new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Nov 11

Scaling Implicit Fields via Hypernetwork-Driven Multiscale Coordinate Transformations

Implicit Neural Representations (INRs) have emerged as a powerful paradigm for representing signals such as images, 3D shapes, signed distance fields, and radiance fields. While significant progress has been made in architecture design (e.g., SIREN, FFC, KAN-based INRs) and optimization strategies (meta-learning, amortization, distillation), existing approaches still suffer from two core limitations: (1) a representation bottleneck that forces a single MLP to uniformly model heterogeneous local structures, and (2) limited scalability due to the absence of a hierarchical mechanism that dynamically adapts to signal complexity. This work introduces Hyper-Coordinate Implicit Neural Representations (HC-INR), a new class of INRs that break the representational bottleneck by learning signal-adaptive coordinate transformations using a hypernetwork. HC-INR decomposes the representation task into two components: (i) a learned multiscale coordinate transformation module that warps the input domain into a disentangled latent space, and (ii) a compact implicit field network that models the transformed signal with significantly reduced complexity. The proposed model introduces a hierarchical hypernetwork architecture that conditions coordinate transformations on local signal features, enabling dynamic allocation of representation capacity. We theoretically show that HC-INR strictly increases the upper bound of representable frequency bands while maintaining Lipschitz stability. Extensive experiments across image fitting, shape reconstruction, and neural radiance field approximation demonstrate that HC-INR achieves up to 4 times higher reconstruction fidelity than strong INR baselines while using 30--60\% fewer parameters.

  • 1 authors
·
Nov 23, 2025

Numerical Construction of Quasi-Periodic Solutions for Nonlinear PDEs: I. Bounded Perturbation

In this paper, we propose an alternating numerical scheme for constructing quasi-periodic solutions to a class of nonlinear partial differential equations (PDEs) with bounded perturbations, including the one-dimensional nonlinear Schrödinger (NLS) equations and nonlinear wave (NLW) equations under periodic and Dirichlet boundary conditions. A key observation concerning the resonant Q-equations allows us to establish directly a local diffeomorphism between the amplitudes and the drifted frequencies. This renders the proof considerably cleaner, since it avoids the Birkhoff normal form and the associated coordinate transformations required in classical KAM theory for PDEs.Unlike in the finite-dimensional setting, the lattice boxes must also include the spatial index, so that the multiscale induction has to be carried out in one additional dimension. This introduces two difficulties. First, the measure estimate for the excluded set of ``bad'' frequencies must account for the spatial index. For both the NLS and NLW equations, the linear frequencies and their differences are integers or close to integers; this allows the spatial dependence to be controlled through the modulus of the temporal index, so that the excluded measure remains under control. Second, a singular set may contain sites with the same temporal index but widely separated spatial indices, which obstructs the ``inversion implies localization'' process. For the one-dimensional NLS and NLW equations, however, such sites occur only in pairs with opposite spatial indices. They can therefore be separated by small boxes, after which the global inverse is obtained from the local inverses via the resolvent identity. Numerical experiments illustrate the scheme for nonlinear traveling and standing waves, exhibiting both the computed quasi-periodic solutions and the convergence of the iteration.

  • 2 authors
·
Oct 4

MRI-Free CT-to-Ultrasound Skull Registration in Transcranial Focused Ultrasound using CMUT based Integrated Therapeutic and Imaging Arrays

Accurate skull-to-array registration is essential for transcranial focused ultrasound (tFUS) because CT-derived skull models must be aligned with the physical-array coordinate system to support patient-specific aberration correction. Current workflows typically use MRI and/or external tracking to establish this spatial relationship, adding imaging infrastructure and coordinate transformations to the treatment workflow. Here, we describe an MRI-free CT-to-ultrasound registration framework using a hybrid hemispherical CMUT tFUS array that combines a sparse therapeutic array with an integrated CMUT US-Cross imaging array. The therapeutic array provides pulse-echo measurements of skull location, while the US-Cross array provides local high-resolution images of the skull surface. The approach was evaluated using a CT-derived outer cortical skull surface across a 25-pose matrix with 10-mm lateral offsets between the skull and array centers and +/-5 degree angular perturbations. Five randomized radial-noise seeds were applied to therapeutic pulse-echo measurements to model measurement or element-placement errors, yielding 125 pose-seed realizations per noise and active-element setting. US-Cross imaging features were generated using Field II and delay-multiply-and-sum plane-wave compounding. Four registration modes were evaluated: Therapeutic only, US-imaging only, Sequential, and Fused registration. Fused registration yielded the best overall performance, with a median total displacement error of 0.271 mm [0.169-0.420] and a median rotation error of 0.904 degrees [0.432-1.639]. These results support an all-ultrasound-based approach using a hybrid CMUT tFUS array for MRI-free CT-US skull registration.

  • 4 authors
·
Oct 3

MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision

Recovering camera and hand motion in world coordinates from egocentric video is a key capability for activity understanding, robot learning, and augmented reality. Existing systems typically decompose this problem into separate stages for camera motion, depth estimation, hand reconstruction, and trajectory refinement, resulting in substantial computational overhead and preventing the joint modeling of camera and hand motion. We introduce MINT (Minting IN-the-Wild Trajectories), a foundation model for world-space hand motion reconstruction from ego-centric RGB video. From a single shared spatiotemporal video representation, MINT jointly predicts the camera trajectory, field of view (FoV), camera-frame hand states, and per-frame hand observability, and then produces world-space hand motion via explicit coordinate transformations. Training such a model at scale is challenging, since paired world-space camera and hand annotations are scarce. We therefore develop an open-source labeling EGOPIPELINE that converts large collections of public egocentric videos into structured camera-and-hand trajectory supervision. MINT is first pretrained on these large-scale pseudo-labels and then fine-tuned on a small set of high-quality camera-and-hand annotations. Across public benchmarks MINT approaches state-of-the-art accuracy without seeing either benchmark in training, reaching 0.945 frame accuracy, 13.646 mm PA-MPJPE-p and 55.058 px EPE-p for camera-frame bimanual reconstruction on HOT3D, 4.690 mm RPE-T and 0.284 degrees RPE-R for camera trajectory, and a 3.67x end-to-end speedup over the labeling pipeline that supervises it. We release the model, training and inference code, labeling pipeline, and a curated 1,021-hour egocentric trajectory dataset.

  • 7 authors
·
Sep 7

Learning to Coordinate Symbolic Tools: LLM Agents for Verified Sum-of-Squares Certificates

Tool calling allows large language models (LLMs) to invoke external computation during problem solving, a useful capability in various fields including AI for mathematics. We study this setting through weighted sum-of-squares (SOS) decomposition, a machine-checkable route to proving polynomial nonnegativity and hence polynomial inequalities. A candidate decomposition can be checked exactly, but finding one requires choosing among non-unique regroupings and coordinating multiple symbolic transformations. We develop an agent that combines algebraic task training, symbolic tools, and verifier-grounded optimization for this task. Rather than training only on the composite SOS task, we construct 1.35 million synthetic examples covering eight supporting polynomial tasks together with weighted-SOS decomposition. We first apply supervised fine-tuning (SFT) to direct algebra problems and simulated symbolic traces, and then use Group Relative Policy Optimization (GRPO) with task-specific symbolic rewards. The SFT corpus contains no native tool-calling messages; at evaluation, the agent uses native SymPy calls for expansion, collection, reordering, and factorization. Every final SOS answer is checked by exact expansion and coefficient comparison. On held-out, same-generator synthetic problems, the full SFT+GRPO+tools system is the strongest of four evaluated configurations, reaching 78.96% verified success on weighted SOS, compared with 44.73% for the base model with the same tools, and 91.75% macro accuracy across nine polynomial tasks. Within this controlled setting, our work provides a case study of combining domain-specific skill training, executable tools, and verifier feedback, and may inform the design of tool-calling agents in other domains with exactly checkable outputs.

  • 5 authors
·
Aug 8

Object Detection as an Optional Basis: A Graph Matching Network for Cross-View UAV Localization

With the rapid growth of the low-altitude economy, UAVs have become crucial for measurement and tracking in patrol systems. However, in GNSS-denied areas, satellite-based localization methods are prone to failure. This paper presents a cross-view UAV localization framework that performs map matching via object detection, aimed at effectively addressing cross-temporal, cross-view, heterogeneous aerial image matching. In typical pipelines, UAV visual localization is formulated as an image-retrieval problem: features are extracted to build a localization map, and the pose of a query image is estimated by matching it to a reference database with known poses. Because publicly available UAV localization datasets are limited, many approaches recast localization as a classification task and rely on scene labels in these datasets to ensure accuracy. Other methods seek to reduce cross-domain differences using polar-coordinate reprojection, perspective transformations, or generative adversarial networks; however, they can suffer from misalignment, content loss, and limited realism. In contrast, we leverage modern object detection to accurately extract salient instances from UAV and satellite images, and integrate a graph neural network to reason about inter-image and intra-image node relationships. Using a fine-grained, graph-based node-similarity metric, our method achieves strong retrieval and localization performance. Extensive experiments on public and real-world datasets show that our approach handles heterogeneous appearance differences effectively and generalizes well, making it applicable to scenarios with larger modality gaps, such as infrared-visible image matching. Our dataset will be publicly available at the following URL: https://github.com/liutao23/ODGNNLoc.git.

  • 3 authors
·
Nov 4, 2025

Geometric Stability: The Missing Axis of Representations

Representational similarity methods compare the geometries of neural representations, but they do not measure how consistently the geometry of a single representation is recovered from subsets of its feature coordinates. We call this property geometric stability and introduce Shesha, which estimates it by correlating representational dissimilarity matrices from complementary random feature subsets. Shesha is not invariant to orthogonal rotations: representations with identical Gram matrices, and therefore identical linear CKA, can have different geometric stability. Controlled transformations further separate the quantities. Across 2{,}463 encoder configurations spanning seven domains, similarity and stability are positively associated across non-PCA transformations (ρ=+0.75) but negatively associated under PCA-coordinate compression (ρ=-0.47). We further evaluate 170 pretrained vision models across six datasets. DINOv2 combines strong transfer performance with bottom-quartile stability on five of six datasets, showing that transferability and feature-split stability need not coincide. Across random feature subsets, the marginal relationship between Shesha and linear-probe variability is dataset-dependent; after controlling for task alignment with LogME, higher Shesha is associated with lower variability on five of six datasets. These results identify geometric stability as a basis-dependent property that complements representational similarity and task alignment.

  • 1 authors
·
Sep 30 2

What Breaks Local Watermarks? A Robustness Benchmark for Local Invisible Image Watermarking

Local image watermarking embeds an invisible signal into selected image regions rather than spreading it across the entire image, enabling payload recovery from specific objects or regions without perceptibly altering the image. Existing studies evaluate the robustness of payload recovery and localization under image transformations, but they often focus on their own proposed method, resulting in narrow evaluations with inconsistent choices of transformations, datasets, and metrics. These inconsistencies across studies limit direct comparisons across methods and muddle the overall picture of local watermark robustness. To address this gap, we present the first systematic robustness benchmark for local watermarks across 55 image transformations, including (i) signal distortions, (ii) changes in image coordinate alignment, (iii) indirect local edits, and (iv) direct watermark edits. The benchmark evaluates MaskWM, WAM, OmniGuard, TrustMark, and PixelSeal, all methods that either provide native localization or require minimal adaptation to support it. Our results show that all evaluated methods are vulnerable to some transformation, with MaskWM standing out as offering the strongest payload recovery and localization, although it has the lowest image quality in the clean setting. Synchronization further improves MaskWM's payload recovery under several geometric transformations, albeit at an additional cost to image quality. A key finding is that local watermark robustness depends strongly on the nature of the transformation: signal distortions are often tolerated by the strongest methods, while geometric misalignment and generative local edits, such as inpainting and outpainting, can completely impair payload recovery. We observe that payload recovery and localization are related but not interchangeable, and both strongly depend on the transformation's impact on the watermark region.

  • 7 authors
·
Sep 14

Constructing the canonical harmonic coordinates of Kerr metric to the fourth post-Minkowskian order

In this paper we construct the canonical harmonic coordinates of the Kerr metric within the multipolar post-Minkowskian (MPM) formalism to the fourth post-Minkowskian (4PM) order. Based on the well known Geroch--Hansen moments of Kerr metric and Gürsel's theorem, we derive the exact canonical MPM moments M_L,S_L, which are free of any gauge moments. With these moments, we iteratively compute the gothic metric perturbation h^{μν}_{can} up to 4PM order and compute the 4PM canonical metric g_{μν}^{can}. The resulting spatial and time components of these metrics are even functions of the spin parameter a while the mixed components are odd. This parity property distinguishes the canonical coordinates from other harmonic coordinates. To contrast this minimal-gauge construction, we also extract the 1PM source moments of the Kerr metric in the Jiang--Lin coordinates. We find that the Jiang--Lin representation possesses non-vanishing gauge moments starting from the 1PM order, whereas in the canonical representation gauge moments vanish to all orders. This comparison highlights the canonical coordinates as the most gauge-pure representation of the Kerr metric in the MPM framework. The complete canonical metric for the Schwarzschild case is also computed to all PM orders. A recent independent construction by Damgaard et al. using momentum-space recursion yields 4PM equivalent results expressed as a power series in a, providing a cross-validation of our closed-form 4PM canonical metric. The coordinate transformation linking the canonical Kerr coordinates to previously known harmonic Kerr coordinates remains an open problem.

  • 3 authors
·
Aug 13

Efficient sensitivity analysis for combustion problems via reformulation and adjoint methods

Numerical simulations of combustion processes rely on chemical kinetic models, whose predictive capability is typically assessed by comparing measurements of quantities of interest (QoIs) in idealized experimental configurations with the corresponding simulated values. Sensitivity analysis quantifies the influence of model parameters on QoIs, making it a key tool for model development and optimization. Given the large number of parameters involved in detailed kinetic models compared to the number of QoIs, adjoint methods are a promising approach for efficient sensitivity analysis. Ignition delay times (IDTs) and extinction strain rates (ESRs) are among the QoIs of primary importance. However, applying adjoint methods to these quantities is not straightforward and is addressed in this work. The system of governing equations is reformulated via a coordinate transformation that makes the QoI an explicit component of the solution vector. This reformulation enables the application of adjoint sensitivity analysis for both IDT and ESR. A computational complexity analysis demonstrates that the proposed formulation significantly improves algorithmic efficiency compared to conventional approaches. The methodology is verified by comparing adjoint sensitivity coefficients with those obtained from other methods. Execution time measurements show computational cost reductions of up to two orders of magnitude relative to standard direct sensitivity analysis. A benchmark study is conducted across kinetic models of increasing size to assess how far theoretical efficiency gains are realized in practice. While the results show that implementation details can limit performance for smaller problem sizes, the expected asymptotic scaling is observed for larger models. The benchmark thus provides a reference framework for identifying key performance bottlenecks and guiding subsequent optimization efforts.

  • 5 authors
·
Nov 8

Efficient Encoding of Graphics Primitives with Simplex-based Structures

Grid-based structures are commonly used to encode explicit features for graphics primitives such as images, signed distance functions (SDF), and neural radiance fields (NeRF) due to their simple implementation. However, in n-dimensional space, calculating the value of a sampled point requires interpolating the values of its 2^n neighboring vertices. The exponential scaling with dimension leads to significant computational overheads. To address this issue, we propose a simplex-based approach for encoding graphics primitives. The number of vertices in a simplex-based structure increases linearly with dimension, making it a more efficient and generalizable alternative to grid-based representations. Using the non-axis-aligned simplicial structure property, we derive and prove a coordinate transformation, simplicial subdivision, and barycentric interpolation scheme for efficient sampling, which resembles transformation procedures in the simplex noise algorithm. Finally, we use hash tables to store multiresolution features of all interest points in the simplicial grid, which are passed into a tiny fully connected neural network to parameterize graphics primitives. We implemented a detailed simplex-based structure encoding algorithm in C++ and CUDA using the methods outlined in our approach. In the 2D image fitting task, the proposed method is capable of fitting a giga-pixel image with 9.4% less time compared to the baseline method proposed by instant-ngp, while maintaining the same quality and compression rate. In the volumetric rendering setup, we observe a maximum 41.2% speedup when the samples are dense enough.

  • 2 authors
·
Nov 26, 2023

RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background video, human trajectory and action patterns. In this paper, we propose a decomposed human motion control and video generation framework that explicitly decouples motion from appearance, subject from background, and action from trajectory, enabling flexible mix-and-match composition of these elements. Concretely, we first build a ground-aware 3D world coordinate system and perform motion editing directly in the 3D space. Trajectory control is implemented by unprojecting edited 2D trajectories into 3D with focal-length calibration and coordinate transformation, followed by speed alignment and orientation adjustment; actions are supplied by a motion bank or generated via text-to-motion methods. Then, based on modern text-to-video diffusion transformer models, we inject the subject as tokens for full attention, concatenate the background along the channel dimension, and add motion (trajectory and action) control signals by addition. Such a design opens up the possibility for us to generate realistic videos of anyone doing anything anywhere. Extensive experiments on benchmark datasets and real-world cases demonstrate that our method achieves state-of-the-art performance on both element-wise controllability and overall video quality.

  • 8 authors
·
Aug 11, 2025

CamPVG: Camera-Controlled Panoramic Video Generation with Epipolar-Aware Diffusion

Recently, camera-controlled video generation has seen rapid development, offering more precise control over video generation. However, existing methods predominantly focus on camera control in perspective projection video generation, while geometrically consistent panoramic video generation remains challenging. This limitation is primarily due to the inherent complexities in panoramic pose representation and spherical projection. To address this issue, we propose CamPVG, the first diffusion-based framework for panoramic video generation guided by precise camera poses. We achieve camera position encoding for panoramic images and cross-view feature aggregation based on spherical projection. Specifically, we propose a panoramic Plücker embedding that encodes camera extrinsic parameters through spherical coordinate transformation. This pose encoder effectively captures panoramic geometry, overcoming the limitations of traditional methods when applied to equirectangular projections. Additionally, we introduce a spherical epipolar module that enforces geometric constraints through adaptive attention masking along epipolar lines. This module enables fine-grained cross-view feature aggregation, substantially enhancing the quality and consistency of generated panoramic videos. Extensive experiments demonstrate that our method generates high-quality panoramic videos consistent with camera trajectories, far surpassing existing methods in panoramic video generation.

  • 5 authors
·
Apr 18

RG-Attn: Radian Glue Attention for Multi-modality Multi-agent Cooperative Perception

Cooperative perception offers an optimal solution to overcome the perception limitations of single-agent systems by leveraging Vehicle-to-Everything (V2X) communication for data sharing and fusion across multiple agents. However, most existing approaches focus on single-modality data exchange, limiting the potential of both homogeneous and heterogeneous fusion across agents. This overlooks the opportunity to utilize multi-modality data per agent, restricting the system's performance. In the automotive industry, manufacturers adopt diverse sensor configurations, resulting in heterogeneous combinations of sensor modalities across agents. To harness the potential of every possible data source for optimal performance, we design a robust LiDAR and camera cross-modality fusion module, Radian-Glue-Attention (RG-Attn), applicable to both intra-agent cross-modality fusion and inter-agent cross-modality fusion scenarios, owing to the convenient coordinate conversion by transformation matrix and the unified sampling/inversion mechanism. We also propose two different architectures, named Paint-To-Puzzle (PTP) and Co-Sketching-Co-Coloring (CoS-CoCo), for conducting cooperative perception. PTP aims for maximum precision performance and achieves smaller data packet size by limiting cross-agent fusion to a single instance, but requiring all participants to be equipped with LiDAR. In contrast, CoS-CoCo supports agents with any configuration-LiDAR-only, camera-only, or LiDAR-camera-both, presenting more generalization ability. Our approach achieves state-of-the-art (SOTA) performance on both real and simulated cooperative perception datasets. The code is now available at GitHub.

  • 5 authors
·
Jan 28, 2025

A multi-view contrastive learning framework for spatial embeddings in risk modelling

Incorporating spatial information, particularly those influenced by climate, weather, and demographic factors, is crucial for improving underwriting precision and enhancing risk management in insurance. However, spatial data are often unstructured, high-dimensional, and difficult to integrate into predictive models. Embedding methods are needed to convert spatial data into meaningful representations for modelling tasks. We propose a novel multi-view contrastive learning framework for generating spatial embeddings that combine information from multiple spatial data sources. To train the model, we construct a spatial dataset that merges satellite imagery and OpenStreetMap features across Europe. The framework aligns these spatial views with coordinate-based encodings, producing low-dimensional embeddings that capture both spatial structure and contextual similarity. Once trained, the model generates embeddings directly from latitude-longitude pairs, enabling any dataset with coordinates to be enriched with meaningful spatial features without requiring access to the original spatial inputs. In a case study on French real estate prices, we compare models trained on raw coordinates against those using our spatial embeddings as inputs. The embeddings consistently improve predictive accuracy across generalised linear, additive, and boosting models, while providing interpretable spatial effects and demonstrating transferability to unseen regions.

  • 3 authors
·
Nov 22, 2025

Coordinate Transformer: Achieving Single-stage Multi-person Mesh Recovery from Videos

Multi-person 3D mesh recovery from videos is a critical first step towards automatic perception of group behavior in virtual reality, physical therapy and beyond. However, existing approaches rely on multi-stage paradigms, where the person detection and tracking stages are performed in a multi-person setting, while temporal dynamics are only modeled for one person at a time. Consequently, their performance is severely limited by the lack of inter-person interactions in the spatial-temporal mesh recovery, as well as by detection and tracking defects. To address these challenges, we propose the Coordinate transFormer (CoordFormer) that directly models multi-person spatial-temporal relations and simultaneously performs multi-mesh recovery in an end-to-end manner. Instead of partitioning the feature map into coarse-scale patch-wise tokens, CoordFormer leverages a novel Coordinate-Aware Attention to preserve pixel-level spatial-temporal coordinate information. Additionally, we propose a simple, yet effective Body Center Attention mechanism to fuse position information. Extensive experiments on the 3DPW dataset demonstrate that CoordFormer significantly improves the state-of-the-art, outperforming the previously best results by 4.2%, 8.8% and 4.7% according to the MPJPE, PAMPJPE, and PVE metrics, respectively, while being 40% faster than recent video-based approaches. The released code can be found at https://github.com/Li-Hao-yuan/CoordFormer.

  • 7 authors
·
Aug 20, 2023

Correspondence Free Multivector Cloud Registration using Conformal Geometric Algebra

We present, for the first time, a novel theoretical approach to address the problem of correspondence free multivector cloud registration in conformal geometric algebra. Such formalism achieves several favorable properties. Primarily, it forms an orthogonal automorphism that extends beyond the typical vector space to the entire conformal geometric algebra while respecting the multivector grading. Concretely, the registration can be viewed as an orthogonal transformation (\it i.e., scale, translation, rotation) belonging to SO(4,1) - group of special orthogonal transformations in conformal geometric algebra. We will show that such formalism is able to: (i) perform the registration without directly accessing the input multivectors. Instead, we use primitives or geometric objects provided by the conformal model - the multivectors, (ii) the geometric objects are obtained by solving a multilinear eigenvalue problem to find sets of eigenmultivectors. In this way, we can explicitly avoid solving the correspondences in the registration process. Most importantly, this offers rotation and translation equivariant properties between the input multivectors and the eigenmultivectors. Experimental evaluation is conducted in datasets commonly used in point cloud registration, to testify the usefulness of the approach with emphasis to ambiguities arising from high levels of noise. The code is available at https://github.com/Numerical-Geometric-Algebra/RegistrationGA . This work was submitted to the International Journal of Computer Vision and is currently under review.

  • 2 authors
·
Jun 16, 2024

On the Continuity of Rotation Representations in Neural Networks

In neural networks, it is often desirable to work with various representations of the same space. For example, 3D rotations can be represented with quaternions or Euler angles. In this paper, we advance a definition of a continuous representation, which can be helpful for training deep neural networks. We relate this to topological concepts such as homeomorphism and embedding. We then investigate what are continuous and discontinuous representations for 2D, 3D, and n-dimensional rotations. We demonstrate that for 3D rotations, all representations are discontinuous in the real Euclidean spaces of four or fewer dimensions. Thus, widely used representations such as quaternions and Euler angles are discontinuous and difficult for neural networks to learn. We show that the 3D rotations have continuous representations in 5D and 6D, which are more suitable for learning. We also present continuous representations for the general case of the n-dimensional rotation group SO(n). While our main focus is on rotations, we also show that our constructions apply to other groups such as the orthogonal group and similarity transforms. We finally present empirical results, which show that our continuous rotation representations outperform discontinuous ones for several practical problems in graphics and vision, including a simple autoencoder sanity test, a rotation estimator for 3D point clouds, and an inverse kinematics solver for 3D human poses.

  • 5 authors
·
Dec 17, 2018

Lie Group Decompositions for Equivariant Neural Networks

Invariance and equivariance to geometrical transformations have proven to be very useful inductive biases when training (convolutional) neural network models, especially in the low-data regime. Much work has focused on the case where the symmetry group employed is compact or abelian, or both. Recent work has explored enlarging the class of transformations used to the case of Lie groups, principally through the use of their Lie algebra, as well as the group exponential and logarithm maps. The applicability of such methods to larger transformation groups is limited by the fact that depending on the group of interest G, the exponential map may not be surjective. Further limitations are encountered when G is neither compact nor abelian. Using the structure and geometry of Lie groups and their homogeneous spaces, we present a framework by which it is possible to work with such groups primarily focusing on the Lie groups G = GL^{+}(n, R) and G = SL(n, R), as well as their representation as affine transformations R^{n} rtimes G. Invariant integration as well as a global parametrization is realized by decomposing the `larger` groups into subgroups and submanifolds which can be handled individually. Under this framework, we show how convolution kernels can be parametrized to build models equivariant with respect to affine transformations. We evaluate the robustness and out-of-distribution generalisation capability of our model on the standard affine-invariant benchmark classification task, where we outperform all previous equivariant models as well as all Capsule Network proposals.

  • 2 authors
·
Oct 17, 2023

UniForge3D: Joint 3D Reconstruction and Generation in a Shared Anchor-Guided Space

Generating complete 3D assets from sparse, unposed images requires preserving observed geometry while completing unseen regions. Joint reconstruction and generation offers a way to address both goals: reconstruction recovers the geometry observed in the input images, while generation contributes learned shape priors. However, combining camera-relative reconstruction with canonical-space generation introduces a coordinate mismatch that makes direct geometric interaction more difficult. Moreover, conditioning each 3D location on all views without accounting for their relevance may mix useful geometric evidence with unrelated image content, hindering local detail recovery. We present UniForge3D, which jointly models reconstruction and generation in a shared anchor-guided space, resolving their coordinate mismatch. This space follows the anchor view's azimuth while keeping the object upright. The two branches exchange features bidirectionally to predict per-view point maps and a complete sparse voxel structure. We further condition point-map prediction on the generated structure to establish pixel-to-voxel correspondences and select the most informative input view for each voxel. Features from the selected views then guide detailed shape generation, helping preserve observed geometric details. Our method achieves state-of-the-art appearance and geometry results on Toys4K and GSO, generating complete 3D assets with improved fidelity. Project webpage: https://xishuxishu.github.io/uniforge3d-project/

Geographic Location Encoding with Spherical Harmonics and Sinusoidal Representation Networks

Learning feature representations of geographical space is vital for any machine learning model that integrates geolocated data, spanning application domains such as remote sensing, ecology, or epidemiology. Recent work mostly embeds coordinates using sine and cosine projections based on Double Fourier Sphere (DFS) features -- these embeddings assume a rectangular data domain even on global data, which can lead to artifacts, especially at the poles. At the same time, relatively little attention has been paid to the exact design of the neural network architectures these functional embeddings are combined with. This work proposes a novel location encoder for globally distributed geographic data that combines spherical harmonic basis functions, natively defined on spherical surfaces, with sinusoidal representation networks (SirenNets) that can be interpreted as learned Double Fourier Sphere embedding. We systematically evaluate the cross-product of positional embeddings and neural network architectures across various classification and regression benchmarks and synthetic evaluation datasets. In contrast to previous approaches that require the combination of both positional encoding and neural networks to learn meaningful representations, we show that both spherical harmonics and sinusoidal representation networks are competitive on their own but set state-of-the-art performances across tasks when combined. We provide source code at www.github.com/marccoru/locationencoder

  • 5 authors
·
Oct 10, 2023

GLACE: Global Local Accelerated Coordinate Encoding

Scene coordinate regression (SCR) methods are a family of visual localization methods that directly regress 2D-3D matches for camera pose estimation. They are effective in small-scale scenes but face significant challenges in large-scale scenes that are further amplified in the absence of ground truth 3D point clouds for supervision. Here, the model can only rely on reprojection constraints and needs to implicitly triangulate the points. The challenges stem from a fundamental dilemma: The network has to be invariant to observations of the same landmark at different viewpoints and lighting conditions, etc., but at the same time discriminate unrelated but similar observations. The latter becomes more relevant and severe in larger scenes. In this work, we tackle this problem by introducing the concept of co-visibility to the network. We propose GLACE, which integrates pre-trained global and local encodings and enables SCR to scale to large scenes with only a single small-sized network. Specifically, we propose a novel feature diffusion technique that implicitly groups the reprojection constraints with co-visibility and avoids overfitting to trivial solutions. Additionally, our position decoder parameterizes the output positions for large-scale scenes more effectively. Without using 3D models or depth maps for supervision, our method achieves state-of-the-art results on large-scale scenes with a low-map-size model. On Cambridge landmarks, with a single model, we achieve 17% lower median position error than Poker, the ensemble variant of the state-of-the-art SCR method ACE. Code is available at: https://github.com/cvg/glace.

  • 5 authors
·
Jun 6, 2024

MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts joint positions and an analytical inverse-kinematics (IK) stage recovers joint rotations. While effective, this design is inherently limited, since joint positions do not fully determine rotations and leave degrees of freedom such as bone-axis twist ambiguous, and the non-differentiable IK stage prevents the system from adapting to noisy predictions or optimizing for the final animation objective. In this work, we present the first fully end-to-end framework in which both Video-to-Pose and Pose-to-Rotation are learnable and jointly optimized. We observe that the ambiguity in pose-to-rotation mapping arises from missing coordinate system information: the same joint positions can correspond to different rotations under different rest poses and local axis conventions. To resolve this, we introduce a reference pose-rotation pair from the target asset, which, together with the rest pose, not only anchors the mapping but also defines the underlying rotation coordinate system. This formulation turns rotation prediction into a well-constrained conditional problem and enables effective learning. In addition, our model predicts joint positions directly from video without relying on mesh intermediates, improving both robustness and efficiency. Both stages share a skeleton-aware Global-Local Graph-guided Multi-Head Attention (GL-GMHA) module for joint-level local reasoning and global coordination. Experiments on Truebones Zoo and Objaverse show that our method reduces rotation error from ~17 degrees to ~10 degrees, and to 6.54 degrees on unseen skeletons, while achieving ~20x faster inference than mesh-based pipelines. Project page: https://animotionlab.github.io/MoCapAnythingV2/

  • 13 authors
·
Apr 29 3

Revisiting Transformation Invariant Geometric Deep Learning: Are Initial Representations All You Need?

Geometric deep learning, i.e., designing neural networks to handle the ubiquitous geometric data such as point clouds and graphs, have achieved great successes in the last decade. One critical inductive bias is that the model can maintain invariance towards various transformations such as translation, rotation, and scaling. The existing graph neural network (GNN) approaches can only maintain permutation-invariance, failing to guarantee invariance with respect to other transformations. Besides GNNs, other works design sophisticated transformation-invariant layers, which are computationally expensive and difficult to be extended. To solve this problem, we revisit why the existing neural networks cannot maintain transformation invariance when handling geometric data. Our findings show that transformation-invariant and distance-preserving initial representations are sufficient to achieve transformation invariance rather than needing sophisticated neural layer designs. Motivated by these findings, we propose Transformation Invariant Neural Networks (TinvNN), a straightforward and general framework for geometric data. Specifically, we realize transformation-invariant and distance-preserving initial point representations by modifying multi-dimensional scaling before feeding the representations into neural networks. We prove that TinvNN can strictly guarantee transformation invariance, being general and flexible enough to be combined with the existing neural networks. Extensive experimental results on point cloud analysis and combinatorial optimization demonstrate the effectiveness and general applicability of our proposed method. Based on the experimental results, we advocate that TinvNN should be considered a new starting point and an essential baseline for further studies of transformation-invariant geometric deep learning.

  • 5 authors
·
Dec 22, 2021

Symmetries and Asymptotically Flat Space

The construction of a theory of quantum gravity is an outstanding problem that can benefit from better understanding the laws of nature that are expected to hold in regimes currently inaccessible to experiment. Such fundamental laws can be found by considering the classical counterparts of a quantum theory. For example, conservation laws in a quantum theory often stem from conservation laws of the corresponding classical theory. In order to construct such laws, this thesis is concerned with the interplay between symmetries and conservation laws of classical field theories and their application to asymptotically flat spacetimes. This work begins with an explanation of symmetries in field theories with a focus on variational symmetries and their associated conservation laws. Boundary conditions for general relativity are then formulated on three-dimensional asymptotically flat spacetimes at null infinity using the method of conformal completion. Conserved quantities related to asymptotic symmetry transformations are derived and their properties are studied. This is done in a manifestly coordinate independent manner. In a separate step a coordinate system is introduced, such that the results can be compared to existing literature. Next, asymptotically flat spacetimes which contain both future as well as past null infinity are considered. Asymptotic symmetries occurring at these disjoint regions of three-dimensional asymptotically flat spacetimes are linked and the corresponding conserved quantities are matched. Finally, it is shown how asymptotic symmetries lead to the notion of distinct Minkowski spaces that can be differentiated by conserved quantities.

  • 1 authors
·
Mar 16, 2020

Disentangling Representation Evolution in Transformers through Directional Decomposition

Transformer representations evolve through learned additive transformations that either preserve their current direction or redirect it. We study this evolution as a functional geometry, decomposing learned updates into parallel and perpendicular components. Across pretrained models, we find substantial parallel components beyond the residual identity path. We then apply the decomposition in two spaces: to attention and MLP updates relative to the hidden state, and to attention value aggregation relative to the current token's value. Targeted edits reveal a strongly space-dependent asymmetry: exclude-self value-space parallel manipulation is markedly more robust than residual-space and perpendicular counterparts, preserving the direct self message while scaling only the non-self aggregate. The same decomposition gives a component-resolved description of compression-induced update error: perpendicular error separates compression methods more clearly than parallel error. Extensive experiments further demonstrate that full-aggregate parallel suppression during from-scratch pretraining lowers validation-loss trajectories and improves downstream averages, with the value-space variant strongest. Together, these results connect representation geometry to editing robustness, compression diagnosis, and training-time intervention. Code is available in the https://github.com/Shwai-He/Transformer-Geometry{project repository}.

ByteDance ByteDance
·
Sep 13 2

Transformation Decoupling Strategy based on Screw Theory for Deterministic Point Cloud Registration with Gravity Prior

Point cloud registration is challenging in the presence of heavy outlier correspondences. This paper focuses on addressing the robust correspondence-based registration problem with gravity prior that often arises in practice. The gravity directions are typically obtained by inertial measurement units (IMUs) and can reduce the degree of freedom (DOF) of rotation from 3 to 1. We propose a novel transformation decoupling strategy by leveraging screw theory. This strategy decomposes the original 4-DOF problem into three sub-problems with 1-DOF, 2-DOF, and 1-DOF, respectively, thereby enhancing the computation efficiency. Specifically, the first 1-DOF represents the translation along the rotation axis and we propose an interval stabbing-based method to solve it. The second 2-DOF represents the pole which is an auxiliary variable in screw theory and we utilize a branch-and-bound method to solve it. The last 1-DOF represents the rotation angle and we propose a global voting method for its estimation. The proposed method sequentially solves three consensus maximization sub-problems, leading to efficient and deterministic registration. In particular, it can even handle the correspondence-free registration problem due to its significant robustness. Extensive experiments on both synthetic and real-world datasets demonstrate that our method is more efficient and robust than state-of-the-art methods, even when dealing with outlier rates exceeding 99%.

  • 7 authors
·
Nov 2, 2023

High-Dimensional Two-Sample Covariance Testing with Null-Preserving Transformations

Testing equality of two high-dimensional covariance matrices is challenging when many entries differ only slightly. Dependence among sample covariance entries can also affect the finite-sample size and power of tests that aggregate their differences. We propose a studentized ell_2-type statistic that averages squared, marginally standardized differences between corresponding entries of the two sample covariance matrices. Before constructing the statistic, we apply the same nonsingular linear transformation to both samples. In the transformed coordinates, the covariance-equality hypothesis is unchanged, whereas the standardized differences and correlations among their estimators generally change. The transformation can therefore incorporate structural or scientific information without reducing dimension. We approximate the null distribution using a Gaussian multiplier bootstrap that uses coordinatewise studentization and avoids forming or inverting the full covariance matrix of the vectorized sample covariance entries. For deterministic transformations, we derive nonasymptotic Gaussian and bootstrap approximation bounds and establish asymptotic size validity and power consistency. We also show that replacing a population transformation by a same-sample estimator leaves the statistic and bootstrap critical value asymptotically unchanged in relative terms under an operator-norm convergence condition. Simulations show that suitable transformations improve size accuracy and power under weak dependence. An analysis of breast cancer gene-expression data illustrates the method.

  • 2 authors
·
Oct 7

PhysiFormer: Learning to Simulate Mechanics in World Space

We present PhysiFormer, a diffusion transformer for physically-plausible 3D object motion. Unlike video world models that operate in view-dependent pixel space, PhysiFormer represents objects as 3D meshes expressed in world coordinates. Given the initial vertex positions and velocities, as well as object material type, rigid or elastic, the model samples future vertex trajectories. While related neural physics approaches build on ad-hoc latent spaces or explicitly enforce rigidity and causality, PhysiFormer shows that excellent results can be obtained without any such inductive biases, by casting vertex trajectory prediction as a single denoising diffusion process directly in world coordinates. The probabilistic formulation captures uncertainty in the learned dynamics, enabling diverse plausible futures from initial conditions, making this framework potentially useful for applications with unobserved uncertainty. The model features attention factorised over time, space, and objects for efficiency, enabling permutation-invariant multi-object reasoning without needing explicit object encoding. Trained on over 100k simulated trajectories, PhysiFormer generates rigid and elastic mechanics, and generalises to mixed-material settings, unseen real-world geometries, and larger object counts. It substantially outperforms autoregressive baselines in trajectory accuracy, rigidity preservation, and momentum-based physical consistency. Our results position coordinate-space diffusion as a promising step toward view-invariant, geometry-aware world modelling for robotics, graphics, and physical design. Visualisations, code, and models are available at https://yimingc9.github.io/physiformer.

  • 3 authors
·
Jun 24 1

SymTRELLIS: Symmetry-Enforced Voxel Latents for 3D Generation

Single-view 3D generative models have achieved impressive visual quality, yet they are not designed to satisfy structural or functional requirements, and in practice, often fall short. Symmetry is one such requirement: violations, even subtle ones, on symmetry can render a model physically unusable. We present SymTRELLIS, a method that enforces arbitrary finite point group symmetries (rotational, reflectional, and polyhedral) during the flow-based 3D generation of TRELLIS.2, without retraining the underlying VAE or flow model. Our key idea is to approximate the latent-space action of spatial transformations as a learned linear operator on voxel latents, implemented as a lightweight spatial-transform latent mapper trained on generic, non-symmetric 3D data. At generation time, we enforce symmetry by averaging predicted flow velocities across all symmetry-equivalent transformations at each ODE step, a process we call velocity symmetrization. The symmetry specification can be estimated automatically from an initial TRELLIS.2 generation or supplied by the user, enabling deliberate fold manipulation beyond what the input image suggests. On a curated benchmark of 266 strictly symmetric objects spanning 2- to 20-fold rotations and polyhedral symmetry groups, SymTRELLIS substantially reduces all symmetry error metrics compared to TRELLIS.2, Hunyuan3D-2.1, and TripoSG, while maintaining reconstruction accuracy comparable to the base model.

symtrellis SymTRELLIS
·
Jun 1

RAR: Region-Aware Point Cloud Registration

This paper concerns the research problem of point cloud registration to find the rigid transformation to optimally align the source point set with the target one. Learning robust point cloud registration models with deep neural networks has emerged as a powerful paradigm, offering promising performance in predicting the global geometric transformation for a pair of point sets. Existing methods firstly leverage an encoder to regress a latent shape embedding, which is then decoded into a shape-conditioned transformation via concatenation-based conditioning. However, different regions of a 3D shape vary in their geometric structures which makes it more sense that we have a region-conditioned transformation instead of the shape-conditioned one. In this paper we present a Region-Aware point cloud Registration, denoted as RAR, to predict transformation for pairwise point sets in the self-supervised learning fashion. More specifically, we develop a novel region-aware decoder (RAD) module that is formed with an implicit neural region representation parameterized by neural networks. The implicit neural region representation is learned with a self-supervised 3D shape reconstruction loss without the need for region labels. Consequently, the region-aware decoder (RAD) module guides the training of the region-aware transformation (RAT) module and region-aware weight (RAW) module, which predict the transforms and weights for different regions respectively. The global geometric transformation from source point set to target one is then formed by the weighted fusion of region-aware transforms. Compared to the state-of-the-art approaches, our experiments show that our RAR achieves superior registration performance over various benchmark datasets (e.g. ModelNet40).

  • 2 authors
·
Oct 7, 2021

Geography-Aware Large Language Models for Next POI Recommendation

The next Point-of-Interest (POI) recommendation task aims to predict users' next destinations based on their historical movement data and plays a key role in location-based services and personalized applications. Accurate next POI recommendation depends on effectively modeling geographic information and POI transition relations, which are crucial for capturing spatial dependencies and user movement patterns. While Large Language Models (LLMs) exhibit strong capabilities in semantic understanding and contextual reasoning, applying them to spatial tasks like next POI recommendation remains challenging. First, the infrequent nature of specific GPS coordinates makes it difficult for LLMs to model precise spatial contexts. Second, the lack of knowledge about POI transitions limits their ability to capture potential POI-POI relationships. To address these issues, we propose GA-LLM (Geography-Aware Large Language Model), a novel framework that enhances LLMs with two specialized components. The Geographic Coordinate Injection Module (GCIM) transforms GPS coordinates into spatial representations using hierarchical and Fourier-based positional encoding, enabling the model to understand geographic features from multiple perspectives. The POI Alignment Module (PAM) incorporates POI transition relations into the LLM's semantic space, allowing it to infer global POI relationships and generalize to unseen POIs. Experiments on three real-world datasets demonstrate the state-of-the-art performance of GA-LLM.

  • 7 authors
·
May 17, 2025

GeoForward: Geometry-Guided Cross-View Alignment for Feedforward 3D Gaussian Splatting

Feedforward 3D reconstruction has largely followed an {appearance-driven paradigm}: multi-view images are encoded into visual representations, cross-view correspondence is implicitly inferred from learned features, and 3D primitives are subsequently predicted from these representations. However, calibrated cameras and sparse metric measurements already provide explicit constraints on where the same physical point should appear across views. We propose a novel paradigm, Geometry-Conditioned Feedforward Reconstruction, in which metric geometry establishes cross-view correspondence before the 3D representation is formed, while learned visual features refine rather than discover this correspondence. Based on this paradigm, we introduce GeoForward. Sparse LiDAR points are unprojected into 3D and analytically projected across calibrated cameras to provide metric correspondence anchors. A bounded continuous local search then refines these anchors using visual features, and the resulting geometry-conditioned representation is fused with global multi-view context from VGGT. The shared representation drives separate metric-depth and Gaussian-attribute prediction, establishing a direct path from explicit geometry to both Gaussian centers and spatial attributes. A sparse 3D refinement module subsequently improves local attribute compatibility while preserving the geometrically determined centers. For temporal reconstruction, endpoint Gaussians are composed using vehicle masks and motion priors. On nuScenes, GeoForward achieves the lowest cross-camera depth-consistency error and Chamfer distance among the compared methods while maintaining competitive reconstruction quality. These results demonstrate that explicitly conditioning correspondence formation on metric geometry provides an effective alternative to purely appearance-driven feedforward 3D reconstruction.

  • 8 authors
·
Sep 28

Spherical convolutions on molecular graphs for protein model quality assessment

Processing information on 3D objects requires methods stable to rigid-body transformations, in particular rotations, of the input data. In image processing tasks, convolutional neural networks achieve this property using rotation-equivariant operations. However, contrary to images, graphs generally have irregular topology. This makes it challenging to define a rotation-equivariant convolution operation on these structures. In this work, we propose Spherical Graph Convolutional Network (S-GCN) that processes 3D models of proteins represented as molecular graphs. In a protein molecule, individual amino acids have common topological elements. This allows us to unambiguously associate each amino acid with a local coordinate system and construct rotation-equivariant spherical filters that operate on angular information between graph nodes. Within the framework of the protein model quality assessment problem, we demonstrate that the proposed spherical convolution method significantly improves the quality of model assessment compared to the standard message-passing approach. It is also comparable to state-of-the-art methods, as we demonstrate on Critical Assessment of Structure Prediction (CASP) benchmarks. The proposed technique operates only on geometric features of protein 3D models. This makes it universal and applicable to any other geometric-learning task where the graph structure allows constructing local coordinate systems.

  • 3 authors
·
Nov 16, 2020

Seg2Click: Learning Pixel-Level Action Masks for GUI Visual Grounding

Visual grounding is a central challenge for GUI agents, requiring an instruction to be mapped to a target within a crowded screenshot. Coordinate generation with single-point supervision reduces a spatially extended target to one position, despite the presence of many valid click locations. Region-based patch scoring alleviates this ambiguity, but its spatial decisions remain tied to visual-token footprints that may span the target, neighboring controls, and background. To address these limitations, we propose Seg2Click, which reformulates GUI grounding as executable-region prediction: identifying where a click can validly execute the given instruction. Using bounding-box supervision, Seg2Click predicts an executable-region mask and computes the final click point through a deterministic rule. This formulation captures the spatial extent of valid click locations and enables finer localization beyond the visual-token grid, making it well suited to small, densely arranged controls without requiring a verifier or zoom-in pass. Experiments across five backbone configurations from two model families demonstrate the effectiveness of Seg2Click. Seg2Click-9B achieves 92.06\%, 94.10\%, and 55.22\% on ScreenSpot, ScreenSpot-v2, and ScreenSpot-Pro, respectively, while matched-backbone comparisons show improvements over both coordinate generation and patch-based grounding. Code will be available at https://github.com/jcwang0602/Seg2Click.

  • 2 authors
·
Oct 11

Functional Bayesian Tucker Decomposition for Continuous-indexed Tensor Data

Tucker decomposition is a powerful tensor model to handle multi-aspect data. It demonstrates the low-rank property by decomposing the grid-structured data as interactions between a core tensor and a set of object representations (factors). A fundamental assumption of such decomposition is that there are finite objects in each aspect or mode, corresponding to discrete indexes of data entries. However, real-world data is often not naturally posed in this setting. For example, geographic data is represented as continuous indexes of latitude and longitude coordinates, and cannot fit tensor models directly. To generalize Tucker decomposition to such scenarios, we propose Functional Bayesian Tucker Decomposition (FunBaT). We treat the continuous-indexed data as the interaction between the Tucker core and a group of latent functions. We use Gaussian processes (GP) as functional priors to model the latent functions. Then, we convert each GP into a state-space prior by constructing an equivalent stochastic differential equation (SDE) to reduce computational cost. An efficient inference algorithm is developed for scalable posterior approximation based on advanced message-passing techniques. The advantage of our method is shown in both synthetic data and several real-world applications. We release the code of FunBaT at https://github.com/xuangu-fang/Functional-Bayesian-Tucker-Decomposition.

  • 6 authors
·
Nov 8, 2023

BoundMPC: Cartesian Trajectory Planning with Error Bounds based on Model Predictive Control in the Joint Space

This work presents a novel online model-predictive trajectory planner for robotic manipulators called BoundMPC. This planner allows the collision-free following of Cartesian reference paths in the end-effector's position and orientation, including via-points, within desired asymmetric bounds of the orthogonal path error. The path parameter synchronizes the position and orientation reference paths. The decomposition of the path error into the tangential direction, describing the path progress, and the orthogonal direction, which represents the deviation from the path, is well known for the position from the path-following control in the literature. This paper extends this idea to the orientation by utilizing the Lie theory of rotations. Moreover, the orthogonal error plane is further decomposed into basis directions to define asymmetric Cartesian error bounds easily. Using piecewise linear position and orientation reference paths with via-points is computationally very efficient and allows replanning the pose trajectories during the robot's motion. This feature makes it possible to use this planner for dynamically changing environments and varying goals. The flexibility and performance of BoundMPC are experimentally demonstrated by two scenarios on a 7-DoF Kuka LBR iiwa 14 R820 robot. The first scenario shows the transfer of a larger object from a start to a goal pose through a confined space where the object must be tilted. The second scenario deals with grasping an object from a table where the grasping point changes during the robot's motion, and collisions with other obstacles in the scene must be avoided.

  • 4 authors
·
Jan 10, 2024

DeXplicit: Making Physical State Explicit in Dexterous Manipulation World Models

Before acting on an object, a robot needs to anticipate how its hand motion will change the physical world and what the resulting scene will look like. Existing approaches typically entangle action-conditioned dynamics, camera motion, and visual synthesis within a video generation model, or represent dynamics as point trajectories without explicit object structure. We introduce DeXplicit, a dexterous manipulation world model that instead predicts how the world evolves explicitly in metric 3D before rendering its visual consequences. Given an initial scene and a future hand trajectory, a lightweight 3D dynamics network predicts object-centric motion and deformation, providing structured and geometrically grounded future world states. These predictions then serve as a strong scaffold for video generation: appearance is transported through the predicted 3D motion and projected into future views, allowing the renderer to focus on completing uncertain and newly visible content rather than implicitly learning world dynamics from pixels. This explicit-3D-first decomposition also enables efficient causal generation, requiring only two denoising steps per block while conditioning on generated history. Across HOT3D, OakInk2, and PhysTwin, DeXplicit reduces moved-point error by 27-40% relative to PointWorld and improves object fidelity IoU+ by 47% on HOT3D under a shared renderer. Our design with two-step causal generation achieves a 57x speedup from our 14B bi-directional configuration in video synthesis.

  • 5 authors
·
Oct 21

Dandelion: A Spherical Flower for Neural Simulation of Planetary Dynamics

Many dynamical processes unfold on the sphere but the default scientific machine learning architectures are Euclidean. Applying these architectures on a regular lat-lon grid causes problems: Cartesian convolutions become distorted at high latitude; 2D FFTs in Fourier neural operators incorrectly assume double periodicity; Cartesian positional encodings in ViTs distort spherical geodesic distances. Recent work moves towards natively spherical primitives, including spherical convolutions (e.g., DeepSphere or DISCO), Spherical Fourier Neural Operators (SFNOs), and geodesic attention. Here we propose Dandelion, a spherical version of Flower, a warp-based neural PDE solver. Layers of Dandelion predict a tangent-plane displacement and transport features along great circles. We obtain a U-Net-like structure by implementing hierarchical pooling entirely in the spherical-harmonic domain. There are thus no convolutions: spatial mixing is achieved only through spherical coordinate changes, or warps. To compare Dandelion with existing spherical architectures, we release an evolving benchmark suite of challenging, natively-spherical PDE datasets including a modified Galewsky jet, anomalous chained turbulence, Cahn-Hilliard decomposition, spherical Riemann shocks, Held-Suarez dry atmospheric transport and global ocean dynamics. This new benchmark fills the gap in existing spherical datasets which are either too small and stylized, or much too large (ERA5) for model iteration. Dandelion is best or second-best on every dataset, and the gap to non-warp baselines widens with resolution: at 256times 512, Dandelion and Flower2D occupy the top two slots in both single-step prediction and rollout.

  • 3 authors
·
Aug 26

Geometric Trajectory Diffusion Models

Generative models have shown great promise in generating 3D geometric systems, which is a fundamental problem in many natural science domains such as molecule and protein design. However, existing approaches only operate on static structures, neglecting the fact that physical systems are always dynamic in nature. In this work, we propose geometric trajectory diffusion models (GeoTDM), the first diffusion model for modeling the temporal distribution of 3D geometric trajectories. Modeling such distribution is challenging as it requires capturing both the complex spatial interactions with physical symmetries and temporal correspondence encapsulated in the dynamics. We theoretically justify that diffusion models with equivariant temporal kernels can lead to density with desired symmetry, and develop a novel transition kernel leveraging SE(3)-equivariant spatial convolution and temporal attention. Furthermore, to induce an expressive trajectory distribution for conditional generation, we introduce a generalized learnable geometric prior into the forward diffusion process to enhance temporal conditioning. We conduct extensive experiments on both unconditional and conditional generation in various scenarios, including physical simulation, molecular dynamics, and pedestrian motion. Empirical results on a wide suite of metrics demonstrate that GeoTDM can generate realistic geometric trajectories with significantly higher quality.

  • 5 authors
·
Oct 16, 2024

4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibration

Leveraging diverse robotic data for pretraining remains a critical challenge. Existing methods typically model the dataset's action distribution using simple observations as inputs. However, these inputs are often incomplete, resulting in a dispersed conditional action distribution-an issue we refer to as coordinate system chaos and state chaos. This inconsistency significantly hampers pretraining efficiency. To address this, we propose 4D-VLA, a novel approach that effectively integrates 4D information into the input to mitigate these sources of chaos. Our model introduces depth and temporal information into visual features with sequential RGB-D inputs, aligning the coordinate systems of the robot and the scene. This alignment endows the model with strong spatiotemporal reasoning capabilities while minimizing training overhead. Additionally, we introduce memory bank sampling, a frame sampling strategy designed to extract informative frames from historical images, further improving effectiveness and efficiency. Experimental results demonstrate that our pretraining method and architectural components substantially enhance model performance. In both simulated and real-world experiments, our model achieves a significant increase in success rate over OpenVLA. To further assess spatial perception and generalization to novel views, we introduce MV-Bench, a multi-view simulation benchmark. Our model consistently outperforms existing methods, demonstrating stronger spatial understanding and adaptability.

  • 11 authors
·
Jun 27, 2025

ActionRoPE: action as coordinates for spatially consistent control in planar-camera game world models

Game world models have made rapid progress toward real-time interactive generation. Yet action control is still predominantly implemented as feature conditioning, leaving the model to learn from training data how each action should move the visual world. This formulation is poorly matched to a broad class of planar-camera worlds, such as top-down and isometric games. In these worlds, player motion induces a geometrically well-defined planar camera displacement. We observe that the key to spatially consistent control in such worlds is to represent the effect of each action directly in world coordinates. To this end, we introduce ActionRoPE, a parameter-free action interface that converts action-driven camera displacement into world-coordinate rotary positions. As a result, tokens corresponding to the same world location retain the same positional address across time. These world coordinates further expose a spatial asymmetry in generation: regions covered by the initial observation are geometrically known, while newly revealed regions remain to be synthesized. We therefore propose Coordinate-Conditioned Noise Scheduling (CNS), which assigns token-wise denoising schedules according to this known-new structure. It allows observed regions to stabilize earlier, while new content is generated with reference to them. Compared with four representative action-conditioning mechanisms, our approach follows the commanded motion more faithfully and reduces the revisit drift by 66% over the strongest baseline. The same interface transfers across video backbones from 1.3B to 33B parameters and to out-of-distribution scenes. Project Page: https://teawhite.cn/ActionRoPE/

  • 4 authors
·
Oct 18 3

EDDA-Coordinata: An Annotated Dataset of Historical Geographic Coordinates

This paper introduces a dataset of enriched geographic coordinates retrieved from Diderot and d'Alembert's eighteenth-century Encyclopedie. Automatically recovering geographic coordinates from historical texts is a complex task, as they are expressed in a variety of ways and with varying levels of precision. To improve retrieval of coordinates from similar digitized early modern texts, we have created a gold standard dataset, trained models, published the resulting inferred and normalized coordinate data, and experimented applying these models to new texts. From 74,000 total articles in each of the digitized versions of the Encyclopedie from ARTFL and ENCCRE, we examined 15,278 geographical entries, manually identifying 4,798 containing coordinates, and 10,480 with descriptive but non-numerical references. Leveraging our gold standard annotations, we trained transformer-based models to retrieve and normalize coordinates. The pipeline presented here combines a classifier to identify coordinate-bearing entries and a second model for retrieval, tested across encoder-decoder and decoder architectures. Cross-validation yielded an 86% EM score. On an out-of-domain eighteenth-century Trevoux dictionary (also in French), our fine-tuned model had a 61% EM score, while for the nineteenth-century, 7th edition of the Encyclopaedia Britannica in English, the EM was 77%. These findings highlight the gold standard dataset's usefulness as training data, and our two-step method's cross-lingual, cross-domain generalizability.

  • 4 authors
·
Feb 27

PDE-JEPA: Predictive Representation Learning of Latent Dynamics Modeling for Parametric PDEs

Physical trajectories contain more than snapshots of a system: they also reveal how its states evolve under governing conditions. However, representation learning for parametric partial differential equations (PDEs) has largely relied on reconstruction-based objectives that emphasize recovering observed physical fields. In this paper, we investigate predictive representation pretraining as an alternative to reconstruction-based learning. We find that predictive representations preserve rich physical information, yet this advantage alone does not ensure accurate field evolution. Based on these observations, we introduce PDE-JEPA for parametric PDE dynamics. Specifically, we first train an encoder using a masked-latent prediction to capture the underlying regularities of PDE dynamics. To explicitly adapt the pretrained representation toward a more dynamics-aligned state space, we then introduce a geometry projector that aligns latent trajectory geometry with the evolution geometry of physical fields. Finally, building on this geometry-aligned latent space, we further develop a physics-structured latent predictor that decomposes the dynamics into parameter-independent evolution and parameter-dependent response components. Extensive experiments on nine widely used PDE benchmarks demonstrate that our framework outperforms existing state-of-the-art methods by an average of 33.4\% in-distribution, while achieving an average improvement of 51.4\% when extrapolating to unseen governing parameters. The project page is available https://tanpig-x.github.io/PDE-JEPA/{here}.

Talk2Move: Reinforcement Learning for Text-Instructed Object-Level Geometric Transformation in Scenes

We introduce Talk2Move, a reinforcement learning (RL) based diffusion framework for text-instructed spatial transformation of objects within scenes. Spatially manipulating objects in a scene through natural language poses a challenge for multimodal generation systems. While existing text-based manipulation methods can adjust appearance or style, they struggle to perform object-level geometric transformations-such as translating, rotating, or resizing objects-due to scarce paired supervision and pixel-level optimization limits. Talk2Move employs Group Relative Policy Optimization (GRPO) to explore geometric actions through diverse rollouts generated from input images and lightweight textual variations, removing the need for costly paired data. A spatial reward guided model aligns geometric transformations with linguistic description, while off-policy step evaluation and active step sampling improve learning efficiency by focusing on informative transformation stages. Furthermore, we design object-centric spatial rewards that evaluate displacement, rotation, and scaling behaviors directly, enabling interpretable and coherent transformations. Experiments on curated benchmarks demonstrate that Talk2Move achieves precise, consistent, and semantically faithful object transformations, outperforming existing text-guided editing approaches in both spatial accuracy and scene coherence.

  • 9 authors
·
Jan 5 5

Backward-Compatible Aligned Representations via an Orthogonal Transformation Layer

Visual retrieval systems face significant challenges when updating models with improved representations due to misalignment between the old and new representations. The costly and resource-intensive backfilling process involves recalculating feature vectors for images in the gallery set whenever a new model is introduced. To address this, prior research has explored backward-compatible training methods that enable direct comparisons between new and old representations without backfilling. Despite these advancements, achieving a balance between backward compatibility and the performance of independently trained models remains an open problem. In this paper, we address it by expanding the representation space with additional dimensions and learning an orthogonal transformation to achieve compatibility with old models and, at the same time, integrate new information. This transformation preserves the original feature space's geometry, ensuring that our model aligns with previous versions while also learning new data. Our Orthogonal Compatible Aligned (OCA) approach eliminates the need for re-indexing during model updates and ensures that features can be compared directly across different model updates without additional mapping functions. Experimental results on CIFAR-100 and ImageNet-1k demonstrate that our method not only maintains compatibility with previous models but also achieves state-of-the-art accuracy, outperforming several existing methods.

  • 4 authors
·
Aug 16, 2024 2

Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene

Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open challenge. A central difficulty lies in how object layout is represented. Holistic methods absorb placement into a scene-level generation process, sacrificing object-level detail. Compositional methods preserve object fidelity by decoupling geometry from layout, but typically parameterize layout as sparse, unbounded pose variables that are difficult to learn and generalize poorly under scarce scene-level supervision.We present Mira-Scene, a compositional 3D scene reconstruction framework that replaces sparse pose regression with dense, bounded correspondence recovery. At its core is the Canonical Coordinate Map (CCM), a pixel-aligned field that maps each visible object pixel to a surface coordinate in the object's bounded canonical space. When paired with a scene-space Point Cloud Map (PCM) from monocular geometry estimation, CCM induces dense canonical-to-scene correspondences from which object transformations are recovered through robust geometric alignment. Because CCM operates in bounded canonical space, it provides a stable prediction target that can be trained from scalable object-level 3D data without requiring scene-level layout annotations. Mira-Scene further introduces a multimodal diffusion transformer that jointly generates object geometry and CCMs, using modality-specific expert streams with shared attention and positional encoding to promote geometry-layout consistency. Experiments on indoor, outdoor, synthetic, and in-the-wild scenes show that Mira-Scene substantially outperforms strong baselines in layout accuracy, achieving relative gains of 39.8% in 3D-IoU and 16.5% in 2D-IoU over SAM3D, using limited open-source training data.

CAD-GPT: Synthesising CAD Construction Sequence with Spatial Reasoning-Enhanced Multimodal LLMs

Computer-aided design (CAD) significantly enhances the efficiency, accuracy, and innovation of design processes by enabling precise 2D and 3D modeling, extensive analysis, and optimization. Existing methods for creating CAD models rely on latent vectors or point clouds, which are difficult to obtain and costly to store. Recent advances in Multimodal Large Language Models (MLLMs) have inspired researchers to use natural language instructions and images for CAD model construction. However, these models still struggle with inferring accurate 3D spatial location and orientation, leading to inaccuracies in determining the spatial 3D starting points and extrusion directions for constructing geometries. This work introduces CAD-GPT, a CAD synthesis method with spatial reasoning-enhanced MLLM that takes either a single image or a textual description as input. To achieve precise spatial inference, our approach introduces a 3D Modeling Spatial Mechanism. This method maps 3D spatial positions and 3D sketch plane rotation angles into a 1D linguistic feature space using a specialized spatial unfolding mechanism, while discretizing 2D sketch coordinates into an appropriate planar space to enable precise determination of spatial starting position, sketch orientation, and 2D sketch coordinate translations. Extensive experiments demonstrate that CAD-GPT consistently outperforms existing state-of-the-art methods in CAD model synthesis, both quantitatively and qualitatively.

  • 7 authors
·
Dec 27, 2024

Equivariant Spatio-Temporal Self-Supervision for LiDAR Object Detection

Popular representation learning methods encourage feature invariance under transformations applied at the input. However, in 3D perception tasks like object localization and segmentation, outputs are naturally equivariant to some transformations, such as rotation. Using pre-training loss functions that encourage equivariance of features under certain transformations provides a strong self-supervision signal while also retaining information of geometric relationships between transformed feature representations. This can enable improved performance in downstream tasks that are equivariant to such transformations. In this paper, we propose a spatio-temporal equivariant learning framework by considering both spatial and temporal augmentations jointly. Our experiments show that the best performance arises with a pre-training approach that encourages equivariance to translation, scaling, and flip, rotation and scene flow. For spatial augmentations, we find that depending on the transformation, either a contrastive objective or an equivariance-by-classification objective yields best results. To leverage real-world object deformations and motion, we consider sequential LiDAR scene pairs and develop a novel 3D scene flow-based equivariance objective that leads to improved performance overall. We show our pre-training method for 3D object detection which outperforms existing equivariant and invariant approaches in many settings.

  • 5 authors
·
Apr 17, 2024

ObjectReact: Learning Object-Relative Control for Visual Navigation

Visual navigation using only a single camera and a topological map has recently become an appealing alternative to methods that require additional sensors and 3D maps. This is typically achieved through an "image-relative" approach to estimating control from a given pair of current observation and subgoal image. However, image-level representations of the world have limitations because images are strictly tied to the agent's pose and embodiment. In contrast, objects, being a property of the map, offer an embodiment- and trajectory-invariant world representation. In this work, we present a new paradigm of learning "object-relative" control that exhibits several desirable characteristics: a) new routes can be traversed without strictly requiring to imitate prior experience, b) the control prediction problem can be decoupled from solving the image matching problem, and c) high invariance can be achieved in cross-embodiment deployment for variations across both training-testing and mapping-execution settings. We propose a topometric map representation in the form of a "relative" 3D scene graph, which is used to obtain more informative object-level global path planning costs. We train a local controller, dubbed "ObjectReact", conditioned directly on a high-level "WayObject Costmap" representation that eliminates the need for an explicit RGB input. We demonstrate the advantages of learning object-relative control over its image-relative counterpart across sensor height variations and multiple navigation tasks that challenge the underlying spatial understanding capability, e.g., navigating a map trajectory in the reverse direction. We further show that our sim-only policy is able to generalize well to real-world indoor environments. Code and supplementary material are accessible via project page: https://object-react.github.io/

  • 8 authors
·
Sep 11, 2025 1

General teleparallel geometric theory of defects

We revisit the geometric theory of defects. In the differential-geometric models of defects that have been adopted since the 1950s, dislocations have been associated with torsion, disclinations with the full curvature, and point defects with the first kind trace of non-metricity. The mainstream formulation exhibits several conceptual and technical shortcomings, most notably a hierarchy inconsistency, the non-exictence of a genuine metric formulation, and the potential emergence of Ostrogradsky-type instabilities. These issues have motivated us to develop a new framework, namely a generalized teleparallel geometric theory of defects. In our model, dislocations are identified with the trace of torsion, disclinations with the second kind trace of the non-metricity, and point defects with the first kind trace of the non-metricity. In addition, we retain the scalar part torsion as a free parameter for describing some possible unknown degrees of freedom in the theory of defects. The proposed geometric theory of defects is free from all of the aforementioned drawbacks and is therefore worthy of further investigation. To ensure the coherence and completeness of the discussion, we begin our analysis with elastic deformations, then summarize the existing metric-affine geometric theory of defects, and finally proceed to our original contribution, namely the new theory introduced here. We formulate the entire theory in Eulerian coordinates. Naturally, all results can be reformulated in Lagrangian coordinates as well. All analyses and formulae are expressed in the language of exterior algebra and are carried out in coordinate-independent orthonormal frames.

  • 3 authors
·
Feb 1

Coordinate Quantized Neural Implicit Representations for Multi-view Reconstruction

In recent years, huge progress has been made on learning neural implicit representations from multi-view images for 3D reconstruction. As an additional input complementing coordinates, using sinusoidal functions as positional encodings plays a key role in revealing high frequency details with coordinate-based neural networks. However, high frequency positional encodings make the optimization unstable, which results in noisy reconstructions and artifacts in empty space. To resolve this issue in a general sense, we introduce to learn neural implicit representations with quantized coordinates, which reduces the uncertainty and ambiguity in the field during optimization. Instead of continuous coordinates, we discretize continuous coordinates into discrete coordinates using nearest interpolation among quantized coordinates which are obtained by discretizing the field in an extremely high resolution. We use discrete coordinates and their positional encodings to learn implicit functions through volume rendering. This significantly reduces the variations in the sample space, and triggers more multi-view consistency constraints on intersections of rays from different views, which enables to infer implicit function in a more effective way. Our quantized coordinates do not bring any computational burden, and can seamlessly work upon the latest methods. Our evaluations under the widely used benchmarks show our superiority over the state-of-the-art. Our code is available at https://github.com/MachinePerceptionLab/CQ-NIR.

  • 3 authors
·
Aug 21, 2023

Sphere Retraction Normalizations

Residual connections are the de facto mechanism for training deep neural networks stably. Geodesic Normalization (GeoNorm) recasts them on a Riemannian manifold, orthogonalizing each layer output against the current hidden state and applying the resulting update through the Riemannian exponential map. Every hidden state thus keeps a constant ell_{2}-norm, confining the residual stream to a hypersphere. The exponential map, however, is only one member of a broad family of retraction maps. We show that on the hypersphere this entire family collapses to a single scalar design choice. What distinguishes one retraction from another is only how the magnitude of an update is converted into a rotation angle within the plane spanned by the hidden state and the update. This view places Euclidean residual connections and GeoNorm in one framework. Instantiating it with the metric projection retraction and the Cayley retraction yields Proj-SpheretNorm and Cay-SpheretNorm, which are exactly norm-preserving yet require only algebraic operations. Both prove to be members of a one-parameter family of angular retractions, p-SpheretNorm, whose rotation angle saturates rather than growing without bound. The two methods above are recovered exactly at p = 1 and p = 2, while the identity map and GeoNorm arise only as limits at either end. On nanoGPT, all three methods outperform existing lightweight deep connection schemes, and the best validation loss is attained at finite p, indicating that the exponential map is not the preferred retraction for spherical residual streams but merely one end of a spectrum.

  • 4 authors
·
Aug 1

Self-Supervised Learning Based on Transformed Image Reconstruction for Equivariance-Coherent Feature Representation

Self-supervised learning (SSL) methods have achieved remarkable success in learning image representations allowing invariances in them - but therefore discarding transformation information that some computer vision tasks actually require. While recent approaches attempt to address this limitation by learning equivariant features using linear operators in feature space, they impose restrictive assumptions that constrain flexibility and generalization. We introduce a weaker definition for the transformation relation between image and feature space denoted as equivariance-coherence. We propose a novel SSL auxiliary task that learns equivariance-coherent representations through intermediate transformation reconstruction, which can be integrated with existing joint embedding SSL methods. Our key idea is to reconstruct images at intermediate points along transformation paths, e.g. when training on 30-degree rotations, we reconstruct the 10-degree and 20-degree rotation states. Reconstructing intermediate states requires the transformation information used in augmentations, rather than suppressing it, and therefore fosters features containing the augmented transformation information. Our method decomposes feature vectors into invariant and equivariant parts, training them with standard SSL losses and reconstruction losses, respectively. We demonstrate substantial improvements on synthetic equivariance benchmarks while maintaining competitive performance on downstream tasks requiring invariant representations. The approach seamlessly integrates with existing SSL methods (iBOT, DINOv2) and consistently enhances performance across diverse tasks, including segmentation, detection, depth estimation, and video dense prediction. Our framework provides a practical way for augmenting SSL methods with equivariant capabilities while preserving invariant performance.

  • 6 authors
·
Feb 9