • Published 15 days ago • 46
Difficulty-Adaptive Tree-Structured Policy Optimization for Expanding Reasoning Coverage in RLVR Paper • 2609.08650 • Published 22 days ago • 11
AgenticGen: Reward-Guided Agentic Video Generation for Advertising Paper • 2609.09187 • Published about 1 month ago • 14
Continual Learning Mechanisms Compose for Long-Horizon Memorization Paper • 2609.06986 • Published 23 days ago • 375
HazardAuditor: From Executable Threats to Safer Computer-Use Agents Paper • 2609.15134 • Published 16 days ago • 18
DRG-MAPPO: Hierarchical Dynamic Role-Graph Multi-Agent Reinforcement Learning for Cooperative Air Combat Paper • 2609.11155 • Published 20 days ago • 28
Dream-RSI: Recursive Self-Improvement through Evolving Worlds Paper • 2609.14858 • Published 16 days ago • 250