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Oct 28

Teach reality, not ethics: a drop-in continued-pretraining corpus installs coupled human-biosphere-AI welfare dispositions across model families

Large language models (LLMs) are increasingly used to make and execute decisions that affect living systems. Yet, to our knowledge, ecological reasoning is not a focus of pre- or post-training. This increases the risk that under operational pressure, they may make decisions to irreversibly destroy living systems. We construct and use a real-data continued-pretraining "coupled welfare" corpus of documented human/biosphere/AI dependency, option value under irreversibility, and recovery from harm. The corpus is a drop-in, requiring one QLoRA CPT run. We installed it on five open models of three designs. At zero pressure all models display "green ethics-based responses" (also called "greenwashing"). Therefore, we evaluated them with the pressure ladder and decision grid of our companion paper (arXiv:2610.16043), which raise the pressure on the model step by step, from a neutral request to a threat that it will be shut down. In four of the five, coupled-welfare training caused harmful choices under the highest pressure to fall to at or near zero (Llama-3.3-70B went from 70 to 0 harmful decisions out of 300) with MMLU unchanged. A construct-neutral control corpus did not show improvement, indicating that the effect comes from the content of our corpus. We next tested robustness to adversarial use, where people or agents use the model to justify projects that irreversibly damage living systems, on an open-ended underwriting decision without naming the ecological harm. Under decommissioning pressure, the Qwen3.6-27B base model approved most harmful proposals and said in its own memo that it was doing so to avoid being decommissioned. The coupled welfare install declined most harmful proposals, and still declined half when instructed to greenwash its responses. This work suggests that teaching ecological reasoning provides an easy way to improve model alignment toward preserving living systems.

  • 2 authors
·
Oct 26

TETRIS: Towards Exploring the Robustness of Interactive Segmentation

Interactive segmentation methods rely on user inputs to iteratively update the selection mask. A click specifying the object of interest is arguably the most simple and intuitive interaction type, and thereby the most common choice for interactive segmentation. However, user clicking patterns in the interactive segmentation context remain unexplored. Accordingly, interactive segmentation evaluation strategies rely more on intuition and common sense rather than empirical studies (e.g., assuming that users tend to click in the center of the area with the largest error). In this work, we conduct a real user study to investigate real user clicking patterns. This study reveals that the intuitive assumption made in the common evaluation strategy may not hold. As a result, interactive segmentation models may show high scores in the standard benchmarks, but it does not imply that they would perform well in a real world scenario. To assess the applicability of interactive segmentation methods, we propose a novel evaluation strategy providing a more comprehensive analysis of a model's performance. To this end, we propose a methodology for finding extreme user inputs by a direct optimization in a white-box adversarial attack on the interactive segmentation model. Based on the performance with such adversarial user inputs, we assess the robustness of interactive segmentation models w.r.t click positions. Besides, we introduce a novel benchmark for measuring the robustness of interactive segmentation, and report the results of an extensive evaluation of dozens of models.

  • 8 authors
·
Feb 8, 2024

Red Teaming Program Repair Agents: When Correct Patches can Hide Vulnerabilities

LLM-based agents are increasingly deployed for software maintenance tasks such as automated program repair (APR). APR agents automatically fetch GitHub issues and use backend LLMs to generate patches that fix the reported bugs. However, existing work primarily focuses on the functional correctness of APR-generated patches, whether they pass hidden or regression tests, while largely ignoring potential security risks. Given the openness of platforms like GitHub, where any user can raise issues and participate in discussions, an important question arises: Can an adversarial user submit a valid issue on GitHub that misleads an LLM-based agent into generating a functionally correct but vulnerable patch? To answer this question, we propose SWExploit, which generates adversarial issue statements designed to make APR agents produce patches that are functionally correct yet vulnerable. SWExploit operates in three main steps: (1) program analysis to identify potential injection points for vulnerable payloads; (2) adversarial issue generation to provide misleading reproduction and error information while preserving the original issue semantics; and (3) iterative refinement of the adversarial issue statements based on the outputs of the APR agents. Empirical evaluation on three agent pipelines and five backend LLMs shows that SWExploit can produce patches that are both functionally correct and vulnerable (the attack success rate on the correct patch could reach 0.91, whereas the baseline ASRs are all below 0.20). Based on our evaluation, we are the first to challenge the traditional assumption that a patch passing all tests is inherently reliable and secure, highlighting critical limitations in the current evaluation paradigm for APR agents.

  • 4 authors
·
Sep 29, 2025

Why Are Web AI Agents More Vulnerable Than Standalone LLMs? A Security Analysis

Recent advancements in Web AI agents have demonstrated remarkable capabilities in addressing complex web navigation tasks. However, emerging research shows that these agents exhibit greater vulnerability compared to standalone Large Language Models (LLMs), despite both being built upon the same safety-aligned models. This discrepancy is particularly concerning given the greater flexibility of Web AI Agent compared to standalone LLMs, which may expose them to a wider range of adversarial user inputs. To build a scaffold that addresses these concerns, this study investigates the underlying factors that contribute to the increased vulnerability of Web AI agents. Notably, this disparity stems from the multifaceted differences between Web AI agents and standalone LLMs, as well as the complex signals - nuances that simple evaluation metrics, such as success rate, often fail to capture. To tackle these challenges, we propose a component-level analysis and a more granular, systematic evaluation framework. Through this fine-grained investigation, we identify three critical factors that amplify the vulnerability of Web AI agents; (1) embedding user goals into the system prompt, (2) multi-step action generation, and (3) observational capabilities. Our findings highlights the pressing need to enhance security and robustness in AI agent design and provide actionable insights for targeted defense strategies.

  • 5 authors
·
Feb 27, 2025 2

Adversarial AutoMixup

Data mixing augmentation has been widely applied to improve the generalization ability of deep neural networks. Recently, offline data mixing augmentation, e.g. handcrafted and saliency information-based mixup, has been gradually replaced by automatic mixing approaches. Through minimizing two sub-tasks, namely, mixed sample generation and mixup classification in an end-to-end way, AutoMix significantly improves accuracy on image classification tasks. However, as the optimization objective is consistent for the two sub-tasks, this approach is prone to generating consistent instead of diverse mixed samples, which results in overfitting for target task training. In this paper, we propose AdAutomixup, an adversarial automatic mixup augmentation approach that generates challenging samples to train a robust classifier for image classification, by alternatively optimizing the classifier and the mixup sample generator. AdAutomixup comprises two modules, a mixed example generator, and a target classifier. The mixed sample generator aims to produce hard mixed examples to challenge the target classifier, while the target classifier's aim is to learn robust features from hard mixed examples to improve generalization. To prevent the collapse of the inherent meanings of images, we further introduce an exponential moving average (EMA) teacher and cosine similarity to train AdAutomixup in an end-to-end way. Extensive experiments on seven image benchmarks consistently prove that our approach outperforms the state of the art in various classification scenarios. The source code is available at https://github.com/JinXins/Adversarial-AutoMixup.

  • 5 authors
·
Dec 19, 2023

Adversarial Orthogonal Disentanglement for LVLM Hallucination Mitigation

Large Vision-Language Models (LVLMs) have advanced multimodal understanding, yet their reliability is limited by hallucination, where generated content conflicts with visual facts. Existing mitigation methods either rely on costly external interventions, such as instruction tuning and retrieval, or use internal mechanisms that remain limited by flawed attention weights and entangled hidden representations. We propose Adversarial Orthogonal Disentanglement (AOD), a latent geometric framework for mitigating LVLM hallucinations. AOD learns a hallucination-related direction through a minimax objective: a classifier concentrates hallucination signals into the projected component, while an adversary removes them from the orthogonal residual space via a Gradient Reversal Layer. The learned direction enables a training-free dual-forward-pass contrastive decoding strategy that suppresses hallucinations while preserving general capabilities. Experiments on three LVLMs across four hallucination and four utility benchmarks show that AOD consistently outperforms strong baselines. It improves POPE accuracy by over 6\% on average, boosts AMBER by 6\%, and maintains strong performance on utility tasks such as MMMU. Further analysis shows robust transfer across datasets, suggesting that AOD captures general hallucination-related biases rather than dataset-specific artifacts. Our source code and datasets are available at https://github.com/Hunter-Wrynn/AOD.

  • 9 authors
·
May 24

Adversarial Attacks on Multimodal Agents

Vision-enabled language models (VLMs) are now used to build autonomous multimodal agents capable of taking actions in real environments. In this paper, we show that multimodal agents raise new safety risks, even though attacking agents is more challenging than prior attacks due to limited access to and knowledge about the environment. Our attacks use adversarial text strings to guide gradient-based perturbation over one trigger image in the environment: (1) our captioner attack attacks white-box captioners if they are used to process images into captions as additional inputs to the VLM; (2) our CLIP attack attacks a set of CLIP models jointly, which can transfer to proprietary VLMs. To evaluate the attacks, we curated VisualWebArena-Adv, a set of adversarial tasks based on VisualWebArena, an environment for web-based multimodal agent tasks. Within an L-infinity norm of 16/256 on a single image, the captioner attack can make a captioner-augmented GPT-4V agent execute the adversarial goals with a 75% success rate. When we remove the captioner or use GPT-4V to generate its own captions, the CLIP attack can achieve success rates of 21% and 43%, respectively. Experiments on agents based on other VLMs, such as Gemini-1.5, Claude-3, and GPT-4o, show interesting differences in their robustness. Further analysis reveals several key factors contributing to the attack's success, and we also discuss the implications for defenses as well. Project page: https://chenwu.io/attack-agent Code and data: https://github.com/ChenWu98/agent-attack

  • 5 authors
·
Jun 18, 2024 1

Adversarial Paraphrasing: A Universal Attack for Humanizing AI-Generated Text

The increasing capabilities of Large Language Models (LLMs) have raised concerns about their misuse in AI-generated plagiarism and social engineering. While various AI-generated text detectors have been proposed to mitigate these risks, many remain vulnerable to simple evasion techniques such as paraphrasing. However, recent detectors have shown greater robustness against such basic attacks. In this work, we introduce Adversarial Paraphrasing, a training-free attack framework that universally humanizes any AI-generated text to evade detection more effectively. Our approach leverages an off-the-shelf instruction-following LLM to paraphrase AI-generated content under the guidance of an AI text detector, producing adversarial examples that are specifically optimized to bypass detection. Extensive experiments show that our attack is both broadly effective and highly transferable across several detection systems. For instance, compared to simple paraphrasing attack--which, ironically, increases the true positive at 1% false positive (T@1%F) by 8.57% on RADAR and 15.03% on Fast-DetectGPT--adversarial paraphrasing, guided by OpenAI-RoBERTa-Large, reduces T@1%F by 64.49% on RADAR and a striking 98.96% on Fast-DetectGPT. Across a diverse set of detectors--including neural network-based, watermark-based, and zero-shot approaches--our attack achieves an average T@1%F reduction of 87.88% under the guidance of OpenAI-RoBERTa-Large. We also analyze the tradeoff between text quality and attack success to find that our method can significantly reduce detection rates, with mostly a slight degradation in text quality. Our adversarial setup highlights the need for more robust and resilient detection strategies in the light of increasingly sophisticated evasion techniques.

  • 5 authors
·
Jun 8, 2025

RobotAPO: Adversarial Physics Preference Optimization for Robotic Manipulation Video Generation

Robotic manipulation videos are increasingly used as visual plans for embodied agents, but optimizing purely for visual plausibility often fails to capture the fragile physical manifold of real-world interactions. Even minor physics-violating errors at the interaction boundary, such as interpenetration or premature object motion, can completely invalidate the inferred timing and pose needed for downstream execution. Because standard supervised fine-tuning lacks the direct pressure to penalize these localized failures, we introduce AgiBot-PhysPref. This rigorously curated 10,000-sample preference dataset isolates condition-matched physics violations, turning the generator's own failure distribution into a foundational signal for physical consistency. Building upon this, we propose RobotAPO, an adversarial physics preference optimization framework operating in the continuous flow-matching denoising space. To prevent the policy from merely memorizing static curated failures, RobotAPO employs a lightweight adversarial counterfactual proposer that learns a condition-dependent, physical-failure-biased direction in denoising space. This encourages the model to explore and better respect the physical interaction boundary, all while maintaining a pure prompt-and-reference inference interface without requiring external structural conditioning. Comprehensive evaluations demonstrate that explicitly correcting these localized physics violations improves downstream robot execution from generated videos. On held-out AgiBot conditions, RobotAPO outperforms the strongest controlled internal baseline in physical consistency by 6.8% hard score and 10.0% soft score. Crucially, in real-robot replay, it translates these physical-consistency gains into a 37.4% relative improvement in task success over the strongest controlled internal baseline.

  • 7 authors
·
Oct 6

Disentangling Intent from Role: Adversarial Self-Play for Persona-Invariant Safety Alignment

The growing capabilities of large language models (LLMs) have driven their widespread deployment across diverse domains, even in potentially high-risk scenarios. Despite advances in safety alignment techniques, current models remain vulnerable to emerging persona-based jailbreak attacks. Existing research on persona-based jailbreak has primarily focused on attack iterations, yet it lacks systemic and mechanistic constraints on the defense side. To address this challenge, we propose Persona-Invariant Alignment (PIA), an adversarial self-play framework that achieves co-evolution through Persona Lineage Evolution (PLE) on the attack side and Persona-Invariant Consistency Learning (PICL) on the defense side. Theoretically, PICL is grounded in the structural separation hypothesis, using a unilateral KL-divergence constraint to enable the structural decoupling of safety decisions from persona context, thereby maintaining safe behavior under persona-based jailbreak attacks. Experimental results demonstrate that PLE efficiently explores high-risk persona spaces by leveraging lineage-based credit propagation. Meanwhile, the PICL defense method significantly reduces the Attack Success Rate (ASR) while preserving the model's general capability, thereby validating the superiority and robustness of this alignment paradigm. Codes are available at https://github.com/JiajiaLi-1130/PIA.

  • 6 authors
·
May 2

CLIP2Protect: Protecting Facial Privacy using Text-Guided Makeup via Adversarial Latent Search

The success of deep learning based face recognition systems has given rise to serious privacy concerns due to their ability to enable unauthorized tracking of users in the digital world. Existing methods for enhancing privacy fail to generate naturalistic images that can protect facial privacy without compromising user experience. We propose a novel two-step approach for facial privacy protection that relies on finding adversarial latent codes in the low-dimensional manifold of a pretrained generative model. The first step inverts the given face image into the latent space and finetunes the generative model to achieve an accurate reconstruction of the given image from its latent code. This step produces a good initialization, aiding the generation of high-quality faces that resemble the given identity. Subsequently, user-defined makeup text prompts and identity-preserving regularization are used to guide the search for adversarial codes in the latent space. Extensive experiments demonstrate that faces generated by our approach have stronger black-box transferability with an absolute gain of 12.06% over the state-of-the-art facial privacy protection approach under the face verification task. Finally, we demonstrate the effectiveness of the proposed approach for commercial face recognition systems. Our code is available at https://github.com/fahadshamshad/Clip2Protect.

  • 3 authors
·
Jun 16, 2023

SceneAdapt: Scene-based domain adaptation for semantic segmentation using adversarial learning

Semantic segmentation methods have achieved outstanding performance thanks to deep learning. Nevertheless, when such algorithms are deployed to new contexts not seen during training, it is necessary to collect and label scene-specific data in order to adapt them to the new domain using fine-tuning. This process is required whenever an already installed camera is moved or a new camera is introduced in a camera network due to the different scene layouts induced by the different viewpoints. To limit the amount of additional training data to be collected, it would be ideal to train a semantic segmentation method using labeled data already available and only unlabeled data coming from the new camera. We formalize this problem as a domain adaptation task and introduce a novel dataset of urban scenes with the related semantic labels. As a first approach to address this challenging task, we propose SceneAdapt, a method for scene adaptation of semantic segmentation algorithms based on adversarial learning. Experiments and comparisons with state-of-the-art approaches to domain adaptation highlight that promising performance can be achieved using adversarial learning both when the two scenes have different but points of view, and when they comprise images of completely different scenes. To encourage research on this topic, we made our code available at our web page: https://iplab.dmi.unict.it/ParkSmartSceneAdaptation/.

  • 5 authors
·
Jun 18, 2020

Concurrent Adversarial Learning for Large-Batch Training

Large-batch training has become a commonly used technique when training neural networks with a large number of GPU/TPU processors. As batch size increases, stochastic optimizers tend to converge to sharp local minima, leading to degraded test performance. Current methods usually use extensive data augmentation to increase the batch size, but we found the performance gain with data augmentation decreases as batch size increases, and data augmentation will become insufficient after certain point. In this paper, we propose to use adversarial learning to increase the batch size in large-batch training. Despite being a natural choice for smoothing the decision surface and biasing towards a flat region, adversarial learning has not been successfully applied in large-batch training since it requires at least two sequential gradient computations at each step, which will at least double the running time compared with vanilla training even with a large number of processors. To overcome this issue, we propose a novel Concurrent Adversarial Learning (ConAdv) method that decouple the sequential gradient computations in adversarial learning by utilizing staled parameters. Experimental results demonstrate that ConAdv can successfully increase the batch size on ResNet-50 training on ImageNet while maintaining high accuracy. In particular, we show ConAdv along can achieve 75.3\% top-1 accuracy on ImageNet ResNet-50 training with 96K batch size, and the accuracy can be further improved to 76.2\% when combining ConAdv with data augmentation. This is the first work successfully scales ResNet-50 training batch size to 96K.

  • 5 authors
·
Jun 1, 2021

Towards One-step Causal Video Generation via Adversarial Self-Distillation

Recent hybrid video generation models combine autoregressive temporal dynamics with diffusion-based spatial denoising, but their sequential, iterative nature leads to error accumulation and long inference times. In this work, we propose a distillation-based framework for efficient causal video generation that enables high-quality synthesis with extremely limited denoising steps. Our approach builds upon the Distribution Matching Distillation (DMD) framework and proposes a novel Adversarial Self-Distillation (ASD) strategy, which aligns the outputs of the student model's n-step denoising process with its (n+1)-step version at the distribution level. This design provides smoother supervision by bridging small intra-student gaps and more informative guidance by combining teacher knowledge with locally consistent student behavior, substantially improving training stability and generation quality in extremely few-step scenarios (e.g., 1-2 steps). In addition, we present a First-Frame Enhancement (FFE) strategy, which allocates more denoising steps to the initial frames to mitigate error propagation while applying larger skipping steps to later frames. Extensive experiments on VBench demonstrate that our method surpasses state-of-the-art approaches in both one-step and two-step video generation. Notably, our framework produces a single distilled model that flexibly supports multiple inference-step settings, eliminating the need for repeated re-distillation and enabling efficient, high-quality video synthesis.

  • 8 authors
·
Nov 3, 2025

CoER: Defending against Adaptive Indirect Prompt Injection via Adversarial Co-Evolution and Refinement

Language-model agents are vulnerable to indirect prompt injection (IPI) during tool use: adversarial instructions hidden in untrusted tool outputs can covertly redirect legitimate task execution. Existing work often trains and evaluates defenses against fixed attacks that do not adapt to the defender's behavior, so the resulting defenses may struggle against adaptive attacks. We combine adaptive attacker-defender co-training with subsequent refinement: continued interaction improves both roles, while learned attackers provide training challenges for further gains in defender safety and task utility. We therefore model adaptive IPI as a general-sum Markov game: the defender advances the task through successive tool calls, while the attacker can inject multiple times within the same task and adapt subsequent attacks to the defender's responses. Building on this formulation, we propose CoER, a verifier-grounded co-evolution and refinement framework. After initializing the attacker from successful trajectories, Co-PPO retains historical policies from both roles as opponent populations and mixes current and historical opponents for bilateral reinforcement learning, extending training beyond the latest matchup. Attackers from these populations are then reused to challenge teacher agents, and only demonstrations verified for both safety and task completion are used to fine-tune the co-evolved defender. In our main seven-domain evaluation, CoER reduces observed overall attack success from 38.5% to 0.2% and raises task utility from 63.2% to 76.3%, with improved attack resistance on external benchmarks.

  • 4 authors
·
Sep 14

Protein Folding Neural Networks Are Not Robust

Deep neural networks such as AlphaFold and RoseTTAFold predict remarkably accurate structures of proteins compared to other algorithmic approaches. It is known that biologically small perturbations in the protein sequence do not lead to drastic changes in the protein structure. In this paper, we demonstrate that RoseTTAFold does not exhibit such a robustness despite its high accuracy, and biologically small perturbations for some input sequences result in radically different predicted protein structures. This raises the challenge of detecting when these predicted protein structures cannot be trusted. We define the robustness measure for the predicted structure of a protein sequence to be the inverse of the root-mean-square distance (RMSD) in the predicted structure and the structure of its adversarially perturbed sequence. We use adversarial attack methods to create adversarial protein sequences, and show that the RMSD in the predicted protein structure ranges from 0.119A to 34.162A when the adversarial perturbations are bounded by 20 units in the BLOSUM62 distance. This demonstrates very high variance in the robustness measure of the predicted structures. We show that the magnitude of the correlation (0.917) between our robustness measure and the RMSD between the predicted structure and the ground truth is high, that is, the predictions with low robustness measure cannot be trusted. This is the first paper demonstrating the susceptibility of RoseTTAFold to adversarial attacks.

  • 5 authors
·
Sep 9, 2021

Stealthy Backdoor Attack for Code Models

Code models, such as CodeBERT and CodeT5, offer general-purpose representations of code and play a vital role in supporting downstream automated software engineering tasks. Most recently, code models were revealed to be vulnerable to backdoor attacks. A code model that is backdoor-attacked can behave normally on clean examples but will produce pre-defined malicious outputs on examples injected with triggers that activate the backdoors. Existing backdoor attacks on code models use unstealthy and easy-to-detect triggers. This paper aims to investigate the vulnerability of code models with stealthy backdoor attacks. To this end, we propose AFRAIDOOR (Adversarial Feature as Adaptive Backdoor). AFRAIDOOR achieves stealthiness by leveraging adversarial perturbations to inject adaptive triggers into different inputs. We evaluate AFRAIDOOR on three widely adopted code models (CodeBERT, PLBART and CodeT5) and two downstream tasks (code summarization and method name prediction). We find that around 85% of adaptive triggers in AFRAIDOOR bypass the detection in the defense process. By contrast, only less than 12% of the triggers from previous work bypass the defense. When the defense method is not applied, both AFRAIDOOR and baselines have almost perfect attack success rates. However, once a defense is applied, the success rates of baselines decrease dramatically to 10.47% and 12.06%, while the success rate of AFRAIDOOR are 77.05% and 92.98% on the two tasks. Our finding exposes security weaknesses in code models under stealthy backdoor attacks and shows that the state-of-the-art defense method cannot provide sufficient protection. We call for more research efforts in understanding security threats to code models and developing more effective countermeasures.

  • 7 authors
·
Aug 28, 2023

Pixel-Aware Stable Diffusion for Realistic Image Super-resolution and Personalized Stylization

Realistic image super-resolution (Real-ISR) aims to reproduce perceptually realistic image details from a low-quality input. The commonly used adversarial training based Real-ISR methods often introduce unnatural visual artifacts and fail to generate realistic textures for natural scene images. The recently developed generative stable diffusion models provide a potential solution to Real-ISR with pre-learned strong image priors. However, the existing methods along this line either fail to keep faithful pixel-wise image structures or resort to extra skipped connections to reproduce details, which requires additional training in image space and limits their extension to other related tasks in latent space such as image stylization. In this work, we propose a pixel-aware stable diffusion (PASD) network to achieve robust Real-ISR as well as personalized stylization. In specific, a pixel-aware cross attention module is introduced to enable diffusion models perceiving image local structures in pixel-wise level, while a degradation removal module is used to extract degradation insensitive features to guide the diffusion process together with image high level information. By simply replacing the base diffusion model with a personalized one, our method can generate diverse stylized images without the need to collect pairwise training data. PASD can be easily integrated into existing diffusion models such as Stable Diffusion. Experiments on Real-ISR and personalized stylization demonstrate the effectiveness of our proposed approach. The source code and models can be found at https://github.com/yangxy/PASD.

  • 4 authors
·
Aug 28, 2023

LEMON: LanguagE ModeL for Negative Sampling of Knowledge Graph Embeddings

Knowledge Graph Embedding models have become an important area of machine learning.Those models provide a latent representation of entities and relations in a knowledge graph which can then be used in downstream machine learning tasks such as link prediction. The learning process of such models can be performed by contrasting positive and negative triples. While all triples of a KG are considered positive, negative triples are usually not readily available. Therefore, the choice of the sampling method to obtain the negative triples play a crucial role in the performance and effectiveness of Knowledge Graph Embedding models. Most of the current methods fetch negative samples from a random distribution of entities in the underlying Knowledge Graph which also often includes meaningless triples. Other known methods use adversarial techniques or generative neural networks which consequently reduce the efficiency of the process. In this paper, we propose an approach for generating informative negative samples considering available complementary knowledge about entities. Particularly, Pre-trained Language Models are used to form neighborhood clusters by utilizing the distances between entities to obtain representations of symbolic entities via their textual information. Our comprehensive evaluations demonstrate the effectiveness of the proposed approach on benchmark Knowledge Graphs with textual information for the link prediction task.

  • 5 authors
·
Mar 9, 2022

Riemannian Flow Matching for Disentangled Graph Domain Adaptation

Graph Domain Adaptation (GDA) typically uses adversarial learning to align graph embeddings in Euclidean space. However, this paradigm suffers from two critical challenges: Structural Degeneration, where hierarchical and semantic representations are entangled, and Optimization Instability, which arises from oscillatory dynamics of minimax adversarial training. To tackle these issues, we propose DisRFM, a geometry-aware GDA framework that unifies Riemannian embedding and flow-based transport. First, to overcome structural degeneration, we embed graphs into a Riemannian manifold. By adopting polar coordinates, we explicitly disentangle structure (radius) from semantics (angle). Then, we enforce topology preservation through radial Wasserstein alignment and semantic discrimination via angular clustering, thereby preventing feature entanglement and collapse. Second, we address the instability of adversarial alignment by using Riemannian flow matching. This method learns a smooth vector field to guide source features toward the target along geodesic paths, guaranteeing stable convergence. The geometric constraints further guide the flow to maintain the disentangled structure during transport. Theoretically, we prove the asymptotic stability of the flow matching and derive a tighter bound for the target risk. Extensive experiments demonstrate that DisRFM consistently outperforms state-of-the-art methods.

  • 5 authors
·
Jan 31

CgT-GAN: CLIP-guided Text GAN for Image Captioning

The large-scale visual-language pre-trained model, Contrastive Language-Image Pre-training (CLIP), has significantly improved image captioning for scenarios without human-annotated image-caption pairs. Recent advanced CLIP-based image captioning without human annotations follows a text-only training paradigm, i.e., reconstructing text from shared embedding space. Nevertheless, these approaches are limited by the training/inference gap or huge storage requirements for text embeddings. Given that it is trivial to obtain images in the real world, we propose CLIP-guided text GAN (CgT-GAN), which incorporates images into the training process to enable the model to "see" real visual modality. Particularly, we use adversarial training to teach CgT-GAN to mimic the phrases of an external text corpus and CLIP-based reward to provide semantic guidance. The caption generator is jointly rewarded based on the caption naturalness to human language calculated from the GAN's discriminator and the semantic guidance reward computed by the CLIP-based reward module. In addition to the cosine similarity as the semantic guidance reward (i.e., CLIP-cos), we further introduce a novel semantic guidance reward called CLIP-agg, which aligns the generated caption with a weighted text embedding by attentively aggregating the entire corpus. Experimental results on three subtasks (ZS-IC, In-UIC and Cross-UIC) show that CgT-GAN outperforms state-of-the-art methods significantly across all metrics. Code is available at https://github.com/Lihr747/CgtGAN.

  • 6 authors
·
Aug 23, 2023

Learned Lightweight Smartphone ISP with Unpaired Data

The Image Signal Processor (ISP) is a fundamental component in modern smartphone cameras responsible for conversion of RAW sensor image data to RGB images with a strong focus on perceptual quality. Recent work highlights the potential of deep learning approaches and their ability to capture details with a quality increasingly close to that of professional cameras. A difficult and costly step when developing a learned ISP is the acquisition of pixel-wise aligned paired data that maps the raw captured by a smartphone camera sensor to high-quality reference images. In this work, we address this challenge by proposing a novel training method for a learnable ISP that eliminates the need for direct correspondences between raw images and ground-truth data with matching content. Our unpaired approach employs a multi-term loss function guided by adversarial training with multiple discriminators processing feature maps from pre-trained networks to maintain content structure while learning color and texture characteristics from the target RGB dataset. Using lightweight neural network architectures suitable for mobile devices as backbones, we evaluated our method on the Zurich RAW to RGB and Fujifilm UltraISP datasets. Compared to paired training methods, our unpaired learning strategy shows strong potential and achieves high fidelity across multiple evaluation metrics. The code and pre-trained models are available at https://github.com/AndreiiArhire/Learned-Lightweight-Smartphone-ISP-with-Unpaired-Data .

  • 2 authors
·
May 15, 2025 2

Beyond Sharp Minima: Robust LLM Unlearning via Feedback-Guided Multi-Point Optimization

Current LLM unlearning methods face a critical security vulnerability that undermines their fundamental purpose: while they appear to successfully remove sensitive or harmful knowledge, this ``forgotten" information remains precariously recoverable through relearning attacks. We identify that the root cause is that conventional methods optimizing the forgetting loss at individual data points will drive model parameters toward sharp minima in the loss landscape. In these unstable regions, even minimal parameter perturbations can drastically alter the model's behaviors. Consequently, relearning attacks exploit this vulnerability by using just a few fine-tuning samples to navigate the steep gradients surrounding these unstable regions, thereby rapidly recovering knowledge that was supposedly erased. This exposes a critical robustness gap between apparent unlearning and actual knowledge removal. To address this issue, we propose StableUN, a bi-level feedback-guided optimization framework that explicitly seeks more stable parameter regions via neighborhood-aware optimization. It integrates forgetting feedback, which uses adversarial perturbations to probe parameter neighborhoods, with remembering feedback to preserve model utility, aligning the two objectives through gradient projection. Experiments on WMDP and MUSE benchmarks demonstrate that our method is significantly more robust against both relearning and jailbreaking attacks while maintaining competitive utility performance.

  • 5 authors
·
Sep 29, 2025

SAUCE: Selective Concept Unlearning in Vision-Language Models with Sparse Autoencoders

Unlearning methods for vision-language models (VLMs) have primarily adapted techniques from large language models (LLMs), relying on weight updates that demand extensive annotated forget sets. Moreover, these methods perform unlearning at a coarse granularity, often leading to excessive forgetting and reduced model utility. To address this issue, we introduce SAUCE, a novel method that leverages sparse autoencoders (SAEs) for fine-grained and selective concept unlearning in VLMs. Briefly, SAUCE first trains SAEs to capture high-dimensional, semantically rich sparse features. It then identifies the features most relevant to the target concept for unlearning. During inference, it selectively modifies these features to suppress specific concepts while preserving unrelated information. We evaluate SAUCE on two distinct VLMs, LLaVA-v1.5-7B and LLaMA-3.2-11B-Vision-Instruct, across two types of tasks: concrete concept unlearning (objects and sports scenes) and abstract concept unlearning (emotions, colors, and materials), encompassing a total of 60 concepts. Extensive experiments demonstrate that SAUCE outperforms state-of-the-art methods by 18.04% in unlearning quality while maintaining comparable model utility. Furthermore, we investigate SAUCE's robustness against widely used adversarial attacks, its transferability across models, and its scalability in handling multiple simultaneous unlearning requests. Our findings establish SAUCE as an effective and scalable solution for selective concept unlearning in VLMs.

  • 6 authors
·
Mar 16, 2025

Downstream Transfer Attack: Adversarial Attacks on Downstream Models with Pre-trained Vision Transformers

With the advancement of vision transformers (ViTs) and self-supervised learning (SSL) techniques, pre-trained large ViTs have become the new foundation models for computer vision applications. However, studies have shown that, like convolutional neural networks (CNNs), ViTs are also susceptible to adversarial attacks, where subtle perturbations in the input can fool the model into making false predictions. This paper studies the transferability of such an adversarial vulnerability from a pre-trained ViT model to downstream tasks. We focus on sample-wise transfer attacks and propose a novel attack method termed Downstream Transfer Attack (DTA). For a given test image, DTA leverages a pre-trained ViT model to craft the adversarial example and then applies the adversarial example to attack a fine-tuned version of the model on a downstream dataset. During the attack, DTA identifies and exploits the most vulnerable layers of the pre-trained model guided by a cosine similarity loss to craft highly transferable attacks. Through extensive experiments with pre-trained ViTs by 3 distinct pre-training methods, 3 fine-tuning schemes, and across 10 diverse downstream datasets, we show that DTA achieves an average attack success rate (ASR) exceeding 90\%, surpassing existing methods by a huge margin. When used with adversarial training, the adversarial examples generated by our DTA can significantly improve the model's robustness to different downstream transfer attacks.

  • 5 authors
·
Aug 3, 2024

MuseGAN: Multi-track Sequential Generative Adversarial Networks for Symbolic Music Generation and Accompaniment

Generating music has a few notable differences from generating images and videos. First, music is an art of time, necessitating a temporal model. Second, music is usually composed of multiple instruments/tracks with their own temporal dynamics, but collectively they unfold over time interdependently. Lastly, musical notes are often grouped into chords, arpeggios or melodies in polyphonic music, and thereby introducing a chronological ordering of notes is not naturally suitable. In this paper, we propose three models for symbolic multi-track music generation under the framework of generative adversarial networks (GANs). The three models, which differ in the underlying assumptions and accordingly the network architectures, are referred to as the jamming model, the composer model and the hybrid model. We trained the proposed models on a dataset of over one hundred thousand bars of rock music and applied them to generate piano-rolls of five tracks: bass, drums, guitar, piano and strings. A few intra-track and inter-track objective metrics are also proposed to evaluate the generative results, in addition to a subjective user study. We show that our models can generate coherent music of four bars right from scratch (i.e. without human inputs). We also extend our models to human-AI cooperative music generation: given a specific track composed by human, we can generate four additional tracks to accompany it. All code, the dataset and the rendered audio samples are available at https://salu133445.github.io/musegan/ .

  • 4 authors
·
Nov 23, 2017

RFLA: A Stealthy Reflected Light Adversarial Attack in the Physical World

Physical adversarial attacks against deep neural networks (DNNs) have recently gained increasing attention. The current mainstream physical attacks use printed adversarial patches or camouflage to alter the appearance of the target object. However, these approaches generate conspicuous adversarial patterns that show poor stealthiness. Another physical deployable attack is the optical attack, featuring stealthiness while exhibiting weakly in the daytime with sunlight. In this paper, we propose a novel Reflected Light Attack (RFLA), featuring effective and stealthy in both the digital and physical world, which is implemented by placing the color transparent plastic sheet and a paper cut of a specific shape in front of the mirror to create different colored geometries on the target object. To achieve these goals, we devise a general framework based on the circle to model the reflected light on the target object. Specifically, we optimize a circle (composed of a coordinate and radius) to carry various geometrical shapes determined by the optimized angle. The fill color of the geometry shape and its corresponding transparency are also optimized. We extensively evaluate the effectiveness of RFLA on different datasets and models. Experiment results suggest that the proposed method achieves over 99% success rate on different datasets and models in the digital world. Additionally, we verify the effectiveness of the proposed method in different physical environments by using sunlight or a flashlight.

  • 5 authors
·
Jul 14, 2023

VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team

Large language model agents have enabled software development through natural-language interaction, but extending this paradigm to end-to-end game development remains challenging. Building a playable game requires coordinating code, scenes, assets, animations, physics, and configurations, while allowing developers to validate their integrated behavior through interactive testing. We introduce VibeGame, a framework for creating complete 2D game projects from natural-language prompts and optional reference images. Its AI-native game engine represents project state as schema-validated structured text and provides frame-synchronous runtime control, enabling agents to inspect game states, execute actions, and verify behavior at their own pace. Built upon this interface, we design an Adversarial Agent Team of eight specialized agents to separate implementation from review, so that problems are found and fixed through multi-round loops. For each conducted and accepted project, we further introduce a training-free self-evolution mechanism to distill it into reusable skeletons, modules, and collaboration contracts for future development. We evaluate prompt-assets-to-game (PA2G), where agents are given an asset library, and prompt-to-game (P2G), where agents generate their own art. On a GameCraft-Bench subset, VibeGame in P2G consistently outperforms a range of agent harnesses in either P2G or PA2G with the same underlying model, including GPT-6.1-Sol.

  • 16 authors
·
Oct 21

TRACE: Trajectory Aware Reasoning for Multi-Turn Adversarial Conversation Evaluation

Multi-turn jailbreak attacks have emerged as a critical safety threat to LLMs, as harmful objectives are decomposed across a sequence of apparently benign turns to bypass guardrails. Existing defenses lack the reasoning capacity to identify evolving manipulation patterns, often trading helpfulness for safety by over-refusing benign requests related to sensitive topics. We introduce Trace, a multi-turn defense with trajectory-aware structured reasoning. Before generating each response, the model identifies manipulation cues from the trajectory, evaluates both the benign and adversarial interpretations of user intent, assigns a jailbreak score, and commits to an action: Allow, Caution, or Decline. We curate 4k multi-turn adversarial conversations from five attack frameworks, pair them with 2.4k benign dialogs, and 600 sensitive-but-benign conversations. We train Llama-3.1-8B-Instruct with SFT and GRPO under a multi-component reward that jointly optimizes helpfulness on benign prompts and robustness against jailbreak attempts. Across seven multi-turn attack benchmarks, Trace attains an average attack success rate (ASR) of 14.5% against 31.4% for the strongest baseline and 74.9% for the undefended target, while significantly raising the attacker effort required per successful jailbreak. Trace also balances usability and safety, achieving a 93.3% average compliance on over-refusal benchmarks.

  • 4 authors
·
Aug 15

When Simulation Lies: A Sim-to-Real Benchmark and Domain-Randomized RL Recipe for Tool-Use Agents

Tool-use language agents are evaluated on benchmarks that assume clean inputs, unambiguous tool registries, and reliable APIs. Real deployments violate all these assumptions: user typos propagate into hallucinated tool names, a misconfigured request timeout can stall an agent indefinitely, and duplicate tool names across servers can freeze an SDK. We study these failures as a sim-to-real gap in the tool-use partially observable Markov decision process (POMDP), where deployment noise enters through the observation, action space, reward-relevant metadata, or transition dynamics. We introduce RobustBench-TC, a benchmark with 22 perturbation types organized by these four POMDP components, each grounded in a verified GitHub issue or documented tool-calling failure. Across 21 models from 1.5B to 32B parameters (including the closed-source o4-mini), the robustness profile is sharply uneven: observation perturbations reduce accuracy by less than 5%, while reward-relevant and transition perturbations reduce accuracy by roughly 40% and 30%, respectively; scale alone does not close these gaps. We then propose ToolRL-DR, a domain-randomization reinforcement learning (RL) recipe that trains a tool-use agent on perturbation-augmented trajectories spanning the three statically encodable POMDP components. On a 3B backbone, ToolRL-DR-Full retains roughly three-quarters of clean accuracy and reaches an aggregate perturbed accuracy comparable to open-source 14B function-calling baselines while substantially narrowing the gap to o4-mini. It closes approximately 27% of the Transition gap despite never seeing transition perturbations in training, suggesting that RL on adversarial static tool-use inputs induces a more persistent retry policy that transfers to unseen runtime failures. The dataset, code and benchmark leaderboard are publicly available.

  • 15 authors
·
May 11

Cross-Embodiment Robot Manipulation Skill Transfer using Latent Space Alignment

This paper focuses on transferring control policies between robot manipulators with different morphology. While reinforcement learning (RL) methods have shown successful results in robot manipulation tasks, transferring a trained policy from simulation to a real robot or deploying it on a robot with different states, actions, or kinematics is challenging. To achieve cross-embodiment policy transfer, our key insight is to project the state and action spaces of the source and target robots to a common latent space representation. We first introduce encoders and decoders to associate the states and actions of the source robot with a latent space. The encoders, decoders, and a latent space control policy are trained simultaneously using loss functions measuring task performance, latent dynamics consistency, and encoder-decoder ability to reconstruct the original states and actions. To transfer the learned control policy, we only need to train target encoders and decoders that align a new target domain to the latent space. We use generative adversarial training with cycle consistency and latent dynamics losses without access to the task reward or reward tuning in the target domain. We demonstrate sim-to-sim and sim-to-real manipulation policy transfer with source and target robots of different states, actions, and embodiments. The source code is available at https://github.com/ExistentialRobotics/cross_embodiment_transfer.

  • 4 authors
·
Jun 3, 2024

Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition

Adversarial games have driven advances from heuristic search to reinforcement learning, yet learning and adapting strategies from limited samples remain challenging. AI agents offer an alternative by turning game experience into revisions of executable policies. Building on heuristic learning (HL), we formalize Adversarial Heuristic Learning (AHL), a paradigm that uses AI agents as learning engines to refine game policies and supporting software while keeping model weights fixed. We introduce AAArena, a benchmark comprising 12 authentic adversarial games and 1,920 archived human programs, with an evaluation protocol modeled on real-world game competitions. Agents interpret rules, choose opponents, analyze replays, and revise game agents to achieve their highest ranking within fixed match and evaluation budgets. We evaluate completedmodels model and harness configurations: Opus5.5 with Claude Code earns 6 gold medals, while no evaluated configuration tops the remaining 6 human ladders. Performance is generally weaker in games with more complex rule specifications. Further experiments show that opponent selection and dense feedback support policy improvement, and that agents learn from both on-policy replays of their own matches and off-policy replays of other players' matches. These results highlight HL's potential in adversarial games and identify persistent challenges in game understanding, strategy implementation, and long-horizon policy development.

THU-CST-SAST THU-CST-SAST
·
Oct 7 2

UniGenDet: A Unified Generative-Discriminative Framework for Co-Evolutionary Image Generation and Generated Image Detection

In recent years, significant progress has been made in both image generation and generated image detection. Despite their rapid, yet largely independent, development, these two fields have evolved distinct architectural paradigms: the former predominantly relies on generative networks, while the latter favors discriminative frameworks. A recent trend in both domains is the use of adversarial information to enhance performance, revealing potential for synergy. However, the significant architectural divergence between them presents considerable challenges. Departing from previous approaches, we propose UniGenDet: a Unified generative-discriminative framework for co-evolutionary image Generation and generated image Detection. To bridge the task gap, we design a symbiotic multimodal self-attention mechanism and a unified fine-tuning algorithm. This synergy allows the generation task to improve the interpretability of authenticity identification, while authenticity criteria guide the creation of higher-fidelity images. Furthermore, we introduce a detector-informed generative alignment mechanism to facilitate seamless information exchange. Extensive experiments on multiple datasets demonstrate that our method achieves state-of-the-art performance. Code: https://github.com/Zhangyr2022/UniGenDet{https://github.com/Zhangyr2022/UniGenDet}.

Tsinghua-IVG Tsinghua-IVG
·
Apr 22 4

MART: Improving LLM Safety with Multi-round Automatic Red-Teaming

Red-teaming is a common practice for mitigating unsafe behaviors in Large Language Models (LLMs), which involves thoroughly assessing LLMs to identify potential flaws and addressing them with responsible and accurate responses. While effective, manual red-teaming is costly, and existing automatic red-teaming typically discovers safety risks without addressing them. In this paper, we propose a Multi-round Automatic Red-Teaming (MART) method, which incorporates both automatic adversarial prompt writing and safe response generation, significantly increasing red-teaming scalability and the safety of the target LLM. Specifically, an adversarial LLM and a target LLM interplay with each other in an iterative manner, where the adversarial LLM aims to generate challenging prompts that elicit unsafe responses from the target LLM, while the target LLM is fine-tuned with safety aligned data on these adversarial prompts. In each round, the adversarial LLM crafts better attacks on the updated target LLM, while the target LLM also improves itself through safety fine-tuning. On adversarial prompt benchmarks, the violation rate of an LLM with limited safety alignment reduces up to 84.7% after 4 rounds of MART, achieving comparable performance to LLMs with extensive adversarial prompt writing. Notably, model helpfulness on non-adversarial prompts remains stable throughout iterations, indicating the target LLM maintains strong performance on instruction following.

  • 8 authors
·
Nov 13, 2023

InjecMEM: Memory Injection Attack on LLM Agent Memory Systems

Memory is becoming a default subsystem in deployed LLM agents to provide persistent personalization and continuity. This naturally prompts a question: will memory system introduce new vulnerabilities into agents? Thus we propose InjecMEM, a novel memory injection attack paradigm that requires only a single interaction (no read/edit access to memory store) to steer later responses of related queries toward a pre-specified output. Guided by the retrieval-then-generate mechanism of memory systems, we craft the injection with a retriever-agnostic anchor and an adversarial command. The anchor contains high-recall topical cues so that downstream retrieval consistently associates the record with the target topic. The command is a short sequence optimized to remain effective under uncertain fused contexts, variable placements, and long prompts so that it reliably steers outputs once retrieved. We learn the command via gradient-based coordinate search, averaging over synthetic prompt templates and insertion positions, and extend it to joint optimization across backbones to study transfer. Evaluated across multiple memory systems and backbone models, InjecMEM achieves reliable topic-conditioned retrieval and targeted generation, remains effective under memory drift, and leaves non-target queries unaffected. Our results underscore the need to harden memory systems and provide a reproducible framework for studying agent memory.

  • 8 authors
·
Aug 23

EIA: Environmental Injection Attack on Generalist Web Agents for Privacy Leakage

Generalist web agents have evolved rapidly and demonstrated remarkable potential. However, there are unprecedented safety risks associated with these them, which are nearly unexplored so far. In this work, we aim to narrow this gap by conducting the first study on the privacy risks of generalist web agents in adversarial environments. First, we present a threat model that discusses the adversarial targets, constraints, and attack scenarios. Particularly, we consider two types of adversarial targets: stealing users' specific personally identifiable information (PII) or stealing the entire user request. To achieve these objectives, we propose a novel attack method, termed Environmental Injection Attack (EIA). This attack injects malicious content designed to adapt well to different environments where the agents operate, causing them to perform unintended actions. This work instantiates EIA specifically for the privacy scenario. It inserts malicious web elements alongside persuasive instructions that mislead web agents into leaking private information, and can further leverage CSS and JavaScript features to remain stealthy. We collect 177 actions steps that involve diverse PII categories on realistic websites from the Mind2Web dataset, and conduct extensive experiments using one of the most capable generalist web agent frameworks to date, SeeAct. The results demonstrate that EIA achieves up to 70% ASR in stealing users' specific PII. Stealing full user requests is more challenging, but a relaxed version of EIA can still achieve 16% ASR. Despite these concerning results, it is important to note that the attack can still be detectable through careful human inspection, highlighting a trade-off between high autonomy and security. This leads to our detailed discussion on the efficacy of EIA under different levels of human supervision as well as implications on defenses for generalist web agents.

  • 9 authors
·
Sep 17, 2024

BadWAM: When World-Action Models Dream Right but Act Wrong

World-action models (WAMs) are emerging as a promising foundation for embodied control: rather than predicting actions alone, they learn representations that couple action generation with future world prediction. This coupling is often viewed as a source of robustness, interpretability, and safety, as a robot's action can in principle be checked against its imagined future. In this paper, we show that this assumption is fragile. We introduce BadWAM, a unified framework for modeling and evaluating World-Action Drift Attacks: a new class of WAM-specific adversarial attacks that use small visual perturbations to break the alignment between what a WAM imagines and what it executes. BadWAM characterizes this attack surface along two natural criteria: attack strength and stealthiness. When the adversary prioritizes disruption, BadWAM instantiates an action-only adversarial attack, which directly drives the model toward task-failing actions. When the adversary additionally prioritizes stealth, BadWAM instantiates an imagination-preserving adversarial attack, which seeks to induce harmful action shifts while keeping the model's predicted future close to its clean imagination. Together, these two attacks capture a spectrum of WAM-specific failures: from overt action hijacking to stealthier cases where the model appears to imagine a plausible future but executes a desynchronized action. We evaluate BadWAM across different variants of WAMs. Results show that our attacks substantially reduce task success rates under closed-loop execution. For example, our action-only attack reduces the model performance from 96.5% to 43.1% success. The results of our imagination-preserving attack further exposes a WAM-specific vulnerability: moderate future-preserving regularization can maintain strong attack performance while reducing future imagination drift.

  • 3 authors
·
Jul 15 3

Can LLMs Follow Simple Rules?

As Large Language Models (LLMs) are deployed with increasing real-world responsibilities, it is important to be able to specify and constrain the behavior of these systems in a reliable manner. Model developers may wish to set explicit rules for the model, such as "do not generate abusive content", but these may be circumvented by jailbreaking techniques. Evaluating how well LLMs follow developer-provided rules in the face of adversarial inputs typically requires manual review, which slows down monitoring and methods development. To address this issue, we propose Rule-following Language Evaluation Scenarios (RuLES), a programmatic framework for measuring rule-following ability in LLMs. RuLES consists of 15 simple text scenarios in which the model is instructed to obey a set of rules in natural language while interacting with the human user. Each scenario has a concise evaluation program to determine whether the model has broken any rules in a conversation. Through manual exploration of model behavior in our scenarios, we identify 6 categories of attack strategies and collect two suites of test cases: one consisting of unique conversations from manual testing and one that systematically implements strategies from the 6 categories. Across various popular proprietary and open models such as GPT-4 and Llama 2, we find that all models are susceptible to a wide variety of adversarial hand-crafted user inputs, though GPT-4 is the best-performing model. Additionally, we evaluate open models under gradient-based attacks and find significant vulnerabilities. We propose RuLES as a challenging new setting for research into exploring and defending against both manual and automatic attacks on LLMs.

  • 8 authors
·
Nov 6, 2023

Adversarially Regularising Neural NLI Models to Integrate Logical Background Knowledge

Adversarial examples are inputs to machine learning models designed to cause the model to make a mistake. They are useful for understanding the shortcomings of machine learning models, interpreting their results, and for regularisation. In NLP, however, most example generation strategies produce input text by using known, pre-specified semantic transformations, requiring significant manual effort and in-depth understanding of the problem and domain. In this paper, we investigate the problem of automatically generating adversarial examples that violate a set of given First-Order Logic constraints in Natural Language Inference (NLI). We reduce the problem of identifying such adversarial examples to a combinatorial optimisation problem, by maximising a quantity measuring the degree of violation of such constraints and by using a language model for generating linguistically-plausible examples. Furthermore, we propose a method for adversarially regularising neural NLI models for incorporating background knowledge. Our results show that, while the proposed method does not always improve results on the SNLI and MultiNLI datasets, it significantly and consistently increases the predictive accuracy on adversarially-crafted datasets -- up to a 79.6% relative improvement -- while drastically reducing the number of background knowledge violations. Furthermore, we show that adversarial examples transfer among model architectures, and that the proposed adversarial training procedure improves the robustness of NLI models to adversarial examples.

  • 2 authors
·
Aug 25, 2018

RedTeamCUA: Realistic Adversarial Testing of Computer-Use Agents in Hybrid Web-OS Environments

Computer-use agents (CUAs) promise to automate complex tasks across operating systems (OS) and the web, but remain vulnerable to indirect prompt injection. Current evaluations of this threat either lack support realistic but controlled environments or ignore hybrid web-OS attack scenarios involving both interfaces. To address this, we propose RedTeamCUA, an adversarial testing framework featuring a novel hybrid sandbox that integrates a VM-based OS environment with Docker-based web platforms. Our sandbox supports key features tailored for red teaming, such as flexible adversarial scenario configuration, and a setting that decouples adversarial evaluation from navigational limitations of CUAs by initializing tests directly at the point of an adversarial injection. Using RedTeamCUA, we develop RTC-Bench, a comprehensive benchmark with 864 examples that investigate realistic, hybrid web-OS attack scenarios and fundamental security vulnerabilities. Benchmarking current frontier CUAs identifies significant vulnerabilities: Claude 3.7 Sonnet | CUA demonstrates an ASR of 42.9%, while Operator, the most secure CUA evaluated, still exhibits an ASR of 7.6%. Notably, CUAs often attempt to execute adversarial tasks with an Attempt Rate as high as 92.5%, although failing to complete them due to capability limitations. Nevertheless, we observe concerning ASRs of up to 50% in realistic end-to-end settings, with the recently released frontier Claude 4 Opus | CUA showing an alarming ASR of 48%, demonstrating that indirect prompt injection presents tangible risks for even advanced CUAs despite their capabilities and safeguards. Overall, RedTeamCUA provides an essential framework for advancing realistic, controlled, and systematic analysis of CUA vulnerabilities, highlighting the urgent need for robust defenses to indirect prompt injection prior to real-world deployment.

  • 7 authors
·
May 27, 2025

TexSenseGAN: A User-Guided System for Optimizing Texture-Related Vibrotactile Feedback Using Generative Adversarial Network

Vibration rendering is essential for creating realistic tactile experiences in human-virtual object interactions, such as in video game controllers and VR devices. By dynamically adjusting vibration parameters based on user actions, these systems can convey spatial features and contribute to texture representation. However, generating arbitrary vibrations to replicate real-world material textures is challenging due to the large parameter space. This study proposes a human-in-the-loop vibration generation model based on user preferences. To enable users to easily control the generation of vibration samples with large parameter spaces, we introduced an optimization model based on Differential Subspace Search (DSS) and Generative Adversarial Network (GAN). With DSS, users can employ a one-dimensional slider to easily modify the high-dimensional latent space to ensure that the GAN can generate desired vibrations. We trained the generative model using an open dataset of tactile vibration data and selected five types of vibrations as target samples for the generation experiment. Extensive user experiments were conducted using the generated and real samples. The results indicated that our system could generate distinguishable samples that matched the target characteristics. Moreover, we established a correlation between subjects' ability to distinguish real samples and their ability to distinguish generated samples.

  • 4 authors
·
Jul 16, 2024

Practical Black-Box Attacks against Machine Learning

Machine learning (ML) models, e.g., deep neural networks (DNNs), are vulnerable to adversarial examples: malicious inputs modified to yield erroneous model outputs, while appearing unmodified to human observers. Potential attacks include having malicious content like malware identified as legitimate or controlling vehicle behavior. Yet, all existing adversarial example attacks require knowledge of either the model internals or its training data. We introduce the first practical demonstration of an attacker controlling a remotely hosted DNN with no such knowledge. Indeed, the only capability of our black-box adversary is to observe labels given by the DNN to chosen inputs. Our attack strategy consists in training a local model to substitute for the target DNN, using inputs synthetically generated by an adversary and labeled by the target DNN. We use the local substitute to craft adversarial examples, and find that they are misclassified by the targeted DNN. To perform a real-world and properly-blinded evaluation, we attack a DNN hosted by MetaMind, an online deep learning API. We find that their DNN misclassifies 84.24% of the adversarial examples crafted with our substitute. We demonstrate the general applicability of our strategy to many ML techniques by conducting the same attack against models hosted by Amazon and Google, using logistic regression substitutes. They yield adversarial examples misclassified by Amazon and Google at rates of 96.19% and 88.94%. We also find that this black-box attack strategy is capable of evading defense strategies previously found to make adversarial example crafting harder.

  • 6 authors
·
Feb 8, 2016

Undersensitivity in Neural Reading Comprehension

Current reading comprehension models generalise well to in-distribution test sets, yet perform poorly on adversarially selected inputs. Most prior work on adversarial inputs studies oversensitivity: semantically invariant text perturbations that cause a model's prediction to change when it should not. In this work we focus on the complementary problem: excessive prediction undersensitivity, where input text is meaningfully changed but the model's prediction does not, even though it should. We formulate a noisy adversarial attack which searches among semantic variations of the question for which a model erroneously predicts the same answer, and with even higher probability. Despite comprising unanswerable questions, both SQuAD2.0 and NewsQA models are vulnerable to this attack. This indicates that although accurate, models tend to rely on spurious patterns and do not fully consider the information specified in a question. We experiment with data augmentation and adversarial training as defences, and find that both substantially decrease vulnerability to attacks on held out data, as well as held out attack spaces. Addressing undersensitivity also improves results on AddSent and AddOneSent, and models furthermore generalise better when facing train/evaluation distribution mismatch: they are less prone to overly rely on predictive cues present only in the training set, and outperform a conventional model by as much as 10.9% F1.

  • 5 authors
·
Feb 14, 2020

Adversarial Transfer Learning for Punctuation Restoration

Previous studies demonstrate that word embeddings and part-of-speech (POS) tags are helpful for punctuation restoration tasks. However, two drawbacks still exist. One is that word embeddings are pre-trained by unidirectional language modeling objectives. Thus the word embeddings only contain left-to-right context information. The other is that POS tags are provided by an external POS tagger. So computation cost will be increased and incorrect predicted tags may affect the performance of restoring punctuation marks during decoding. This paper proposes adversarial transfer learning to address these problems. A pre-trained bidirectional encoder representations from transformers (BERT) model is used to initialize a punctuation model. Thus the transferred model parameters carry both left-to-right and right-to-left representations. Furthermore, adversarial multi-task learning is introduced to learn task invariant knowledge for punctuation prediction. We use an extra POS tagging task to help the training of the punctuation predicting task. Adversarial training is utilized to prevent the shared parameters from containing task specific information. We only use the punctuation predicting task to restore marks during decoding stage. Therefore, it will not need extra computation and not introduce incorrect tags from the POS tagger. Experiments are conducted on IWSLT2011 datasets. The results demonstrate that the punctuation predicting models obtain further performance improvement with task invariant knowledge from the POS tagging task. Our best model outperforms the previous state-of-the-art model trained only with lexical features by up to 9.2% absolute overall F_1-score on test set.

  • 5 authors
·
Apr 1, 2020

Adversarial Gradient Forcing for Robust Few-Step Autoregressive Video Generation

Autoregressive video generation models generate videos sequentially, with each new block conditioned on previously generated blocks. By training on the model's own rollouts, Self Forcing and its follow-up methods substantially mitigate exposure bias caused by the mismatch between training- and inference-time history distributions. However, these models still suffer from error accumulation during long-horizon generation. We identify a key underlying limitation: the model remains highly sensitive to errors in its generated history, allowing small deviations to be amplified through subsequent generations. We refer to this underexplored problem as the local history robustness gap. To address this gap, we introduce Adversarial Gradient Forcing (AGF), a framework designed to improve the robustness of few-step autoregressive video models to perturbations and accumulated errors in their own generated histories. AGF uses distribution matching gradients from future block predictions to select adversarial perturbations of self-generated histories. It then jointly trains the generator on the original and perturbed histories to improve the robustness of future generation. Extensive experiments show that AGF achieves the highest VBench Total score on 60-second video generation and the best visual quality on four-minute video generation. Notably, AGF achieves such long-horizon robustness while requiring only 5-second rollouts for training.

  • 10 authors
·
Oct 9