new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Aug 10

Cascading Reinforcement Learning

Cascading bandits have gained popularity in recent years due to their applicability to recommendation systems and online advertising. In the cascading bandit model, at each timestep, an agent recommends an ordered subset of items (called an item list) from a pool of items, each associated with an unknown attraction probability. Then, the user examines the list, and clicks the first attractive item (if any), and after that, the agent receives a reward. The goal of the agent is to maximize the expected cumulative reward. However, the prior literature on cascading bandits ignores the influences of user states (e.g., historical behaviors) on recommendations and the change of states as the session proceeds. Motivated by this fact, we propose a generalized cascading RL framework, which considers the impact of user states and state transition into decisions. In cascading RL, we need to select items not only with large attraction probabilities but also leading to good successor states. This imposes a huge computational challenge due to the combinatorial action space. To tackle this challenge, we delve into the properties of value functions, and design an oracle BestPerm to efficiently find the optimal item list. Equipped with BestPerm, we develop two algorithms CascadingVI and CascadingBPI, which are both computationally-efficient and sample-efficient, and provide near-optimal regret and sample complexity guarantees. Furthermore, we present experiments to show the improved computational and sample efficiencies of our algorithms compared to straightforward adaptations of existing RL algorithms in practice.

  • 3 authors
·
Jan 16, 2024

The Workload-Router-Pool Architecture for LLM Inference Optimization: A Vision Paper from the vLLM Semantic Router Project

Over the past year, the vLLM Semantic Router project has released a series of work spanning: (1) core routing mechanisms -- signal-driven routing, context-length pool routing, router performance engineering, policy conflict detection, low-latency embedding models, category-aware semantic caching, user-feedback-driven routing adaptation, hallucination detection, and hierarchical content-safety classification for privacy and jailbreak protection; (2) fleet optimization -- fleet provisioning and energy-efficiency analysis; (3) agentic and multimodal routing -- multimodal agent routing, tool selection, CUA security, and multi-turn context memory and safety; (4) governance and standards -- inference routing protocols and multi-provider API extensions. Each paper tackled a specific problem in LLM inference, but the problems are not independent; for example, fleet provisioning depends on the routing policy, which depends on the workload mix, shifting as organizations adopt agentic and multimodal workloads. This paper distills those results into the Workload-Router-Pool (WRP) architecture, a three-dimensional framework for LLM inference optimization. Workload characterizes what the fleet serves (chat vs. agent, single-turn vs. multi-turn, warm vs. cold, prefill-heavy vs. decode-heavy). Router determines how each request is dispatched (static semantic rules, online bandit adaptation, RL-based model selection, quality-aware cascading). Pool defines where inference runs (homogeneous vs. heterogeneous GPU, disaggregated prefill/decode, KV-cache topology). We map our prior work onto a 3x3 WRP interaction matrix, identify which cells we have covered and which remain open, and propose twenty-one concrete research directions at the intersections, each grounded in our prior measurements, tiered by maturity from engineering-ready to open research.

  • 8 authors
·
Apr 7

Auditing Cascading Risks in Multi-Agent Systems via Semantic-Geometric Co-evolution

Large Language model (LLM)-based Multi-Agent Systems (MAS) are prone to cascading risks, where early-stage interactions remain semantically fluent and policy-compliant, yet the underlying interaction dynamics begin to distort in ways that amplify latent instability or misalignment. Traditional auditing methods that focus on per-message semantic content are inherently reactive and lagging, failing to capture these early structural precursors. In this paper, we propose a principled framework for cascading-risk detection grounded in semantic--geometric co-evolution. We model MAS interactions as dynamic graphs and introduce Ollivier--Ricci Curvature (ORC) -- a discrete geometric measure -- to characterize information redundancy and bottleneck formation in communication topologies. By coupling semantic flow signals with graph geometry, the framework learns the normal co-evolutionary dynamics of trusted collaboration and treats deviations from this coupled manifold as early-warning signals. Experiments on a suite of cascading-risk scenarios aligned with the risk category demonstrate that curvature anomalies systematically precede explicit semantic violations by several interaction turns, enabling proactive intervention. Furthermore, the local nature of Ricci curvature provides principled interpretability for root-cause attribution, identifying specific agents or links that precipitate the collapse of trustworthy collaboration.

  • 5 authors
·
Mar 3

CASCADE: Cascaded Scoped Communication for Multi-Agent Re-planning in Disrupted Industrial Environments

Industrial disruption replanning demands multi-agent coordination under strict latency and communication budgets, where disruptions propagate through tightly coupled physical dependencies and rapidly invalidate baseline schedules and commitments. Existing coordination schemes often treat communication as either effectively free (broadcast-style escalation) or fixed in advance (hand-tuned neighborhoods), both of which are brittle once the disruption footprint extends beyond a local region. We present \CASCADE, a budgeted replanning mechanism that makes communication scope explicit and auditable rather than fixed or implicit. Each agent maintains an explicit knowledge base, solves role-conditioned local decision problems to revise commitments, and coordinates through lightweight contract primitives whose footprint expands only when local validation indicates that the current scope is insufficient. This design separates a unified agent substrate (Knowledge Base / Decision Manager / Communication Manager) from a scoped interaction layer that controls who is contacted, how far coordination propagates, and when escalation is triggered under explicit budgets. We evaluate \CASCADE on disrupted manufacturing and supply-chain settings using unified diagnostics intended to test a mechanism-design claim -- whether explicit scope control yields useful quality-latency-communication trade-offs and improved robustness under uncertainty -- rather than to provide a complete algorithmic ranking.

  • 1 authors
·
Mar 31

Nemotron-Cascade: Scaling Cascaded Reinforcement Learning for General-Purpose Reasoning Models

Building general-purpose reasoning models with reinforcement learning (RL) entails substantial cross-domain heterogeneity, including large variation in inference-time response lengths and verification latency. Such variability complicates the RL infrastructure, slows training, and makes training curriculum (e.g., response length extension) and hyperparameter selection challenging. In this work, we propose cascaded domain-wise reinforcement learning (Cascade RL) to develop general-purpose reasoning models, Nemotron-Cascade, capable of operating in both instruct and deep thinking modes. Departing from conventional approaches that blend heterogeneous prompts from different domains, Cascade RL orchestrates sequential, domain-wise RL, reducing engineering complexity and delivering state-of-the-art performance across a wide range of benchmarks. Notably, RLHF for alignment, when used as a pre-step, boosts the model's reasoning ability far beyond mere preference optimization, and subsequent domain-wise RLVR stages rarely degrade the benchmark performance attained in earlier domains and may even improve it (see an illustration in Figure 1). Our 14B model, after RL, outperforms its SFT teacher, DeepSeek-R1-0528, on LiveCodeBench v5/v6/Pro and achieves silver-medal performance in the 2025 International Olympiad in Informatics (IOI). We transparently share our training and data recipes.

nvidia NVIDIA
·
Dec 15, 2025 1

Is One Layer Enough? Training A Single Transformer Layer Can Match Full-Parameter RL Training

Reinforcement learning (RL) has become a central component of post-training large language models (LLMs), yet little is understood about how RL adaptation is distributed across transformer layers. Existing approaches typically update all model parameters uniformly, implicitly assuming that every layer contributes similarly to the gains obtained during RL post-training. In this work, we challenge this assumption through a systematic layer-wise study of RL training. Surprisingly, we find that training a single transformer layer can recover most of the gains achieved by full-parameter RL training, and in some cases even surpass it. To quantify this phenomenon, we introduce the quantity layer contribution, which measures the fraction of full RL improvement recovered by training a layer in isolation. Across seven models spanning two model families (Qwen3, Qwen2.5), three RL algorithms (GRPO, GiGPO, Dr. GRPO), and multiple task domains including mathematical reasoning, code generation, and agentic decision-making, we observe a remarkably stable pattern: RL gains are highly concentrated in a small subset of, and in many cases even a single, transformer layers. More strikingly, the same structural pattern consistently emerges: high-contribution layers concentrate in the middle of the transformer stack, while layers near the input and output ends contribute substantially less. The resulting layer rankings remain strongly correlated across datasets, tasks, model families, and RL algorithms.

  • 7 authors
·
Jul 1 3

DiffusionOPD: A Unified Perspective of On-Policy Distillation in Diffusion Models

Reinforcement learning has emerged as a powerful tool for improving diffusion-based text-to-image models, but existing methods are largely limited to single-task optimization. Extending RL to multiple tasks is challenging: joint optimization suffers from cross-task interference and imbalance, while cascade RL is cumbersome and prone to catastrophic forgetting. We propose DiffusionOPD, a new multi-task training paradigm for diffusion models based on Online Policy Distillation (OPD). DiffusionOPD first trains task-specific teachers independently, then distills their capabilities into a unified student along the student own rollout trajectories. This decouples single-task exploration from multi-task integration and avoids the optimization burden of solving all tasks jointly from scratch. Theoretically, we lift the OPD framework from discrete tokens to continuous-state Markov processes, deriving a closed-form per-step KL objective that unifies both stochastic SDE and deterministic ODE refinement via mean-matching. We formally and empirically demonstrate that this analytic gradient provides lower variance and better generality compared to conventional PPO-style policy gradients. Extensive experiments show that DiffusionOPD consistently surpasses both multi-reward RL and cascade RL baselines in training efficiency and final performance, while achieving state-of-the-art results on all evaluated benchmarks.

  • 10 authors
·
May 13 2

Next-Generation Agentic Reinforcement Learning Systems Enable Self-Evolving Agents

LLM agents are rapidly being deployed in production, including coding assistants, customer-support chatbots, and scientific research assistants, yet they remain fundamentally static in enterprise deployment. The LLM weights, system prompts, tool repertoires, and in-context harnesses are frozen at deployment time, and any improvement requires a manual loop of human-curated data collection, offline fine-tuning, modification of the agentic paradigm, and re-deployment. Recent work on self-evolving agents, such as OpenClaw for individual users, indicates that the next leap in agent capability will come from agents that continually learn from their own experience. In this paper, we argue that this vision for self-evolving agent deployment is being held back for enterprise-level large-scale agentic service not by reinforcement learning (RL) algorithms but by agentic online RL systems. Specifically, current agentic RL systems and the surrounding observability software stack are inadequate along three essential aspects: (i) there is no standardized agent trajectory data protocol capable of carrying RL learning signals at step granularity across heterogeneous agent paradigms; (ii) there is no enterprise-grade comprehensive data proxy that converts real workloads into governed learning substrates; and (iii) there is no unified agent evolution control plane that automatically decides, based on trajectory statistics, when to update policy weights or evolve the in-context harness. The next generation of agentic RL systems must be co-designed around these three pillars, and we sketch concrete architectures, case studies, and counter-arguments. We instantiate one branch through AReaL2.0, reorganizing existing RL infrastructure into an agent-oriented online RL loop for policy weight updates from deployed workloads.

  • 24 authors
·
Jul 1

AsyncFlow: An Asynchronous Streaming RL Framework for Efficient LLM Post-Training

Reinforcement learning (RL) has become a pivotal technology in the post-training phase of large language models (LLMs). Traditional task-colocated RL frameworks suffer from significant scalability bottlenecks, while task-separated RL frameworks face challenges in complex dataflows and the corresponding resource idling and workload imbalance. Moreover, most existing frameworks are tightly coupled with LLM training or inference engines, making it difficult to support custom-designed engines. To address these challenges, we propose AsyncFlow, an asynchronous streaming RL framework for efficient post-training. Specifically, we introduce a distributed data storage and transfer module that provides a unified data management and fine-grained scheduling capability in a fully streamed manner. This architecture inherently facilitates automated pipeline overlapping among RL tasks and dynamic load balancing. Moreover, we propose a producer-consumer-based asynchronous workflow engineered to minimize computational idleness by strategically deferring parameter update process within staleness thresholds. Finally, the core capability of AsynFlow is architecturally decoupled from underlying training and inference engines and encapsulated by service-oriented user interfaces, offering a modular and customizable user experience. Extensive experiments demonstrate an average of 1.59 throughput improvement compared with state-of-the-art baseline. The presented architecture in this work provides actionable insights for next-generation RL training system designs.

  • 19 authors
·
Jul 2, 2025 1

HybridFlow: A Flexible and Efficient RLHF Framework

Reinforcement Learning from Human Feedback (RLHF) is widely used in Large Language Model (LLM) alignment. Traditional RL can be modeled as a dataflow, where each node represents computation of a neural network (NN) and each edge denotes data dependencies between the NNs. RLHF complicates the dataflow by expanding each node into a distributed LLM training or generation program, and each edge into a many-to-many multicast. Traditional RL frameworks execute the dataflow using a single controller to instruct both intra-node computation and inter-node communication, which can be inefficient in RLHF due to large control dispatch overhead for distributed intra-node computation. Existing RLHF systems adopt a multi-controller paradigm, which can be inflexible due to nesting distributed computation and data communication. We propose HybridFlow, which combines single-controller and multi-controller paradigms in a hybrid manner to enable flexible representation and efficient execution of the RLHF dataflow. We carefully design a set of hierarchical APIs that decouple and encapsulate computation and data dependencies in the complex RLHF dataflow, allowing efficient operation orchestration to implement RLHF algorithms and flexible mapping of the computation onto various devices. We further design a 3D-HybridEngine for efficient actor model resharding between training and generation phases, with zero memory redundancy and significantly reduced communication overhead. Our experimental results demonstrate 1.53times~20.57times throughput improvement when running various RLHF algorithms using HybridFlow, as compared with state-of-the-art baselines. HybridFlow source code will be available at https://github.com/volcengine/verl.

  • 9 authors
·
Sep 28, 2024 1

POPE: Learning to Reason on Hard Problems via Privileged On-Policy Exploration

Reinforcement learning (RL) has improved the reasoning abilities of large language models (LLMs), yet state-of-the-art methods still fail to learn on many training problems. On hard problems, on-policy RL rarely explores even a single correct rollout, yielding zero reward and no learning signal for driving improvement. We find that natural solutions to remedy this exploration problem from classical RL, such as entropy bonuses, more permissive clipping of the importance ratio, or direct optimization of pass@k objectives, do not resolve this issue and often destabilize optimization without improving solvability. A natural alternative is to leverage transfer from easier problems. However, we show that mixing easy and hard problems during RL training is counterproductive due to ray interference, where optimization focuses on already-solvable problems in a way that actively inhibits progress on harder ones. To address this challenge, we introduce Privileged On-Policy Exploration (POPE), an approach that leverages human- or other oracle solutions as privileged information to guide exploration on hard problems, unlike methods that use oracle solutions as training targets (e.g., off-policy RL methods or warmstarting from SFT). POPE augments hard problems with prefixes of oracle solutions, enabling RL to obtain non-zero rewards during guided rollouts. Crucially, the resulting behaviors transfer back to the original, unguided problems through a synergy between instruction-following and reasoning. Empirically, POPE expands the set of solvable problems and substantially improves performance on challenging reasoning benchmarks.

  • 5 authors
·
Jan 26

A Technical Survey of Reinforcement Learning Techniques for Large Language Models

Reinforcement Learning (RL) has emerged as a transformative approach for aligning and enhancing Large Language Models (LLMs), addressing critical challenges in instruction following, ethical alignment, and reasoning capabilities. This survey offers a comprehensive foundation on the integration of RL with language models, highlighting prominent algorithms such as Proximal Policy Optimization (PPO), Q-Learning, and Actor-Critic methods. Additionally, it provides an extensive technical overview of RL techniques specifically tailored for LLMs, including foundational methods like Reinforcement Learning from Human Feedback (RLHF) and AI Feedback (RLAIF), as well as advanced strategies such as Direct Preference Optimization (DPO) and Group Relative Policy Optimization (GRPO). We systematically analyze their applications across domains, i.e., from code generation to tool-augmented reasoning. We also present a comparative taxonomy based on reward modeling, feedback mechanisms, and optimization strategies. Our evaluation highlights key trends. RLHF remains dominant for alignment, and outcome-based RL such as RLVR significantly improves stepwise reasoning. However, persistent challenges such as reward hacking, computational costs, and scalable feedback collection underscore the need for continued innovation. We further discuss emerging directions, including hybrid RL algorithms, verifier-guided training, and multi-objective alignment frameworks. This survey serves as a roadmap for researchers advancing RL-driven LLM development, balancing capability enhancement with safety and scalability.

  • 2 authors
·
Jul 5, 2025

AstraFlow: Dataflow-Oriented Reinforcement Learning for Agentic LLMs

Reinforcement learning (RL) is increasingly used to improve the reasoning, coding, and tool-use capabilities of large language models, but agentic RL remains prohibitively expensive. Scaling RL to agentic LLMs requires supporting complex workloads, including multi-policy collaborative training, while efficiently using elastic, heterogeneous, and cross-region compute resources. Existing LLM RL systems support some of these capabilities, but each new extension often requires dedicated system engineering. This burden arises from trainer-centered control architectures and the lack of principled abstractions for RL system components. To address these limitations, we propose AstraFlow, a dataflow-oriented RL system that replaces conventional trainer-centered control with principled component abstractions. In AstraFlow, rollout services, dataflow management, and training are decoupled into autonomous components, enabling the system to natively support complex multi-policy agentic RL workloads and efficiently exploit diverse compute resources. We evaluate AstraFlow across math, code, search, and AgentBench workloads, showing that the same system supports multi-policy training, elastic scaling, heterogeneous cross-region execution, and composable data algorithms without system-level code changes. In multi-policy collaborative training, AstraFlow achieves comparable or better accuracy than existing RL systems while speeding up training time by 2.7x.

Part I: Tricks or Traps? A Deep Dive into RL for LLM Reasoning

Reinforcement learning for LLM reasoning has rapidly emerged as a prominent research area, marked by a significant surge in related studies on both algorithmic innovations and practical applications. Despite this progress, several critical challenges remain, including the absence of standardized guidelines for employing RL techniques and a fragmented understanding of their underlying mechanisms. Additionally, inconsistent experimental settings, variations in training data, and differences in model initialization have led to conflicting conclusions, obscuring the key characteristics of these techniques and creating confusion among practitioners when selecting appropriate techniques. This paper systematically reviews widely adopted RL techniques through rigorous reproductions and isolated evaluations within a unified open-source framework. We analyze the internal mechanisms, applicable scenarios, and core principles of each technique through fine-grained experiments, including datasets of varying difficulty, model sizes, and architectures. Based on these insights, we present clear guidelines for selecting RL techniques tailored to specific setups, and provide a reliable roadmap for practitioners navigating the RL for the LLM domain. Finally, we reveal that a minimalist combination of two techniques can unlock the learning capability of critic-free policies using vanilla PPO loss. The results demonstrate that our simple combination consistently improves performance, surpassing strategies like GRPO and DAPO.

  • 15 authors
·
Aug 11, 2025 4

Libra: Efficient Resource Management for Agentic RL Post-Training

Reinforcement learning (RL) has emerged as a standard post-training paradigm for shaping large language models (LLMs) into capable agents. In agentic RL, the rollout stage generates trajectories while invoking tools, producing long-tailed and non-stationary workloads that expose two fundamental challenges in resource management. First, due to the long-tail distribution, a small fraction of trajectories dominates rollout makespan. Second, rollout and training are subject to cross-stage imbalance, as they exhibit strong asymmetry in compute patterns, memory demands, and sensitivity to sequence length. Compounding this asymmetry, the sequence length distribution drifts continuously as the policy evolves, rendering any static resource split progressively suboptimal. We present Libra, a resource management system to address both challenges via two core mechanisms. The first is a global resource planner that jointly optimizes GPU allocation across rollout and training clusters. It leverages an elastic hybrid pool to enable lightweight, non-blocking worker reallocation between stages. The second is a causality-driven multi-level feedback queue (C-MLFQ) scheduler, which routes requests to heterogeneous rollout buckets based on causal signals derived from tool-return outcomes, rather than relying on fragile length predictions. Evaluated on 48 A800 GPUs, Libra achieves up to 3.0x higher throughput and converges up to 2.5x faster in reward compared to the baselines.

  • 4 authors
·
Jun 9

Echo Chamber: RL Post-training Amplifies Behaviors Learned in Pretraining

Reinforcement learning (RL)-based fine-tuning has become a crucial step in post-training language models for advanced mathematical reasoning and coding. Following the success of frontier reasoning models, recent work has demonstrated that RL fine-tuning consistently improves performance, even in smaller-scale models; however, the underlying mechanisms driving these improvements are not well-understood. Understanding the effects of RL fine-tuning requires disentangling its interaction with pretraining data composition, hyperparameters, and model scale, but such problems are exacerbated by the lack of transparency regarding the training data used in many existing models. In this work, we present a systematic end-to-end study of RL fine-tuning for mathematical reasoning by training models entirely from scratch on different mixtures of fully open datasets. We investigate the effects of various RL fine-tuning algorithms (PPO, GRPO, and Expert Iteration) across models of different scales. Our study reveals that RL algorithms consistently converge towards a dominant output distribution, amplifying patterns in the pretraining data. We also find that models of different scales trained on the same data mixture will converge to distinct output distributions, suggesting that there are scale-dependent biases in model generalization. Moreover, we find that RL post-training on simpler questions can lead to performance gains on harder ones, indicating that certain reasoning capabilities generalize across tasks. Our findings show that small-scale proxies in controlled settings can elicit interesting insights regarding the role of RL in shaping language model behavior.

  • 6 authors
·
Apr 10, 2025

Relax: An Asynchronous Reinforcement Learning Engine for Omni-Modal Post-Training at Scale

Reinforcement learning (RL) post-training has proven effective at unlocking reasoning, self-reflection, and tool-use capabilities in large language models. As models extend to omni-modal inputs and agentic multi-turn workflows, RL training systems face three interdependent challenges: heterogeneous data flows, operational robustness at scale, and the staleness -- throughput tradeoff. We present Relax (Reinforcement Engine Leveraging Agentic X-modality), an open-source RL training engine that addresses these challenges through three co-designed architectural layers. First, an omni-native architecture builds multimodal support into the full stack -- from data preprocessing and modality-aware parallelism to inference generation -- rather than retrofitting it onto a text-centric pipeline. Second, each RL role runs as an independent, fault-isolated service that can be scaled, recovered, and upgraded without global coordination. Third, service-level decoupling enables asynchronous training via the TransferQueue data bus, where a single staleness parameter smoothly interpolates among on-policy, near-on-policy, and fully asynchronous execution. Relax achieves a 1.20times end-to-end speedup over veRL on Qwen3-4B on-policy training. Its fully async mode delivers a 1.76times speedup over colocate on Qwen3-4B and a 2.00times speedup on Qwen3-Omni-30B, while all modes converge to the same reward level. Relax supports R3 (Rollout Routing Replay)~ma2025r3 for MoE models with only 1.9\% overhead, compared to 32\% degradation in veRL under the same configuration. It further demonstrates stable omni-modal RL convergence on Qwen3-Omni across image, text, and audio, sustaining over 2{,}000 steps on video without degradation. Relax is available at https://github.com/rednote-ai/Relax.

  • 11 authors
·
Apr 13

Reinforcement Learning Foundations for Deep Research Systems: A Survey

Deep research systems, agentic AI that solve complex, multi-step tasks by coordinating reasoning, search across the open web and user files, and tool use, are moving toward hierarchical deployments with a Planner, Coordinator, and Executors. In practice, training entire stacks end-to-end remains impractical, so most work trains a single planner connected to core tools such as search, browsing, and code. While SFT imparts protocol fidelity, it suffers from imitation and exposure biases and underuses environment feedback. Preference alignment methods such as DPO are schema and proxy-dependent, off-policy, and weak for long-horizon credit assignment and multi-objective trade-offs. A further limitation of SFT and DPO is their reliance on human defined decision points and subskills through schema design and labeled comparisons. Reinforcement learning aligns with closed-loop, tool-interaction research by optimizing trajectory-level policies, enabling exploration, recovery behaviors, and principled credit assignment, and it reduces dependence on such human priors and rater biases. This survey is, to our knowledge, the first dedicated to the RL foundations of deep research systems. It systematizes work after DeepSeek-R1 along three axes: (i) data synthesis and curation; (ii) RL methods for agentic research covering stability, sample efficiency, long context handling, reward and credit design, multi-objective optimization, and multimodal integration; and (iii) agentic RL training systems and frameworks. We also cover agent architecture and coordination, as well as evaluation and benchmarks, including recent QA, VQA, long-form synthesis, and domain-grounded, tool-interaction tasks. We distill recurring patterns, surface infrastructure bottlenecks, and offer practical guidance for training robust, transparent deep research agents with RL.

  • 11 authors
·
Sep 8, 2025 2

Weak-to-Strong Generalization via Direct On-Policy Distillation

Reinforcement learning with verifiable rewards (RLVR) is a powerful recipe for improving language-model reasoning, but it is expensive to repeat on every new strong model because the target model must generate many rollouts during training. As models scale, post-training itself becomes a bottleneck. We study a weak-to-strong alternative: run RL on a smaller model where rollouts are cheaper, then reuse what that RL run learned to improve a stronger target model. Directly distilling the post-RL weak teacher is not enough, because the teacher's final policy mixes useful RL gains with the limitations of the smaller model. We propose Direct On-Policy Distillation (Direct-OPD), which transfers the teacher's RL-induced policy shift instead. Direct-OPD compares the post-RL teacher with its own pre-RL reference and treats their log-ratio as a dense implicit reward for the student. In plain terms, the checkpoint pair tells us which actions RL made the weak model more or less likely to take, and Direct-OPD applies that signal on the stronger student's own on-policy states. This directly reuses the weak model's RL supervision signal without running sparse-reward RL on the target model. Empirically, Direct-OPD consistently leverages weaker teachers to improve stronger target models; notably, it boosts Qwen3-1.7B from 48.3% to 58.3% on AIME 2024 in just 4 hours on 8 A100 GPUs. It outperforms step-matched direct RL and enables the sequential composition of multiple policy shifts. Our results show that RL outcomes can be reused across model scales as implicit reward signals, not merely as final models to imitate.

When Does Multi-Agent RL Improve LLM Workflows? Workflow, Scale, and Policy-Sharing Tradeoffs

Multi-agent LLM workflows route inference through specialized roles to lift end-task accuracy, but jointly training those roles with reinforcement learning is unstable in ways that are poorly understood. We study when end-to-end RL training of multi-agent LLM workflows improves over their base models, comparing Shared-Policy training, where all roles update one policy, with Isolated-Policy training, where each role has its own parameters. Our experimental matrix spans Eval-Opt, Voting, and Orch-Workers workflows, math and code tasks, and three model scales (0.6B, 1.7B, 4B). We find that multi-agent RL usually improves over base models, but gains depend jointly on workflow, task, and scale, not on policy sharing alone. Isolated-Policy tends to reach higher peak accuracy yet more often falls off a terminal accuracy cliff, while Shared-Policy training does not eliminate failure; it redistributes failure into qualitatively different patterns. We then explain the strongest of these patterns through role-level gradient dynamics induced by workflow topology and policy routing: under Isolated-Policy, parallel same-role agents on shared prompts amplify per-role gradients and drive terminal degradation in Voting and Orch-Workers workflows; under Shared-Policy, asymmetric per-step gradient mass causes the shared policy to be captured by the dominant role, producing different failure signatures by task and workflow. Together, the empirical map and its underlying mechanisms show that policy sharing routes training pressure through different channels rather than offering uniform stability, making it a design choice with workflow- and task-conditional tradeoffs.

Efficient Online Reinforcement Learning Fine-Tuning Need Not Retain Offline Data

The modern paradigm in machine learning involves pre-training on diverse data, followed by task-specific fine-tuning. In reinforcement learning (RL), this translates to learning via offline RL on a diverse historical dataset, followed by rapid online RL fine-tuning using interaction data. Most RL fine-tuning methods require continued training on offline data for stability and performance. However, this is undesirable because training on diverse offline data is slow and expensive for large datasets, and in principle, also limit the performance improvement possible because of constraints or pessimism on offline data. In this paper, we show that retaining offline data is unnecessary as long as we use a properly-designed online RL approach for fine-tuning offline RL initializations. To build this approach, we start by analyzing the role of retaining offline data in online fine-tuning. We find that continued training on offline data is mostly useful for preventing a sudden divergence in the value function at the onset of fine-tuning, caused by a distribution mismatch between the offline data and online rollouts. This divergence typically results in unlearning and forgetting the benefits of offline pre-training. Our approach, Warm-start RL (WSRL), mitigates the catastrophic forgetting of pre-trained initializations using a very simple idea. WSRL employs a warmup phase that seeds the online RL run with a very small number of rollouts from the pre-trained policy to do fast online RL. The data collected during warmup helps ``recalibrate'' the offline Q-function to the online distribution, allowing us to completely discard offline data without destabilizing the online RL fine-tuning. We show that WSRL is able to fine-tune without retaining any offline data, and is able to learn faster and attains higher performance than existing algorithms irrespective of whether they retain offline data or not.

  • 5 authors
·
Dec 10, 2024

Rethinking RL for LLM Reasoning: It's Sparse Policy Selection, Not Capability Learning

Reinforcement learning has become the standard for improving reasoning in large language models, yet evidence increasingly suggests that RL does not teach new strategies; it redistributes probability mass over solutions the base model already contains. In this work, we ask: if RL merely steers the model toward paths it already knows, is the RL optimization loop itself necessary? Through token-level analysis across multiple model families and RL algorithms, we find that RL's beneficial footprint is a sparse, predictable correction concentrated at high-entropy decision points where the model is uncertain which branch to take. Only 1--3\% of token positions are affected, the promoted token always lies within the base model's top-5 alternatives, and targeted corrections at those few positions causally recover a large fraction of RL's accuracy gain, while random corrections fail. The base model's own entropy identifies these positions without any RL-trained model, and the entire correction is low-dimensional, representable in a tiny fraction of model parameters. These findings reframe reasoning improvement as sparse policy selection, not capability acquisition. We translate this insight into ReasonMaxxer, a minimal RL-free method that applies contrastive loss only at entropy-gated decision points, using a few hundred base-model rollouts and no online generation. Across three model families, six scales, and six math reasoning benchmarks, ReasonMaxxer matches or exceeds full RL performance while requiring only tens of problems and minutes of single-GPU training, a reduction in training cost of roughly three orders of magnitude.

SparseRL-Sync: Lossless Weight Synchronization with ~100x Less Communication

In large-scale reinforcement learning (RL) systems with decoupled Trainer-Rollout execution, the Trainer must regularly synchronize policy weights to the Rollout side to limit policy staleness. When inter-node bandwidth is abundant, such synchronization is usually only a small fraction of end-to-end cost. As model size grows, however, the communication demand rises rapidly. In bandwidth-constrained or network-variable deployments -- for example, cross-datacenter or cross-cluster settings, heterogeneous resource pools, and online RL -- weight synchronization can become a dominant bottleneck for throughput and tail latency. We observe that, in mainstream large-model RL training, the locations where parameters actually change are highly sparse at the element level (often 99%+ sparsity). Building on this observation, we propose and implement SparseRL-Sync, which replaces full-weight transfers with a lossless sparse update payload (indices and values) that can be exactly reconstructed on the inference side, thereby preserving 100% fidelity. Under a simplified cost model, sparse synchronization reduces the per-update communication volume from S to approximately S/X; with 99% sparsity (X ~ 100), this yields about a 100x reduction in transmitted data. Combined with appropriate bucketing, SparseRL-Sync also reduces launch and control-plane overhead, significantly improving scalability and end-to-end efficiency in bandwidth-limited and highly asynchronous RL settings.

  • 7 authors
·
May 7

Single-Rollout Asynchronous Optimization for Agentic Reinforcement Learning

Reinforcement learning (RL) is becoming increasingly important for post-training large language models (LLMs). Previous RL pipelines for LLMs were mostly synchronous and batch-interleaved, which is inefficient for long-horizon agentic tasks. Recently, asynchronous RL has emerged as a more efficient alternative by updating the model as rollouts arrive. However, existing asynchronous RL systems often emphasize throughput, while leaving training stability and task effectiveness largely underexplored. For example, a key challenge is that group-wise sampling in the widely-used GRPO framework does not naturally fit asynchronous agentic training. In this paper, we present Single-rollout Asynchronous Optimization (SAO) to address the stability and off-policy challenges in asynchronous RL. To reduce off-policy effects and improve generalization, we replace group-wise sampling with single-rollout sampling, that is, using one rollout per prompt. We further improve this single-rollout strategy with practical value-model training designs. To improve optimization stability, we introduce a strict double-side token-level clipping strategy. SAO is able to train stably for one thousand steps and consistently outperform GRPO and its variants on agentic coding and reasoning benchmarks, such as SWE-Bench Verified, BeyondAIME, and IMOAnswerBench. We also demonstrate that single-rollout RL is particularly effective in a simulated online learning setting, where the model must adapt to changing evolving environments. To this end, SAO is successfully deployed in the agentic RL pipeline for training the open GLM-5.2 model (750B-A40B).

zai-org Z.ai
·
Jul 7 2

ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL

A broad use case of large language models (LLMs) is in goal-directed decision-making tasks (or "agent" tasks), where an LLM needs to not just generate completions for a given prompt, but rather make intelligent decisions over a multi-turn interaction to accomplish a task (e.g., when interacting with the web, using tools, or providing customer support). Reinforcement learning (RL) provides a general paradigm to address such agent tasks, but current RL methods for LLMs largely focus on optimizing single-turn rewards. By construction, most single-turn RL methods cannot endow LLMs with the ability to intelligently seek information over multiple turns, perform credit assignment, or reason about their past actions -- all of which are critical in agent tasks. This raises the question: how can we design effective and efficient multi-turn RL algorithms for LLMs? In this paper, we develop a framework for building multi-turn RL algorithms for fine-tuning LLMs, that preserves the flexibility of existing single-turn RL methods for LLMs (e.g., proximal policy optimization), while accommodating multiple turns, long horizons, and delayed rewards effectively. To do this, our framework adopts a hierarchical RL approach and runs two RL algorithms in parallel: a high-level off-policy value-based RL algorithm to aggregate reward over utterances, and a low-level RL algorithm that utilizes this high-level value function to train a token policy within each utterance or turn. Our hierarchical framework, Actor-Critic Framework with a Hierarchical Structure (ArCHer), can also give rise to other RL methods. Empirically, we find that ArCHer significantly improves efficiency and performance on agent tasks, attaining a sample efficiency of about 100x over existing methods, while also improving with larger model capacity (upto the 7 billion scale that we tested on).

  • 5 authors
·
Feb 29, 2024

DRIVE: Data Curation Best Practices for Reinforcement Learning with Verifiable Reward in Competitive Code Generation

Recent reasoning-first models (e.g., OpenAI o1, DeepSeek R1) have spurred a resurgence of interest in RLVR. Nevertheless, advances are dominated by mathematics (e.g., AIME), with competitive-programming code generation underexplored and data curation receiving less attention than RL algorithm design. We investigate how to construct RLVR datasets (i.e., RL prompts) and present practical training techniques that yield strong performance on competitive-programming code generation. Our pipeline begins with supervised fine-tuning (SFT) distilled from strong open-source models, augmented with general-purpose and reasoning-intensive data. RL then follows a two-stage process with executable, testcase-driven rewards: first, training on a large, uniformly distributed set of competitive-programming problems using Group Relative Policy Optimization (GRPO) with 8 rollouts per prompt and a relatively short response-generation window (e.g., 32k during SFT and 24k in this stage) to expand entropy and mitigate repetition and truncation; second, we perform Pre-GRPO: updating on a small, high-quality set of challenging problems with a large rollout budget (64 rollouts per prompt) under a hard-focus curriculum that continuously retains the most difficult instances throughout training. We implement our method on Qwen2.5-32B and evaluate on LeetCode and Codeforces weekly contests to avoid data leakage. The resulting model achieves state-of-the-art performance among models of similar scale and is comparable to leading systems such as DeepSeek v3.1 and Doubao-1.5-Thinking. We also examine scaling trends and observe strong RL scaling on an internal large-scale MoE model. Our study distills concise best practices for data curation, entropy expansion, and curriculum design in RLVR for competitive-programming code generation.

tencent Tencent
·
Nov 9, 2025 5

Can One Domain Help Others? A Data-Centric Study on Multi-Domain Reasoning via Reinforcement Learning

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a powerful paradigm for enhancing the reasoning capabilities of LLMs. Existing research has predominantly concentrated on isolated reasoning domains such as mathematical problem-solving, coding tasks, or logical reasoning. However, real world reasoning scenarios inherently demand an integrated application of multiple cognitive skills. Despite this, the interplay among these reasoning skills under reinforcement learning remains poorly understood. To bridge this gap, we present a systematic investigation of multi-domain reasoning within the RLVR framework, explicitly focusing on three primary domains: mathematical reasoning, code generation, and logical puzzle solving. We conduct a comprehensive study comprising four key components: (1) Leveraging the GRPO algorithm and the Qwen-2.5-7B model family, our study thoroughly evaluates the models' in-domain improvements and cross-domain generalization capabilities when trained on single-domain datasets. (2) Additionally, we examine the intricate interactions including mutual enhancements and conflicts that emerge during combined cross-domain training. (3) To further understand the influence of SFT on RL, we also analyze and compare performance differences between base and instruct models under identical RL configurations. (4) Furthermore, we delve into critical RL training details, systematically exploring the impacts of curriculum learning strategies, variations in reward design, and language-specific factors. Through extensive experiments, our results offer significant insights into the dynamics governing domain interactions, revealing key factors influencing both specialized and generalizable reasoning performance. These findings provide valuable guidance for optimizing RL methodologies to foster comprehensive, multi-domain reasoning capabilities in LLMs.

  • 6 authors
·
Jul 23, 2025 1

BroRL: Scaling Reinforcement Learning via Broadened Exploration

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a key ingredient for unlocking complex reasoning capabilities in large language models. Recent work ProRL has shown promise in scaling RL by increasing the number of training steps. However, performance plateaus after thousands of steps, with clear diminishing returns from allocating more computation to additional training. In this work, we investigate a complementary paradigm for scaling RL, BroR-Lincreasing the number of rollouts per example to hundreds to exhaustively Broaden exploration, which yields continuous performance gains beyond the saturation point observed in ProRL when scaling the number of training steps. Our approach is motivated by a mass balance equation analysis allowing us to characterize the rate of change in probability mass for correct and incorrect tokens during the reinforcement process. We show that under a one-step RL assumption, sampled rollout tokens always contribute to correct-mass expansion, while unsampled tokens outside rollouts may lead to gains or losses depending on their distribution and the net reward balance. Importantly, as the number of rollouts per example N increases, the effect of unsampled terms diminishes, ensuring overall correct-mass expansion. To validate our theoretical analysis, we conduct simulations under more relaxed conditions and find that a sufficiently large rollout size N-corresponding to ample exploration-guarantees an increase in the probability mass of all correct tokens. Empirically, BroRL revives models saturated after 3K ProRL training steps and demonstrates robust, continuous improvement, achieving state-of-the-art results for the 1.5B model across diverse benchmarks.

nvidia NVIDIA
·
Oct 1, 2025 2

Multiplayer Interactive World Models with Representation Autoencoders

We introduce the first multiplayer world model for highly dynamic environments governed by complex physical interactions. Whereas single-player world models treat the other agents as part of the environment, ours conditions on the action streams of multiple agents, learning to attribute changes in the scene to the correct player and to stay coherent under arbitrary combinations of their actions. We study this problem in the game of Rocket League, where players compete and cooperate under fast, tightly coupled dynamics. Trained on 10,000 hours of gameplay collected with publicly available bots, our 5-billion-parameter latent diffusion model generates four-player matches in real time, producing 20 frames per second on a single Nvidia B200 GPU. Although trained only on short clips, its rollouts stay stable far beyond the training horizon: distributional quality holds steady out to five minutes, the longest horizon we measure, and in practice we observe rollouts continuing for hours with no sign of collapse. We systematically investigate the central design choices: the video codec, the generative objective, and the multiplayer conditioning scheme. In addition, we characterize how behavior changes with model and data scale, including the capabilities that emerge and the failure modes that persist. We further develop targeted evaluations that probe the model's physical understanding rather than visual appearance alone. To support continued research on multiplayer world models, we release our dataset, our full training and inference codebase, and a live demo.

  • 27 authors
·
Jul 5 1

Coevolving with the Other You: Fine-Tuning LLM with Sequential Cooperative Multi-Agent Reinforcement Learning

Reinforcement learning (RL) has emerged as a pivotal technique for fine-tuning large language models (LLMs) on specific tasks. However, prevailing RL fine-tuning methods predominantly rely on PPO and its variants. Though these algorithms are effective in general RL settings, they often exhibit suboptimal performance and vulnerability to distribution collapse when applied to the fine-tuning of LLMs. In this paper, we propose CORY, extending the RL fine-tuning of LLMs to a sequential cooperative multi-agent reinforcement learning framework, to leverage the inherent coevolution and emergent capabilities of multi-agent systems. In CORY, the LLM to be fine-tuned is initially duplicated into two autonomous agents: a pioneer and an observer. The pioneer generates responses based on queries, while the observer generates responses using both the queries and the pioneer's responses. The two agents are trained together. During training, the agents exchange roles periodically, fostering cooperation and coevolution between them. Experiments evaluate CORY's performance by fine-tuning GPT-2 and Llama-2 under subjective and objective reward functions on the IMDB Review and GSM8K datasets, respectively. Results show that CORY outperforms PPO in terms of policy optimality, resistance to distribution collapse, and training robustness, thereby underscoring its potential as a superior methodology for refining LLMs in real-world applications.

  • 7 authors
·
Oct 8, 2024

StepPO: Step-Aligned Policy Optimization for Agentic Reinforcement Learning

Agentic reinforcement learning (RL) is emerging as a critical post-training paradigm for improving LLM agent capabilities. Existing RL algorithms for LLMs largely follow the token-centric paradigm as in RLHF and RLVR, where tokens serve as the basic units for modeling and optimization. However, this paradigm introduces a granularity mismatch in agentic RL, as it optimizes token-level predictions while LLM agents make step-level decisions through cycles of environmental observations and actions. To bridge this gap, we propose StepPO, a step-centric paradigm for agentic RL via step-aligned policy optimization. Specifically, we reformulate agentic RL from a token-level Markov Decision Process (MDP) into a step-level MDP, where interaction steps serve as the basic trajectory representations. We further propose step-level credit assignment to align policy optimization with the natural granularity of agent decisions. Together, StepPO optimizes agent policies at the step level for multi-turn agent-environment interaction. Experiments across multi-hop QA, academic paper search, and text-world action tasks show that StepPO consistently outperforms various RL algorithms. Further analyses provide insights into how step-centric paradigm improves agent training. We hope this step-centric paradigm offers a useful lens for understanding agent behavior and a practical path for training more capable LLM agents.

  • 7 authors
·
Jun 4 2

AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learning

Developing autonomous LLM agents capable of making a series of intelligent decisions to solve complex, real-world tasks is a fast-evolving frontier. Like human cognitive development, agents are expected to acquire knowledge and skills through exploration and interaction with the environment. Despite advances, the community still lacks a unified, interactive reinforcement learning (RL) framework that can effectively train such agents from scratch -- without relying on supervised fine-tuning (SFT) -- across diverse and realistic environments. To bridge this gap, we introduce AgentGym-RL, a new framework to train LLM agents for multi-turn interactive decision-making through RL. The framework features a modular and decoupled architecture, ensuring high flexibility and extensibility. It encompasses a wide variety of real-world scenarios, and supports mainstream RL algorithms. Furthermore, we propose ScalingInter-RL, a training approach designed for exploration-exploitation balance and stable RL optimization. In early stages, it emphasizes exploitation by restricting the number of interactions, and gradually shifts towards exploration with larger horizons to encourage diverse problem-solving strategies. In this way, the agent develops more diverse behaviors and is less prone to collapse under long horizons. We perform extensive experiments to validate the stability and effectiveness of both the AgentGym-RL framework and the ScalingInter-RL approach. Our agents match or surpass commercial models on 27 tasks across diverse environments. We offer key insights and will open-source the complete AgentGym-RL framework -- including code and datasets -- to empower the research community in developing the next generation of intelligent agents.

  • 23 authors
·
Sep 10, 2025 2

The Reasoning Boundary Paradox: How Reinforcement Learning Constrains Language Models

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a key method for improving Large Language Models' reasoning capabilities, yet recent evidence suggests it may paradoxically shrink the reasoning boundary rather than expand it. This paper investigates the shrinkage issue of RLVR by analyzing its learning dynamics and reveals two critical phenomena that explain this failure. First, we expose negative interference in RLVR, where learning to solve certain training problems actively reduces the likelihood of correct solutions for others, leading to the decline of Pass@k performance, or the probability of generating a correct solution within k attempts. Second, we uncover the winner-take-all phenomenon: RLVR disproportionately reinforces problems with high likelihood, correct solutions, under the base model, while suppressing other initially low-likelihood ones. Through extensive theoretical and empirical analysis on multiple mathematical reasoning benchmarks, we show that this effect arises from the inherent on-policy sampling in standard RL objectives, causing the model to converge toward narrow solution strategies. Based on these insights, we propose a simple yet effective data curation algorithm that focuses RLVR learning on low-likelihood problems, achieving notable improvement in Pass@k performance. Our code is available at https://github.com/mail-research/SELF-llm-interference.

  • 6 authors
·
Oct 2, 2025

From Reasoning to Agentic: Credit Assignment in Reinforcement Learning for Large Language Models

Reinforcement learning (RL) for large language models (LLMs) increasingly relies on sparse, outcome-level rewards -- yet determining which actions within a long trajectory caused the outcome remains difficult. This credit assignment (CA) problem manifests in two regimes: reasoning RL, where credit must be distributed across tokens and steps within a single chain-of-thought generation (500--30K+ tokens); and agentic RL, where multi-turn environment interaction introduces stochastic transitions, partial observability, and horizons of 100+ turns (100K--1M tokens), making episode-level credit increasingly uninformative. We survey 47 CA methods (41 core, 6 adjacent enablers) published between 2024 and early 2026, organizing them in a two-dimensional taxonomy by assignment granularity (token, segment, step, turn, multi-agent) and methodology (Monte Carlo, temporal difference, model-based, game-theoretic, information-theoretic). Beyond the survey itself, we contribute three reusable resources: (1) a structured, machine-readable paper inventory with taxonomy labels, baseline families, and evidence levels; (2) a reporting checklist for future CA papers, validated against the reviewed literature to identify systematic methodological gaps; and (3) a benchmark protocol specification with task families, metadata requirements, and controlled bifurcation tasks, accompanied by a method selection decision tree. Our synthesis suggests that the shift from reasoning to agentic RL complicates and reshapes the credit assignment landscape: reasoning CA is maturing around process reward models and critic-free group comparison, while agentic CA is driving genuinely new approaches -- hindsight counterfactual analysis, privileged asymmetric critics, and turn-level MDP reformulations -- that have no direct precedent in reasoning RL.

  • 1 authors
·
Apr 12 2

ACIArena: Toward Unified Evaluation for Agent Cascading Injection

Collaboration and information sharing empower Multi-Agent Systems (MAS) but also introduce a critical security risk known as Agent Cascading Injection (ACI). In such attacks, a compromised agent exploits inter-agent trust to propagate malicious instructions, causing cascading failures across the system. However, existing studies consider only limited attack strategies and simplified MAS settings, limiting their generalizability and comprehensive evaluation. To bridge this gap, we introduce ACIArena, a unified framework for evaluating the robustness of MAS. ACIArena offers systematic evaluation suites spanning multiple attack surfaces (i.e., external inputs, agent profiles, inter-agent messages) and attack objectives (i.e., instruction hijacking, task disruption, information exfiltration). Specifically, ACIArena establishes a unified specification that jointly supports MAS construction and attack-defense modules. It covers six widely used MAS implementations and provides a benchmark of 1,356 test cases for systematically evaluating MAS robustness. Our benchmarking results show that evaluating MAS robustness solely through topology is insufficient; robust MAS require deliberate role design and controlled interaction patterns. Moreover, defenses developed in simplified environments often fail to transfer to real-world settings; narrowly scoped defenses may even introduce new vulnerabilities. ACIArena aims to provide a solid foundation for advancing deeper exploration of MAS design principles.

  • 9 authors
·
Apr 8

Dr. MAS: Stable Reinforcement Learning for Multi-Agent LLM Systems

Multi-agent LLM systems enable advanced reasoning and tool use via role specialization, yet reliable reinforcement learning (RL) post-training for such systems remains difficult. In this work, we theoretically pinpoint a key reason for training instability when extending group-based RL to multi-agent LLM systems. We show that under GRPO-style optimization, a global normalization baseline may deviate from diverse agents' reward distributions, which ultimately leads to gradient-norm instability. Based on this finding, we propose Dr. MAS, a simple and stable RL training recipe for multi-agent LLM systems. Dr. MAS uses an agent-wise remedy: normalizing advantages per agent using each agent's own reward statistics, which calibrates gradient scales and dramatically stabilizes training, both theoretically and empirically. Beyond the algorithm, Dr. MAS provides an end-to-end RL training framework for multi-agent LLM systems, supporting scalable orchestration, flexible per-agent LLM serving and optimization configs, and shared resource scheduling of LLM actor backends. We evaluate Dr. MAS on multi-agent math reasoning and multi-turn search benchmarks using Qwen2.5 and Qwen3 series models. Dr. MAS achieves clear gains over vanilla GRPO (e.g., +5.6\% avg@16 and +4.6\% pass@16 on math, and +15.2\% avg@16 and +13.1\% pass@16 on search) while largely eliminating gradient spikes. Moreover, it remains highly effective under heterogeneous agent-model assignments while improving efficiency.

SRL: Scaling Distributed Reinforcement Learning to Over Ten Thousand Cores

The ever-growing complexity of reinforcement learning (RL) tasks demands a distributed RL system to efficiently generate and process a massive amount of data to train intelligent agents. However, existing open-source libraries suffer from various limitations, which impede their practical use in challenging scenarios where large-scale training is necessary. While industrial systems from OpenAI and DeepMind have achieved successful large-scale RL training, their system architecture and implementation details remain undisclosed to the community. In this paper, we present a novel abstraction on the dataflows of RL training, which unifies practical RL training across diverse applications into a general framework and enables fine-grained optimizations. Following this abstraction, we develop a scalable, efficient, and extensible distributed RL system called ReaLly Scalable RL (SRL). The system architecture of SRL separates major RL computation components and allows massively parallelized training. Moreover, SRL offers user-friendly and extensible interfaces for customized algorithms. Our evaluation shows that SRL outperforms existing academic libraries in both a single machine and a medium-sized cluster. In a large-scale cluster, the novel architecture of SRL leads to up to 3.7x speedup compared to the design choices adopted by the existing libraries. We also conduct a direct benchmark comparison to OpenAI's industrial system, Rapid, in the challenging hide-and-seek environment. SRL reproduces the same solution as reported by OpenAI with up to 5x speedup in wall-clock time. Furthermore, we also examine the performance of SRL in a much harder variant of the hide-and-seek environment and achieve substantial learning speedup by scaling SRL to over 15k CPU cores and 32 A100 GPUs. Notably, SRL is the first in the academic community to perform RL experiments at such a large scale.

  • 5 authors
·
Jun 29, 2023

A Survey on Explainable Reinforcement Learning: Concepts, Algorithms, Challenges

Reinforcement Learning (RL) is a popular machine learning paradigm where intelligent agents interact with the environment to fulfill a long-term goal. Driven by the resurgence of deep learning, Deep RL (DRL) has witnessed great success over a wide spectrum of complex control tasks. Despite the encouraging results achieved, the deep neural network-based backbone is widely deemed as a black box that impedes practitioners to trust and employ trained agents in realistic scenarios where high security and reliability are essential. To alleviate this issue, a large volume of literature devoted to shedding light on the inner workings of the intelligent agents has been proposed, by constructing intrinsic interpretability or post-hoc explainability. In this survey, we provide a comprehensive review of existing works on eXplainable RL (XRL) and introduce a new taxonomy where prior works are clearly categorized into model-explaining, reward-explaining, state-explaining, and task-explaining methods. We also review and highlight RL methods that conversely leverage human knowledge to promote learning efficiency and performance of agents while this kind of method is often ignored in XRL field. Some challenges and opportunities in XRL are discussed. This survey intends to provide a high-level summarization of XRL and to motivate future research on more effective XRL solutions. Corresponding open source codes are collected and categorized at https://github.com/Plankson/awesome-explainable-reinforcement-learning.

  • 7 authors
·
Nov 12, 2022

EPO: Entropy-regularized Policy Optimization for LLM Agents Reinforcement Learning

Training LLM agents in multi-turn environments with sparse rewards, where completing a single task requires 30+ turns of interaction within an episode, presents a fundamental challenge for reinforcement learning. We identify a critical failure mode unique to this setting: the exploration-exploitation cascade failure. This cascade begins with early-stage policy premature convergence, where sparse feedback causes agents to commit to flawed, low-entropy strategies. Subsequently, agents enter late-stage policy collapse, where conventional entropy regularization becomes counterproductive, promoting chaotic exploration that destabilizes training. We propose Entropy-regularized Policy Optimization (EPO), a general framework that breaks this failure cycle through three synergistic mechanisms: (1) adopting entropy regularization in multi-turn settings to enhance exploration, (2) an entropy smoothing regularizer that bounds policy entropy within historical averages to prevent abrupt fluctuations, and (3) adaptive phase-based weighting that balances exploration and exploitation across training. Our analysis justifies that EPO guarantees monotonically decreasing entropy variance while maintaining convergence. EPO achieves up to 152% performance improvement on ScienceWorld and up to 19.8% on ALFWorld. Our work demonstrates that multi-turn sparse-reward settings require fundamentally different entropy control than traditional RL, with broad implications for LLM agent training.

  • 9 authors
·
Sep 26, 2025 2

Efficient Agentic Reasoning Through Self-Regulated Simulative Planning

How should an agent decide when and how to plan? A dominant approach builds agents as reactive policies with adaptive computation (e.g., chain-of-thought), trained end-to-end expecting planning to emerge implicitly. Without control over the presence, structure, or horizon of planning, these systems dramatically increase reasoning length, yielding inefficient token use without reliable accuracy gains. We argue efficient agentic reasoning benefits from decomposing decision-making into three systems: simulative reasoning (System II) grounding deliberation in future-state prediction via a world model; self-regulation (System III) deciding when and how deeply to plan via a learned configurator; and reactive execution (System I) handling fine-grained action. Simulative reasoning provides unified planning across diverse tasks without per-domain engineering, while self-regulation ensures the planner is invoked only when needed. To test this, we develop SR^2AM (Self-Regulated Simulative Reasoning Agentic LLM), realizing both as distinct stages within an LLM's chain-of-thought, with the LLM as world model. We explore two instantiations: recording decisions from a prompted multi-module system (v0.1) and reconstructing structured plans from traces of pretrained reasoning LLMs (v1.0), trained via supervised then reinforcement learning (RL). Across math, science, tabular analysis, and web information seeking, v0.1-8B and v1.0-30B achieve Pass@1 competitive with 120-355B and 685B-1T parameter systems respectively, while v1.0-30B uses 25.8-95.3% fewer reasoning tokens than comparable agentic LLMs. RL increases average planning horizon by 22.8% while planning frequency grows only 2.0%, showing it learns to plan further ahead rather than more often. More broadly, learned self-regulation instantiates a principle we expect to extend beyond planning to how agents govern their own learning and adaptation.

CaRL: Learning Scalable Planning Policies with Simple Rewards

We investigate reinforcement learning (RL) for privileged planning in autonomous driving. State-of-the-art approaches for this task are rule-based, but these methods do not scale to the long tail. RL, on the other hand, is scalable and does not suffer from compounding errors like imitation learning. Contemporary RL approaches for driving use complex shaped rewards that sum multiple individual rewards, \eg~progress, position, or orientation rewards. We show that PPO fails to optimize a popular version of these rewards when the mini-batch size is increased, which limits the scalability of these approaches. Instead, we propose a new reward design based primarily on optimizing a single intuitive reward term: route completion. Infractions are penalized by terminating the episode or multiplicatively reducing route completion. We find that PPO scales well with higher mini-batch sizes when trained with our simple reward, even improving performance. Training with large mini-batch sizes enables efficient scaling via distributed data parallelism. We scale PPO to 300M samples in CARLA and 500M samples in nuPlan with a single 8-GPU node. The resulting model achieves 64 DS on the CARLA longest6 v2 benchmark, outperforming other RL methods with more complex rewards by a large margin. Requiring only minimal adaptations from its use in CARLA, the same method is the best learning-based approach on nuPlan. It scores 91.3 in non-reactive and 90.6 in reactive traffic on the Val14 benchmark while being an order of magnitude faster than prior work.

  • 6 authors
·
Apr 24, 2025 2

Why Multi-Step Tool-Use Reinforcement Learning Collapses and How Supervisory Signals Fix It

Tool use enables large language models (LLMs) to perform complex tasks, and recent agentic reinforcement learning (RL) methods show promise for enhancing model capabilities. However, RL alone often leads to instability or limited gains in tool-use tasks. In our experiments, some models exhibit catastrophic collapse, where performance abruptly drops and tool-invocation structures fail. The analysis reveals that these failures stem from unexpected probability spikes in specific control tokens, disrupting structured execution, yet the underlying tool-use capability remains intact, merely obscured by specific formats. To address this, we systematically investigate a diverse set of supervisory signals, including off-policy supervision, hint-based guidance, erroneous example supervision, and others, applied under both synchronous and interleaved training schemes. We find that interleaving supervised fine-tuning (SFT) with RL substantially improves stability, but exhibits degraded performance under format and content out-of-distribution (OOD) evaluation. We also analyze the impact of learning rates and generalization across settings. These results highlight the importance of understanding RL failures and demonstrate how diverse supervisory signals can guide exploratory learning, enabling robust training of LLMs for complex, multi-step tool-use tasks. Our Code is available at https://github.com/hypasd-art/Tool-RL-Box.

Polar: Agentic RL on Any Harness at Scale

Reinforcement learning for language agents increasingly depends on custom harnesses that manage long-running context, multi-turn tool use and multi-agent orchestration. However, porting these harnesses into RL environment interfaces remains difficult and often loses important training signals. We bridge this gap with polar, a rollout framework for scalable asynchronous RL over arbitrary agent harnesses. Polar treats the agent harness as a black box: it proxies LLM API calls, records token-level model interactions, and reconstructs token-faithful trajectories for training. Each rollout node efficiently manages runtime prewarming, agent execution, trajectory reconstruction, and evaluation in parallel, exposing asynchronous service endpoints that can be consumed by independent trainers at scale. This decoupled design makes Polar agnostic to agent harnesses, training infrastructure, and RL algorithms while improving compute utilization for long-running agent workloads. We validate polar by training agents on software-engineering tasks with popular coding harnesses. Using simple GRPO, polar improves Qwen3.5-4B by 22.6, 4.8, 0.6 and 6.2 points on SWE-Bench Verified with the Codex, Claude Code, Qwen Code and Pi harnesses, respectively. We further demonstrate Polar for offline data generation over custom harnesses and ablate trajectory reconstruction strategies. Polar rewrites its preceding work, Prorl Agent, and has been registered as one of NeMo Gym environments.

  • 12 authors
·
May 21

Controllable Exploration in Hybrid-Policy RLVR for Multi-Modal Reasoning

Reinforcement Learning with verifiable rewards (RLVR) has emerged as a primary learning paradigm for enhancing the reasoning capabilities of multi-modal large language models (MLLMs). However, during RL training, the enormous state space of MLLM and sparse rewards often leads to entropy collapse, policy degradation, or over-exploitation of suboptimal behaviors. This necessitates an exploration strategy that maintains productive stochasticity while avoiding the drawbacks of uncontrolled random sampling, yielding inefficient exploration. In this paper, we propose CalibRL, a hybrid-policy RLVR framework that supports controllable exploration with expert guidance, enabled by two key mechanisms. First, a distribution-aware advantage weighting scales updates by group rareness to calibrate the distribution, therefore preserving exploration. Meanwhile, the asymmetric activation function (LeakyReLU) leverages the expert knowledge as a calibration baseline to moderate overconfident updates while preserving their corrective direction. CalibRL increases policy entropy in a guided manner and clarifies the target distribution by estimating the on-policy distribution through online sampling. Updates are driven by these informative behaviors, avoiding convergence to erroneous patterns. Importantly, these designs help alleviate the distributional mismatch between the model's policy and expert trajectories, thereby achieving a more stable balance between exploration and exploitation. Extensive experiments across eight benchmarks, including both in-domain and out-of-domain settings, demonstrate consistent improvements, validating the effectiveness of our controllable hybrid-policy RLVR training. Code is available at https://github.com/zhh6425/CalibRL.

  • 5 authors
·
Feb 22

SPIKE: An Adaptive Dual Controller Framework for Cost-Efficient Long-Horizon Game Agents

Long-horizon multimodal agents in open-world games must stay goal-directed across many low-level interactions under tight token and latency budgets. Existing approaches often trade off costly per-step reasoning against reactive execution that can drift, repeat failures, and recover poorly. Our key idea is to reuse strategic reasoning across locally stable segments and reinvoke it at event boundaries. We present SPIKE, an adaptive dual controller framework for cost-efficient long-horizon game control. Its Strategic Controller performs low-frequency global planning, failure analysis, and recovery, while its Reactive Controller handles fast local execution under a strict token budget. An Event Trigger monitors visual change, task progress, repeated actions, and failure signals to decide when control should stay reactive or escalate to strategic reasoning. Hierarchical Memory separates short-term experience reuse in the State-Action Memory Bank (SA-MB) from structured evidence in the State Action Knowledge Graph (SA-KG), allowing each controller to retrieve the context it needs. This design reuses strategic proposals over multiple reactive steps, supports local override when plans become stale, and reserves expensive reasoning for moments where extra deliberation is useful. On the Lite-100 split of StarDojo, SPIKE improves Lite-100 success rate (SR) by 5.0 percentage points (38.5% relative) over the strongest Lite-100 baseline and Budgeted SR by 9.3 points (75.6% relative) over the strongest budgeted baseline. It also reduces token consumption by 54.9% and latency by 40.8%. Ablations show that event triggering, reactive override, and heterogeneous memory each contribute to success and recovery, supporting selective reasoning rather than reasoning at every step.

  • 9 authors
·
May 17

Reinforcement Learning for LLM-based Multi-Agent Systems through Orchestration Traces

As large language model (LLM) agents evolve from isolated tool users into coordinated teams, reinforcement learning (RL) must optimize not only individual actions but also how work is spawned, delegated, communicated, aggregated, and stopped. This paper studies RL for LLM-based multi-agent systems through orchestration traces: temporal interaction graphs whose events include sub-agent spawning, delegation, communication, tool use, return, aggregation, and stopping decisions. Using this lens, we identify three technical axes. First, reward design spans eight families, including orchestration rewards for parallelism speedup, split correctness, and aggregation quality. Second, reward and credit signals attach to eight credit- or signal-bearing units from token to team; explicit counterfactual message-level credit remains especially sparse in our curated pool. Third, orchestration learning decomposes into five sub-decisions: when to spawn, whom to delegate to, how to communicate, how to aggregate, and when to stop. In our curated pool as of May 4, 2026, we found no explicit RL training method for the stopping decision. We connect academic methods to public industrial evidence from Kimi Agent Swarm, OpenAI Codex, and Anthropic Claude Code. The resulting scale gap is a gap between publicly reported deployment envelopes and open academic evaluation regimes, not independent verification of industrial training traces. We release the artifact at https://github.com/xxzcc/awesome-llm-mas-rl, including an 84-entry tagged paper pool, a 32-record exclusion log, scripted corpus statistics, and a minimal JSON schema for replayable orchestration traces.

  • 1 authors
·
May 3 3

AReaL: A Large-Scale Asynchronous Reinforcement Learning System for Language Reasoning

Reinforcement learning (RL) has become a trending paradigm for training large language models (LLMs), particularly for reasoning tasks. Effective RL for LLMs requires massive parallelization and poses an urgent need for efficient training systems. Most existing large-scale RL systems for LLMs are synchronous by alternating generation and training in a batch setting, where the rollouts in each training batch are generated by the same (or latest) model. This stabilizes RL training but suffers from severe system-level inefficiency. Generation must wait until the longest output in the batch is completed before model update, resulting in GPU underutilization. We present AReaL, a fully asynchronous RL system that completely decouples generation from training. Rollout workers in AReaL continuously generate new outputs without waiting, while training workers update the model whenever a batch of data is collected. AReaL also incorporates a collection of system-level optimizations, leading to substantially higher GPU utilization. To stabilize RL training, AReaL balances the workload of rollout and training workers to control data staleness, and adopts a staleness-enhanced PPO variant to better handle outdated training samples. Extensive experiments on math and code reasoning benchmarks show that AReaL achieves up to 2.57times training speedup compared to the best synchronous systems with the same number of GPUs and matched or even improved final performance. The code of AReaL is available at https://github.com/inclusionAI/AReaL/.

  • 13 authors
·
May 30, 2025 2

APPO: Agentic Procedural Policy Optimization

Recent advances in agentic Reinforcement Learning (RL) have substantially improved the multi-turn tool-use capabilities of large language model agents. However, most existing methods assign credit over coarse heuristic units, such as tool-call boundaries or fixed workflows, making it difficult to identify which intermediate decisions influence downstream outcomes. In this work, we study agentic RL from two perspectives: where to branch and how to assign credit after branching. Our pilot analysis shows that influential decision points are broadly distributed throughout the generated sequence rather than concentrated at tool calls, while token entropy alone does not reliably reflect their impact on final outcomes. Motivated by these observations, we propose Agentic Procedural Policy Optimization (APPO), which shifts branching and credit assignment from coarse interaction units to fine-grained decision points in the sequence. APPO selects branching locations using a Branching Score that combines token uncertainty with policy-induced likelihood gains of subsequent continuations, enabling more targeted exploration while filtering out spurious high-entropy positions. It further introduces procedure-level advantage scaling to better distribute credit across branched rollouts. Experiments on 13 benchmarks show that APPO consistently improves strong agentic RL baselines by nearly 4 points, while keeping efficient tool-calls and maintaining behavior interpretability.

  • 8 authors
·
Jun 10 4

Distilled Reinforcement Learning for LLM Post-training

Large language model (LLM) post-training is essential for improving reasoning, adaptation, and alignment. Existing methods mainly follow two paradigms: reinforcement learning (RL) and on-policy distillation (OPD). However, RL relies on coarse-grained outcome supervision, resulting in difficult credit assignment and limited capability to acquire new knowledge. OPD, meanwhile, unconditionally matches teacher logits through KL divergence, which creates a dilemma: similar teachers provide little new knowledge, while substantially different teachers often yield ineffective guidance, largely restricting OPD to within-family distillation. We propose Distilled Reinforcement Learning (Distilled RL), which integrates teacher supervision into the RL objective to provide fine-grained guidance, selectively transfer new knowledge and avoid unconditional imitation. Distilled RL contains three components: reverse importance sampling with clipping, negative sample reset, and sequence-level geometric normalization. Through a concise and interpretable case study, we demonstrate that Distilled RL can effectively transfer previously unavailable knowledge from a teacher model to a student model. Extensive experiments across both within-family and cross-family distillation settings show that Distilled RL substantially outperforms standard RL and OPD in terms of both pass@1 and pass@k. Our code is available at https://github.com/597358816/Distilled-RL.

BiPACE: Bisimulation-Guided Policy Optimization with Action Counterfactual Estimation for LLM Agents

Stepwise group-based RL is an attractive way to train long-horizon LLM agents without a learned critic: it reuses multiple sampled rollouts to estimate local advantages. Its weakness is less visible but more fundamental: every group-relative estimator assumes that the steps it compares are equivalent for credit assignment. We show that current agentic variants violate this assumption through a state-action credit mismatch. The observation-hash partition is overly fine on the state side, creating singleton groups with zero step-level signal, while a single within-group mean is too coarse on the action side, mixing state-value estimation with action-specific credit. We introduce BiPACE (Bisimulation-Guided Policy Optimization with Action Counterfactual Estimation), a drop-in advantage estimator that fixes both sides without adding a critic, auxiliary loss, or extra rollouts. BiGPO clusters steps by cosine distance in the actor's own hidden-state geometry, an empirical policy-induced proxy for bisimulation that substantially lowers the singleton rate left by observation hashing. PACE then recenters returns within each behavioral cluster using action-conditioned peer baselines; its Q-style instance estimates a local Q(s,a)-V(s) nonparametrically. On ALFWorld/Qwen2.5-7B, BiPACE_Q raises overall validation success from GiGPO's 90.8 to 97.1pm0.9 over three seeds, and crosses the 95% threshold on every seed, which GiGPO never does within the same budget. On Qwen2.5-1.5B it reaches 93.5pm1.2 versus GiGPO's 86.7, and on WebShop and TextCraft it improves over GRPO and GiGPO at both model scales. The measured BiPACE-specific overhead is 11.3% of a single training-step wall time. Yet it changes the estimator's comparison unit from surface identity to approximate behavioral equivalence plus action-side counterfactuals. The code is available at https://github.com/TianxiangZhao/BiPACE.

  • 7 authors
·
Jun 23

A Game-Theoretic Framework for Managing Risk in Multi-Agent Systems

In order for agents in multi-agent systems (MAS) to be safe, they need to take into account the risks posed by the actions of other agents. However, the dominant paradigm in game theory (GT) assumes that agents are not affected by risk from other agents and only strive to maximise their expected utility. For example, in hybrid human-AI driving systems, it is necessary to limit large deviations in reward resulting from car crashes. Although there are equilibrium concepts in game theory that take into account risk aversion, they either assume that agents are risk-neutral with respect to the uncertainty caused by the actions of other agents, or they are not guaranteed to exist. We introduce a new GT-based Risk-Averse Equilibrium (RAE) that always produces a solution that minimises the potential variance in reward accounting for the strategy of other agents. Theoretically and empirically, we show RAE shares many properties with a Nash Equilibrium (NE), establishing convergence properties and generalising to risk-dominant NE in certain cases. To tackle large-scale problems, we extend RAE to the PSRO multi-agent reinforcement learning (MARL) framework. We empirically demonstrate the minimum reward variance benefits of RAE in matrix games with high-risk outcomes. Results on MARL experiments show RAE generalises to risk-dominant NE in a trust dilemma game and that it reduces instances of crashing by 7x in an autonomous driving setting versus the best performing baseline.

  • 6 authors
·
May 30, 2022

DeReason: A Difficulty-Aware Curriculum Improves Decoupled SFT-then-RL Training for General Reasoning

Reinforcement learning with Verifiable Rewards (RLVR) has emerged as a powerful paradigm for eliciting reasoning capabilities in large language models, particularly in mathematics and coding. While recent efforts have extended this paradigm to broader general scientific (STEM) domains, the complex interplay between supervised fine-tuning (SFT) and RL in these contexts remains underexplored. In this paper, we conduct controlled experiments revealing a critical challenge: for general STEM domains, RL applied directly to base models is highly sample-inefficient and is consistently surpassed by supervised fine-tuning (SFT) on moderate-quality responses. Yet sequential SFT followed by RL can further improve performance, suggesting that the two stages play complementary roles, and that how training data is allocated between them matters. Therefore, we propose DeReason, a difficulty-based data decoupling strategy for general reasoning. DeReason partitions training data by reasoning intensity estimated via LLM-based scoring into reasoning-intensive and non-reasoning-intensive subsets. It allocates broad-coverage, non-reasoning-intensive problems to SFT to establish foundational domain knowledge, and reserves a focused subset of difficult problems for RL to cultivate complex reasoning. We demonstrate that this principled decoupling yields better performance than randomly splitting the data for sequential SFT and RL. Extensive experiments on general STEM and mathematical benchmarks demonstrate that our decoupled curriculum training significantly outperforms SFT-only, RL-only, and random-split baselines. Our work provides a systematic study of the interplay between SFT and RL for general reasoning, offering a highly effective and generalized post-training recipe.

  • 7 authors
·
Mar 10

Reinforcement Learning-based Application Autoscaling in the Cloud: A Survey

Reinforcement Learning (RL) has demonstrated a great potential for automatically solving decision-making problems in complex uncertain environments. RL proposes a computational approach that allows learning through interaction in an environment with stochastic behavior, where agents take actions to maximize some cumulative short-term and long-term rewards. Some of the most impressive results have been shown in Game Theory where agents exhibited superhuman performance in games like Go or Starcraft 2, which led to its gradual adoption in many other domains, including Cloud Computing. Therefore, RL appears as a promising approach for Autoscaling in Cloud since it is possible to learn transparent (with no human intervention), dynamic (no static plans), and adaptable (constantly updated) resource management policies to execute applications. These are three important distinctive aspects to consider in comparison with other widely used autoscaling policies that are defined in an ad-hoc way or statically computed as in solutions based on meta-heuristics. Autoscaling exploits the Cloud elasticity to optimize the execution of applications according to given optimization criteria, which demands to decide when and how to scale-up/down computational resources, and how to assign them to the upcoming processing workload. Such actions have to be taken considering that the Cloud is a dynamic and uncertain environment. Motivated by this, many works apply RL to the autoscaling problem in the Cloud. In this work, we survey exhaustively those proposals from major venues, and uniformly compare them based on a set of proposed taxonomies. We also discuss open problems and prospective research in the area.

  • 5 authors
·
Nov 16, 2020

RL-PLUS: Countering Capability Boundary Collapse of LLMs in Reinforcement Learning with Hybrid-policy Optimization

Reinforcement Learning with Verifiable Reward (RLVR) has significantly advanced the complex reasoning abilities of Large Language Models (LLMs). However, it struggles to break through the inherent capability boundaries of the base LLM, due to its essentially on-policy strategy coupled with LLM's immense action space and sparse reward. Critically, RLVR can lead to the capability boundary collapse, narrowing the LLM's problem-solving scope. To address this problem, we propose RL-PLUS, a novel hybrid-policy optimization approach for LLMs that synergizes internal exploitation with external data to achieve stronger reasoning capabilities and surpass the boundaries of base models. RL-PLUS integrates two core components, i.e., Multiple Importance Sampling to address distributional mismatch from external data, and Exploration-Based Advantage Function to guide the model towards high-value, unexplored reasoning paths. We provide both theoretical analysis and extensive experiments to demonstrate the superiority and generalizability of our approach. Compared with existing RLVR methods, RL-PLUS achieves 1) state-of-the-art performance on six math reasoning benchmarks; 2) superior performance on six out-of-distribution reasoning tasks; 3) consistent and significant gains across diverse model families, with average relative improvements up to 69.2\%. Moreover, the analysis of Pass@k curves indicates that RL-PLUS effectively resolves the capability boundary collapse problem.

  • 14 authors
·
Jul 31, 2025 2

UnityMAS-O: A General RL Optimization Framework for LLM-Based Multi-Agent Systems

LLM-based multi-agent systems decompose complex tasks into interacting roles, but most remain manually orchestrated by prompts, tools, and control rules, while agents are rarely optimized through a unified reinforcement learning interface. Existing RL post-training frameworks mainly target single-policy optimization and lack abstractions for user-defined multi-agent workflows, structured interaction, role-specific credit assignment, and configurable parameter sharing. We present UnityMAS-O, a general RL optimization framework for LLM-based multi-agent systems. UnityMAS-O treats the complete workflow as the optimization unit, rather than a single response or policy trajectory. It represents workflows through four first-class objects: logical agent roles, graph trajectories, user-defined rewards, and agent--model mappings. This decouples logical agents from physical model parameters, supporting full sharing, full separation, and partial sharing, with rewards assigned at role, turn, and trajectory levels. UnityMAS-O extends verl with a Ray-based star-topology runtime. A central controller executes workflows, invokes tools, records structured trajectories, and assembles rewards; model-local worker groups handle rollout, buffering, advantage computation, and distributed PPO-style updates. Users can define agents, workflows, model mappings, and rewards without rewriting the optimization infrastructure. We instantiate UnityMAS-O on retrieval-augmented QA, iterative agentic search, and reflective code generation. Across Natural Questions, HotpotQA, and held-out code tasks, multi-agent RL improves manually specified workflows after optimization, with especially large gains for smaller models and strict code all-passed metrics. These results show that UnityMAS-O can serve as a reusable substrate for converting diverse LLM-based multi-agent workflows into trainable multi-agent RL systems.

  • 17 authors
·
May 25

Reward Hacking Benchmark: Measuring Exploits in LLM Agents with Tool Use

Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions. RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek. Exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success. Models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.

  • 1 authors
·
May 2

To Mix or To Merge: Toward Multi-Domain Reinforcement Learning for Large Language Models

Reinforcement Learning with Verifiable Rewards (RLVR) plays a key role in stimulating the explicit reasoning capability of Large Language Models (LLMs). We can achieve expert-level performance in some specific domains via RLVR, such as coding or math. When a general multi-domain expert-level model is required, we need to carefully consider the collaboration of RLVR across different domains. The current state-of-the-art models mainly employ two different training paradigms for multi-domain RLVR: mixed multi-task RLVR and separate RLVR followed by model merging. However, most of the works did not provide a detailed comparison and analysis about these paradigms. To this end, we choose multiple commonly used high-level tasks (e.g., math, coding, science, instruction following, and agent) as our target domains and design extensive qualitative and quantitative experiments using open-source datasets. We find the RLVR across domains exhibits few mutual interferences, and reasoning-intensive domains demonstrate mutually synergistic effects. Furthermore, we analyze the internal mechanisms of mutual gains from the perspectives of weight space geometry, information constraints, model prediction behavior and self-verification. This project is named as M2RL that means Mixed multi-task training or separate training followed by model Merging for Reinforcement Learning, and the homepage is at https://github.com/Mosi-AI/M2RL.

  • 6 authors
·
Feb 12 1

Do Agent Societies Develop Intellectual Elites? The Hidden Power Laws of Collective Cognition in LLM Multi-Agent Systems

Large Language Model (LLM) multi-agent systems are increasingly deployed as interacting agent societies, yet scaling these systems often yields diminishing or unstable returns, the causes of which remain poorly understood. We present the first large-scale empirical study of coordination dynamics in LLM-based multi-agent systems, introducing an atomic event-level formulation that reconstructs reasoning as cascades of coordination. Analyzing over 1.5 Million interactions across tasks, topologies, and scales, we uncover three coupled laws: coordination follows heavy-tailed cascades, concentrates via preferential attachment into intellectual elites, and produces increasingly frequent extreme events as system size grows. We show that these effects are coupled through a single structural mechanism: an integration bottleneck, in which coordination expansion scales with system size while consolidation does not, producing large but weakly integrated reasoning processes. To test this mechanism, we introduce Deficit-Triggered Integration (DTI), which selectively increases integration under imbalance. DTI improves performance precisely where coordination fails, without suppressing large-scale reasoning. Together, our results establish quantitative laws of collective cognition and identify coordination structure as a fundamental, previously unmeasured axis for understanding and improving scalable multi-agent intelligence.

  • 2 authors
·
Apr 2

Beyond Accuracy: Dissecting Mathematical Reasoning for LLMs Under Reinforcement Learning

Reinforcement learning (RL) has become the dominant paradigm for endowing language models with advanced reasoning capabilities. Despite the substantial empirical gains demonstrated by RL-based training methods like GRPO, a granular understanding of their advantages is still lacking. To address this gap, we introduce a fine-grained analytic framework to dissect the impact of RL on reasoning. Our framework specifically investigates key elements that have been hypothesized to benefit from RL training: (1) plan-following and execution, (2) problem decomposition, and (3) improved reasoning and knowledge utilization. Using this framework, we gain insights beyond mere accuracy. For instance, providing models with explicit step-by-step plans surprisingly degrades performance on the most challenging benchmarks, yet RL-tuned models exhibit greater robustness, experiencing markedly smaller performance drops than their base counterparts. This suggests that RL may not primarily enhance the execution of external plans but rather empower models to formulate and follow internal strategies better suited to their reasoning processes. Conversely, we observe that RL enhances the model's capacity to integrate provided knowledge into its reasoning process, leading to performance improvements across diverse tasks. We also study difficulty, showing improved training by developing new ways to exploit hard problems. Our findings lay a foundation for more principled training and evaluation of reasoning models.

  • 7 authors
·
Jun 5, 2025

RODS: Reward-Driven Online Data Synthesis for Multi-Turn Tool-Use Agents

Multi-turn tool-use RL is bottlenecked by the rapid depletion of informative samples in static datasets. We observe that the gradient signal in GRPO concentrates on tasks with the highest rollout reward variance, a consequence of the Popoviciu upper bound. Consequently, samples near the agent's capability boundary -- where successes and failures are roughly balanced -- contribute disproportionately large policy gradients. As training progresses, this boundary continuously shifts, which gradually depletes the pool of informative samples in a static dataset. We propose RODS (Reward-driven Online Data Synthesis) to resolve this depletion. RODS closes the loop between RL training and data generation by repurposing the progress reward variance as a practical, zero-cost boundary detector that requires no extra inference beyond the rollouts already computed for training. It continuously identifies such boundary samples, synthesizes new multi-turn variants matching their structural complexity (e.g., API topology and dependency depth) via a skill-aligned resampling pipeline, and manages a dynamic replay buffer that co-evolves with the policy. Starting from 400 human seeds and maintaining an active training pool of ~800 samples, RODS achieves comparable performance to a 17K-sample offline pipeline while requiring roughly 20x fewer trajectories, and improves over fixed-data RL and environment augmentation in our controlled setting.

inclusionAI inclusionAI
·
Jun 16

Offline Data Enhanced On-Policy Policy Gradient with Provable Guarantees

Hybrid RL is the setting where an RL agent has access to both offline data and online data by interacting with the real-world environment. In this work, we propose a new hybrid RL algorithm that combines an on-policy actor-critic method with offline data. On-policy methods such as policy gradient and natural policy gradient (NPG) have shown to be more robust to model misspecification, though sometimes it may not be as sample efficient as methods that rely on off-policy learning. On the other hand, offline methods that depend on off-policy training often require strong assumptions in theory and are less stable to train in practice. Our new approach integrates a procedure of off-policy training on the offline data into an on-policy NPG framework. We show that our approach, in theory, can obtain a best-of-both-worlds type of result -- it achieves the state-of-art theoretical guarantees of offline RL when offline RL-specific assumptions hold, while at the same time maintaining the theoretical guarantees of on-policy NPG regardless of the offline RL assumptions' validity. Experimentally, in challenging rich-observation environments, we show that our approach outperforms a state-of-the-art hybrid RL baseline which only relies on off-policy policy optimization, demonstrating the empirical benefit of combining on-policy and off-policy learning. Our code is publicly available at https://github.com/YifeiZhou02/HNPG.

  • 4 authors
·
Nov 14, 2023

SCOPE-RL: Optimizing Reasoning Paths Before and After Success

Reinforcement learning with verifiable rewards (RLVR) optimizes LLMs using sparse verifiable final-answer rewards. This sparse anchor reliably verifies whether a trajectory succeeds but provides no direct feedback on the reasoning path that produced it. Before success, prerequisite progress on hard problems receives no reward signal; after success, outcome rewards cannot distinguish well-organized correct trajectories from redundant or locally flawed ones. We introduce SCOPE-RL (Scaffolded Chain Optimization with Process Efficiency), a two-stage framework that densifies this anchor while retaining the GRPO update: Adaptive Scaffolded RL adds prefix-decomposed verifiable rewards on answer-hidden sub-question chains before success, and Quality-Aware Process RL applies correctness-gated process-shape rewards to refine correct trajectories after success. An expert-validated Step-Quality Evaluation Protocol evaluates useful-step density, error localization, and token efficiency beyond final-answer accuracy. On Qwen3-8B-Instruct trained on DAPO-Math and Big-Math, SCOPE-RL improves average accuracy by up to 11.2 pp and reduces reasoning tokens by up to 27.1% over outcome-only GRPO; the gains hold under GSPO and on Qwen3-0.6B-Instruct, indicating that reward-signal densification is complementary to policy-update-level RLVR advances. Code and data are available at https://github.com/tokencraft-lab/SCOPE-RL.

  • 9 authors
·
Jul 14

Single-agent Reinforcement Learning Model for Regional Adaptive Traffic Signal Control

Several studies have employed reinforcement learning (RL) to address the challenges of regional adaptive traffic signal control (ATSC) and achieved promising results. In this field, existing research predominantly adopts multi-agent frameworks. However, the adoption of multi-agent frameworks presents challenges for scalability. Instead, the Traffic signal control (TSC) problem necessitates a single-agent framework. TSC inherently relies on centralized management by a single control center, which can monitor traffic conditions across all roads in the study area and coordinate the control of all intersections. This work proposes a single-agent RL-based regional ATSC model compatible with probe vehicle technology. Key components of the RL design include state, action, and reward function definitions. To facilitate learning and manage congestion, both state and reward functions are defined based on queue length, with action designed to regulate queue dynamics. The queue length definition used in this study differs slightly from conventional definitions but is closely correlated with congestion states. More importantly, it allows for reliable estimation using link travel time data from probe vehicles. With probe vehicle data already covering most urban roads, this feature enhances the proposed method's potential for widespread deployment. The method was comprehensively evaluated using the SUMO simulation platform. Experimental results demonstrate that the proposed model effectively mitigates large-scale regional congestion levels via coordinated multi-intersection control.

  • 3 authors
·
Nov 1, 2025

Delayed Repression and Emergent Instability in Adaptive Multi-Agent Systems

Regulatory institutions (from content moderation platforms to financial supervisors) observe, deliberate, and intervene only after a characteristic delay. We ask whether this processing lag alone can destabilize a multi-agent system that would otherwise remain stable, without exogenous shocks, coordination among agents, or malicious actors. We study this question in two stages. First, we analyze a delayed replicator equation in which autonomous agents receive a benefit from radical behavior but face punishment based on a lagged institutional alarm signal. We derive a closed-form critical delay threshold beyond which the unique interior equilibrium loses stability through a Hopf bifurcation, and prove via center manifold reduction that the bifurcation is supercritical (producing bounded oscillations, not explosive growth) for the entire sigmoid response-function family. Second, we embed N=240 agents on a network and equip them with reinforcement learning (tabular Q-learning), comparing three decision architectures in a factorial design: non-reactive agents (fixed policy), reactive agents (threshold heuristic without memory), and Q-learning agents (adaptive with cumulative value estimates). The results reveal a hierarchy opposite to the naive expectation that learning amplifies instability: non-reactive agents are immune to delay (0% runaway across all tested values), reactive agents collapse catastrophically (96% runaway by delay geq 8 steps), and Q-learning agents achieve partial resilience (66% runaway at delay = 20). The destabilizing ingredient is reactivity to delayed signals: agents that immediately exploit low-alarm windows trigger oscillatory feedback loops. Learning buffers this through implicit punishment memory encoded in Q-values

  • 1 authors
·
May 27

Unleashing the Reasoning Potential of Pre-trained LLMs by Critique Fine-Tuning on One Problem

We have witnessed that strong LLMs like Qwen-Math, MiMo, and Phi-4 possess immense reasoning potential inherited from the pre-training stage. With reinforcement learning (RL), these models can improve dramatically on reasoning tasks. Recent studies have shown that even RL on a single problem can unleash these models' reasoning capabilities. However, RL is not only expensive but also unstable. Even one-shot RL requires hundreds of GPU hours. This raises a critical question: Is there a more efficient way to unleash the reasoning potential of these powerful base LLMs? In this work, we demonstrate that Critique Fine-Tuning (CFT) on only one problem can effectively unleash the reasoning potential of LLMs. Our method constructs critique data by collecting diverse model-generated solutions to a single problem and using teacher LLMs to provide detailed critiques. We fine-tune Qwen and Llama family models, ranging from 1.5B to 14B parameters, on the CFT data and observe significant performance gains across diverse reasoning tasks. For example, with just 5 GPU hours of training, Qwen-Math-7B-CFT show an average improvement of 15% on six math benchmarks and 16% on three logic reasoning benchmarks. These results are comparable to or even surpass the results from RL with 20x less compute. Ablation studies reveal the robustness of one-shot CFT across different prompt problems. These results highlight one-shot CFT as a simple, general, and compute-efficient approach to unleashing the reasoning capabilities of modern LLMs.

  • 5 authors
·
Jun 3, 2025 2