ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 8 days ago • 303
KnowAct-GUIClaw: Know Deeply, Act Perfectly, Personal GUI Assistant with Self-Evolving Memory and Skill Paper • 2607.12625 • Published 15 days ago • 80
RynnBrain 1.1: Towards More Capable and Generalizable Embodied Foundation Model Paper • 2607.17977 • Published 10 days ago • 197
TimeLens2: Generalist Video Temporal Grounding with Multimodal LLMs Paper • 2607.17423 • Published 11 days ago • 165
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published 16 days ago • 131
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published 16 days ago • 227
WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence Paper • 2607.06838 • Published 23 days ago • 14
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation Paper • 2607.06559 • Published 23 days ago • 95
OpenRath: Session-Centered Runtime State for Agent Systems Paper • 2606.19409 • Published Jun 17 • 78
Perception or Prejudice: Can MLLMs Go Beyond First Impressions of Personality? Paper • 2605.22109 • Published May 21 • 171
Multi-Objective and Mixed-Reward Reinforcement Learning via Reward-Decorrelated Policy Optimization Paper • 2605.13641 • Published May 13 • 51
CiteVQA: Benchmarking Evidence Attribution for Trustworthy Document Intelligence Paper • 2605.12882 • Published May 13 • 274
RationalRewards: Reasoning Rewards Scale Visual Generation Both Training and Test Time Paper • 2604.11626 • Published Apr 13 • 103