DistScene: Object-to-Scene Distillation for 3D Scene Generation Paper • 2610.06960 • Published 5 days ago • 5
EmbodiedSmith: Scaling Embodied Data through Recursive Self-Improvement Flywheel in Simulation Paper • 2610.07969 • Published 2 days ago • 11
VeriFine: Scaling Verification for Self-Improvement in Embodied Reasoning Paper • 2610.08761 • Published 2 days ago • 4
Dynamic Harness Search: Building Multi-Agent Systems Per-Query via Prediction Paper • 2610.04137 • Published 6 days ago • 10
EditHero: A Benchmark for Long-Horizon Part-Level 3D Editing and Vibe Modeling Paper • 2610.02298 • Published 7 days ago • 56
Skill2Real: Agentic Skill Learning for Zero-Shot Sim-to-Real Robot Manipulation Paper • 2610.02788 • Published 6 days ago • 17
Scaling Trajectories for Complex Tasks through Recursive Self-Rewrite Paper • 2610.02826 • Published 6 days ago • 100
Game-Guided Skill Discovery through Self-Play for Playable Agent Control Paper • 2609.40137 • Published 8 days ago • 5
Physis-Lang: Self-Evolving Language as a Physical Representation for Video World Model Paper • 2609.40358 • Published 8 days ago • 19
AgentWorld: Benchmarking Long-Horizon Collaboration of Multi-agent LLMs Paper • 2609.31590 • Published 13 days ago • 13
InternW0-Δ: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data Paper • 2609.31394 • Published 13 days ago • 29
Game Arena: Strategic LLM Evaluation in Competitive Environments Paper • 2609.31473 • Published 13 days ago • 12
PUBG Ally: A Conversational Embodied Agent as an AI Teammate Paper • 2609.29837 • Published 14 days ago • 25
World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal Paper • 2609.29964 • Published 14 days ago • 15
WanPE: Towards Cinematic Prompt Enhancement for Modern Text-to-Video Generation Paper • 2609.30221 • Published 14 days ago • 47