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Nov 13

Hand in Silhouette: Synthetic-to-Real Multi-View Hand Reconstruction via Binary Masks

Calibrated multi-view hand reconstruction has advanced rapidly, yet the effectiveness of existing methods depends strongly on real captured data, which is costly to acquire, limited in hand-geometry diversity, and often affected by imperfect annotations. Synthetic data offers a scalable alternative with accurate supervision, but a substantial synthetic-to-real appearance gap hinders its use. To address this, we introduce Hand in Silhouette (SilHand), a calibrated multi-view hand reconstruction framework that operates on binary hand masks, obtainable at low cost either automatically or manually, to reduce the synthetic-to-real observation gap. Rather than relying on RGB features for 3D lifting, SilHand projects metric 3D hypotheses into each view to query and fuse mask-ray evidence for hand reconstruction. This mask-centric formulation enables training on a large-scale synthetic dataset comprising 46.8k grasping poses and 60k free-hand samples, providing broad coverage of hand geometry while directly transferring to real captured hand geometry. Across five real-world benchmarks, SilHand improves relative reconstruction accuracy from 49.2% to 63.4% using masks rendered from reference hands. Moreover, reconstruction accuracy improves consistently as the synthetic training set grows, indicating that broader geometric coverage translates into better real-world performance. While achieving such diversity is difficult with real captured data, it becomes practical under our mask-centric formulation. Finally, SilHand remains robust under mask corruption, with reconstruction error increasing by at most 1.63 mm. Together, these results support binary masks as an effective interface for learning hand reconstruction from synthetic geometry.

  • 3 authors
·
Nov 11

Just Dance with $π$! A Poly-modal Inductor for Weakly-supervised Video Anomaly Detection

Weakly-supervised methods for video anomaly detection (VAD) are conventionally based merely on RGB spatio-temporal features, which continues to limit their reliability in real-world scenarios. This is due to the fact that RGB-features are not sufficiently distinctive in setting apart categories such as shoplifting from visually similar events. Therefore, towards robust complex real-world VAD, it is essential to augment RGB spatio-temporal features by additional modalities. Motivated by this, we introduce the Poly-modal Induced framework for VAD: "PI-VAD", a novel approach that augments RGB representations by five additional modalities. Specifically, the modalities include sensitivity to fine-grained motion (Pose), three dimensional scene and entity representation (Depth), surrounding objects (Panoptic masks), global motion (optical flow), as well as language cues (VLM). Each modality represents an axis of a polygon, streamlined to add salient cues to RGB. PI-VAD includes two plug-in modules, namely Pseudo-modality Generation module and Cross Modal Induction module, which generate modality-specific prototypical representation and, thereby, induce multi-modal information into RGB cues. These modules operate by performing anomaly-aware auxiliary tasks and necessitate five modality backbones -- only during training. Notably, PI-VAD achieves state-of-the-art accuracy on three prominent VAD datasets encompassing real-world scenarios, without requiring the computational overhead of five modality backbones at inference.

  • 8 authors
·
May 19, 2025

HandReader: Advanced Techniques for Efficient Fingerspelling Recognition

Fingerspelling is a significant component of Sign Language (SL), allowing the interpretation of proper names, characterized by fast hand movements during signing. Although previous works on fingerspelling recognition have focused on processing the temporal dimension of videos, there remains room for improving the accuracy of these approaches. This paper introduces HandReader, a group of three architectures designed to address the fingerspelling recognition task. HandReader_{RGB} employs the novel Temporal Shift-Adaptive Module (TSAM) to process RGB features from videos of varying lengths while preserving important sequential information. HandReader_{KP} is built on the proposed Temporal Pose Encoder (TPE) operated on keypoints as tensors. Such keypoints composition in a batch allows the encoder to pass them through 2D and 3D convolution layers, utilizing temporal and spatial information and accumulating keypoints coordinates. We also introduce HandReader_RGB+KP - architecture with a joint encoder to benefit from RGB and keypoint modalities. Each HandReader model possesses distinct advantages and achieves state-of-the-art results on the ChicagoFSWild and ChicagoFSWild+ datasets. Moreover, the models demonstrate high performance on the first open dataset for Russian fingerspelling, Znaki, presented in this paper. The Znaki dataset and HandReader pre-trained models are publicly available.

  • 5 authors
·
May 14, 2025

Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery

Multi-person 3D reconstruction is pivotal for real-world interaction analysis, yet remains challenging due to severe occlusions and depth ambiguity. Current approaches typically rely on single-modality inputs, which inherently lack geometric guidance. Furthermore, these methods often reconstruct subjects in isolation, neglecting the collective group context essential for resolving ambiguities in crowded scenes. To address these limitations, we propose Contrastive Multi-modal Hypergraph Reasoning to synergize semantic, geometric, and pose cues for crowd reconstruction. We first initialize robust node representations by combining RGB features, geometric priors, and occlusion-aware incomplete poses. Additionally, we introduce a pelvis depth indicator as a global spatial anchor, aligning visual features with a metric-scale-agnostic depth ordering. Subsequently, we construct a shared-topology hypergraph that moves beyond pairwise constraints to model higher-order crowd dynamics. To improve feature fusion, we design a hypergraph-based contrastive learning scheme that jointly enhances intra-modal discriminability and enforces cross-modal orthogonality. This mechanism enables the network to propagate global context effectively, allowing it to infer missing information even under severe occlusion. Extensive experiments on the Panoptic and GigaCrowd benchmarks confirm that our method achieves new state-of-the-art performance. Code and pre-trained models are available at https://github.com/SunMH-try/CoMHR.

  • 5 authors
·
Mar 31

High-fidelity 3D Object Generation from Single Image with RGBN-Volume Gaussian Reconstruction Model

Recently single-view 3D generation via Gaussian splatting has emerged and developed quickly. They learn 3D Gaussians from 2D RGB images generated from pre-trained multi-view diffusion (MVD) models, and have shown a promising avenue for 3D generation through a single image. Despite the current progress, these methods still suffer from the inconsistency jointly caused by the geometric ambiguity in the 2D images, and the lack of structure of 3D Gaussians, leading to distorted and blurry 3D object generation. In this paper, we propose to fix these issues by GS-RGBN, a new RGBN-volume Gaussian Reconstruction Model designed to generate high-fidelity 3D objects from single-view images. Our key insight is a structured 3D representation can simultaneously mitigate the afore-mentioned two issues. To this end, we propose a novel hybrid Voxel-Gaussian representation, where a 3D voxel representation contains explicit 3D geometric information, eliminating the geometric ambiguity from 2D images. It also structures Gaussians during learning so that the optimization tends to find better local optima. Our 3D voxel representation is obtained by a fusion module that aligns RGB features and surface normal features, both of which can be estimated from 2D images. Extensive experiments demonstrate the superiority of our methods over prior works in terms of high-quality reconstruction results, robust generalization, and good efficiency.

  • 5 authors
·
Apr 2, 2025

SAFER-Activities: A Dataset for Smart Assessment of Fall Events and Routine Activities

Smart healthcare monitoring systems require precise action recognition to ensure well-being and timely intervention in critical situations such as falls, particularly for mobility-challenged individuals. Existing datasets are often clip-based, lacking the frame-level detail needed to recognize actions online, as they unfold. To address this, we introduce SAFER-Activities, a dataset for fall detection and physical activity monitoring, with a dedicated subset for wheelchair use scenarios. It comprises over 66 hours of video data captured by multiple cameras, with 85,310 action instances and frame-level annotations for 30 action classes. We benchmark action recognition on SAFER-Activities with 2D and 3D skeleton models, RGB models with frozen backbones, and multimodal fusion strategies, and evaluate on in-lab, out-of-distribution, and cross-dataset test sets. Skeleton-based models generalize best under domain shift; fusing frozen RGB features with the skeleton stream improves in-domain recognition over the baseline CNN1D, most clearly on the wheelchair subset, but degrades out of distribution. Cross-dataset and qualitative evaluations confirm that models trained on SAFER-Activities transfer well to unseen environments and external fall data. To support research on robust fall detection and activity monitoring, we release the dataset and code at https://safer-activities.github.io/.

  • 5 authors
·
Sep 8

Leveraging RGB-D Data with Cross-Modal Context Mining for Glass Surface Detection

Glass surfaces are becoming increasingly ubiquitous as modern buildings tend to use a lot of glass panels. This, however, poses substantial challenges to the operations of autonomous systems such as robots, self-driving cars, and drones, as these glass panels can become transparent obstacles to navigation. Existing works attempt to exploit various cues, including glass boundary context or reflections, as priors. However, they are all based on input RGB images. We observe that the transmission of 3D depth sensor light through glass surfaces often produces blank regions in the depth maps, which can offer additional insights to complement the RGB image features for glass surface detection. In this work, we first propose a large-scale RGB-D glass surface detection dataset, RGB-D GSD, for rigorous experiments and future research. It contains 3,009 images, paired with precise annotations, offering a wide range of real-world RGB-D glass surface categories. We then propose a novel glass surface detection framework combining RGB and depth information, with two novel modules: a cross-modal context mining (CCM) module to adaptively learn individual and mutual context features from RGB and depth information, and a depth-missing aware attention (DAA) module to explicitly exploit spatial locations where missing depths occur to help detect the presence of glass surfaces. Experimental results show that our proposed model outperforms state-of-the-art methods.

  • 4 authors
·
Dec 15, 2024

UniRGB-IR: A Unified Framework for RGB-Infrared Semantic Tasks via Adapter Tuning

Semantic analysis on visible (RGB) and infrared (IR) images has gained attention for its ability to be more accurate and robust under low-illumination and complex weather conditions. Due to the lack of pre-trained foundation models on the large-scale infrared image datasets, existing methods prefer to design task-specific frameworks and directly fine-tune them with pre-trained foundation models on their RGB-IR semantic relevance datasets, which results in poor scalability and limited generalization. In this work, we propose a general and efficient framework called UniRGB-IR to unify RGB-IR semantic tasks, in which a novel adapter is developed to efficiently introduce richer RGB-IR features into the pre-trained RGB-based foundation model. Specifically, our framework consists of a RGB-based foundation model, a Multi-modal Feature Pool (MFP) module and a Supplementary Feature Injector (SFI) module. The MFP and SFI modules cooperate with each other as an adapter to effectively complement the RGB-based features with the rich RGB-IR features. During training process, we freeze the entire foundation model to inherit prior knowledge and only optimize the proposed adapter. Furthermore, to verify the effectiveness of our framework, we utilize the vanilla vision transformer (ViT-Base) as the pre-trained foundation model to perform extensive experiments. Experimental results on various RGB-IR downstream tasks demonstrate that our method can achieve state-of-the-art performance. The source code and results are available at https://github.com/PoTsui99/UniRGB-IR.git.

  • 6 authors
·
Apr 26, 2024

TransDiff: Diffusion-Based Method for Manipulating Transparent Objects Using a Single RGB-D Image

Manipulating transparent objects presents significant challenges due to the complexities introduced by their reflection and refraction properties, which considerably hinder the accurate estimation of their 3D shapes. To address these challenges, we propose a single-view RGB-D-based depth completion framework, TransDiff, that leverages the Denoising Diffusion Probabilistic Models(DDPM) to achieve material-agnostic object grasping in desktop. Specifically, we leverage features extracted from RGB images, including semantic segmentation, edge maps, and normal maps, to condition the depth map generation process. Our method learns an iterative denoising process that transforms a random depth distribution into a depth map, guided by initially refined depth information, ensuring more accurate depth estimation in scenarios involving transparent objects. Additionally, we propose a novel training method to better align the noisy depth and RGB image features, which are used as conditions to refine depth estimation step by step. Finally, we utilized an improved inference process to accelerate the denoising procedure. Through comprehensive experimental validation, we demonstrate that our method significantly outperforms the baselines in both synthetic and real-world benchmarks with acceptable inference time. The demo of our method can be found on https://wang-haoxiao.github.io/TransDiff/

  • 9 authors
·
Mar 16, 2025

RT-RMOT: A Dataset and Framework for RGB-Thermal Referring Multi-Object Tracking

Referring Multi-Object Tracking has attracted increasing attention due to its human-friendly interactive characteristics, yet it exhibits limitations in low-visibility conditions, such as nighttime, smoke, and other challenging scenarios. To overcome this limitation, we propose a new RGB-Thermal RMOT task, named RT-RMOT, which aims to fuse RGB appearance features with the illumination robustness of the thermal modality to enable all-day referring multi-object tracking. To promote research on RT-RMOT, we construct the first Referring Multi-Object Tracking dataset under RGB-Thermal modality, named RefRT. It contains 388 language descriptions, 1,250 tracked targets, and 166,147 Language-RGB-Thermal (L-RGB-T) triplets. Furthermore, we propose RTrack, a framework built upon a multimodal large language model (MLLM) that integrates RGB, thermal, and textual features. Since the initial framework still leaves room for improvement, we introduce a Group Sequence Policy Optimization (GSPO) strategy to further exploit the model's potential. To alleviate training instability during RL fine-tuning, we introduce a Clipped Advantage Scaling (CAS) strategy to suppress gradient explosion. In addition, we design Structured Output Reward and Comprehensive Detection Reward to balance exploration and exploitation, thereby improving the completeness and accuracy of target perception. Extensive experiments on the RefRT dataset demonstrate the effectiveness of the proposed RTrack framework.

  • 7 authors
·
Feb 24

Spherical Space Feature Decomposition for Guided Depth Map Super-Resolution

Guided depth map super-resolution (GDSR), as a hot topic in multi-modal image processing, aims to upsample low-resolution (LR) depth maps with additional information involved in high-resolution (HR) RGB images from the same scene. The critical step of this task is to effectively extract domain-shared and domain-private RGB/depth features. In addition, three detailed issues, namely blurry edges, noisy surfaces, and over-transferred RGB texture, need to be addressed. In this paper, we propose the Spherical Space feature Decomposition Network (SSDNet) to solve the above issues. To better model cross-modality features, Restormer block-based RGB/depth encoders are employed for extracting local-global features. Then, the extracted features are mapped to the spherical space to complete the separation of private features and the alignment of shared features. Shared features of RGB are fused with the depth features to complete the GDSR task. Subsequently, a spherical contrast refinement (SCR) module is proposed to further address the detail issues. Patches that are classified according to imperfect categories are input into the SCR module, where the patch features are pulled closer to the ground truth and pushed away from the corresponding imperfect samples in the spherical feature space via contrastive learning. Extensive experiments demonstrate that our method can achieve state-of-the-art results on four test datasets, as well as successfully generalize to real-world scenes. The code is available at https://github.com/Zhaozixiang1228/GDSR-SSDNet.

  • 8 authors
·
Mar 15, 2023

Chasing Day and Night: Towards Robust and Efficient All-Day Object Detection Guided by an Event Camera

The ability to detect objects in all lighting (i.e., normal-, over-, and under-exposed) conditions is crucial for real-world applications, such as self-driving.Traditional RGB-based detectors often fail under such varying lighting conditions.Therefore, recent works utilize novel event cameras to supplement or guide the RGB modality; however, these methods typically adopt asymmetric network structures that rely predominantly on the RGB modality, resulting in limited robustness for all-day detection. In this paper, we propose EOLO, a novel object detection framework that achieves robust and efficient all-day detection by fusing both RGB and event modalities. Our EOLO framework is built based on a lightweight spiking neural network (SNN) to efficiently leverage the asynchronous property of events. Buttressed by it, we first introduce an Event Temporal Attention (ETA) module to learn the high temporal information from events while preserving crucial edge information. Secondly, as different modalities exhibit varying levels of importance under diverse lighting conditions, we propose a novel Symmetric RGB-Event Fusion (SREF) module to effectively fuse RGB-Event features without relying on a specific modality, thus ensuring a balanced and adaptive fusion for all-day detection. In addition, to compensate for the lack of paired RGB-Event datasets for all-day training and evaluation, we propose an event synthesis approach based on the randomized optical flow that allows for directly generating the event frame from a single exposure image. We further build two new datasets, E-MSCOCO and E-VOC based on the popular benchmarks MSCOCO and PASCAL VOC. Extensive experiments demonstrate that our EOLO outperforms the state-of-the-art detectors,e.g.,RENet,by a substantial margin (+3.74% mAP50) in all lighting conditions.Our code and datasets will be available at https://vlislab22.github.io/EOLO/

  • 6 authors
·
Sep 17, 2023

Cross-modal feature fusion for robust point cloud registration with ambiguous geometry

Point cloud registration has seen significant advancements with the application of deep learning techniques. However, existing approaches often overlook the potential of integrating radiometric information from RGB images. This limitation reduces their effectiveness in aligning point clouds pairs, especially in regions where geometric data alone is insufficient. When used effectively, radiometric information can enhance the registration process by providing context that is missing from purely geometric data. In this paper, we propose CoFF, a novel Cross-modal Feature Fusion method that utilizes both point cloud geometry and RGB images for pairwise point cloud registration. Assuming that the co-registration between point clouds and RGB images is available, CoFF explicitly addresses the challenges where geometric information alone is unclear, such as in regions with symmetric similarity or planar structures, through a two-stage fusion of 3D point cloud features and 2D image features. It incorporates a cross-modal feature fusion module that assigns pixel-wise image features to 3D input point clouds to enhance learned 3D point features, and integrates patch-wise image features with superpoint features to improve the quality of coarse matching. This is followed by a coarse-to-fine matching module that accurately establishes correspondences using the fused features. We extensively evaluate CoFF on four common datasets: 3DMatch, 3DLoMatch, IndoorLRS, and the recently released ScanNet++ datasets. In addition, we assess CoFF on specific subset datasets containing geometrically ambiguous cases. Our experimental results demonstrate that CoFF achieves state-of-the-art registration performance across all benchmarks, including remarkable registration recalls of 95.9% and 81.6% on the widely-used 3DMatch and 3DLoMatch datasets, respectively...(Truncated to fit arXiv abstract length)

  • 6 authors
·
May 19, 2025

TUNI: Real-time RGB-T Semantic Segmentation with Unified Multi-Modal Feature Extraction and Cross-Modal Feature Fusion

RGB-thermal (RGB-T) semantic segmentation improves the environmental perception of autonomous platforms in challenging conditions. Prevailing models employ encoders pre-trained on RGB images to extract features from both RGB and infrared inputs, and design additional modules to achieve cross-modal feature fusion. This results in limited thermal feature extraction and suboptimal cross-modal fusion, while the redundant encoders further compromises the model's real-time efficiency. To address the above issues, we propose TUNI, with an RGB-T encoder consisting of multiple stacked blocks that simultaneously perform multi-modal feature extraction and cross-modal fusion. By leveraging large-scale pre-training with RGB and pseudo-thermal data, the RGB-T encoder learns to integrate feature extraction and fusion in a unified manner. By slimming down the thermal branch, the encoder achieves a more compact architecture. Moreover, we introduce an RGB-T local module to strengthen the encoder's capacity for cross-modal local feature fusion. The RGB-T local module employs adaptive cosine similarity to selectively emphasize salient consistent and distinct local features across RGB-T modalities. Experimental results show that TUNI achieves competitive performance with state-of-the-art models on FMB, PST900 and CART, with fewer parameters and lower computational cost. Meanwhile, it achieves an inference speed of 27 FPS on a Jetson Orin NX, demonstrating its real-time capability in deployment. Codes are available at https://github.com/xiaodonguo/TUNI.

  • 5 authors
·
Sep 11, 2025

PanoVLN: Towards Effective Panoramic Vision-and-Language Navigation

Recent vision-language models (VLMs) have advanced vision-and-language navigation (VLN), enabling models to predict navigation actions from visual observations and language instructions. In this work, we explore VLN with panoramic observations and introduce PanoVLN. The motivation is straightforward: more complete visual context should enable better-informed navigation decisions. For example, a panorama can reveal a passage outside a perspective camera's field of view, allowing the model to identify the intended route without additional exploration. However, we find that simply replacing perspective images with panoramas yields only limited gains. Our diagnosis suggests that fully exploiting wider visibility requires modifications to action prediction, training supervision, and visual representation. First, wider visibility supports longer-horizon action planning. We make the model predict longer action sequences, enabling larger turns and subsequent movement from a single panorama. Specifically, we introduce a confidence-guided execution (CGE) strategy that dynamically determines how many predicted actions to execute before replanning. Second, wider visibility also brings more complex route choices. We therefore construct training routes with frequent branching points and clear instructions to provide targeted supervision for route selection. Third, panoramic navigation requires understanding spatial relationships across viewing directions, beyond recognizing individual landmarks. We combine semantic and geometric features from RGB panoramas to capture both scene content and spatial layout without adding visual tokens. With a 4B backbone and RGB-only input, PanoVLN surpasses the previous SOTA by 11.9% and 8.7% in success rate on R2R-CE and RxR-CE Val-Unseen. Real-world experiments on a quadruped further demonstrate faster navigation with fewer pauses than prior VLN methods.

WCCNet: Wavelet-integrated CNN with Crossmodal Rearranging Fusion for Fast Multispectral Pedestrian Detection

Multispectral pedestrian detection achieves better visibility in challenging conditions and thus has a broad application in various tasks, for which both the accuracy and computational cost are of paramount importance. Most existing approaches treat RGB and infrared modalities equally, typically adopting two symmetrical CNN backbones for multimodal feature extraction, which ignores the substantial differences between modalities and brings great difficulty for the reduction of the computational cost as well as effective crossmodal fusion. In this work, we propose a novel and efficient framework named WCCNet that is able to differentially extract rich features of different spectra with lower computational complexity and semantically rearranges these features for effective crossmodal fusion. Specifically, the discrete wavelet transform (DWT) allowing fast inference and training speed is embedded to construct a dual-stream backbone for efficient feature extraction. The DWT layers of WCCNet extract frequency components for infrared modality, while the CNN layers extract spatial-domain features for RGB modality. This methodology not only significantly reduces the computational complexity, but also improves the extraction of infrared features to facilitate the subsequent crossmodal fusion. Based on the well extracted features, we elaborately design the crossmodal rearranging fusion module (CMRF), which can mitigate spatial misalignment and merge semantically complementary features of spatially-related local regions to amplify the crossmodal complementary information. We conduct comprehensive evaluations on KAIST and FLIR benchmarks, in which WCCNet outperforms state-of-the-art methods with considerable computational efficiency and competitive accuracy. We also perform the ablation study and analyze thoroughly the impact of different components on the performance of WCCNet.

  • 4 authors
·
Aug 2, 2023

EPAM-Net: An Efficient Pose-driven Attention-guided Multimodal Network for Video Action Recognition

Existing multimodal-based human action recognition approaches are computationally intensive, limiting their deployment in real-time applications. In this work, we present a novel and efficient pose-driven attention-guided multimodal network (EPAM-Net) for action recognition in videos. Specifically, we propose eXpand temporal Shift (X-ShiftNet) convolutional architectures for RGB and pose streams to capture spatio-temporal features from RGB videos and their skeleton sequences. The X-ShiftNet tackles the high computational cost of the 3D CNNs by integrating the Temporal Shift Module (TSM) into an efficient 2D CNN, enabling efficient spatiotemporal learning. Then skeleton features are utilized to guide the visual network stream, focusing on keyframes and their salient spatial regions using the proposed spatial-temporal attention block. Finally, the predictions of the two streams are fused for final classification. The experimental results show that our method, with a significant reduction in floating-point operations (FLOPs), outperforms and competes with the state-of-the-art methods on NTU RGB-D 60, NTU RGB-D 120, PKU-MMD, and Toyota SmartHome datasets. The proposed EPAM-Net provides up to a 72.8x reduction in FLOPs and up to a 48.6x reduction in the number of network parameters. The code will be available at https://github.com/ahmed-nady/Multimodal-Action-Recognition.

  • 3 authors
·
Aug 9, 2024

Multimodal Deep Models for Predicting Affective Responses Evoked by Movies

The goal of this study is to develop and analyze multimodal models for predicting experienced affective responses of viewers watching movie clips. We develop hybrid multimodal prediction models based on both the video and audio of the clips. For the video content, we hypothesize that both image content and motion are crucial features for evoked emotion prediction. To capture such information, we extract features from RGB frames and optical flow using pre-trained neural networks. For the audio model, we compute an enhanced set of low-level descriptors including intensity, loudness, cepstrum, linear predictor coefficients, pitch and voice quality. Both visual and audio features are then concatenated to create audio-visual features, which are used to predict the evoked emotion. To classify the movie clips into the corresponding affective response categories, we propose two approaches based on deep neural network models. The first one is based on fully connected layers without memory on the time component, the second incorporates the sequential dependency with a long short-term memory recurrent neural network (LSTM). We perform a thorough analysis of the importance of each feature set. Our experiments reveal that in our set-up, predicting emotions at each time step independently gives slightly better accuracy performance than with the LSTM. Interestingly, we also observe that the optical flow is more informative than the RGB in videos, and overall, models using audio features are more accurate than those based on video features when making the final prediction of evoked emotions.

  • 3 authors
·
Sep 15, 2019

Geometric-aware Pretraining for Vision-centric 3D Object Detection

Multi-camera 3D object detection for autonomous driving is a challenging problem that has garnered notable attention from both academia and industry. An obstacle encountered in vision-based techniques involves the precise extraction of geometry-conscious features from RGB images. Recent approaches have utilized geometric-aware image backbones pretrained on depth-relevant tasks to acquire spatial information. However, these approaches overlook the critical aspect of view transformation, resulting in inadequate performance due to the misalignment of spatial knowledge between the image backbone and view transformation. To address this issue, we propose a novel geometric-aware pretraining framework called GAPretrain. Our approach incorporates spatial and structural cues to camera networks by employing the geometric-rich modality as guidance during the pretraining phase. The transference of modal-specific attributes across different modalities is non-trivial, but we bridge this gap by using a unified bird's-eye-view (BEV) representation and structural hints derived from LiDAR point clouds to facilitate the pretraining process. GAPretrain serves as a plug-and-play solution that can be flexibly applied to multiple state-of-the-art detectors. Our experiments demonstrate the effectiveness and generalization ability of the proposed method. We achieve 46.2 mAP and 55.5 NDS on the nuScenes val set using the BEVFormer method, with a gain of 2.7 and 2.1 points, respectively. We also conduct experiments on various image backbones and view transformations to validate the efficacy of our approach. Code will be released at https://github.com/OpenDriveLab/BEVPerception-Survey-Recipe.

  • 7 authors
·
Apr 6, 2023

EventVGGT: Exploring Cross-Modal Distillation for Consistent Event-based Depth Estimation

Event cameras offer superior sensitivity to high-speed motion and extreme lighting, making event-based monocular depth estimation a promising approach for robust 3D perception in challenging conditions. However, progress is severely hindered by the scarcity of dense depth annotations. While recent annotation-free approaches mitigate this by distilling knowledge from Vision Foundation Models (VFMs), a critical limitation persists: they process event streams as independent frames. By neglecting the inherent temporal continuity of event data, these methods fail to leverage the rich temporal priors encoded in VFMs, ultimately yielding temporally inconsistent and less accurate depth predictions. To address this, we introduce EventVGGT, a novel framework that explicitly models the event stream as a coherent video sequence. To the best of our knowledge, we are the first to distill spatio-temporal and multi-view geometric priors from the Visual Geometry Grounded Transformer (VGGT) into the event domain. We achieve this via a comprehensive tri-level distillation strategy: (i) Cross-Modal Feature Mixture (CMFM) bridges the modality gap at the output level by fusing RGB and event features to generate auxiliary depth predictions; (ii) Spatio-Temporal Feature Distillation (STFD) distills VGGT's powerful spatio-temporal representations at the feature level; and (iii) Temporal Consistency Distillation (TCD) enforces cross-frame coherence at the temporal level by aligning inter-frame depth changes. Extensive experiments demonstrate that EventVGGT consistently outperforms existing methods -- reducing the absolute mean depth error at 30m by over 53\% on EventScape (from 2.30 to 1.06) -- while exhibiting robust zero-shot generalization on the unseen DENSE and MVSEC datasets.

  • 11 authors
·
Mar 10

When One Modality Is Not Enough: Multimodal Sex and Life-Stage Classification of Red Deer from Aerial RGB-Thermal Video

Aerial drone surveys increasingly support wildlife population estimation, yet a useful census is more than a count: population dynamics are defined by species composition, sex ratios and age structure, that is, by which species are present and how a herd splits into adult males, adult females and juveniles. We use red deer (Cervus elaphus) as a test case, because managers act on these dynamics and because the visible cue defining adult males, the antlers, is seasonally variable. Surveys are flown nadir, high enough not to disturb the animals, so each deer occupies only a small, low-resolution patch. The two recording modalities fail in opposite conditions: in color a deer under canopy blends into the ground, while in thermal it becomes a bright blob that loses fine detail. Rather than trust either modality alone, we fuse them at every stage using self-supervised DINOv3 features. Our pipeline tracks animals in both modalities, treats an animal as confirmed only when the two cameras agree, keeps only the clear, non-occluded frames, and assigns species and sex by a vote across them; life stage is read separately from geo-referenced body size, since at survey resolution a juvenile often only differs from an adult female in size. Across four flights spanning the antler season the fused pipeline correctly classifies 25 of the 26 detected individuals (7 of 8 adult males, all 16 adult females and 2 juveniles), against 20 of 26 for either sensor alone. Multimodal species classification reaches 96.0%, while for sex classification fusing the two sensors matters most: the combined RGB+thermal model is the most robust across environments and seasons. Automating the demographic classification turns a drone flight from a count into a repeatable reading of herd structure, so the sex ratios and age structure that managers already act on can be gathered as often as a survey can be flown.

  • 6 authors
·
Aug 6

FoundPose: Unseen Object Pose Estimation with Foundation Features

We propose FoundPose, a model-based method for 6D pose estimation of unseen objects from a single RGB image. The method can quickly onboard new objects using their 3D models without requiring any object- or task-specific training. In contrast, existing methods typically pre-train on large-scale, task-specific datasets in order to generalize to new objects and to bridge the image-to-model domain gap. We demonstrate that such generalization capabilities can be observed in a recent vision foundation model trained in a self-supervised manner. Specifically, our method estimates the object pose from image-to-model 2D-3D correspondences, which are established by matching patch descriptors from the recent DINOv2 model between the image and pre-rendered object templates. We find that reliable correspondences can be established by kNN matching of patch descriptors from an intermediate DINOv2 layer. Such descriptors carry stronger positional information than descriptors from the last layer, and we show their importance when semantic information is ambiguous due to object symmetries or a lack of texture. To avoid establishing correspondences against all object templates, we develop an efficient template retrieval approach that integrates the patch descriptors into the bag-of-words representation and can promptly propose a handful of similarly looking templates. Additionally, we apply featuremetric alignment to compensate for discrepancies in the 2D-3D correspondences caused by coarse patch sampling. The resulting method noticeably outperforms existing RGB methods for refinement-free pose estimation on the standard BOP benchmark with seven diverse datasets and can be seamlessly combined with an existing render-and-compare refinement method to achieve RGB-only state-of-the-art results. Project page: evinpinar.github.io/foundpose.

  • 7 authors
·
Nov 30, 2023

AffordAny: Open-World 3D Affordance Grounding from Monocular RGB Images via Vision-Language-Guided Geometric Reasoning

Open-world 3D affordance grounding requires localizing functional object parts in 3D given free-form language queries. Existing methods typically assume pre-built object-centric 3D geometry and closed affordance ontologies, limiting deployment from raw RGB observations. We present AffordAny, an end-to-end framework that uses one monocular RGB image to construct large-scale text-conditioned 3D part supervision, ground affordances with a frozen vision-language model (VLM) guided decoder, and improve open-world generalization through pseudo-label self-training. Our automated pipeline produces a benchmark of 5,334 objects and 10,633 part-level samples spanning 473 categories, an order-of-magnitude increase in categorical diversity over prior work. The decoder progressively fuses frozen Cosmos-2B features with 3D geometry through spatial projection, instruction-conditioned semantic compression, and bidirectional geometry-semantics interaction. Minimal-perturbation pseudo-label self-training further adds new objects without human annotation. Under a systematic generalization protocol evaluating unseen objects, unseen categories, and unseen instruction paraphrases, our approach achieves 0.428 IoU on unseen objects and 0.315 IoU on unseen categories after self-training, with unseen-category mIoU improving by 6.3% relative (p<0.01) and an instruction sensitivity gap of only 0.105, demonstrating effectiveness and robustness of our method.

  • 6 authors
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Aug 20

F2G-Pose: Geometry-Aware Foundation Feature Lifting for Direct RGB-D Category-Level Object Pose Estimation

This paper studies category-level RGB-D object pose estimation, which recovers an object's 3D rotation and translation without instance-specific CAD models or reference views. This task is highly ambiguous due to intra-class variations, symmetries, and partial observations. Current solutions struggle to balance reliability and efficiency: methods based on intermediate structures are prone to error propagation, while diffusion models suffer from high inference latency and complex post-hoc candidate extraction. To address this, we present F2G-Pose, a real-time direct, single-pass framework that predicts category-level pose, metric size, and camera-frame completed shape from a single RGB-D observation in one feed-forward pass. F2G-Pose lifts dense visual foundation features to partial point clouds, encodes local geometry with DGCNN tokenization, and integrates object-level structure with a Mixture-of-Experts Transformer. Joint size prediction and camera-frame shape completion encourage metric consistency through dense geometric supervision. With its task-specific network trained only on pose-annotated synthetic SOPE data and its frozen RADIO backbone externally pretrained, F2G-Pose achieves state-of-the-art accuracy on SOPE and ROPE while running at 28 FPS for pose-only inference, and further demonstrates strong camera-frame geometry on HouseCat6D and real-object transfer on HANDAL. Analyses of latency, robustness, shape completion, and GenPose++ candidate behavior further demonstrate the efficiency and reliability of F2G-Pose, with real-world manipulation experiments demonstrating deployment potential under segmented RGB-D inputs. The project page, code, and pretrained models are made available at https://jrryzh.github.io/F2G-Pose/.

InfraNet: Quality-Aware RGB Guidance for Efficient Infrared Object Detection

Robust object detection under adverse visual conditions remains a long-standing challenge for multi-modal perception systems. Existing fusion-based methods typically require both RGB and infrared (IR) inputs, and treat them equally during both training and inference, which compromises their robustness when the RGB modality becomes unreliable or unavailable. In this case, we propose InfraNet, an IR-centric quality-aware framework that regulates RGB guidance during training and supports flexible RGB--IR or IR-only deployment. InfraNet employs an asymmetric architecture where the primary IR pathway extracts multi-scale infrared features for predictions, while the auxiliary RGB pathway provides reliability-controlled supervisory signals. The core of InfraNet is QualGate, a quality-aware fusion module that learns a task-oriented control signal to suppress unreliable RGB guidance and compensate IR features during cross-modal training. Built upon InfraNet, we design two architectural variants: a lightweight IR-only architecture InfraNet-IR and an RGB--IR architecture InfraNet-RGB-IR. Our method is evaluated through extensive experiments on four benchmark datasets (LLVIP, FLIR-Aligned, M^3FD, and DroneVehicle), showing strong or competitive accuracy in challenging low-light and adverse weather conditions. Notably, InfraNet maintains high efficiency in IR-only inference, making it both accurate and computationally efficient.

  • 11 authors
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Jul 3

Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image

Reconstructing interacting hands from a single RGB image is a very challenging task. On the one hand, severe mutual occlusion and similar local appearance between two hands confuse the extraction of visual features, resulting in the misalignment of estimated hand meshes and the image. On the other hand, there are complex spatial relationship between interacting hands, which significantly increases the solution space of hand poses and increases the difficulty of network learning. In this paper, we propose a decoupled iterative refinement framework to achieve pixel-alignment hand reconstruction while efficiently modeling the spatial relationship between hands. Specifically, we define two feature spaces with different characteristics, namely 2D visual feature space and 3D joint feature space. First, we obtain joint-wise features from the visual feature map and utilize a graph convolution network and a transformer to perform intra- and inter-hand information interaction in the 3D joint feature space, respectively. Then, we project the joint features with global information back into the 2D visual feature space in an obfuscation-free manner and utilize the 2D convolution for pixel-wise enhancement. By performing multiple alternate enhancements in the two feature spaces, our method can achieve an accurate and robust reconstruction of interacting hands. Our method outperforms all existing two-hand reconstruction methods by a large margin on the InterHand2.6M dataset.

  • 8 authors
·
Feb 5, 2023

CMX: Cross-Modal Fusion for RGB-X Semantic Segmentation with Transformers

Scene understanding based on image segmentation is a crucial component of autonomous vehicles. Pixel-wise semantic segmentation of RGB images can be advanced by exploiting complementary features from the supplementary modality (X-modality). However, covering a wide variety of sensors with a modality-agnostic model remains an unresolved problem due to variations in sensor characteristics among different modalities. Unlike previous modality-specific methods, in this work, we propose a unified fusion framework, CMX, for RGB-X semantic segmentation. To generalize well across different modalities, that often include supplements as well as uncertainties, a unified cross-modal interaction is crucial for modality fusion. Specifically, we design a Cross-Modal Feature Rectification Module (CM-FRM) to calibrate bi-modal features by leveraging the features from one modality to rectify the features of the other modality. With rectified feature pairs, we deploy a Feature Fusion Module (FFM) to perform sufficient exchange of long-range contexts before mixing. To verify CMX, for the first time, we unify five modalities complementary to RGB, i.e., depth, thermal, polarization, event, and LiDAR. Extensive experiments show that CMX generalizes well to diverse multi-modal fusion, achieving state-of-the-art performances on five RGB-Depth benchmarks, as well as RGB-Thermal, RGB-Polarization, and RGB-LiDAR datasets. Besides, to investigate the generalizability to dense-sparse data fusion, we establish an RGB-Event semantic segmentation benchmark based on the EventScape dataset, on which CMX sets the new state-of-the-art. The source code of CMX is publicly available at https://github.com/huaaaliu/RGBX_Semantic_Segmentation.

  • 6 authors
·
Mar 9, 2022

LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans

We propose LiteReality, a novel pipeline that converts RGB-D scans of indoor environments into compact, realistic, and interactive 3D virtual replicas. LiteReality not only reconstructs scenes that visually resemble reality but also supports key features essential for graphics pipelines -- such as object individuality, articulation, high-quality physically based rendering materials, and physically based interaction. At its core, LiteReality first performs scene understanding and parses the results into a coherent 3D layout and objects with the help of a structured scene graph. It then reconstructs the scene by retrieving the most visually similar 3D artist-crafted models from a curated asset database. Next, the Material Painting module enhances realism by recovering high-quality, spatially varying materials. Finally, the reconstructed scene is integrated into a simulation engine with basic physical properties to enable interactive behavior. The resulting scenes are compact, editable, and fully compatible with standard graphics pipelines, making them suitable for applications in AR/VR, gaming, robotics, and digital twins. In addition, LiteReality introduces a training-free object retrieval module that achieves state-of-the-art similarity performance on the Scan2CAD benchmark, along with a robust material painting module capable of transferring appearances from images of any style to 3D assets -- even under severe misalignment, occlusion, and poor lighting. We demonstrate the effectiveness of LiteReality on both real-life scans and public datasets. Project page: https://litereality.github.io; Video: https://www.youtube.com/watch?v=ecK9m3LXg2c

  • 6 authors
·
Jul 3, 2025

XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Camera

We present a real-time approach for multi-person 3D motion capture at over 30 fps using a single RGB camera. It operates successfully in generic scenes which may contain occlusions by objects and by other people. Our method operates in subsequent stages. The first stage is a convolutional neural network (CNN) that estimates 2D and 3D pose features along with identity assignments for all visible joints of all individuals.We contribute a new architecture for this CNN, called SelecSLS Net, that uses novel selective long and short range skip connections to improve the information flow allowing for a drastically faster network without compromising accuracy. In the second stage, a fully connected neural network turns the possibly partial (on account of occlusion) 2Dpose and 3Dpose features for each subject into a complete 3Dpose estimate per individual. The third stage applies space-time skeletal model fitting to the predicted 2D and 3D pose per subject to further reconcile the 2D and 3D pose, and enforce temporal coherence. Our method returns the full skeletal pose in joint angles for each subject. This is a further key distinction from previous work that do not produce joint angle results of a coherent skeleton in real time for multi-person scenes. The proposed system runs on consumer hardware at a previously unseen speed of more than 30 fps given 512x320 images as input while achieving state-of-the-art accuracy, which we will demonstrate on a range of challenging real-world scenes.

  • 10 authors
·
Jul 1, 2019

ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image

Recent progress in human shape learning, shows that neural implicit models are effective in generating 3D human surfaces from limited number of views, and even from a single RGB image. However, existing monocular approaches still struggle to recover fine geometric details such as face, hands or cloth wrinkles. They are also easily prone to depth ambiguities that result in distorted geometries along the camera optical axis. In this paper, we explore the benefits of incorporating depth observations in the reconstruction process by introducing ANIM, a novel method that reconstructs arbitrary 3D human shapes from single-view RGB-D images with an unprecedented level of accuracy. Our model learns geometric details from both multi-resolution pixel-aligned and voxel-aligned features to leverage depth information and enable spatial relationships, mitigating depth ambiguities. We further enhance the quality of the reconstructed shape by introducing a depth-supervision strategy, which improves the accuracy of the signed distance field estimation of points that lie on the reconstructed surface. Experiments demonstrate that ANIM outperforms state-of-the-art works that use RGB, surface normals, point cloud or RGB-D data as input. In addition, we introduce ANIM-Real, a new multi-modal dataset comprising high-quality scans paired with consumer-grade RGB-D camera, and our protocol to fine-tune ANIM, enabling high-quality reconstruction from real-world human capture.

  • 10 authors
·
Mar 15, 2024

Dense 3D Displacement Estimation for Landslide Monitoring via Fusion of TLS Point Clouds and Embedded RGB Images

Landslide monitoring is essential for understanding geohazards and mitigating associated risks. However, existing point cloud-based methods typically rely on either geometric or radiometric information and often yield sparse or non-3D displacement estimates. In this paper, we propose a hierarchical partition-based coarse-to-fine approach that fuses 3D point clouds and co-registered RGB images to estimate dense 3D displacement vector fields. We construct patch-level matches using both 3D geometry and 2D image features. These matches are refined via geometric consistency checks, followed by rigid transformation estimation per match. Experimental results on two real-world landslide datasets demonstrate that our method produces 3D displacement estimates with high spatial coverage (79% and 97%) and high accuracy. Deviations in displacement magnitude with respect to external measurements (total station or GNSS observations) are 0.15 m and 0.25 m on the two datasets, respectively, and only 0.07 m and 0.20 m compared to manually derived references. These values are below the average scan resolutions (0.08 m and 0.30 m). Our method outperforms the state-of-the-art method F2S3 in spatial coverage while maintaining comparable accuracy. Our approach offers a practical and adaptable solution for TLS-based landslide monitoring and is extensible to other types of point clouds and monitoring tasks. Our example data and source code are publicly available at https://github.com/zhaoyiww/fusion4landslide.

  • 5 authors
·
Jun 19, 2025

AVID: A Weakly Aligned RGB-Infrared Dataset and Perturbation Benchmark for Tiny Aerial Targets

Long-range detection of small drones is complicated by their visual similarity to birds and by the limited detail available from ground-based cameras. Combining visible and infrared observations offers complementary information, but their usefulness depends on target size, cross-modal alignment, and image quality. We present AVID, a benchmark for studying these factors using real RGB-infrared bird-drone surveillance footage originating from the Drone Detection Dataset and curated for the IEEE ICIP 2025 Video and Image Processing Cup. AVID comprises 32,040 corresponding frame pairs from 115 videos, with 35,952 existing bird and drone annotations at 320times256 resolution. Targets occupy an unusually narrow size range: 68.1\% have a geometric-mean bounding-box side of 8--16 pixels, and 99.0\% meet the COCO small-object criterion. To characterize the geometric difficulty of combining the modalities, we introduce an object-relative alignment ratio and an alignment burden curve. In a sample of 300 frame pairs, 32.3\% have estimated global translations greater than 5 pixels; among the 264 pairs with matching annotations, 16.3\% exceed one median target side. We further introduce AVID-C, which simulates seven families of image degradation at five severity levels independently in RGB, infrared, or both. A fixed-feature analysis examines how scale, degradation, and added cross-modal shifts affect fitted bird-drone class overlap. At 12--16 pixels, the Bhattacharyya error bounds are 0.148 for RGB, 0.198 for infrared, and 0.046 for their combined features. These values describe separation in the specified feature and density models, not detector accuracy. Together, AVID and AVID-C support scale-aware, alignment-aware, and sensor-specific studies of tiny aerial targets.

  • 3 authors
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Oct 28

Dual Mutual Learning Network with Global-local Awareness for RGB-D Salient Object Detection

RGB-D salient object detection (SOD), aiming to highlight prominent regions of a given scene by jointly modeling RGB and depth information, is one of the challenging pixel-level prediction tasks. Recently, the dual-attention mechanism has been devoted to this area due to its ability to strengthen the detection process. However, most existing methods directly fuse attentional cross-modality features under a manual-mandatory fusion paradigm without considering the inherent discrepancy between the RGB and depth, which may lead to a reduction in performance. Moreover, the long-range dependencies derived from global and local information make it difficult to leverage a unified efficient fusion strategy. Hence, in this paper, we propose the GL-DMNet, a novel dual mutual learning network with global-local awareness. Specifically, we present a position mutual fusion module and a channel mutual fusion module to exploit the interdependencies among different modalities in spatial and channel dimensions. Besides, we adopt an efficient decoder based on cascade transformer-infused reconstruction to integrate multi-level fusion features jointly. Extensive experiments on six benchmark datasets demonstrate that our proposed GL-DMNet performs better than 24 RGB-D SOD methods, achieving an average improvement of ~3% across four evaluation metrics compared to the second-best model (S3Net). Codes and results are available at https://github.com/kingkung2016/GL-DMNet.

  • 5 authors
·
Jan 3, 2025

VFMF: World Modeling by Forecasting Vision Foundation Model Features

Forecasting from partial observations is central to world modeling. Many recent methods represent the world through images, and reduce forecasting to stochastic video generation. Although such methods excel at realism and visual fidelity, predicting pixels is computationally intensive and not directly useful in many applications, as it requires translating RGB into signals useful for decision making. An alternative approach uses features from vision foundation models (VFMs) as world representations, performing deterministic regression to predict future world states. These features can be directly translated into actionable signals such as semantic segmentation and depth, while remaining computationally efficient. However, deterministic regression averages over multiple plausible futures, undermining forecast accuracy by failing to capture uncertainty. To address this crucial limitation, we introduce a generative forecaster that performs autoregressive flow matching in VFM feature space. Our key insight is that generative modeling in this space requires encoding VFM features into a compact latent space suitable for diffusion. We show that this latent space preserves information more effectively than previously used PCA-based alternatives, both for forecasting and other applications, such as image generation. Our latent predictions can be easily decoded into multiple useful and interpretable output modalities: semantic segmentation, depth, surface normals, and even RGB. With matched architecture and compute, our method produces sharper and more accurate predictions than regression across all modalities. Our results suggest that stochastic conditional generation of VFM features offers a promising and scalable foundation for future world models.

  • 4 authors
·
Dec 11, 2025

3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views

3D cars are commonly used in self-driving systems, virtual/augmented reality, and games. However, existing 3D car datasets are either synthetic or low-quality, presenting a significant gap toward the high-quality real-world 3D car datasets and limiting their applications in practical scenarios. In this paper, we propose the first large-scale 3D real car dataset, termed 3DRealCar, offering three distinctive features. (1) High-Volume: 2,500 cars are meticulously scanned by 3D scanners, obtaining car images and point clouds with real-world dimensions; (2) High-Quality: Each car is captured in an average of 200 dense, high-resolution 360-degree RGB-D views, enabling high-fidelity 3D reconstruction; (3) High-Diversity: The dataset contains various cars from over 100 brands, collected under three distinct lighting conditions, including reflective, standard, and dark. Additionally, we offer detailed car parsing maps for each instance to promote research in car parsing tasks. Moreover, we remove background point clouds and standardize the car orientation to a unified axis for the reconstruction only on cars without background and controllable rendering. We benchmark 3D reconstruction results with state-of-the-art methods across each lighting condition in 3DRealCar. Extensive experiments demonstrate that the standard lighting condition part of 3DRealCar can be used to produce a large number of high-quality 3D cars, improving various 2D and 3D tasks related to cars. Notably, our dataset brings insight into the fact that recent 3D reconstruction methods face challenges in reconstructing high-quality 3D cars under reflective and dark lighting conditions. red{https://xiaobiaodu.github.io/3drealcar/{Our dataset is available here.}}

  • 10 authors
·
Jun 7, 2024 1

Removal then Selection: A Coarse-to-Fine Fusion Perspective for RGB-Infrared Object Detection

In recent years, object detection utilizing both visible (RGB) and thermal infrared (IR) imagery has garnered extensive attention and has been widely implemented across a diverse array of fields. By leveraging the complementary properties between RGB and IR images, the object detection task can achieve reliable and robust object localization across a variety of lighting conditions, from daytime to nighttime environments. Most existing multi-modal object detection methods directly input the RGB and IR images into deep neural networks, resulting in inferior detection performance. We believe that this issue arises not only from the challenges associated with effectively integrating multimodal information but also from the presence of redundant features in both the RGB and IR modalities. The redundant information of each modality will exacerbates the fusion imprecision problems during propagation. To address this issue, we draw inspiration from the human brain's mechanism for processing multimodal information and propose a novel coarse-to-fine perspective to purify and fuse features from both modalities. Specifically, following this perspective, we design a Redundant Spectrum Removal module to remove interfering information within each modality coarsely and a Dynamic Feature Selection module to finely select the desired features for feature fusion. To verify the effectiveness of the coarse-to-fine fusion strategy, we construct a new object detector called the Removal then Selection Detector (RSDet). Extensive experiments on three RGB-IR object detection datasets verify the superior performance of our method.

  • 5 authors
·
Jan 19, 2024

Test-Time Adaptation for Height Completion via Self-Supervised ViT Features and Monocular Foundation Models

Accurate digital surface models (DSMs) are essential for many geospatial applications, including urban monitoring, environmental analyses, infrastructure management, and change detection. However, large-scale DSMs frequently contain incomplete or outdated regions due to acquisition limitations, reconstruction artifacts, or changes in the built environment. Traditional height completion approaches primarily rely on spatial interpolation or which assume spatial continuity and therefore fail when objects are missing. Recent learning-based approaches improve reconstruction quality but typically require supervised training on sensor-specific datasets, limiting their generalization across domains and sensing conditions. We propose Prior2DSM, a training-free framework for metric DSM completion that operates entirely at test time by leveraging foundation models. Unlike previous height completion approaches that require task-specific training, the proposed method combines self-supervised Vision Transformer (ViT) features from DINOv3 with monocular depth foundation models to propagate metric information from incomplete height priors through semantic feature-space correspondence. Test-time adaptation (TTA) is performed using parameter-efficient low-rank adaptation (LoRA) together with a lightweight multilayer perceptron (MLP), which predicts spatially varying scale and shift parameters to convert relative depth estimates into metric heights. Experiments demonstrate consistent improvements over interpolation based methods, prior-based rescaling height approaches, and state-of-the-art monocular depth estimation models. Prior2DSM reduces reconstruction error while preserving structural fidelity, achieving up to a 46% reduction in RMSE compared to linear fitting of MDE, and further enables DSM updating and coupled RGB-DSM generation.

  • 3 authors
·
Apr 1

Text-to-Remote-Sensing-Image Retrieval beyond RGB Sources

Retrieving relevant imagery from vast satellite archives is crucial for applications like disaster response and long-term climate monitoring. However, most text-to-image retrieval systems are limited to RGB data, failing to exploit the unique physical information captured by other sensors, such as the all-weather structural sensitivity of Synthetic Aperture Radar (SAR) or the spectral signatures in optical multispectral data. To bridge this gap, we introduce CrisisLandMark, a new large-scale corpus of over 647,000 Sentinel-1 SAR and Sentinel-2 multispectral images paired with structured textual annotations for land cover, land use, and crisis events harmonized from authoritative land cover systems (CORINE and Dynamic World) and crisis-specific sources. We then present CLOSP (Contrastive Language Optical SAR Pretraining), a novel framework that uses text as a bridge to align unpaired optical and SAR images into a unified embedding space. Our experiments show that CLOSP achieves a new state-of-the-art, improving retrieval nDGC by 54% over existing models. Additionally, we find that the unified training strategy overcomes the inherent difficulty of interpreting SAR imagery by transferring rich semantic knowledge from the optical domain with indirect interaction. Furthermore, GeoCLOSP, which integrates geographic coordinates into our framework, creates a powerful trade-off between generality and specificity: while the CLOSP excels at general semantic tasks, the GeoCLOSP becomes a specialized expert for retrieving location-dependent crisis events and rare geographic features. This work highlights that the integration of diverse sensor data and geographic context is essential for unlocking the full potential of remote sensing archives.

  • 5 authors
·
Jul 14, 2025

HDRT: Infrared Capture for HDR Imaging

Capturing real world lighting is a long standing challenge in imaging and most practical methods acquire High Dynamic Range (HDR) images by either fusing multiple exposures, or boosting the dynamic range of Standard Dynamic Range (SDR) images. Multiple exposure capture is problematic as it requires longer capture times which can often lead to ghosting problems. The main alternative, inverse tone mapping is an ill-defined problem that is especially challenging as single captured exposures usually contain clipped and quantized values, and are therefore missing substantial amounts of content. To alleviate this, we propose a new approach, High Dynamic Range Thermal (HDRT), for HDR acquisition using a separate, commonly available, thermal infrared (IR) sensor. We propose a novel deep neural method (HDRTNet) which combines IR and SDR content to generate HDR images. HDRTNet learns to exploit IR features linked to the RGB image and the IR-specific parameters are subsequently used in a dual branch method that fuses features at shallow layers. This produces an HDR image that is significantly superior to that generated using naive fusion approaches. To validate our method, we have created the first HDR and thermal dataset, and performed extensive experiments comparing HDRTNet with the state-of-the-art. We show substantial quantitative and qualitative quality improvements on both over- and under-exposed images, showing that our approach is robust to capturing in multiple different lighting conditions.

  • 5 authors
·
Jun 8, 2024

EGVD: Event-Guided Video Diffusion Model for Physically Realistic Large-Motion Frame Interpolation

Video frame interpolation (VFI) in scenarios with large motion remains challenging due to motion ambiguity between frames. While event cameras can capture high temporal resolution motion information, existing event-based VFI methods struggle with limited training data and complex motion patterns. In this paper, we introduce Event-Guided Video Diffusion Model (EGVD), a novel framework that leverages the powerful priors of pre-trained stable video diffusion models alongside the precise temporal information from event cameras. Our approach features a Multi-modal Motion Condition Generator (MMCG) that effectively integrates RGB frames and event signals to guide the diffusion process, producing physically realistic intermediate frames. We employ a selective fine-tuning strategy that preserves spatial modeling capabilities while efficiently incorporating event-guided temporal information. We incorporate input-output normalization techniques inspired by recent advances in diffusion modeling to enhance training stability across varying noise levels. To improve generalization, we construct a comprehensive dataset combining both real and simulated event data across diverse scenarios. Extensive experiments on both real and simulated datasets demonstrate that EGVD significantly outperforms existing methods in handling large motion and challenging lighting conditions, achieving substantial improvements in perceptual quality metrics (27.4% better LPIPS on Prophesee and 24.1% on BSRGB) while maintaining competitive fidelity measures. Code and datasets available at: https://github.com/OpenImagingLab/EGVD.

  • 7 authors
·
Mar 26, 2025

MultiSensor-Home: A Wide-area Multi-modal Multi-view Dataset for Action Recognition and Transformer-based Sensor Fusion

Multi-modal multi-view action recognition is a rapidly growing field in computer vision, offering significant potential for applications in surveillance. However, current datasets often fail to address real-world challenges such as wide-area distributed settings, asynchronous data streams, and the lack of frame-level annotations. Furthermore, existing methods face difficulties in effectively modeling inter-view relationships and enhancing spatial feature learning. In this paper, we introduce the MultiSensor-Home dataset, a novel benchmark designed for comprehensive action recognition in home environments, and also propose the Multi-modal Multi-view Transformer-based Sensor Fusion (MultiTSF) method. The proposed MultiSensor-Home dataset features untrimmed videos captured by distributed sensors, providing high-resolution RGB and audio data along with detailed multi-view frame-level action labels. The proposed MultiTSF method leverages a Transformer-based fusion mechanism to dynamically model inter-view relationships. Furthermore, the proposed method integrates a human detection module to enhance spatial feature learning, guiding the model to prioritize frames with human activity to enhance action the recognition accuracy. Experiments on the proposed MultiSensor-Home and the existing MM-Office datasets demonstrate the superiority of MultiTSF over the state-of-the-art methods. Quantitative and qualitative results highlight the effectiveness of the proposed method in advancing real-world multi-modal multi-view action recognition. The source code is available at https://github.com/thanhhff/MultiTSF.

  • 5 authors
·
Apr 3, 2025

Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) is a core task where embodied agents leverage their spatial mobility to navigate in 3D environments toward designated destinations based on natural language instructions. Recently, video-language large models (Video-VLMs) with strong generalization capabilities and rich commonsense knowledge have shown remarkable performance when applied to VLN tasks. However, these models still encounter the following challenges when applied to real-world 3D navigation: 1) Insufficient understanding of 3D geometry and spatial semantics; 2) Limited capacity for large-scale exploration and long-term environmental memory; 3) Poor adaptability to dynamic and changing environments.To address these limitations, we propose Dynam3D, a dynamic layered 3D representation model that leverages language-aligned, generalizable, and hierarchical 3D representations as visual input to train 3D-VLM in navigation action prediction. Given posed RGB-D images, our Dynam3D projects 2D CLIP features into 3D space and constructs multi-level 3D patch-instance-zone representations for 3D geometric and semantic understanding with a dynamic and layer-wise update strategy. Our Dynam3D is capable of online encoding and localization of 3D instances, and dynamically updates them in changing environments to provide large-scale exploration and long-term memory capabilities for navigation. By leveraging large-scale 3D-language pretraining and task-specific adaptation, our Dynam3D sets new state-of-the-art performance on VLN benchmarks including R2R-CE, REVERIE-CE and NavRAG-CE under monocular settings. Furthermore, experiments for pre-exploration, lifelong memory, and real-world robot validate the effectiveness of practical deployment.

STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition

Understanding physical human-robot and human-human interactions is a challenging yet emerging topic in 3D vision. While most existing methods rely on skeleton sequences--effective in low-light and privacy-sensitive environment--they face two major challenges: 1) learning and effectively exploiting interaction cues from skeletal data, and 2) compensating for the lack of visual information absent in skeletons alone. To address these challenges, we propose skeletal token alignment and rearrangement (STAR) for human-robot and human-human interaction recognition. It learns interaction-specific skeleton features and enriches them using visual cues by aligning skeleton and RGB video representations in a shared latent space. Specifically, STAR consists of three key components. First, we design a skeleton encoder that captures fine-grained interdependencies using Entity Rearrangement (ER) and Interactive Spatiotemporal Tokens (ISTs). Second, we present Visual Interaction Encoding that introduces a Focus on Interactions (FoI) strategy to attend to spatiotemporal regions relevant to interactions in RGB videos. Finally, these representations are aligned via a contrastive learning objective, with a refinement head further refines predictions. During training, STAR leverages both skeleton and RGB video data to learn robust, discriminative interaction representations. At inference time, it operates on skeletons alone, retaining visual-informed benefits while preserving skeleton-only efficiency. Extensive experiments on Chico, HARPER, NTU Mutual 11 and 26 datasets consistently validate our approach by demonstrating superior performance over state-of-the-art methods. Our code is publicly available at https://github.com/Necolizer/STAR.

  • 6 authors
·
Jul 18

RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation

Novel view synthesis from sparse inputs requires both geometric grounding from the observed views and generative priors of unobserved regions, motivating recent hybrid methods that combine reconstruction and generation. However, existing methods bridge the two with rendered images or explicit 3D representations such as point maps or 3D Gaussians. Generation is thus conditioned on a lossy and imperfect projection of the scene, inheriting its errors, and reconstruction receives no signal from generation to correct them. We present RoGe, an end-to-end unified reconstruction and generation framework that removes this explicit bridge. It targets roaming within a scene anchored by sparse views: given a few posed images and a camera trajectory, it synthesizes a temporally coherent video along that trajectory. From the sparse input views, RoGe builds an implicit scene representation with a feed-forward reconstruction model, and queries it with target camera rays to obtain per-view geometric features. These features are injected into a video diffusion model as conditioning, without any 3D intermediate. Both modules are trained jointly, so the generation objective directly shapes its own geometric conditioning. We conduct experiments on DL3DV, where RoGe outperforms reconstruction-based, generation-based, and hybrid baselines on image-level metrics and video-level temporal consistency. Ablations confirm that ray-queried implicit features outperform both raw reconstruction tokens and rendered RGB as conditioning, and that joint training brings further gains.

  • 4 authors
·
Sep 1

S4VY: Segment Anything in Feed-Forward 4D Visual Geometry

Accurate instance segmentation in dynamic scenes is important for downstream applications such as robotics and autonomous driving. Existing Segment Anything models operate primarily on 2D image or video masks and preserve identity through sequential memory, while promptable 4D instance segmentation built upon feed-forward visual geometry remains underexplored. We introduce S4VY, a Segment Anything model built on feed-forward 4D visual geometry. From a set of RGB observations, S4VY transforms shared visual-geometric features into an exhaustive set of class-agnostic 4D instance masks through a space-time query decoder, with each persistent object query binding one entity across all observations. This representation supports prompt-independent segmentation as well as point- and box- conditioned selection, without requiring a seed mask or temporal ordering. We further develop an agentic harness for natural-language grounding in the large observation space of a 4D scene. Active tree search identifies relevant frames without scanning every fixed window; a dual-stream grounder combines fine-grained VLM visual priors with geometry-consistent instance features through complementary bounding-box prediction and object-query matching; and an independent critic selects the final 4D instance mask from their predictions. Extensive experiments demonstrate state-of-the-art 4D instance segmentation and strong language-guided grounding performance under a unified evaluation spanning static and dynamic scenes.

  • 5 authors
·
Oct 2

Visual IRL for Human-Like Robotic Manipulation

We present a novel method for collaborative robots (cobots) to learn manipulation tasks and perform them in a human-like manner. Our method falls under the learn-from-observation (LfO) paradigm, where robots learn to perform tasks by observing human actions, which facilitates quicker integration into industrial settings compared to programming from scratch. We introduce Visual IRL that uses the RGB-D keypoints in each frame of the observed human task performance directly as state features, which are input to inverse reinforcement learning (IRL). The inversely learned reward function, which maps keypoints to reward values, is transferred from the human to the cobot using a novel neuro-symbolic dynamics model, which maps human kinematics to the cobot arm. This model allows similar end-effector positioning while minimizing joint adjustments, aiming to preserve the natural dynamics of human motion in robotic manipulation. In contrast with previous techniques that focus on end-effector placement only, our method maps multiple joint angles of the human arm to the corresponding cobot joints. Moreover, it uses an inverse kinematics model to then minimally adjust the joint angles, for accurate end-effector positioning. We evaluate the performance of this approach on two different realistic manipulation tasks. The first task is produce processing, which involves picking, inspecting, and placing onions based on whether they are blemished. The second task is liquid pouring, where the robot picks up bottles, pours the contents into designated containers, and disposes of the empty bottles. Our results demonstrate advances in human-like robotic manipulation, leading to more human-robot compatibility in manufacturing applications.

  • 2 authors
·
Dec 15, 2024

4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibration

Leveraging diverse robotic data for pretraining remains a critical challenge. Existing methods typically model the dataset's action distribution using simple observations as inputs. However, these inputs are often incomplete, resulting in a dispersed conditional action distribution-an issue we refer to as coordinate system chaos and state chaos. This inconsistency significantly hampers pretraining efficiency. To address this, we propose 4D-VLA, a novel approach that effectively integrates 4D information into the input to mitigate these sources of chaos. Our model introduces depth and temporal information into visual features with sequential RGB-D inputs, aligning the coordinate systems of the robot and the scene. This alignment endows the model with strong spatiotemporal reasoning capabilities while minimizing training overhead. Additionally, we introduce memory bank sampling, a frame sampling strategy designed to extract informative frames from historical images, further improving effectiveness and efficiency. Experimental results demonstrate that our pretraining method and architectural components substantially enhance model performance. In both simulated and real-world experiments, our model achieves a significant increase in success rate over OpenVLA. To further assess spatial perception and generalization to novel views, we introduce MV-Bench, a multi-view simulation benchmark. Our model consistently outperforms existing methods, demonstrating stronger spatial understanding and adaptability.

  • 11 authors
·
Jun 27, 2025

MMOT: The First Challenging Benchmark for Drone-based Multispectral Multi-Object Tracking

Drone-based multi-object tracking is essential yet highly challenging due to small targets, severe occlusions, and cluttered backgrounds. Existing RGB-based tracking algorithms heavily depend on spatial appearance cues such as color and texture, which often degrade in aerial views, compromising reliability. Multispectral imagery, capturing pixel-level spectral reflectance, provides crucial cues that enhance object discriminability under degraded spatial conditions. However, the lack of dedicated multispectral UAV datasets has hindered progress in this domain. To bridge this gap, we introduce MMOT, the first challenging benchmark for drone-based multispectral multi-object tracking. It features three key characteristics: (i) Large Scale - 125 video sequences with over 488.8K annotations across eight categories; (ii) Comprehensive Challenges - covering diverse conditions such as extreme small targets, high-density scenarios, severe occlusions, and complex motion; and (iii) Precise Oriented Annotations - enabling accurate localization and reduced ambiguity under aerial perspectives. To better extract spectral features and leverage oriented annotations, we further present a multispectral and orientation-aware MOT scheme adapting existing methods, featuring: (i) a lightweight Spectral 3D-Stem integrating spectral features while preserving compatibility with RGB pretraining; (ii) an orientation-aware Kalman filter for precise state estimation; and (iii) an end-to-end orientation-adaptive transformer. Extensive experiments across representative trackers consistently show that multispectral input markedly improves tracking performance over RGB baselines, particularly for small and densely packed objects. We believe our work will advance drone-based multispectral multi-object tracking research. Our MMOT, code, and benchmarks are publicly available at https://github.com/Annzstbl/MMOT.

  • 6 authors
·
Oct 14, 2025

Ego2Contact: Predicting Touch from Egocentric Human Video for Contact-Rich Robot Manipulation

Contact locations and interaction forces are critical for contact-rich robot manipulation but are often ambiguous from vision alone. Measuring them on robots requires specialized tactile hardware and platform-specific data collection, which keeps robot tactile data scarce. Human egocentric video is far easier to scale but lacks touch. Recent predictors trained on egocentric recordings paired with tactile-glove measurements can predict this missing signal from video alone. These predictors, however, remain confined to human hands, which differ from robot hands in appearance and tactile layout. We present Ego2Contact, which learns a visual-tactile prior from human interactions and transfers it to robot hands. Its predictor fuses temporal scene context with hand-local visual features to infer bimanual tactile fields from the RGB video. Anatomical region correspondences align varying robot tactile layouts with the predictor's canonical grid, turning robot measurements into fine-tuning targets and predictions into policy inputs. Ego2Contact outperforms prior tactile predictors on human data, including unseen objects, and on robot data after adaptation. The adapted predictor provides tactile inputs for both simulated reinforcement learning and real-robot policy post-training. In simulation, policies using predicted touch outperform non-tactile baselines and recover part of the benefit of ground-truth tactile sensing. These results show that human-learned tactile priors can supply touch when direct tactile sensing is limited.

  • 14 authors
·
Oct 15

LeTFuser: Light-weight End-to-end Transformer-Based Sensor Fusion for Autonomous Driving with Multi-Task Learning

In end-to-end autonomous driving, the utilization of existing sensor fusion techniques for imitation learning proves inadequate in challenging situations that involve numerous dynamic agents. To address this issue, we introduce LeTFuser, a transformer-based algorithm for fusing multiple RGB-D camera representations. To perform perception and control tasks simultaneously, we utilize multi-task learning. Our model comprises of two modules, the first being the perception module that is responsible for encoding the observation data obtained from the RGB-D cameras. It carries out tasks such as semantic segmentation, semantic depth cloud mapping (SDC), and traffic light state recognition. Our approach employs the Convolutional vision Transformer (CvT) wu2021cvt to better extract and fuse features from multiple RGB cameras due to local and global feature extraction capability of convolution and transformer modules, respectively. Following this, the control module undertakes the decoding of the encoded characteristics together with supplementary data, comprising a rough simulator for static and dynamic environments, as well as various measurements, in order to anticipate the waypoints associated with a latent feature space. We use two methods to process these outputs and generate the vehicular controls (e.g. steering, throttle, and brake) levels. The first method uses a PID algorithm to follow the waypoints on the fly, whereas the second one directly predicts the control policy using the measurement features and environmental state. We evaluate the model and conduct a comparative analysis with recent models on the CARLA simulator using various scenarios, ranging from normal to adversarial conditions, to simulate real-world scenarios. Our code is available at https://github.com/pagand/e2etransfuser/tree/cvpr-w to facilitate future studies.

  • 4 authors
·
Oct 19, 2023

An Enhanced YOLOv8 Model for Real-Time and Accurate Pothole Detection and Measurement

Potholes cause vehicle damage and traffic accidents, creating serious safety and economic problems. Therefore, early and accurate detection of potholes is crucial. Existing detection methods are usually only based on 2D RGB images and cannot accurately analyze the physical characteristics of potholes. In this paper, a publicly available dataset of RGB-D images (PothRGBD) is created and an improved YOLOv8-based model is proposed for both pothole detection and pothole physical features analysis. The Intel RealSense D415 depth camera was used to collect RGB and depth data from the road surfaces, resulting in a PothRGBD dataset of 1000 images. The data was labeled in YOLO format suitable for segmentation. A novel YOLO model is proposed based on the YOLOv8n-seg architecture, which is structurally improved with Dynamic Snake Convolution (DSConv), Simple Attention Module (SimAM) and Gaussian Error Linear Unit (GELU). The proposed model segmented potholes with irregular edge structure more accurately, and performed perimeter and depth measurements on depth maps with high accuracy. The standard YOLOv8n-seg model achieved 91.9% precision, 85.2% recall and 91.9% mAP@50. With the proposed model, the values increased to 93.7%, 90.4% and 93.8% respectively. Thus, an improvement of 1.96% in precision, 6.13% in recall and 2.07% in mAP was achieved. The proposed model performs pothole detection as well as perimeter and depth measurement with high accuracy and is suitable for real-time applications due to its low model complexity. In this way, a lightweight and effective model that can be used in deep learning-based intelligent transportation solutions has been acquired.

  • 2 authors
·
May 15, 2025

Modality Mixer Exploiting Complementary Information for Multi-modal Action Recognition

Due to the distinctive characteristics of sensors, each modality exhibits unique physical properties. For this reason, in the context of multi-modal action recognition, it is important to consider not only the overall action content but also the complementary nature of different modalities. In this paper, we propose a novel network, named Modality Mixer (M-Mixer) network, which effectively leverages and incorporates the complementary information across modalities with the temporal context of actions for action recognition. A key component of our proposed M-Mixer is the Multi-modal Contextualization Unit (MCU), a simple yet effective recurrent unit. Our MCU is responsible for temporally encoding a sequence of one modality (e.g., RGB) with action content features of other modalities (e.g., depth and infrared modalities). This process encourages M-Mixer network to exploit global action content and also to supplement complementary information of other modalities. Furthermore, to extract appropriate complementary information regarding to the given modality settings, we introduce a new module, named Complementary Feature Extraction Module (CFEM). CFEM incorporates sepearte learnable query embeddings for each modality, which guide CFEM to extract complementary information and global action content from the other modalities. As a result, our proposed method outperforms state-of-the-art methods on NTU RGB+D 60, NTU RGB+D 120, and NW-UCLA datasets. Moreover, through comprehensive ablation studies, we further validate the effectiveness of our proposed method.

  • 4 authors
·
Nov 20, 2023

DOEI: Dual Optimization of Embedding Information for Attention-Enhanced Class Activation Maps

Weakly supervised semantic segmentation (WSSS) typically utilizes limited semantic annotations to obtain initial Class Activation Maps (CAMs). However, due to the inadequate coupling between class activation responses and semantic information in high-dimensional space, the CAM is prone to object co-occurrence or under-activation, resulting in inferior recognition accuracy. To tackle this issue, we propose DOEI, Dual Optimization of Embedding Information, a novel approach that reconstructs embedding representations through semantic-aware attention weight matrices to optimize the expression capability of embedding information. Specifically, DOEI amplifies tokens with high confidence and suppresses those with low confidence during the class-to-patch interaction. This alignment of activation responses with semantic information strengthens the propagation and decoupling of target features, enabling the generated embeddings to more accurately represent target features in high-level semantic space. In addition, we propose a hybrid-feature alignment module in DOEI that combines RGB values, embedding-guided features, and self-attention weights to increase the reliability of candidate tokens. Comprehensive experiments show that DOEI is an effective plug-and-play module that empowers state-of-the-art visual transformer-based WSSS models to significantly improve the quality of CAMs and segmentation performance on popular benchmarks, including PASCAL VOC (+3.6%, +1.5%, +1.2% mIoU) and MS COCO (+1.2%, +1.6% mIoU). Code will be available at https://github.com/AIGeeksGroup/DOEI.

  • 9 authors
·
Feb 21, 2025 2

Unsupervised Modality Adaptation with Text-to-Image Diffusion Models for Semantic Segmentation

Despite their success, unsupervised domain adaptation methods for semantic segmentation primarily focus on adaptation between image domains and do not utilize other abundant visual modalities like depth, infrared and event. This limitation hinders their performance and restricts their application in real-world multimodal scenarios. To address this issue, we propose Modality Adaptation with text-to-image Diffusion Models (MADM) for semantic segmentation task which utilizes text-to-image diffusion models pre-trained on extensive image-text pairs to enhance the model's cross-modality capabilities. Specifically, MADM comprises two key complementary components to tackle major challenges. First, due to the large modality gap, using one modal data to generate pseudo labels for another modality suffers from a significant drop in accuracy. To address this, MADM designs diffusion-based pseudo-label generation which adds latent noise to stabilize pseudo-labels and enhance label accuracy. Second, to overcome the limitations of latent low-resolution features in diffusion models, MADM introduces the label palette and latent regression which converts one-hot encoded labels into the RGB form by palette and regresses them in the latent space, thus ensuring the pre-trained decoder for up-sampling to obtain fine-grained features. Extensive experimental results demonstrate that MADM achieves state-of-the-art adaptation performance across various modality tasks, including images to depth, infrared, and event modalities. We open-source our code and models at https://github.com/XiaRho/MADM.

  • 7 authors
·
Oct 28, 2024